Best advice would be to forget it exists. There are actually thousands of other games out there that are almost exactly like Battlefield, I doubt the Next New Thing™ will be worth giving up a little bit of sanity over.
That’s fair. Battlefield is the most basic of all three. COD being even more basic with the elimination small maps. They all have a class system, military assets, and the same basic concept of teams. The difference is in the realism/depth of how far you want to go. Now, what OP is asking for is not practical from a business standpoint. You need deviation to separate your product. So there is going to be that deviation to the point of it being worthwhile to compete with the battlefield. But never to be what OP is asking for. It isn’t smart business.
Honestly my greatest fear for the game is that it’s just bland. I can live with a flawed game (the original VTMB certainly could be called a flawed game itself after all.), but I think blandness would be the real killer for me.
Complete disapointment as a Zelda game, it felt just like generic ubi-slop with a coat of nintendo paint, complete with a pointless crafting system and the ridiculous "swords can ony hit a dozen times before breaking".
Yeah I failed to understand the hype around this one. Played it to completion and it was… Ok. Very well polished but there was nothing original about it. Maybe original for a Nintendo game but it didn’t do anything that I haven’t seen dozens of times on other consoles and PC.
Ah, nice. I destroyed my first one playing Sekiro; the trigger buttons are really awkward to get to pieces to replace the internals, and my replacement Steam controller is almost too valuable to use, since I can’t replace it any more.
Gaming journalism has really lost all credibility. A fucking 10/10 from TheSixthAxis. For this pile of shit. Even if you’re a hardcore pokemon fan, as a journalist you can’t just ignore the issues. No wonder GameFreak feels no need to do better when they all lap it up like honey, no matter what they release
beautifully shows what city life is like in the Pokémon universe
With flat ugly buildings? With textures that literally cut windows in half when they meet a corner? With people/pokemon popping up 10m in front of you?
Had that on the PS3 back in the day. Got a weird glitch one time where the zombies all spawned with no heads and were basically immortal. Now that was true horror.
Had to switch the console off and leave it for a few days. Crowds of dozens of headless zombies running at me and I couldn’t kill them, all I could do was keep fleeing on horseback, only to encounter another crowd of them. Genuinely the scariest experience I’ve ever had in a game.
This feels like how it will be if there is a real-life Zombie apocalypse. It’s different than playing games, we won’t be killing the hordes, we will just be scared as hell and trying to run as fast as we can.
So far, the critical component that the Sims clones lack is character. Sims understands that Sims are a bit different than real people and they go out of their way to make them quirky and a bit hyperbolic. The clones seem to try and be real life simulators which I would argue is difficult to actually make enjoyable. Real life is boring.
Well it doesn’t play like a complete potato anymore at least in the character creator on low settings 😮💨 but I will say their low settings like like high setting on most games. Turn off ray tracing for some ungodly reason it’s in by default
bin.pol.social
Aktywne