Friends and I have had servers up for years now. It only looks like Minecraft on the surface, it plays pretty differently beyond placing cubes of stuff down. It’s survival focused, so there’s cooking and hunting etc. Making in pretty minimal and then you need to smelt the ores down, hammer ingots into what you’re crafting voxel by voxel, and climb up the ladder of materials while dealing with more and more complex processes to make better items.
There’s seasons that affect crop growth and animal health, and your internal body temp is tracked so if you don’t wear warm enough clothing or let it go to tatters you’ll freeze to death in winter. If that starts to suck hard enough you can travel thousands of blocks toward the equator and the average temp will go up as you do. There’s no biomes like MC, areas are populated based on average seasonal temps and rainfall dynamically. Altitude affects these too.
My favorite so far has been Enshrouded. Voxel world that doesn’t look like it’s made of cubes, plus souls like combat (though not nearly the same difficulty).
His positions have swung around a lot, and apparently he's inclined to depression and moods swings? I hope he's come out of the cult thinking, at least, and making a new game is a sign he's not in that obsessive mindset anymore. I'm not interested in giving him my money, but it'd be better for everyone if he wasn't into conspiracies.
For devs who routinely boast about their (ineffective) anti-cheat, this is truly some amateur hour code. No wonder cheaters run rampant in their games.
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Najnowsze