x.com

noyesster, do gaming w Risk of Rain developers join Valve, announced in a twitter post.

I didn’t know Valve still made games 😄.

Midnitte,

Err…

!deadlock

dino,

they would fit into the Deadlock development, imo

Midnitte,

Would be interesting, though I don’t imagine they’d do that - Deadlock is pretty far along (despite the “early development” tag) and they seem like they have a full dev team.

Valve seems to hire teams for new projects (such as Portal and Left 4 dead) so I’d be really interested to see if they’re doing something new

SkyeStarfall,

I mean, they’re not gonna stop developing deadlock once it comes out. It’s likely gonna be a decade long project at least. More hands won’t hurt.

Midnitte,

More hands won’t hurt.

Well, that’s not entirely true

SkyeStarfall,

Sure, but deadlock isn’t exactly late. And if there’s a time when you want to add more developers, then an alpha when the game is still in the early stages is the best time to do so

dino,

hopefully, I just hope Deadlock doesn’t get the Artifact treatment

HER0,
@HER0@beehaw.org avatar

The way they are handling Deadlock has many parallels to Dota 2. For example: popular invite-only playtest, probably a free-to-play model with cosmetics for sale, Dota 2/Icefrog style gameplay depth and balancing.

This game has consistently had more players than most games on Steam without even being released yet. I think it is far from going the way of Artifact, and is much more likely to take a place alongside Dota 2 and CS2 as a giant multiplayer game with indefinite longevity.

dino,

I hope you are right, I really like the game and hope they have some interesting fix for toxicitiy and matchmaking.

HER0,
@HER0@beehaw.org avatar

Well, we can also look at their other games for this. For example, in Dota 2, everyone has a behavior score, based on reports and such. This is used for matchmaking on top of skill, and lower behavior scores result in certain restrictions (like can’t speak, can’t ping as much, can’t play ranked, can’t pause).

dino,

I haven’t played Dota2 for years, but the toxicity was a reason I stopped. So I am not sure this thing is effective. I know its a tough task, but still I believe that if one developer can have better solutions to this, than it would be Valve.

HER0,
@HER0@beehaw.org avatar

This has improved further in recent years, so you probably weren’t seeing how it is now.

It may be different in other regions, but I see significantly less toxicity in Dota 2 compared to Counter-Strike, the only other big competitive game I have enough time in to compare it to. Though my CS experience was longer ago, and they could have improved things there, too.

t3rmit3,

Risk of Snow

theangriestbird,

the RoR devs are looking to apply their talents to…VR headsets?

MentalEdge,
@MentalEdge@sopuli.xyz avatar

They seem to be getting back into it.

There was Alyx, at first. But today there’s Deadlock, two more rumoured games, and now this?

julianh,

Dont forget cs2, plus the short (but very fun) Aperture Desk Job)

DoucheBagMcSwag,

Half Life VR game for Deckard most likely

DoucheBagMcSwag, do gaming w Risk of Rain developers join Valve, announced in a twitter post.

Fuck, one of the best roguelikes destroyed

SnotFlickerman, do gaming w Risk of Rain developers join Valve, announced in a twitter post.
@SnotFlickerman@lemmy.blahaj.zone avatar

welp, glad I never bought Risk of Rain or Risk of Rain 2 then.

mtlvmpr,

Why? They are not live service games.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar

Despite that, I’ve heard from friends there’s been some major changes since the sale… and they’re not good.

Not live service, but an update broke a lot of stuff and people aren’t too happy about it.

Midnitte,

That’s the DLC for RoR2 that came out like 4 days ago - it’ll get fixed.

That doesn’t change RoR or RoR Remaster - plus… having been playing RoR2 Seekers of the Storm, I feel like people are being a little too sweaty - seems rather fine imo

Luci,
@Luci@lemmy.ca avatar

The DLC didn’t break the game, the updates to the game to support the DLC broke the game. I don’t own the DLC but hit major game breaking bugs playing RoR2 last night. Gearbox is breaking shit 100%

LukeZaz,

They’ll get better at managing bugs. What we’ll have to watch out for is other shit.

In particular, I’m not keen on the main menu ad for the DLC they slapped on, which stays even if you own the DLC.

mtlvmpr,

Well I already run an adblocker in 1 game so I guess another won’t hurt. At least after I’m actually willing to update. (Yes there is a mod that does that)

Midnitte,

Worst me and my fiancé have experienced is one enemy fell through the map after being punched by the new character – not exactly game breaking

webpack,

me when the final boss is literally unkillable sometimes and many things are now tied to fps (so if you have 200 fps loader will move like 3 times faster)

mtlvmpr,

Oh I do play it regularly as well but I would never let a minor setback like this to gate me from one of my favourite games.

You can download old depots from Steam and even keep games from updating. Very useful if you want to try outdated mods or prevent devs like Beat Games from forcing monthly updates on you.

Not really excusing Gearbox since I like to think that I’m sane but the game is really good. They really should’ve released the update as a beta first.

TachyonTele, do gaming w Risk of Rain developers join Valve, announced in a twitter post.

So they sold thier game to one publisher, and then left to work for a different dev?

GammaGames,

Pretty much. They said they were done with RoR (the sequel was already ambitious, they don’t want to be stuck with the series forever) and the payout for the IP was probably worth it to keep the studio financially flexible. Joining Valve is a no-brainer imo

TachyonTele,

Oh yeah you’d be dumb to pass up working there. I totally understand not wanting to work on the same game forever.

Good for them, imo. I just think it’s funny they “played both sides” so to speak.

SnotFlickerman,
@SnotFlickerman@lemmy.blahaj.zone avatar
GammaGames,

It’s definitely unusual, at least for a studio with this kind of success. Typically devs like to keep their IP! With how poorly the new dlc is going it does seem like they came out on top

SplashJackson,

Yeah, but it’s not GoOd PR unless you reframe “hired by” as “joined”

Jimbo, do gaming w Risk of Rain developers join Valve, announced in a twitter post.
@Jimbo@yiffit.net avatar

What in the fuck

Goudewup, do games w HiFight via Twitter: Virtual Rival and Replay Takeover coming to SF6 with Terry patch

These words mean nothing to me

ampersandrew,
@ampersandrew@lemmy.world avatar

Even with the context that I added below the title?

Eyck_of_denesle, do games w 88 percent of owners/players Black Myth: Wukong are from China.

Any info about what method they use? How trustworthy is “GameDiscoverCo” ?

Cause the steam survey looks different

yesman, do games w 88 percent of owners/players Black Myth: Wukong are from China.

The chuds are calling this games sales as a repudiation of “woke” game design. IDK what’s more pathetic, that they trust the “free market” to be the arbiter of truth, or that they found the pure version of the market in China.

DragonTypeWyvern,

I don’t even know what they think is anti-woke about it.

Exusia, (edited ) do games w 88 percent of owners/players Black Myth: Wukong are from China.
@Exusia@lemmy.world avatar

Not surprising, Journey to the West is really popular, and even western societies like Ancient Chinese mythos stories. Wukong and Nezha are probably the 2 most popular, if I had to guess. On top of this not surprising a Chinese publisher making a game about a Chinese mythos is doing well in China, when almost no one is competing in that regard so the market is hype for representation and seeing “their” story made into a playable game.

Caligvla,
@Caligvla@lemmy.dbzer0.com avatar

You don’t even need to go that deep, just have a quick look at literally any Chinese game on Steam and you’ll notice the vast majority of players are also Chinese. Many times I was like “Oh, why does this game I’ve never heard about has over 10,000 positive reviews on Steam? Oh, game’s Chinese and so are basically all the reviews”, seems to be a trend with these games.

Eyck_of_denesle,

I think it’s more than that. I’ve seen lot of English games by non Chinese devs have thousands of chinese reviews. I thought steam was pretty big in china. Wish someone who knows a thing or two help me understand the userbase comparision.

Kolanaki, do games w 88 percent of owners/players Black Myth: Wukong are from China.
!deleted6508 avatar

I had been so focused on that Italian souls like coming out in September, I totally forgot about this one until it blew up on release. But seeing their review guidelines trying to silence certain topics means I don’t even want it anymore.

DragonTypeWyvern,

Same, I was interested until they started crying.

ag_roberston_author, do gaming w Bethesda Game Studios has unionized!
!deleted4201 avatar

Fantastic news for the devs!

KelvinShadewing, do gaming w Bethesda Game Studios has unionized!
@KelvinShadewing@mastodon.social avatar

@alyaza Awesome. Now can their devs own the code they write off the clock? Someone who works at Bethesda told me they don't.

Kwakigra, do gaming w Bethesda Game Studios has unionized!
@Kwakigra@beehaw.org avatar

Bethesda has needed a lot more humanity for a long time.

Comment105,

Too bad it happened only after the competent staff was gone.

abbiistabbii, do gaming w Bethesda Game Studios has unionized!
@abbiistabbii@lemmy.blahaj.zone avatar

FUCKING BASED

azerial, do gaming w Bethesda Game Studios has unionized!

Woohoo!! This awesome! As a game dev, I can speak to how awful the industry can be. That’s really great news that they unionized. 🙌

Cube6392,

The rest of us computer engineers should show solidarity by also unionizing. We’re stronger together

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