Pretty much. They said they were done with RoR (the sequel was already ambitious, they don’t want to be stuck with the series forever) and the payout for the IP was probably worth it to keep the studio financially flexible. Joining Valve is a no-brainer imo
It’s definitely unusual, at least for a studio with this kind of success. Typically devs like to keep their IP! With how poorly the new dlc is going it does seem like they came out on top
I really wish game and film companies would stop sharing trailers on xitter, and people should definitely find a different source before resharing it. We all need to quit driving traffic to Elon’s nazi bar.
I don’t like anything with ‘sovereign’ in it because it makes me think of the Sovereign Individual and the big tech people preaching it.
I’d probably think of Jargon of the industry, words, phrases, etc. that people use who work all that infrastructure stuff at the core of your game. And then hope they inspire something. Some games that make think of this, for example: Tropico, Anno, Satisfactory
For devs who routinely boast about their (ineffective) anti-cheat, this is truly some amateur hour code. No wonder cheaters run rampant in their games.
Edit: I think part of why I like it is that it’s evocative of both “construction” and “destruction”, and civil engineering necessarily involves aspects of both. Like, even when there isn’t existing infrastructure to demolish, there’ll still be tasks such as digging into the ground to anchor support structures, which I could consider to be a kind of destruction
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