Aren’t layoffs the norm for the games industry? You hire a bunch of people to make your new AAA title. A few years later, the game is out and the bugs are fixed, and now you don’t need all these employees anymore. Rinse and repeat when you’re ready to make the next AAA title.
Not defending the practice, but developers shouldn’t be surprised when they’re laid off after the company deems that they’re no longer needed.
Honestly, blacksmithing isn’t that hard. And the video in the article looks like it was cold sheet steel work over a form and a few rivets, so a few hours’ work for a beginner. Even basic forge work is something you can learn in an afternoon.
For cold work, you need a hammer and some hard object. That’s it. Anvil, swage block, piece of rail, random scrap steel, or even a hard rock. That’s it. It’s really not expensive at all, unless you’re buying a whole bunch of brand new unnecessary stuff.
I started out with a rail-anvil I bought for $67, a few hammers and peens for $40, tongs for $20, and a forge for $140. That was more than enough to get started. If you live somewhere that that’s a lot of money, you probably also have a guy in the area who does similar work and has extra tools, and your biggest expense will be fuel for hot work.
Someone should gift them all copies of Baldur’s Gate 3 so that they too can experience the premier sound design in the latest installment from Wizards of the Coast® Dungeons & Dragons™.
For me, I don’t care how easy or difficult it is. To me, it’s about them doing it. I don’t remember hearing about other sound designers actually learning the skill to help his creativity with the sound design. Everyone can get online and learn to code, do graphic design, and even study to be a lawyer. Not everyone does. That’s what I mean in terms of commitment. I think it’s dope.
I’ve been wondering what’s going on over there. Ghost Town Games have been radio silent about Overcooked for quite a bit now. I hope the issues are just limited to their publisher
he doesn’t like it as when it first started to be used it felt like it was “a discriminatory term.” It’s an understandable point of contention, as while the genre is quite popular now, go back a couple of decades you’d find plenty of people being rude about the games just because they were Japanese.
Didn’t square back in the day make “dumbed down” versions of their games for the west, because they assumed we were all too dumb to play them correctly (Looking at you FF4 easy mode). I get his point but that was discrimination too.
For what it’s worth, I am one of these people. I’d already watched a couple of streamers play random sidequests, but when I saw the early game I just couldn’t stomach playing any further.
Sad that the article focused on this particular mod. It’s aimed at textures for low-end systems, yes, but there are 2-3 others that are aimed at systems across the board and use stock textures with simple config file changes. They’re all tweaks with options that are in the game but unavailable on the menu, and they do vastly improve performance without a drop in quality.
A better headline could have been “Modders fix in days what Bethesda didn’t do with years”.
It’s a Bethesda classic that’s also in Fallout.
Breaking news: Bethesda game made by Bethesda has classic Bethesda mechanics from pervious Bethesda games also made, you might be surprised to hear, by Bethesda employees.
Concurrent players on launch is really only a metric of hype - from what I’ve seen so far in discussions, the game itself is shaping up to be a pretty big let down
Kinda seems like people hating just to hate. It's a Bethesda game in space, albiet with slightly more menu travel.
It's a fine game. I wouldn't say it's a let down unless you're expecting fully fledged landing and docking systems. I've actually been pleasantly surprised.
Why couldn't this device have been the one to have "360" in the name? It would have worked (for once!).
"Why do they call it the PieceShyt360? Because you throw it away and it boomerangs right back to you!"
Seriously, though, how am I going to catch the Joker with this thing?
For reals: looks like it has bad ergonomics, the software (just stock Android?) looked to be performing poorly in that one video, it will be super overpriced probably, and we don't know how locked down it will be. If it is cheap and we have play store services, it might be an ok emulation device?
I’d love to pay full price for a physical version of this game if they would release one. Weakening physical sales will only increase the power held by the digital storefronts.
Stating that all future content and expansions will be free even outside of early access is a powerful idea. I'm not sure how it'll pan out for them financially, but as long as the core game is good and runs well I think that the incredible wall of paid content in the Sims and that immediate feeling of "I'm not getting the whole thing" when considering only buying the base game is definitely something that's basically stopped me from moving on from Sims 3.
Why go to 4 if I have a content robust game already, and getting a similar amount of content there would cost a small fortune? If a well playing competitor arrives with one base game price and a promise that future content comes free, I think that could be a real foot in the door for this genre.
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