That's why I honestly respect Nintendo execs because they will take pay cuts over laying off staff when the going is tough! They might occasionally do shitty things or make out of touch decisions but at least they care about the health of their companies. Game companies can't make good games without talent.
I had subbed to Arcade back when this came out just to see if I’d be into such a service. I even bought a backbone one. I played just a little bit of WoD, about half of that adorable diorama JRPG from the final fantasy guy, and maybe a few minutes of a lot of other stuff. It’s all really good stuff, I just really can’t get into gaming on a phone. My backbone has been largely untouched for years.
This game was originally going to release two years ago without Microsoft making sure it got more QA than Bethesda is known for. Microsoft or not, the game design and feature completeness likely wouldn't have moved an inch.
Hi-Fi Rush, for a counter example, was one of the best games of the year.
I would disagree with your 50 hour Starfield assessment, only on the basis of Todd Howards own comment that the game was made to be played for a long time.
50 hours for a game meant to be played for a long time just isn't very long at all. Heck, I enjoyed my time in Starfield and I had more than 50 hours. However I could not continue with NG+, it was just godawful.
For a game meant to be played extensively it failed in most regards.
I’d be up for it! Though I hope they do some more grotesque bosses. They were the coolest parts of the first one, and the second one was a lot more tame for the bigger bosses.
I’m confused at how the Blood of Lathander wouldn’t be found on launch, there are so many triggers for it.
Reading the locked books, talking to the dead Tiefling, reading the plaque on the statue that’s dead center in the building. It’s hard to avoid honestly.
I understand Nexon, and F2P, and all that, but having played this in Closed Beta I found it to be a really enjoyable game. Hopefully they don't mar it with overaggressive monetization.
I’m wondering if this would help get a solid 60 outside of interiors/around loads of NPCs. Only my GPU doesn’t meet requirements, and it’s still playable. But is mostly 30-40’s unless I’m in a small interior or an interior with not many NPCs. The NPCs are more bound to CPU so I’m not sure if having lower res/filesize textures would help. I don’t think the VRAM is the problem.
It’s a little better. I’m pretty sure it’s gotta be the NPCs now. Video card is handling it all quite nicely, despite not having RTX or even DLSS support, but everywhere there are crowds it slows down by 20 fps. Currently just standing in the main road of Neon and it’s around 40-45, dropoing to 35 when I run, but get a solid 60 when no NPCs are visible by looking up at an animated billboard or something.
Space Engineers has a planet, where you can burn fuel and fly for hours from Earth and land to. However, there is no story there. Choose the game that is more interesting to you.
As a regular user of this service, it's very good, although not perfect, a few bugs, some ux issues with the different game providers, but nothing unsolvable. The customer support is surprisingly reactive too.
disclaimer: tested on a 10Gb/s simmetric connexion and an urban 5G network
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