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Computerchairgeneral, do gaming w It's taken nine years, but Daggerfall, the huge second Elder Scrolls game, now has fan-made remaster

Glad to see this project finally release. Played it on and off while it was in beta and it is definitely one of the best ways to experience Daggerfall, especially with the modding community that has sprung around the Unity version.

off_brand_, do gaming w Starfield will be getting a bunch of fresh features including "new ways of traveling" next year

Despite Bethesda being kinda weird and shitty, I remain excited about the game myself. It still blows me away they decided to release without modding tools. But I’m looking forward to that quite a bit

djidane535,
@djidane535@kbin.social avatar

To be honest, I really enjoyed my run (100 hours in). If you omit the bugs, it’s a nice alternative to Skyrim with a very different setting (space) and some quality of life improvements (eg: having your ship to store shit anywhere you go, instead of traveling back and forth to your house if you have any).

But I admit the game feels very old in general (especially because of those loading screens, which should be a thing from the past in 2023), and is not original at all on its FPS mechanics. There is also this odd feeling that the game does not want to block you access to anything (while the new game plus, which is a very good idea and introduced in a clever way, should have been enough to be more « punishing » with the player).

As an « old » gamer, it was not a big issue (especially because I play ton of retrogaming games, along with recent releases), but I totally understand what a player expecting a modern SF RPG game might feel.

averyminya,

I enjoyed the first playthrough too but I just got so tired of everything the second go around. Not much had changed so I was just redoing quests I’d done but now I “knew” things and made it go by faster. Yay?

It’s so dull, I did everything the first time around so now I just get to watch it again, but it’s “fun” cause there’s one changed dialogue option? Meh. The game has an incredible philosophy, a terrible philosophy for its relationship to the gameplay.

In regards to gameplay, it was fine. I liked the flying, ship building was fun, gunplay felt okay. Walking around areas is mostly pretty. But like everyone else my issue was all the menu diving, and I found a few ways to mitigate how often I used it but man was it frustrating to have to menu dive so much, sometimes in situations where it doesn’t even make sense, like arriving and landing on a planet.

And then again, to lose everything about your character that makes the game interesting (built ship, weapons, etc) during NG+ is just disheartening. I understand why, that doesn’t make it easier lol.

djidane535,
@djidane535@kbin.social avatar

Yeah, I didn’t bother with a second playthrough because of this. It’s strange because the idea is great, so why not encourage the player to do a second playthrough by not allowing him/her to see everything on a single run ?

Computerchairgeneral, do gaming w Squash all those irritating Starfield bugs with this essential community patch mod

Glad to see Starfield reach another Bethesda game milestone: outsourcing your bug-fixing to modders. More seriously, I'm excited to see what modders end up being able to do with Starfield once they get used to making mods for it.

Hyperreality, do gaming w Squash all those irritating Starfield bugs with this essential community patch mod

Is the game 'finished' yet or should I wait till the modding community has had some more time to work on mods?

Pratai, do gaming w Baldurs Gate 3 (That's crazy commitment.)

It doesn’t say he learned blacksmithing specifically for the game, just that he pulled the knowledge from having learned blacksmithing.

Destraight, do games w As the WGA writers' strike looks set to end, a massive video game strike could be just around the corner

deleted_by_author

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  • MrBusiness,

    I don’t care?

    canis_majoris, do gaming w Starfield enemy ships used to be too smart, so Bethesda had to make them "really stupid"
    @canis_majoris@lemmy.ca avatar

    This is the second article today where I saw Todd Howard talking about severely nerfing aspects of the game. Earlier this morning I read an article saying similar things about the space suit system - initially they were going to be a lot more punitive on what you can and can’t wear based on environmental conditions, so you’d need a suit for cold, a suit for toxicity, a suit for radiation, etc.

    ImplyingImplications,

    Turns out people wanted a fun game not a real life simulator!

    Quentinp,
    @Quentinp@lemmy.ca avatar

    Also read about the spacesuit thing just today. The planet thing at least would’ve made more sense to all the spacesuit bits. It’s pointless and a bit confusing now, I just ignore it and repair whatever damage I receive which the spacesuit article made it sound like that is intended. The little hazard UI thing is so bad, and why doesn’t the aid section use the same icons as the status section. Hate having to dig around to find the right treatment in my inventory (slowly just grabbing snake oil whenever i find it)

    Ah well still enjoying it at around 100 hours played, but you can see where they’ve had to cut back on systems all over the place.

    canis_majoris,
    @canis_majoris@lemmy.ca avatar

    Yeah the hazard warnings are pretty useless now, because they’re not actually that dangerous or meaningful. I didn’t even know that it caused damage, I guess I haven’t been on a severe enough planet.

    Quentinp,
    @Quentinp@lemmy.ca avatar

    The annoying one is Frostbite, especially on some story missions where you keep getting it while the characters blab on and on. Other than that i’ve either run thru a steam vent, broken my lags boosting wrong, or sometimes sandstorm lung damage.

    JokeDeity, do games w A quarter of Starfield players couldn’t even be bothered to finish the first mission

    Terrible article they misses so many factors that play into this.

    Quentinp, do games w A quarter of Starfield players couldn’t even be bothered to finish the first mission
    @Quentinp@lemmy.ca avatar

    If I use a sample size of me and use my library of a measurement, it’s probably more than 25% of games I haven’t even launched let alone completing the first mission.

    jaycifer,

    Sure, same here, but how many of those did you pay $70 for less than two weeks after it released?

    Quentinp,
    @Quentinp@lemmy.ca avatar

    Possibly a few (though to not finish the first quest would be unusual).

    muddybulldog,

    Undoubtedly a significant number of these non-achievers are Gamepass subscribers.

    EveningNewbs,

    People who have never launched the game aren’t counted in these statistics.

    sandriver, do gaming w Starfield's planets aren't all interesting, but they're not all "supposed to be Disney World"

    wow it’s just like playing Daggerfall again

    Ganbat, do games w Starfield gets low-spec PC mod for those gaming on potatoes

    What? Already? Damn, that was fast.

    style99, do gaming w Starfield's planets are an illusion: you can't land on them
    @style99@kbin.social avatar

    You can land on Pluto though you aren't really meant to. It's just there for decoration.

    This is similar to how you can glitch outside of Whiterun in Skyrim, though doing that in the same worldspace as Whiterun will just let you be up close to the low-detail versions of the outer world, which you aren't really meant to do.

    Harlan_Cloverseed, do gaming w Starfield topped 230,000 concurrent players on Steam, and it’s not officially out yet
    @Harlan_Cloverseed@kbin.social avatar

    I heard it kinda sux

    CIWS-30,

    From the grapevine, it's less that it sucks, more like it's meh. 7/10 and all that. Exactly what you'd expect from Skyrim / Fallout 4 in space, but somehow more bland in terms of characterization and storyline.

    Same Bethesda shallowness and jank. People who just like exploring a big universe and doing repetitive stuff mindlessly will enjoy it, people who want more choice and character interaction with a compelling story probably will not.

    It's kind of like the old Bethesda / Bioware split, except that Bioware's basically dead now, and Larian's doing what they used to do, but possibly better in some ways. Then there's Obsidian who used to be like Bioware / Bethesda but better in the past, but nowadays they seem content to just try to copy Bethesda while adding some "quirkiness" and hoping it'll work.

    RaineV1,

    Most reviewers have given it a good score. Usually around 8/10. ACG has a pretty good review of the good and bad where he gave it a buy rating.

    dom, do games w Baldur's Gate 3 Patch 2 to be "chonky" with fixes for performance issues and more

    I really hope they make a steam deck optimized settings like CDpr did with witcher 3

    curiousaur, do gaming w Baldur’s Gate 3 had to be scaled back for the Series S, but the console still has a right to exist

    Just gotta change some settings and it’s perfectly playable throughout the game.

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