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VelociCatTurd, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

By the definition of “distributor” this would include Steam, GOG, Epic, etc. as well.

colonial,
@colonial@lemmy.world avatar

In before one of them starts stripping or firewalling the phone-home code. What’s Unity gonna do? Valve hasn’t signed any contracts with them!

TotesIllegit,

This sounds like it would mean charging Valve money for the privilege of using Valve’s own infrastructure every time a player installed a Unity game after a major PC upgrade/reinstall or after uninstalling that MMO they dumped every other game in their library try out.

Steam could probably bake a ban on software that uses installation trackers into their developer/publisher ToS, or ban the collection or transmission of Steam user data related to installations, or something similar.

Hiccup,

I don’t want another attack vector for some hacker on my computer. That phone home code will be the second coming of the Sony rootkit.

4am,

Apple has Unity games in Apple Arcade I’m sure; which is like “iCloud GamePass”. So add another behemoth with almost more lawyers than money.

VelociCatTurd,

Lmao, Unity is not going to get away with this.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Apple also brought Unity onboard for Vision Pro development. They are absolutely going to roll over Unity.

Anonymousllama, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Good luck doing that too Nintendo. They’re professional dicks

Sabata11792, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs
@Sabata11792@kbin.social avatar

Fastest way to have all traces of your engine scrubbed from realty.

chiliedogg, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Because picking a fight with some of the world’s biggest companies is the best form of damage control…

TwilightVulpine,

I’d like to watch them try to send an invoice to these companies.

Most likely they won’t ever try, it’s just a blatant lie because they have no grounds to even attempt it. They have a deal with the gamedev studio, not the platform owner.

echodot,

They have a deal with the gamedev studio, not the platform owner.

They don’t even have that because they’re trying to back date this shit, and you’re very much not allowed to do that. Otherwise what’s the point in even having contracts?

TwilightVulpine,

They are definitely taking the whole “can change terms anytime” too far.

rem26_art, do games w Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024
@rem26_art@fedia.io avatar

kinda hard to make video games if you keep laying off the people who make video games...

my heart goes out to those in the industry going through all this crap, man

Aielman15, do games w Xbox Has Had More Studio Closures Than First Party Game Releases So Far In 2024
@Aielman15@lemmy.world avatar

In just four months, they have lost Toys for Bob (developer of Spyro Reignited and Crash 4), Arkane Austin (Prey 2017), and Tango (Evil Within, Hi-Fi Rush). I wish I had the money to casually buy some great dev studios, including the makers of a GOTY contender, and casually kill them off a few years later.

I know they are in panic mode right now, but I honestly don’t know what their plan is at this point. I doubt even they know. Watching the situation from the outside, it’s almost comical how MS has mismanaged everything for years. I live in Europe and I’ve never seen Xbox marketed anywhere. GamePass is supposedly their priority, and barely anyone I know who is interested in gaming knows that it even exists. The whole deal with the service was delivering first party games day one, yet failed to deliver anything worth buying four years into the new generation, while most of what they actually released was already in the works prior the acquisition. They bought dozens of studios, and mismanaged every single one of them. Fuck, they couldn’t even settle on the cover for their game cases for half a year after their new box released.

The only good thing out of this debacle is that people have finally realized how utterly incompetent Phil Spencer is. I remember the days when fanboys were parroting his lies and kept talking about how “Phil is a gamer just like us”, just because he showed on the stage in a shitty t-shirt. Too bad it took xbox fucking dying for them to realize, but I guess it’s better later than never.

knexcar,

Hey, quite a few people bought Game Pass for a month to try out Cities: Skylines 2, because it was quite a lot cheaper than the game itself (and considering the poor state the game was released in, probably not much more than a month of replay value anyway)

echodot, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Oh, so is this the result of some negotiation with them, or are they just saying random shit again?

ILikeBoobies,

They are trying to make a power play against these companies to strike out a deal due to their market share

A problem I see with it is that games that push console sales are made on Unreal (or internal engine) not Unity

However the amount of negative press is overblown as they are starting far in order to give things up during negotiations. And despite saying it’s only charged on first install; I’ve seen people claim it will bankrupt devs

I support devs switching from Unity to Godot but I feel like in a year’s time it won’t really matter as people are more likely to get hired for Unity

echodot,

However the amount of negative press is overblown as they are starting far in order to give things up during negotiations. And despite saying it’s only charged on first install; I’ve seen people claim it will bankrupt devs

It’s charged on ever reinstall, not only on the first.

ILikeBoobies,

axios.com/…/unity-runtime-fee-policy-marc-whitten

Whitten told Axios that the company would actually only charge for an initial installation.

Unity’s free tier of development services would owe Unity $0.20 per installation once their game hit thresholds of 200,000 downloads and earn $200,000 in revenue.

With pro plans having lower fees and a higher threshold, the majority of devs aren’t going to feel this

capt_wolf, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs
@capt_wolf@lemmy.world avatar
CodexArcanum, (edited ) do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Listen peasants, if you don’t like the freeholder fees we charge, then surely Lord Microsoft will shelter you on his lands as a serf, and pay your fees on your behalf.

lorez,

Wrong!

storksforlegs, do gaming w Nintendo Switch Successor Rumored To Have Been Shown To Press/Devs At Gamescom
@storksforlegs@beehaw.org avatar

Just don’t name it the “Switch-U”

CraigeryTheKid,

Switcharoo

QuentinCallaghan,
@QuentinCallaghan@sopuli.xyz avatar

“Nintendo Super Switch-U2 & Knuckles”, comes with the new U2 album pre-loaded and a game starring the Edge.

altima_neo,
@altima_neo@lemmy.zip avatar

Featuring Dante form the devil may cry series

Pechente,

Hey look, an accessory to extend the capabilities of my switch!

ag_roberston_author,
!deleted4201 avatar

New Switch

jonsnothere,

Oh god, that’s not even unrealistic

shasta,

NuSwitch*

vox,
@vox@sopuli.xyz avatar

New Nintendo Switch XL

altima_neo,
@altima_neo@lemmy.zip avatar

Switch Up

JeremyT,

The joy cons will be replaced with JoyPads that will feature a screen that can be used to interact with games. It can also kinda play games by themselves but you have to be near the main Switch-U system. Nintendo’s flagship game for the system will be 1-2-Switch-U.

amenotef, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs
@amenotef@lemmy.world avatar

Actually…consumers end up paying for it. Companies will just increase prices as when the Government taxes them.

NOFF,

Companies will just increase prices whenever they can get away with it

Fixed that for ya.

amenotef,
@amenotef@lemmy.world avatar

Also valid. Yeah

lorez, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Weirdly they don’t mention Steam…

dustyData, (edited )

Steam is just a storefront, not a publisher. And traditionally Valve only publishes their own games. While Nintendo, Microsoft and Sony are more broad game publishers. Imagine Casio trying to charge the watch store for every time you look at the time in the watch you bought there. Complete bonkers.

lorez,

But when Microsoft has in its store a game by Rockstar published by Take Two isn’t it the same thing?

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Because Valve also has several attorneys on the payroll and I imagine they’re also looking into how to dodge this, or to counter Unity.

Tronn4, do games w Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs

Somehow this cost will be pushed to us gamers

4am,

It may cost more than money, if the games can’t be converted to a new engine…

Hiccup,

Not sure about costs in this shitty ass economy but there’s going to be delays up the wazoo now.

lowleveldata, do gaming w Nintendo Switch Successor Rumored To Have Been Shown To Press/Devs At Gamescom

It looks fake as fuck

Rynelan,

Image is mock up, no official images are released yet

erwan,

Including a mock like this to illustrate an article is really dishonest

rgb3x3,

There’s no way Nintendo abandons the removable joycons. They’re such an important part of the switch experience.

Literally all Nintendo needs to do is release essentially the same hardware format with increased computing power, better screen, and a bit more “robustness” in the hardware (the OG feels plasticy and flexes quite a lot).

They’d sell it probably as much as the original. Because BOTW and TOTK deserve higher graphical output.

Spuddlesv2,

The Switch Lite doesn’t have removable controllers. So yes way they already did.

zagaberoo,

They did as a side product, but that’s not at all the same thing as dropping the concept entirely.

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar

There’s no way Nintendo abandons the removable joycons.

Nintendo abandoned the dual screen, and that was an incredible feature, I totally see them abandoning removable controllers

sim_,

Tbf, they tried dual screen with a console and it flopped (for various reasons). With the switch acting as both a console and handheld device, I can see why they dropped dual screens.

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar

Neither the DS nor the 3DS flopped, on the contrary. the DS was the most sold console in the world

And it gave us new experiences, new ways to play and also made some stuff better (like having extra info, like maps, information or access to the inventory, having that meant you didn't need to pause the game)

sim_, (edited )

For sure, I’m not saying the DSs flopped. But with Nintendo dropping a dedicated handheld line, I can see one of the main features of that handheld line went with it, especially when that feature was unsuccessful in a console format.

Arkham,

I believe by dual screen + console + flop they meant the dual screen setup the Wii U had.

tombuben,

Dual screen was a great feature with a handheld with two tiny screens. They tried it with WiiU on the home console and it was a massive failure. The Switch maybe doesn’t have dual screens, but the single screen is bigger than even the 3ds screens combined and they managed to port almost all WiiU exclusives to it with minimum loss of functionality.

Maybe the revolutionary feature was the added screen real estate the dual screens allowed for instead of there just being two screens.

curiousaur,

They do deserve higher graphical output. That’s why you should play them on a steam deck or rog ally.

LyD,

TotK barely works on a Steam Deck, why do people say this?

curiousaur,

It’s still better than the switch, and it’s getting better.

LyD,

Can you explain how it’s better on the Deck than the Switch?

GammaGames,

Prepare yourself, we’re in for these mockups until Nintendo does an official announcement 🙃 maybe we’ll get lucky and a few talented artists will fool the internet again

avater, (edited ) do games w Elex 3 May Have Been Canceled, Developer Piranha Bytes Possibly Closed Down
@avater@lemmy.world avatar

oh no :(

As a german this is really hitting me. One of the last “legendary” game developers here, with a very particular style and history. Gothic was also one of the first games I have ever played which got me into the hobby.

weeahnn,
@weeahnn@lemmy.world avatar

Yeah, the Gothic series was, and still is one of my favorite game series ever made.

Keegen,

Unrelated to the article but did you try “The Chronicles of Myrtana: Archolos” already? It’s basically a spiritual successor to Gothic 2, using it’s engine but with a different main character and in a different part of Myrtana. It’s absolutely incredible and a must play for anyone who enjoyed Gothic 1 and 2.

weeahnn,
@weeahnn@lemmy.world avatar

Yep, have played it fully like 3 times.

Jumi,

Hard to imagine that we had some great developers in this country once

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