This makes me realize that I can’t think of hardly any videogames with a black character at the forefront.
Sure, there are black playable characters in MOBAs and MMOs, but how many story-driven games have black characters at the forefront?
The most recent one I can think of is Alan Wake 2. And Spider-Man Miles Morales. But there really are so few compared to those with white main characters. Which is sad.
I’m not thinking this is going to be good. I love Cate Blanchett, love Jack Black, and Kevin Hart… but the actors were definitely not the right choice for the roles. Kevin Hart is tiny when Roland is a massive dude, Cate Blanchett is just too old for being Lilith, and Jack Black will just be Jack Black and not Claptrap. And where’s Mordecai and Brick?
We’ll see, but video game movies are always a crapshoot because the producers rarely understand the source material.
People are literally only asking for the same console, a few refinements, and with better performing internals.
The form factor is excellent, if a bit flimsy. But games like TOTK and whatever next 3D Mario game comes out deserve to have better graphical fidelity than what the current switch can put out. I stopped playing TOTK because I just kept getting framerate drops.
apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...
Simple explanations like “we felt we were under X constraints” or “our engine didn’t handle the loading times as well as we had hoped” would be just fine.
Instead, they just seem to be telling the players they’re wrong for disagreeing with many of the design decisions made
And if you’re down on a planet you can, but there is no magic to be found because it’s all procedurally generated emptiness between copy-pasted points of interest.
I think the perfect example of this are the caves that show up sometimes.
First time I found one, I thought “neat, I wonder what’s in there.” So I go exploring and find out that… nothing. Nothing is in there. It’s just an empty cave. So I find a second one, hoping that was a fluke and again… nothing.
The procedurally generated content is severely lacking in a reason for even existing.Nothing is worth exploring in Starfield because there’s just nothing there.
“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”
Why wouldn’t 8bitdo buy a license? There are one 3 gaming consoles, so being 3rd really makes no difference. And MS/Xbox still has a huge impact on the gaming industry.
I’m not defending the walled-garden decision, but the Xbox market is not small and this is unlikely to prevent controller manufacturers from supplying controllers to Xbox customers.
The AAA bubble burst a while ago. Complete AAA games rarely release anymore because studios keep trying to push the boundary on scope and size instead of focusing on quality.
The limited size of indie games means they’ll always have the capability to ship complete. They don’t always because the teams are much smaller and less experienced, but I’ve always found more enjoyment out of a passionate indie game than a corporatized AAA.
I’ve always thought it was weird that there hasn’t been a Hunger Games video game. Not to play out the teen movie storyline, but as the Battle Royale part.
Imagine creating a character using typical RPG elements (strength, endurance, speed, crafting, survival, etc.) with a limited number of points, the same number of points as everyone else. Then you’re placed inside different large arenas that have environmental hazards for a Battle Royale survival that could last up to 30 minutes per game if you’re good enough to make it to the end.
You have to survive against random encounters just like the gamemasters use in the books, dangerous animals, and you can get sponsorship drops like the COD kill streak rewards (healing items, tools, weapons). You could even make it through by not killing anyone if you’re good enough at surviving the environment, but you’d better hope you don’t end up in a fight.
Because it’s still a mobile game and there’s no way it’s a great experience trying to play it on such a small screen.
I honestly don’t understand the smartphone gaming fad because of the screen size issue. Who actually plays games like this on their phone that wouldn’t rather buy a dedicated steam deck or other device?
Bethesda has just published a new blog post detailing updates coming to Starfield in the short and long term, including a ton of popular requests, most of them on the technical side, initially.
When the review embargo first dropped, Starfield was sitting at something like an 88 on Xbox and an 89 on PC. Not 90+ the way I think Bethesda may have been hoping, and yet still extremely good.
I’ve been noticing that too recently. I’ve been hooked on the game, but not really in a good way. I’m not having fun, I’m checking boxes for quests or leveling and it scratches an ADHD itch where I can’t get off it until I finish what I’m doing, but there’s always a new thing that I’m doing. They have done a good job singing missions together so that it feels like you’re always doing something.
But it doesn’t feel fun. They have less than 10 unique buildings to discover throughout the 1000 planets, to the point where I had seen the same two buildings within the first 5 hours of the game. They somehow couldn’t come up with more than 6 different types of plants that repeat across planets. Running to buildings from landing spots is a real bore.
Progression is a real grind. 32 hours in and I’m only level 22, AND I feel like I don’t have skill points in basically anything compared to how big the skill tree is.
I’m disappointed in how shallow the game is. 1000 planets wide, an inch deep. I’ll probably finish the main story missions and be done with it.
You know it’s bad game design when the most useful superpower the game has is the one to let you keep sprinting so you can try to waste less time (Personal Atmosphere).
What’s sad is that Starfield was expected to be the next big RPG. The next Skyrim but in space.
Instead, most people are likely going to come out of their experience with the game with a “meh” opinion about it. It’s solidly middle-tier.
If there’s anything to be said, the visuals are incredible, but everything else is a retread of mechanics pulled from other games (most notably, half the ideas are taken from No Man’s Sky).
Console gaming is just easy. No launchers, no installation problems, I know that every game I download to it is going to work. I don’t need to worry about upgrading parts or troubleshooting software.
And really though, with Game Pass I’m not at all worried about game costs. It’s just a non-issue. Anything not on the service, I’ll buy normally.
There’s no way Nintendo abandons the removable joycons. They’re such an important part of the switch experience.
Literally all Nintendo needs to do is release essentially the same hardware format with increased computing power, better screen, and a bit more “robustness” in the hardware (the OG feels plasticy and flexes quite a lot).
They’d sell it probably as much as the original. Because BOTW and TOTK deserve higher graphical output.
The steam deck is about half as powerful as the Series S. If you don’t want mobile gaming, there’s zero reason to buy the steam deck over the Series S.
I had thought that at least Microsoft’s plan was to for allow their cloud infrastructure to handle background loading processes so that there didn’t need to be such giant file sizes and so developers could have more computing power to work with.
Are game studios suddenly abandoning Black developers? (www.gamedeveloper.com)
'Borderlands' movie adaptation stars Cate Blanchett, Jamie Lee Curtis (www.msn.com) angielski
The Vault Hunters are headed to the big screen and are bringing an arsenal with a star-studded cast....
Disney Unveils the Holotile Floor Inching Us Closer to a Real Life Holodeck (www.ign.com) angielski
This technology looks legitimately impressive....
Nintendo’s Next Switch Coming This Year With LCD, Omdia Says (www.bloomberg.com) angielski
Archive link...
Was 2023 the Greatest Gaming Year of All Time? (www.theringer.com) angielski
Starfield design lead says players are "disconnected" from how games are actually made: "Don't fool yourself into thinking you know why it is the way it is" (www.gamesradar.com) angielski
apparently this is in response to a few threads on Reddit flaming Starfield—in general, it’s been rather interesting to see Bethesda take what i can only describe as a “try to debate Starfield to popularity” approach with the game’s skeptics in the past month or two. not entirely sure it’s a winning strategy,...
The developer of The Day Before seems to be deleting evidence that it was ever an MMO game (www.pcgamesn.com) angielski
Here Are The Nominees For The Game Awards 2023 - Game Informer (www.gameinformer.com)
Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought (www.eurogamer.net)
“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”
Microsoft has control issues (www.gamesindustry.biz)
The effort to squash unlicensed controllers hurts plenty of paying customers, and might not even achieve its goals
So, Microsoft now owns Activision Blizzard. How will this affect the rest of the industry? (www.gamesindustry.biz)
Disney's CEO Is Reportedly Being Urged to Consider Turning Company Into a 'Gaming Giant' [and buying EA] (me.ign.com) angielski
Is there an indie games bubble? (roadmapmag.com) angielski
What type of game you want to see that doesn't fully exist yet?
Resident Evil 4 Mobile Will Cost $60 (www.ign.com)
Yeah, no.
‘Starfield’ Announces Nvidia DLSS Support, Food-Eating Button, Future City Maps (www.forbes.com) angielski
Bethesda has just published a new blog post detailing updates coming to Starfield in the short and long term, including a ton of popular requests, most of them on the technical side, initially.
A Sliding Score Means ‘Starfield’ Is Now Xbox Series X’s 47th Highest Rated Game (www.forbes.com) angielski
When the review embargo first dropped, Starfield was sitting at something like an 88 on Xbox and an 89 on PC. Not 90+ the way I think Bethesda may have been hoping, and yet still extremely good.
Weekly “What are you playing” Thread || Week of September 10th
New thread!...
This Starfield player has a tip to transform your planet surveys (www.eurogamer.net) angielski
Now you have to pay to see lyrics on spotify (i.postimg.cc) angielski
Bethesda says most of Starfield's 1000+ planets are dull on purpose (www.pcgamer.com)
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Nintendo Switch Successor Rumored To Have Been Shown To Press/Devs At Gamescom (twistedvoxel.com)
Baldur’s Gate 3 had to be scaled back for the Series S, but the console still has a right to exist (www.vg247.com) angielski
It'll be the cheapest place, by an absurd margin, to play Baldur's Gate 3.
Starfield install size revealed, available to preload now (www.eurogamer.net) angielski
cross-posted from: lemmy.sdf.org/post/2277558...