steamdb.info

DrCake, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I wonder how much of that is just due to it being an EA game and so people pick it up on the EA store. Although could also be their marketing. Maybe I’m just not in the target demographic but I saw 1 ad for it before launch and it explained nothing about the game. From that all I took was that it looked like a shitty early access game.

rivalary,

I thought you were going somewhere else with it being an EA game, lol

garretble, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@garretble@lemmy.world avatar

Aveum, I’m gonna let you finish, but Ghostwire Tokyo has the best the “shoot magic from your hands” look.

GrayBackgroundMusic, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Went to the steam page. I had no idea what this game was. Never heard of it and the title doesn’t really do anything for me. So, a minus there. Reviews: Mixed. Minus there. The hero is named Jack and it’s high fantasy. That is the most generic name. Minus there. He looks like every other cookie cutter generic white guy main character. The only time he looks different than a movie star clone is the last second of the trailer. Nothing positive there. The hip hop music with high fantasy is not a good mix, IMO. It’s published by EA. Minus there. The dialog is very “I’m so edgy with my quips.” Minus there.

The villain designs are pretty good. The cinematic trailer is well done.

Reviews say it’s really demanding on hardware. Minus there.

Tons of negatives, a few neutrals, one or two positives. Yeah, this ain’t worth it.

ivanafterall,

The hero is named Jack

Worse. His name is Jak.

RiikkaTheIcePrincess,
@RiikkaTheIcePrincess@kbin.social avatar

Jak from Jak and Daxter? Oh, no, boring milquetoast Jak from the soooper with-it-and-hip new wannabe-hit videogame, Immortals of Aveum™

Actually I don't remember whether that other Jak was any good either. Haven't played that since it was new 😅

FracturedEel,

I dont even think Jak talked I’m pretty sure it was all daxter

big_slap,

i think they gave him a voice in the second one

Paranomaly,
@Paranomaly@sh.itjust.works avatar

I swear, every third white male protagonist is named Jack.

Blamemeta,

Well, when the protag isn’t the important part, you try to make him less attention grabbing. Thus white male jack.

This can really work well, but holy fuck can it fall flat.

meant2live218,

I didn’t know this existed until I saw the Nextlander guys playing it, and even then I didn’t catch the name of the game.

Zero marketing means that unless the game is absolutely amazing, there will be no word of mouth and no buzz, leading to no one noticing the game at all.

Sanctus, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@Sanctus@lemmy.world avatar

Yeah well, Armored Core 6 just released.

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

And some of still haven't come up for air from baulders gate.

Sanctus,
@Sanctus@lemmy.world avatar

There was another big release, too. I can’t remember what. Final Fantasy?

Competing with established titles requires a lot if marketing.

Spacellary,

This game (Immortals of Aveum) already had a lot of controversy when they announced the PC minimum requirements, including an RTX 2080. People knew something wasn’t right there (optimization seemed poor, game was made with “upscaling in mind” - aka “we didn’t do anything to optimize this other than adding FSR2/DLSS, good luck”). Releases and it’s worse than expected with mediocre graphical features and horrible performance, generic cookie cutter garbage.

123,

It’s just too good to stop playing

Jordan117, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I can’t imagine how soul-destroying it must be to put so much time and effort into a big-budget game like this only for it to flop so utterly. Even notoriously bad games sell at least a few thousand copies; being ignored is even worse. I’d say “at least it’s not an indie game,” but then most indie developers would expect their games to have minimal uptake these days.

wahming,

From the other reviews it doesn’t sound like they put TOO much time and effort into it…

FooBarrington,

“They” as in the whole development studio? Probably not. But “they” who worked on the game did most likely put in a lot of time and effort.

ram,
@ram@lemmy.ca avatar

It is an indie game tho, it’s just published under EA’s EA Originals label which is for indie studios.

Justdaveisfine,

It’s pretty soul crushing - For some its ‘walk away from the game industry forever’ levels.

Puzzle_Sluts_4Ever, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I feel crazy but I think Mortismal and a few other youtubers did a large preview of this game a few months back? It looked “fine”. Very b-game with the potential to reach “Bulletstorm” levels of “Why did nobody play this? it is awesome”.

But yeah… if anyone is wondering why Alan Wake 2 delayed by a few weeks… this is why. And AW2 is part of a franchise by a studio that a LOT of people love. This… has a name and premise that we would expect Ice-T to be explaining to an old white guy on a cop show.

QubaXR, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.
@QubaXR@lemmy.world avatar

It does not help that it shares the namesake and general identity aesthetic with a failed Immortals movie franchise.

But yes, it’s obvious a ton of work went into this title, but at the same time I can’t think of a single reason to pick it up, especially over the games already out or coming out soon.

Amaltheamannen,

It’s also 60 dollars for a 12 hour game.

jrest18n, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I actually played a good chunk of this game.

It’s actually pretty fun. The combat feels fun enough shooting spells from your hands. The world is pretty cool. Gina Torres was fantastic to see.

There are two showstoppers though. The PC performance is horrid, with a 3070 on pretty low settings with DLSS I’m still getting horrible framerates at points. The other issue is at $60-70 its a very high ask for such a short/simple game. I went the route of buying a month of EA play plus or whatever for $15 to play through it. If it was released at $30-40 might have felt a bit more fair for what it is.

I didn’t see any marketing for it until release personally, and with the mixed/negative reviews my expectations were low. So going in with that perspective, and enjoying my playtime overall was a nice surprise.

FrankTheHealer, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

It has a super generic name.

If you asked ChatGPT to come up with some names for a generic cheap micro transaction ridden game on the the App Store, in the vein of Clash of Clans, Clash Royale, Royal Revolt, etc Immortals of Aveum could be on the list

rikudou,
@rikudou@lemmings.world avatar

@ChatGPT come up with 10 names for a generic cheap micro transaction ridden game on the App Store, in the vein of Clash of Clans, Clash Royale, Royal Revolt, etc.

Lojcs,

Don’t badmouth royal revolt! The first one barely had microtransactions

Kbin_space_program, (edited ) do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Gee, certainly had nothing to do with it releasing while BG3 is still all-engrossing and the queen of the looter shooter, Warframe, had its convention yesterday and pulled in over 200k people into the main livestream yesterday, as well as having events all week.

Might be the worst time to drop a looter shooter.

simple,

Not to mention releasing so close to other popular games like Armored Core 6 and Starfield

Katana314,

I wouldn’t blame BG3. The FPS and CRPG markets generally aren’t that closely related. I’m finding all the BG3 clips people post online interesting, but I’m certainly more interested in a good singleplayer FPS. “Good” being key.

DrQuint,

No one was really predicting Baldur’s Gate would blow up THIS much, honestly. And besides, what could they do? Delay it any amount and you get close to something that IS predictably going to explode: Starfield.

Moghul,

Damn, I haven’t played Warframe in years (and never will again, 5000h is enough), but it’s good to hear it’s going strong. It’s an incredible game that at the time of my quitting just needed some clear direction.

BURN, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

To be honest I’ve never even heard of the game. This was an enormous failure in marketing more than a game being bad.

wick,

Same, although maybe it was targeted more at console players and fans of fps games. I looked it up just now and it looks well made, and also interesting. Finger guns and lots of movement, etc. Something went very wrong to get low numbers on this.

altima_neo,
@altima_neo@lemmy.zip avatar

Same, wtf even is this? I thought it was a MCU movie or something?

Armored Core and Baldur’s Gate taking up the limelight right now.

BloomsNBombshells,
@BloomsNBombshells@mastodon.social avatar

@altima_neo @BURN It looks like a reskin of Fable Legends, but in the style of Too Human.

BURN,

From the little I’ve looked it doesn’t look terrible, but I’m not sure I’d pay for it myself

Astroturfed,

Right? Looks half interesting, probably could of sold well enough with any level of marketing.

OrderedChaos, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

The entire game looks cheap to me. The weapons and the way it just handles doesn’t seem very good.

Apeeksiht, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

Anything unreal engine feels generic tbh same graphics same type of effects meh.

echo64, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I don’t know anything about the game, maybe there was some big outrage I don’t know. Everyone always mad about games these days.

But that’s kind of sad. Doesn’t make me happy to see success siloed so much these days. In this industry it feels like there’s no space for anyone but the giant success stories, or the bedroom developer that can live on tiny indie sales

simple,

There isn’t any outrage or anything, I wouldn’t feel too bad about it because it seems like an extremely generic shooter with mictrotransactions and menus that look exactly like Destiny. It just had terrible marketing and was very uninspired.

Also the minimum specs are so high that most people can’t play it, and it runs very poorly.

Zorque,

If there was big outrage it would have more sales.

Katana314,

It was put out by EA, and this flop very likely solidifies their logic that “Singleplayer games don’t sell” - although I’m sure most people around here would confidently say it failed for other reasons.

Sentrovasi, do games w In its first week, Immortals of Aveum had a peak count of just 751 players on Steam.

I've literally never heard about it until this post.

Looking at the reviews seems like a shame as the only complaints are the hardware limitations. Still won't be getting it until I finish (at least some of) my backlog.

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