God so many projects are completely dependent on it, and we have seen now while rare, there are cases where repos will be taken down. At least have one backup somewhere. I run my own forgejo and mirror a lot of them, but the owners should have a mirror somewhere
Yeah, really more open source products need to move to the fediverse through forgejo which would make them a lot harder to take down ioo.
Tired of GitHub being the Defacto despite its ties to ICE, stealing open source code through copilot, not allowing contributions from certain countries, and now this.
When will developers learn? Github is not on their side.
I’d like to think I’m pretty decent at sticking to boycotts, but holy hell, my work platform is Microsoft and their products, and I run gaming servers for my friends online and play through game pass. This is going to be so hard for people to step back and not use their platforms and software if they’re in it like me. Not sure how to proceed.
Oh the flip side, I have a Bazzite desktop rig running Proton/Steam for gaming and a PS5 and Switch. I’m not in the market for an Xbox and have bought one since the OG… so I’ll just keep not buying their stuff I guess? I feel like boycotting things I’m not buying anyway doesn’t really send a message.
You’re at least making up for my inability to step away from it atm. I wouldn’t have bought into the environment had it not been for my partner, and work of course. I grew up on PS and PC gaming, just recently started using Xbox. Damn it.
as a bazzite user, it’s kinda ironic that they’re dependent on GitHub cloud to keep their updates going. I wonder if they have a non-apartheid version?
The problem with replacing GitHub with something that isn’t owned by genocidal Microsoft is that GitHub provides a fuckload of free compute via their runners. If you migrate away from that to another smaller service, suddenly you’ve got to pay for your automated builds (or lose them).
I fear that many FOSS projects simply wouldn’t be popular if they had to be built manually from source by end users.
start with the stuff that’s easy to get rid of and the rest will snowball down the line.
as for your workplace using Microsoft, nobody expects you as an individual to force your company to stop using them. the best way to achieve that in my opinion is through unions and collective actions.
It doesn’t have to be all or nothing, because in that case it usually ends up being nothing. If you have the desire to limit what you described in any way you can as much as you can, it’ll be something. If everyone does as much as they can, it’ll be a huge something.
I can’t help but think of that scene in Grandma’s Boy where JP is working on his game and it just shows a 3D animated model doing a walking animation and literally falling apart like a crash test dummy while he whines “WHY ISN’T THIS WORKING?!”
Stoked for these changes. As much as I’m loving the game, it sucks to lose constantly in the high stakes runs due to pure rng of only being offered garbage.
Still keep firing up runs despite the rng cause it’s that fun, so yeah, stoked.
The original dragons dogma had poor quality of life features and its arguably a large part of the appeal. No fast travel, no multiple saves. If you didn’t like your little ai character you had to advance pretty far to change it (and the same with fast travel, it sort of existed and was a surprisingly cool unique system but you had to get through a lot of the game for it). I’d compare it in a lot of ways to the first dark souls as far as not following gaming industry trends.
I was hoping dragons dogma 2 was more of the same honestly, I don’t think I care if travel stones can be purchased or whatever. Is it a bad game for those that liked the first one?
Been playing it since release and I have to say I quite like it. The mtx is less intrusive than Dragon Age Origins’ DLC (no mention in game at all versus “There’s a person bleeding out on the road, if you want to help him please go to the store page”).
So far, the game is a buttery smooth 60 fps at 4k max graphics + FSR3 w/o ray tracing except for inside the capital city (running 7800x3d with a 7900xtx). The only graphics complaint I have is the FSR implementation is pretty bad, with small amounts of ghosting under certain lighting conditions. There’s also a noticeable amount of input lag compared to the first game: not game breaking, but if you do a side-by-side comparison it’s pretty obvious.
Sure the game has its issues, but right now this looks like something that I enjoy. Games don’t need to be masterworks to be fun (my favorite games are some old niche JRPGs that have been absolutely demolished by reviewers at the time), and right now I think it’s money well spent.
I’ll most likely end up picking it up and I’m glad it runs well. The reception has been wild to me. I loved all the jankiness of dragon’s dogma but I feel like a lot of people are buying this sequel and not knowing what to expect
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