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Aurenkin, do games w 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm

Sounds like fun! I wonder what the premise is

Agent_Karyo, (edited )
@Agent_Karyo@lemmy.world avatar

It turns into a surprise hentai game in the later levels 🤣

Cris16228,

Really? Asking for a friend ^if^ ^you^ ^lied^ ^to^ ^me,^ ^I’ll^ ^find^ ^you^ ^:(^

smeg, do games w 'You're a very long arm. You steal things. It's a comedy game,' explains developer of comedy game where you steal things with a very long arm

Looks like a screenshot from Thank Goodness You’re Here

Malix, (edited )
@Malix@sopuli.xyz avatar

and the hand kinda is reminiscent of the sausagedog from it too, different devs though.

edit: aww poo. there apparently was a demo but it doesn’t seem to exist anymore. :/

smeg,

I was specifically thinking of the guy in bed with the really long arm!

Malix,
@Malix@sopuli.xyz avatar

oh DERP, how did I even forget that one.

WhatSay, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

Who cares when it releases, you know it’s gonna be crap.

gamermanh, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

What’s with half the commenters acting like GTA V isn’t a great game?

Y’all know GTA Online is a different game technically, yeah? The single player of GTA V is still there and even better now that Enhanced is on PC. Rockstar didn’t fuck Up RDR2s single-player Mode so why assume they would on this?

vxx,

Even GTA Online was fantastic. There’s so much to do and the heists and races were a lot of fun. I think I had more fun playing online than in the single player mode. I definitely put more time into it.

Shark cards never bothered me because I never got one.

gcheliotis, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

I still haven’t played GTA5. Does it hold up (single-player) all those years later?

C45513,

gameplay-wise, yeah absolutely. writing-wise, pretty alright, some hits and some misses. kinda like south park.

gcheliotis,

I remember liking GTA4 but getting burned out on its archaic in my view mission design.

Moobythegoldensock, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

While at one point GTA was my favorite series and I was absolutely hyped for GTA V, I’m not for this one. I kind of feel like I’m getting a little old for GTA.

Maybe I’ll change my mind after it releases and there’s a good chance I’ll play it anyway, but right now… meh.

deadfatquarterzip, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

I’d pay over $100 for GTA6 personally. And microtransactions aren’t out of the question for me either. I don’t have nearly as much time as money these days. Not that I have a lot of money, but I’ll pay it if it makes the experience better

Bristingr,

Comments like yours are why the overwhelming majority of video games these days suck.

Snowpix,
@Snowpix@lemmy.ca avatar

Yup. “Please bend me over and fuck me for all I’m worth, corpo daddy!” type energy. Some people just can’t get enough of being exploited.

echodot,

Even if I was a millionaire I wouldn’t want my games to have micro transactions in them. It’s not about the cost, it’s about the fact that as soon as micro transactions are included in the game, the game instantly becomes all about pushing those microtransactions, to the detriment of the gameplay.

Also you are mad if you prepare to pay $100 for GTA VI especially because we all know that it’ll be discounted at some point.

RoosterBoy,

You have no time, but plenty of money, so you are willing to spend extra money just for the sake of having no time AND no money? Get that corpo dick out of your mouth.

Elkot, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

I don’t know why but I couldn’t give two shits about GTA6, maybe I’m just burned out on AAA games

tonytins,
@tonytins@pawb.social avatar

maybe I’m just burned out on AAA games

I know I am.

MrFinnbean,

Im completelly opposide. Its maybe only AAA game im intrested in long time.

Mostly because of their track record. I have been playing GTA since the very first top down game and every main game in the series has pushed the games further.

Thinking how big leaps every game has done, i cant wait to see what kind of the beast 6 is going to be.

echodot,

I just want trains to work in this new game. They never make trains work properly they’re always just indestructible juggernauts and are therefore boring. GTA V had submarines but not drivable trains.

PieMePlenty, (edited )

I’m the same but I may just be getting older. Last game I was hyped for was Cyberpunk 2077 coming off of the stellar Witcher 3 and having followed both games I loved, W1 & W2. Sometime before it released, I just dropped all hype for it and haven’t felt the same after. Haven’t even played it yet either.

Today, I let myself be pleasantly surprised by games I never thought I’d like. I really liked Death Stranding and I’m waiting for its sequel but still no hype… I haven’t even seen the trailer yet and I doubt I will… I’ll buy it and go in blindly. Just have a PS for Sony’s once a year AAA and that’s it for AAA gaming. Most other days, its just AA or indie games on PC… which is where I find a lot more flavor. As an example, this month, I’ve played Minami Lane, MudRunner and Art of Rally and starting Tactical Breach Wizards soon.

boonhet,

I’m holding out some hope for GTA VI still. Reason being, while Cyberpunk promised to be super duper everything interconnected magic programming to follow an absolutely awesome but technologically realistic game (Witcher 3), I haven’t seen hype like that for GTA VI. The expectation is to get a well polished freeroam game with lots of fun toys to play around with, a story that’s hopefully long enough to be worth the game’s price, and a new Online mode that gets updates over time. Basically GTA V with a new city and a more polished game overall, but no exponential leaps - despite the fact that the budget is much larger than Cyberpunk.

But I mean MudRunner is also awesome. Couldn’t get into Death Stranding myself, just wasn’t feeling it. Should pick up Art of Rally soon. Tons of great AA and indie games out there if GTA VI flops indeed.

madcaesar,

Because it will be full of micro transactions and bullshit content no-one asked for, with anti cheat horseshit that will pretty much be a virus on your computer.

Sad thing is that it’ll still sell millions because most people don’t even know when they are being served shit.

Snowpix,
@Snowpix@lemmy.ca avatar

No doubt it’ll also have Denuvo, just to make the game run even worse too.

Lightor,

It’s just so meh. Another city, you’re a criminal doing crime. There are just games with much better stories or mechanics at this point. I don’t get the hype around it.

FinishingDutch, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
@FinishingDutch@lemmy.world avatar

Companies need to grow a spine. Good games sell regardless of what’s out. If your confidence in your own game is so low that you’d push it to a slow release date, it’s probably not worth playing anyway.

EncryptKeeper,

I don’t know about that one. Games are expensive these days and if your game releases anywhere near the rumored $100 GTA 6, a LOT of people are going to have to choose one or the other, and it’s very unlikely that in most cases they don’t choose GTA6, literally the most anticipated video game of the last decade. Sure you can always buy the smaller game later, but a huge part of the sales of video games is the opening week, when all the hype around it has had time to come to a head, and you’re influenced by the fact that lots of other people are playing it.

Yeah good games will always sell SOME copies. But if you thinking that a game even releasing in the same month as GTA6 won’t have a permanent impact on that games sales, you’re smoking the reefer.

silverlose,

I think what you’re saying is true but perhaps you’re both talking about different things. I think you’re speaking about the reality of the situation whereas the comment OP is talking about the risk averse nature of large game studios. I don’t think it’s the same thing.

Also, I think I’m part of a growing minority but if gta 6 reviews are bad I’m not buying it until I hear it’s been fixed. I’ve been burned so many times 😭

Breezy,

You cant trust reviews. For example dragon’s dogma 2 which i just picked up is a great game. But some people wouldn’t know it based a lot of criticism and bad reviews it recieved when it launched.

silverlose,

Ehh yeah that’s a whole other can of worms. By “reviews”, for me, I mean a bunch of different sources.

And I do that because you’re correct! Trust in those is low.

So “reviews” maybe isn’t the right word. Just tryna keep the comment simple.

EncryptKeeper,

It’s the exact same thing actually. Their claim was:

Good games will sell regardless of what’s out

But that’s just not true, and game studios of all sizes know that. The risk aversion of these companies exist because of the reality of the situation.

It also has nothing to do with a studios confidence in their game. The quality of a game is light years away from being the sole objective indicator of a games sales. The Outer Wilds is objectively one of the greatest games ever made and has no real peers in what it does. And yet it didn’t make nearly the sales numbers as the latest asset flipped Call of Duty game.

silverlose,

Fair enough - I stand corrected

Sylvartas,

The Outer Wilds was a first game from an indie studio. On this basis alone it was practically guaranteed to not get the success it deserved. And it does deserve a ton of it.

Conversely, call of duty is literally one of the most notorious franchises in the entire industry, and pretty much sells on its name alone.

EncryptKeeper,

A good observation. Hence why one of those games can afford to launch during a crowded window despite its lack of quality, and the other, despite their confidence in their work, and the high quality of their work, could not. You’re starting to get it now.

Ibuthyr,

I know I am buying it once the price goes down considerably. Wasn’t it rumoured to start with 3 digits? I’m a patient gamer.

deadfatquarterzip,

I’m buying it regardless of reviews. Which are gonna be amazing anyway but still. I paid full price for Forspoken and actually really enjoyed it. I like the Kojima attitude of (for him it was a bookstore) picking something blindly that calls out to you. It might be amazing, it might be shit, but you learn something from everything you engage with. I just like the surprise of trying something I’ve got a lukewarm interest in and enjoying it a lot. Horizon Lego Adventures and Lost Records Bloom and Rage impressed me recently

Course I play games to play them, not complain about them online all day. And most of the time I enjoy what I find

silverlose,
Sylvartas,

if you thinking that a game even releasing in the same month as GTA6 won’t have a permanent impact on that games sales, you’re smoking the reefer.

Maybe they should stop trying to peddle bland-ass live service games that live and die by their players numbers then. A good solo game might take a hit to its initial sales but should recover in the long run.

EncryptKeeper,

A good solo game might take a hit to its initial sales but should recover in the long run.

It won’t though. This feel-good theory that if a game is “good” then it’ll just make the same amount of money it always would have otherwise is not supported by any real world evidence. And even the most hypothetically high quality, ethical, game making company is still a company in the end, and companies need to money to pay living wages and keep people employed making new games. And if the games they are putting out are high quality, they probably have competent leadership. And competent leadership isn’t going to gamble the future of their company and livelihoods of their employees on an unproven feel-good fantasy espoused only by people on Reddit and Lemmy who’ve never run a business before.

Sylvartas,

If the game is good, doesnt need an active playerbase to survive (ie isn’t entirely based on multiplayer), and the company is already reputable, it has no reasons to not sell decently in the long run. Also if an (already established) company’s future is jeopardized by a single game not doing well, I’m sorry but it’s not well managed. Ask me how I know.

EncryptKeeper,

That’s just not how these things work. Launch windows have a documented history of being uniquely impactful to the long term success of games, movies, even products. It would take some serious evidence to the contrary for you to claim otherwise.

Also if an (already established) company’s future is jeopardized by a single game not doing well, I’m sorry but it’s not well managed. Ask me how I know.

That’s not really here nor there. It also isn’t really true.

pyre,

that’s not true. games can absolutely get fucked by release dates coinciding with big names. and have.

deadfatquarterzip,

The two Horizon games picked really shitty weeks to release on lol. I think that’s done significant damage to the player base. They’re not groundbreaking games, but still extremely well done (imo)

gamermanh,

Ask Titanfall 2 how well launching between Battlefield and CoD went for them

Release dates of big games matter, people only have so much disposable income

echodot, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

I’m not quite sure why they’re so concerned. I suspect they’re actually not and this is just things “analysts” say.

I suspect that the release of GTA VI is going to be lukewarm compared to the release of GTA V, because everyone remembered what Rockstar did to GTA V. People are going to wait around and see how they handle GTA online because they need to do better than last time because last time was ridiculous.

I’m certainly not all that interested in getting it day one and I know a lot of other people aren’t either.

KageNoShinobi, (edited )

I don’t know. Gamers have very short memory and are driven by FOMO and social media coverage.

Just look at the whole Cyberpunk situation. Or, more recently, the Sparking Zero drama. Everyone pre-ordered the 120$ edition to play earlier, just because of shiny graphics ™️. Then, when the honey moon phase was over, the subreddit turned into a shithole full of frustration and complaints. The playercount numbers dropped. All you can see now is reports of bugs, glitches and so on. But still, most of these folks are already considering the purchase of SZ2, cause they are sure devs will definitely fix the issues.

Just watch GTA 6 pre-orders skyrocket as soon as Rockstar drops the 2nd trailer, next year.

echodot,

There’s absolutely zero reason to pre-order the bonuses you get are never worth it and it’s not like they’re going to run out. Hell I didn’t pre-order GTA V and I got it day one on both PS3 and Xbox 360 but just walking into a store on lunch time. And that was a physical media now everything’s gone digital is even less reason to pre-order.

So I’ll not be pre-ordering regardless, but I wouldn’t be pre-ordering anyway because I don’t trust Rockstar anymore. I’m not saying that the game will be bad I’m just saying I don’t trust Rockstar fully anymore. I also don’t trust CDPR anymore because of cyberpunk. Yeah they fixed it but so what, I don’t want to be encouraging that kind of release strategy. Same thing with hello games, If they want people to go back to buying their games by default, these companies have to release some whoppers with zero issues day one to get back their reputation.

KageNoShinobi,

I totally agree with you. I’m not pre-ordering either, not in 2025. But we are just a vocal minority, after all.

Kelly, (edited )

GTA5 is more than a decade ago,.

The older gemers may remember but there is a whole generation that has spung up since.

Edit: a quick look shows there were 1.7 billion people born between 1995 and 2007 i.e. born in the period that would have trurned 18 between 2013 and 2025… This corresponds to 20% of the global population.

Allero,

Nice of you to assume there are no underage players of GTA V

AntiOutsideAktion,
@AntiOutsideAktion@lemmy.ml avatar

born between 1995 and 2007 i.e. born in the period that would have trurned 18 between 2013 and 2015

gamermanh,

because everyone remembered what Rockstar did to GTA V

Released a fantastic game worth replaying multiple times?

GTA Online =/= GTA V

echodot,

Oh yeah with all that DLC oh wait

absquatulate, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

This is so strange. Wasn’t it not long ago that studios were crowding into very specific release windows ( usually november iirc ) so they could maximize initial sales? Maybe the digital release era has changed things. I mean, I get it if your game was in the same niche or smth, but “companies might tank” seems a little much.

Either way, if this is true, eoy 2025 is in for a dry spell when it comes to new games.

Edit: Also I find it hilarious how all these “industry analysts” keep popping up suggesting ominous things despite Rockstar not saying a peep about the game besides the trailer. Almost as if they were paid to do it.

tonytins,
@tonytins@pawb.social avatar

Sure is a great way to stir the pot, that’s for sure. This article raised my eyebrow so much I just had to share it.

lorty,
@lorty@lemmy.ml avatar

Over time they realised that, while holiday windows or whatever have high sales, if there’s a better or more popular game coming out then, yours will just be forgotten.

That said, most “industry specialists” are just glorified influencers, so take it with a grain of salt

EncryptKeeper,

They aren’t crowding into those windows because competition helps their sales, it’s because they expect the biggest shopping period of the year will result in more sales than they lose. And there’s a reason only the biggest titles release in these windows.

Capcom made the decision years ago to release in February/March because they know a November window will drown them.

Wahots, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
@Wahots@pawb.social avatar

Judging by all the shark card crap they jammed into the last GTA, I fully expect them to shovel a bunch of crap in to make more money: $70 base games, deluxe editions, DLC, micro transactions, social club integration, required internet connections, all of it.

I miss the old GTAs before they got greedy.

explodicle,
@explodicle@sh.itjust.works avatar

As an optimist, I expect more expansions like Gay Tony and for them to simply make fun of microtransactions on the radio.

ripcord,
@ripcord@lemmy.world avatar

Ah, full expansion DLC. That’d be nice.

STUNT_GRANNY,

Also, actual singleplayer content would be sweet.

TriflingToad, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

controversial take, but I hope they do delay it. Better a good game late than a bad game early. As big as this release is, it HAS to be good.

mic_check_one_two,

Yeah, the Witcher 3 release should have taught the game publishers this. CDPR delayed the launch by several months because the game wasn’t ready to ship yet. And the game was phenomenal, and received rave reviews pretty much across the board. Gamers were disappointed about the launch, but basically went “this game will be worth the wait.”

SuperSaiyanSwag,

Funny how CDPR themselves then had a major fuck up with Cyberpunk

Peffse,

…and they followed it with Cyberpunk 2077’s disastrous launch but ultimate success. So I wouldn’t hold CDPR as a high standard.

mic_check_one_two,

I’d argue that is just another example of why delaying games isn’t a bad thing. 2077 clearly wasn’t ready at launch, and would have benefitted from a delayed launch.

CheeseNoodle,

I feel like that one was also due to awful development practices, they had the whole scrapping the entire first 2 years of work thing due to a control freak lead dev who was ultimately releaved of his position (though not until after release iirc)

ayyy,

I wouldn’t call it a success yet. I just started playing it for the first time yesterday and I have already fallen through the floor twice and the camera was broken causing seizure inducing visuals in one of the cutscenes.

Peffse,

It’s right there in the link. It sold more than Witcher 3, even though it did the wrong thing by releasing early and buggy.

mostNONheinous,

You realize that rockstar basically invented this strategy right? Almost every release since vice city or San Andreas has been delayed by 6 months to a year to be the best game possible.

explodicle,
@explodicle@sh.itjust.works avatar

I just assumed game companies had been doing that since the 1800’s.

mostNONheinous, (edited )

Sure you can argue standard practice has been and should be to deliver a finished game first and foremost. But in the context of modern gaming and setting release dates, Rockstar has historically been unafraid to change a release date to make a better game. But yes before the internet and the ability to patch a game it was standard to make sure your game didn’t suck before letting it loose.

And my comment was more to point out that using CDPR as a shining beacon of consistently solid game releases is laughable, especially when comparing them to Rockstar.

Kolanaki, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst
@Kolanaki@pawb.social avatar

If your game can’t even complete with a game nobody knows anything about, maybe your game just fucking sucks?

kboy101222,

I do wanna point out that one of the Horizon games (I believe the second) got pretty screwed by releasing within a week of Elden Ring and didn’t suck. Publishers big and small do need to be careful to not release within a time frame of absolutely massive releases such as Elden Ring and, inevitably, GTA6.

Even if the game doesn’t let you play on release day, I’m willing to bet my kidney that it’ll sell millions of copies and nothing big will be released within a month of it

SuperSaiyanSwag, (edited )

And the first game released close to Breath of the Wild

kboy101222,

Oh yeah, I forgot just how bad the timing of both releases were. Didn’t the second games dlc also drop right around Shadow of the Erdtree?

SuperSaiyanSwag,

A spinoff game, Horizon Call of the Mountain, which is a VR game

kboy101222,

Ah, that’s right.

The horizon devs really need to get together with From Soft so that’ll stop happening

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Release timing is always a critical thing to think about, whether you’re talking about games, movies, TV series, or toys.

ampersandrew,
@ampersandrew@lemmy.world avatar

“Just make good games” doesn’t really work in the age where we’ve got tens of thousands of game releases per year compared to the age of a few hundred games per year.

ms_lane,

Well making bad games isn’t working so well either is it…

ampersandrew,
@ampersandrew@lemmy.world avatar

The failure of a game doesn’t come hand in hand with it being bad. Lots of studios are struggling right now, because there’s just so much out there, and no one wants to compete with GTA.

_cryptagion, do games w The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst

big games get delayed, a lot

And yet so many of them still suck at launch.

WarlordSdocy,

That’s cause the business side keeps pushing for increasingly unrealistic deadlines and will only accept delaying so much before forcing it out.

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