I always think its the other way around. Some author writes a scary possibility about some topic that scared them but they don’t know a lot about. So like a book about a massive bedron impactor creates mini black holes that eats everything it touches. Book becomes popular and in ten years the LHC has some breakthrough but the zeitgeist was already established and people find all the reasons the cool ass tech is really going to be he worst thing ever.
I was a big fan of the game. Always thought it had potential to be great. I had already quit this wipe pretty much as soon as I hit Max traders. Don’t think I’ll be returning back next wipe.
Not the same thing at all. When the Crew is lost, a unique game and its world are lost with it. That's like saying if you want to play something like Metal Gear Solid you can go play Hitman. They're broadly the same genre, but a lot of unique art and experience is lost by just giving up and letting it go the easy way.
Game looks cool, but I always have mixed feelings about articles like this. On the one hand it helps raise awareness about the game to the people who want to play it, but it also helps raise awareness about the game to the people who are going to send the cease-and-desist letter.
I’m pretty sure devs are fully aware of what’s going to happen which is why they avoided putting their names on the project and included the source code.
Hammer was always going to come down since they included game assets in the build - news articles won’t really change much on this matter,
I don't think it's entirely on the thrill of seeing if they can, it's also a passion project from their love of the original. They put it out there so people can enjoy the game in a fresh way, the way the devs want it to be able to be experienced.
Including a trademarked term right in the title is the thing that gets most fan projects. It's a multiplier for takedowns, it can't get any easier for companies than running a simple script that just searches Itch/Gamejolt/Github for terms and then doing a mass takedown of the results. And that will even catch things with 3 downloads.
Sure user-added* or redone assets could help, but just distancing the name would help a lot more. Having 100% new assets won't stop a takedown if you use trademarked terms (see DMCA's Sky), and the DMCA system doesn't really discourage overstepping unless somebody has the willingness/money/time to take it to court.
*=image detection could be a thing as well though, so be careful with screenshots especially with a logo
Of course, I hope my comment didn’t imply otherwise. Unfortunately even a different title and completely original assets (AM2R?) won’t help much with some companies.
Good enough project will catch their eye sooner or later anyway.
Thanks to fan projects, it’s still possible to play EverQuest as it used to be. The latest fan-run classic EverQuest server, Project Quarm, launched on October 1. Like other unofficial fan servers the Al’Kabor Project and Project 1999 before it, Quarm strives to present the game as it existed back in the first couple years of the game’s life—warts and all. Unlike Project 99, however, this server will progress through the classic era all the way through the 2002 Planes of Power expansion, seen by many to be the peak of the EQ experience.
Always cool to see fan projects like this. I know there are a few out there but I’m struggling to remember the names of them.
I thought there was one for Ultima Online I saw but that might have just been an article about its official online mode.
The article really seems to be for people who played EverQuest or similar MMOs a while back and are nostalgic about them though
UO has a super robust eco system of private shards and server software. It’s kind of amazing. Pretty active development on things like ServUO or ModernUO servers. The client has been fully rewritten and actively developed with improvements on ClassicUO. All of these are open source as well.
For servers you have places that function entirely as different eras of UO like the Renaissance shard, or even entirely new content like what’s in Outlands.
There’s honestly a lot to be found out there and it’s really neat.
Does it still present the classic UO experience where as soon as you walk five steps into the wilderness, PKs descend on you, kill you in a few hits, and take all your stuff?
If a game uses smooth locomotion, instead of teleportation based movement, I cannot play it without air blowing into my face, or sometimes been at all. Otherwise I have no issues at all
Unfortunately, it’s also here again with 2.0 so far. I started playing the game in 1.3, so this is the most buggy I’ve ever seen it. Vertex explosions, jumpy character animations, skills not working correctly, incorrect sound effects being played.
This is indeed the new normal, and I shouldn’t expect Phantom Liberty to run smoothly next week either. If took months after the recent big Witcher 3 update for it to play okay on mid-spec systems.
I think I was happier when I still catching up on games from a couple generations ago. Now that I’ve done that, I keep running into this stuff. 😕
Yup, I re-downloaded and started a new campaign this week, and I’m a little disappointed. All the prompts are controller prompts, I can’t rebind several of the actions, I can’t crouch or dodge, the game crashed 5 times in 2 hours last night, the FPS takes a dip sometimes between ‘scenes’ in the story, DLSS kept resetting when I was benchmarking, etc.
On the plus, the game still looks amazing, the story is still S-tier in my opinion, Judy is still Judy (I simp for Judy like it’s going out of style and you can’t stop me), the driving combat is a good addition, and the cop fights are good. I don’t regret downloading it right now, but I will be putting it down for a couple of weeks, and hopefully they’ll fix some of the nagging bugs
After they lied that their first major DLC will be free. I’m happy to wait till Phantom Liberty is 50% off or more. Not going to forget it’s launch. Review embargoes. Last gen performance. B roll footage forced into reviews to hide all the bugs.
@CyberpunkGame Will the game have Free dlc like your big brother @witchergame?
They released a bonus pack for free, so I’m not sure why it was complaining. They were never going to release a massive DLC like phantom liberty for free.
I played through the main story twice and I dont ever remember encountering a character based on Elon or a character voiced by him. His then-girlfriend Grimes has a character with a medium length side-questline, but that character isn’t based on her either. Part of the quest means “dealing with” her new boyfriend, but I didn’t really think that guy was based on Elon either.
There are a lot of corpo people in the game that you deal with, but most of them are just parodies of all billionaires, not really one in particular.
Would be shitty if he’s in Phantom Liberty though.
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