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Blackmist, do gaming w Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'

That maybe so, but if Earth had 1000 moons, we’d have likely gone to one with something interesting on it.

Kolanaki, do games w Todd Howard asked on-air why Bethesda didn't optimise Starfield for PC: 'We did [...] you may need to upgrade your PC'
!deleted6508 avatar

With my experiences playing the game with an unsupported GPU and getting a solid 60 fps still as long as no NPCs are in the vicinity, I don’t think it’s the GPU side of things that needs optimization. It’s whatever uses the CPU.

Kowlown,

It’s the CPU. I had to throttle the process to be able to able. This game is a CPU ressource hog

nico,
@nico@lepoulsdumonde.com avatar

deleted_by_author

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  • Kolanaki, (edited )
    !deleted6508 avatar

    It could be optimized better for intel. They have had that issue in the past.

    Though… I limit my voltage to keep it from shooting up to 95c from their latest firmware updates (AMD cpus push themselves to the thermal limit intentionally), I kinda wonder if that is having an effect. It’s never been a problem before, however.

    IWantToFuckSpez, (edited ) do games w Legend has spent years making Portal for the N64 and by Gaben he's done it

    Crazy what people can do with the N64 with modern knowledge. There is this German dude on YouTube who modded Mario 64 to run at 60fps on the console, the game normally only runs at around 20fps even with the C compile optimizations turned on, which Nintendo left off in the original, it rarely hits 30fps. Now he’s making his own full fledged mod for the game. https://youtu.be/t_rzYnXEQlE

    TORFdot0, do games w After Black Ops 7's weaker launch, Call of Duty will no longer do back-to-back releases in the same series

    The new MW3 was literally just an expansion pack for the new MW2 sold for full price.

    Same as BO6/7. People are only willing to be milked so much. It’s why when people say what their favorite CoD is, the oldest game mentioned is Black Ops 2

    warm,

    Depends what generation you ask, because a lot of the CoD audience now, never even played Black Ops 2. Which I agree, was the last good game, I'll give credit to BO3 for it's amazing zombies experience, with mod tools on PC, which was a surprise.

    Deestan, do games w The game "Horses" now barred on Steam, Epic and Humble Bundle

    Looks like it has triggered someone’s “we can’t be seen backing down!” reflex at Valve

    Goodeye8,

    What are you on about?

    Deestan,

    The game being banned for a misunderstood piece of placeholder concept art in a Steam approval preview build, which was both removed, and explained. Then Valve refusing to reconsider it and rejecting all attempts to clarify their objections.

    Goodeye8,

    I know. It’s not Valve’s fault the developer fucked up and gave them the wrong build to review. But that has literally nothing to do with this article unless you’re somehow trying to insinuate that Valve influenced other storefronts.

    _cryptagion,
    @_cryptagion@anarchist.nexus avatar

    if one of the builds for your game contains CSAM, then I don’t really give a shit what alternative builds you have, I don’t want to play anything made by you. kudos to Valve for not dealing with pedophiles.

    blackris,
    @blackris@discuss.tchncs.de avatar

    What I get from reading about that scene, it is just one of many examples in that game that was supposed to show how animals are abused on farms by replacing them with humans and letting other people doing „normal“ things to them like marking them with a branding iron or, like in that scene, riding on them. How any sane person reads anything different into that than: this is supposed to show animal abuse really blows my mind.

    alehel,

    Doubt it. They probably don’t care enough to have a reflex. They denied it, and likely aren’t going to give it much more thought now that they have.

    Katana314, do games w To the rapidly aging person reading this: GameFAQs is 30 years old, and people are sharing their memories of the venerable guide hub

    I once tried writing a guide for Paper Mario, and it was then I realized how much effort, consultation, and typing all of these are. It’s in some ways not a surprise that walkthroughs are now just video playthroughs of the game (often involving someone backtracking 3 times as they figure out a puzzle) - that takes a lot less effort than conscious text recorded outside of a game.

    Damage,

    And explaining actions in text is much more difficult than just showing them

    jqubed,
    @jqubed@lemmy.world avatar

    I’ve never written a game FAQ but when I’ve done documentation for other things on a computer I’ve found that I prefer recording myself doing the task and then writing the guide while going back through the video. It’s too easy to skip steps otherwise.

    smeg,

    Don’t go for a whole guide, pick something smaller like all the recipes or a map of Dry Dry Desert (two things I remember printing off back in the day!)

    Ashtear,

    Even just revising my guide for the new Final Fantasy Tactics remaster is way too big a project for me right now. It’s amazing how much work it is.

    BackgrndNoize, do games w [UnReal World] has been in continual development for 33 years, and its creator doesn't think he'll ever stop updating it: 'When I accomplish one feature, I always have two more waiting'

    I’ve never heard of it before, is it only popular in some regions?

    Agent_Karyo, (edited )

    I don't think it's that popular, more like a cult classic of sorts.

    Although I wouldn't be surprised if it is better known in Scandinavia and parts of Eastern Europe.

    NuXCOM_90Percent,

    Up until the big UI/UX update a few years back, the vast majority of people had never heard about Dwarf Fortress outside of the sickos and the people who remember when LPs were forum/blog posts.

    Unreal World has been in that same category where the people who play it love it and the rest vaguely recall their favorite youtubers maybe trying it out once.

    BackgrndNoize,

    I have never played Dwarf Fortress but I thought it had name recognition, I guess the average COD, Fortnite type player might not have heard of some niche game like that

    redhorsejacket,

    …God I miss forum-based let’s plays. I was never a SA member (Something Awful, not Sturmabteilung, though there’s probably some degree of overlap there), but I did browse the lparchive website once upon a time. Some folks put so much effort into their presentation, I want sure where the game ended and the LP narrative began.

    There was one in particular that was an LP of the Blade Runner adventure game. That’s a game I had watched my dad play on our family Compaq back in the day, so I thought I knew what I was getting into, but the combination of the game having secret narrative branches (that change based on a random seed when you start a new game, I think) and the posts being written in a first person, hard-boiled noir style, made me think that we had played different games.

    KindnessIsPunk, (edited ) do games w US government uses Halo images in a call to 'destroy' immigration, Microsoft declines to comment

    It’s another form of kissing the ring. They know it’s bad for business but there’s the implied threat that if they retaliate the FCC will grind the company to a hault.

    So it’s a way of reminding them of their loyalty and extending the president’s influence beyond it’s legal limits, very common tactic during the 1940’s of a particular country’s history.

    ICastFist,
    @ICastFist@programming.dev avatar

    Considering how dependent on M$ servers and products the 'murican government is, Microsoft could easily push for a MAD standoff against them

    ohshittheyknow, do games w Krafton is now an 'AI-first company,' will spend $70 million on a GPU cluster to 'serve as the foundation for accelerating the implementation of agentic AI'

    And these companies wonder why all the good games this year came from indie developers.

    SweetCitrusBuzz, do gaming w Just in case you thought reviving dead games seemed easy enough, GOG had to hire a private investigator to find an IP holder living off the grid for its preservation program
    @SweetCitrusBuzz@beehaw.org avatar

    That’s a good question though. What happens if a right’s holder dies and doesn’t transfer the rights to others? Are the rights then public domain or what?

    meldrik,

    I guess that depends on where you are in the world, but I’d imagine that the rights would be inherited by the closest family member? If not, it would probably go to the public domain.

    Kissaki,

    It may depend on the country and state, but with a lack of heirs, it likely goes to the state like all other possessions. I’m no expert on this, though.

    miguel,
    @miguel@fedia.io avatar

    After a set period of time, they expire. Life +50 to Life +90 or so, depending on country.

    vrighter,

    unless you own mickey mouse, of course

    miguel,
    @miguel@fedia.io avatar
    Cethin,

    In particular including the mouse. The reason why the age is so long is because Disney keeps lobbying to get it extended. It used to be a much shorter period of time.

    DarkAri, do games w Emperor of overpromising Peter Molyneux says he's done with games after Masters of Albion, which is also his 'redemption title'

    I loved fable 1. I loved the story telling and atmosphere.

    Stalinwolf,
    @Stalinwolf@lemmy.ca avatar

    It wasn’t terrible for what it was. I just remember being let down after years of listening to my best friend’s other friend telling me all of these promises he had fully subscribed to. It all sounded too good to be true, but both us and the industry itself were too young to have experienced overpromises like that. I thought maybe I just didn’t know how far technology had come, and we were about to see it fully manifest in all its glory…

    But what we got was a fuck load of bloom and a few branching choices. And a marriage system that let you be gay. I definitely made my guy gay. Well, not at first. At first I married the barber because I thought I’d get free haircuts. That didn’t work. So I made my guy gay.

    ICastFist,
    @ICastFist@programming.dev avatar

    Fable 1 was a game I had lots of fun with. Being Brazilian, I was more or less immune to the hype buildup around the game, so I had no clue what was promised vs. what was delivered until years later

    DarkAri,

    Yeah this is why I’m going to make my own game some day with unlimited features.

    Alaknar,

    Ah, finally! Just don’t take too long on development!

    echodot,

    I have this clever idea for a starship game where you can explore the universe. What I’m going to do to fund development, and it’s totally not a scam, is to sell starships for real money. At first of course you won’t be able to do anything with the ships because I haven’t actually developed the game yet, but in just 10 to 15 to 20 to 30 years there might actually be a game, possibly.

    orbitz,

    Yup I recall a friend telling me of all these awesome things, not what the things were anymore but articles he read of Fable, and them not being there. He has a habit of over promising features while still making a decent (sometimes awesome) and fun game but it doesn’t help when he talks up about things that aren’t in the released version.

    ryathal,

    Fable 1 was the best one in the series.

    TheAlbatross, do gaming w As Game Pass prices get laughably high, Microsoft is reportedly spinning up a free version of Xbox Cloud Gaming—but of course you'll have to sit through ads

    Canceled my sub via the handy link in the 50% price hike email.

    Microsoft can huff my piss

    ameancow, do games w Star Citizen fans sigh deeply, rub their foreheads as developer casts doubt on Squadron 42's 2026 release: 'I don't know if we're going to make it'

    I love the game’s potential, I will regularly log in just to walk around stations or planets or hang out in my ship and enjoy the aesthetic. I like to fiddle with things and see what’s new. I love the sense of scale and freedom, just knowing at any time you can get up out of your pilot’s seat and open your cargo hatch and yeet yourself out the back just makes me giddy.

    All that said, I grow weary of the endless fuckery and delays and just uninstalled for the dozenth time to let the thing cook longer. The graphics, for all their beauty, require more power than my PC can put out so the frame-rates are almost unplayable in many areas. Quests and missions are still a complete dice-roll if they’re going to work or break at any moment. NPC’s in the ground missions are either dumber than rocks or clip through walls and you can never find them. The map/navigation system on your wrist computer is so janky that I dread having to use it, and that’s after several major overhauls.

    Server meshing is an amazing technology, but you have to have all your servers working, so there is always at least one area of the solar system that just plain doesn’t work. Stations that don’t answer your landing hail, quest locations that don’t work, lagged out doors and ship systems.

    The universe truly feels more vast than any other game, ever, because you feel like a tiny human in a huge expanse. Too bad that’s about it most of the time, there’s no sense of permanence, no bases you can build, no personalization you can do to your own apartment, no storage locker in your own room like every other game ever made, everything including accessing your personal gear has to be done through kiosks in lobbies. The lack of personal items and survival components other than eating and drinking once in a while leave a good 80% of every station or base useless.

    Sure you can buy a few cheap ass toys to put in your cockpit, but since most likely your game will crash and you will have to file a claim on your ship, you will hardly want to do this more than once.

    Ship interiors feel real, it’s highly convincing. It’s just too bad that they’re mostly useless. Other than moving cargo around a cargo hold, there’s very little else you can do on a ship.

    And you know what… I would be okay with all of these shortcomings IF THE GAME HAD GOOD CONTROLS. Seriously, look at a game like SCUM, it’s a survival PvP MMO where the gameplay is so detailed you need to manage your protein levels to build muscle and you have to poop regularly, you can even die of a heart-attack. You can load your magazines with several types of bullets and it will fire them in order. You can adjust how deep of a crouch you’re in and you can craft a vast array of useful items to survive and fight.

    And it does it all smoothly. Sure it takes getting used to, but it’s never tedious. You never fall through the floor. You never have to fiddle with a door panel, you don’t have to make sure you point your cursor to just the exact position to open a hatch, you can actually trust the line-of-sight from a hostile mech so you can avoid it.

    And that’s a game that’s far, far from perfect but they make a better gameplay experience than Star Citizen which has made exponentially more money from its players.

    I will still keep trying it out from time to time, but I really, really hope some new game comes along and takes all the best lessons from SC and makes a more polished game experience that keeps the scale and detail and freedom but gives you things to do.

    (No, I know about No Man’s Sky, it’s like a muppet/minecraft version of a space sim and too silly and unrealistic, totally different experience.)

    MilitantAtheist,

    Things I’ve done in Elite Dangerous since Star Citizen started development:

    Everything there is to do.

    squaresinger, do games w Former Pokémon Company head lawyer says yeah, those latest Nintendo patents are a bit much, aren't they

    Now only someone has to dare to stand up to Nintendos lawyers. Not an easy feat.

    zrst,

    Eh, we shouldn’t rely on the system to fix the system.

    The only way to fight back is to fight back, either civilly or uncivilly.

    Also, this is why games cost what they cost. So the useful idiots spending money can have their money used against them.

    squaresinger,

    You want to start a violent revolution over Nintendo filing bogus patent claims?

    zrst,

    You’re a special kind of ignorant if you think that’s the only reason.

    mnemonicmonkeys,

    Nintendo’s patent lawyers should be reported to the bar association over this. These most recent patents are atrociously bad and could probably get the lawyers sanctioned

    squaresinger,

    And the patent office too.

    There really should be more oversight with the patent process.

    normalexit, do games w 'An embarrassing failure of the US patent system': Videogame IP lawyer says Nintendo's latest patents on Pokémon mechanics 'should not have happened, full stop'

    I’m fully stopped. Now what?

    pipe01,

    Hammer time

    addie,
    @addie@feddit.uk avatar

    The time for “collaborate and listen” has passed. Now, the time for Nintendo to bring down hammer go hammer mc hammer yo hammer and the rest can go and play has arrived.

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