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HumbleFlamingo, do gaming w Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes

I’m excited for it.

traveler, do gaming w Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'

I need to get this game so bad. Probably going to get it to PS5. Should be fine right? 😇

WildlyCanadian,
@WildlyCanadian@lemmy.ca avatar

My bet is it’ll be great on PS5. People are already saying controller support is really well implemented on PC, and it runs really nicely on a range of hardware

traveler,

It’s going to release in September, so I’m just waiting for it to be released on Ps5 😅

nromdotcom,

Yeah, my plan is PS5, too. I was worried because been playing these games on PC almost literally my whole life, from BG1 and IWD through to PoEII and DOSII. But I don’t have a PC that can play any sorts of games right now, so it’s gonna have to be PS5.

Watching a few let’s plays and streams, it sounds like controller support is solid. So despite not being what I’m used to, I’m confident it’ll be a solid experience.

traveler,

I do have the PC but I do find playing on a console better for my current lifestyle.

OminousOrange, do gaming w Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'
@OminousOrange@lemmy.ca avatar

It’s a very noticeable improvement in realism in games that do this. Quantic Dream games have also done this, even in Heavy Rain from 2010, and it really goes a long way in making a game into a story.

Star_FOX_dew_HOUND, do gaming w Baldur's Gate 3 used motion capture from 248 actors to bring its NPCs to life: 'You’re not only hearing the actors' voices, but you’re also seeing their physical performances'

That’s why you gotta pay them the big bucks, because they care. I’ll happily pay them to do things right.

Faulty, do gaming w Warhammer 40K: Darktide is adding RPG-style skill trees full of new abilities to its 4 classes

“Development of this skill tree actually started before Darktide launched, but some classes were further along than others. The system just wasn’t ready last year.”

Sad that it’s another “launch the game now and finish it later” situation. Hope these are fun.

ours,

Yeah, I enjoy the gameplay and atmosphere a lot but it’s obvious this game was rushed out in a bad state.

They wasted a lot of goodwill with the initial release, I hope with changes like this they do good with the players and then they’ll have a chance to bring in new ones.

They messed up initially with Vermintide 2 and then caught up and did the same thing again with Darktide.

strongarm,

They’re a strange developer are Fatshark, clearly very talented creatively, but their business side needs improvement.

Poor choices but with MTX and their project management is dire

termus,
@termus@beehaw.org avatar

I would agree. It’s wild to me that they are still releasing content (Free and DLC) and regular hotfixes for Vermintide 2. I remember it also releasing in a similar state to Darktide. Which is why I just decided to wait. I’ve had a ton of fun with both Vermintide games, so I have a good feeling they’ll get it there eventually.

Herowyn,
@Herowyn@jlai.lu avatar

Yes, it’s the current thrend in software development, ship the minimal viable product and then react according to the customer complains.

LoamImprovement,

Honestly, at this point every AAA title should just be treated as having a release date of 3mo to a year out from the actual launch. There’s zero reason to buy a game before day one, and any developer that tries to give you one a la cosmetic preorder bonuses probably doesn’t have a product worth your money, and is just trying to milk your FOMO for every dollar it’s worth.

Hirom, do gaming w The BioWare layoffs include the writer responsible for Dragon Age's best character

Well, another Mass Effect now looks less likely.

How many people work at Bioware right now? I wonder how big of a cut it is for the company.

scrubbles,
!deleted6348 avatar

Last I heard they had some 250 headcount and they just did 50 layoffs. Bioware was already on life support and ea is just playing with the plug

squirrel, do gaming w The BioWare layoffs include the writer responsible for Dragon Age's best character
@squirrel@lemmy.blahaj.zone avatar

Considering that DA veteran David Gaider left ages ago, I do not have much hope left for the next DA game. BioWare may have hung on a little bit longer than other EA studios, but it looks like the notorious mismanagement by EA will get it too.

scrubbles,
!deleted6348 avatar

What do you want us to do? We cut their funding, we forced them into layoffs, we demanded unrealistic timelines, we have zero idea of how single player games are made, we’ve mismanaged the IP and done nothing with it for a decade now - and they still won’t be profitable!

  • EA management
Call_Me_Maple, do games w 'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3
@Call_Me_Maple@lemmy.world avatar

Look, I was enjoying the game a lot, but these articles are getting a little out of hand. I don’t think this game is as huge a triumph as journalists might have you believe.

Yes the gaming landscape is filled with MTX heavy live-services but as much as BG3 is a complete product it’s not as if we don’t still get games like that just look at the other releases in 2023 it started off with freakin’ Hi-Fi Rush.

And for all it’s successes BG3 still has major faults. It preforms terribly after only a few hours of play to what I can only imagine is a memory leak issue but performance issues aside there are mechanical problems that are baked into the core of the game so…

I dunno, I’m glad that the game is finding success and I’m glad that people are enjoying it but it’s just a bit much, I mean Bombrush Cyberfunk just came out and I’ve heard nothing on that game from these outlets.

PenguinTD,

not to defend them, but I regularly play around 3~4 hours and I didn’t notice my frames dip during play. It usually dip around enter/exit conversation, or when you faster travel, frame then comes back to normal range. (about 120 fps for me, during hotter days I just manually keep it at 60 so I trade some screen tear but cooler room.) If it’s memory leak it will usually lead to crash since you have less and less ram you can allocate. So there might be something that eats your resource.

Mechanical side I just don’t like hunting and gather stuff the scatter around the world, but is kinda of important for early game economics.(especially for a hoarder like me, I want to get all the magical items from vendors, trying to do it as legit as I can, all the sell for 1 coin adds up. opening all the crates etc does took a long time in storage area. )

Call_Me_Maple,
@Call_Me_Maple@lemmy.world avatar

Your experience is valid but for someone like me who works most days, I gotta take my game time when I can so I usually play for 6-8 hours a day a few times a week and towards the end of my sessions there is a pretty noticeable drop in frames I got from a solid 60 to about 30-40 frames, some days it’s really unplayable.

comedy, do games w 'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3
@comedy@kbin.social avatar

Don’t get me wrong - I’m absolutely happy that this game is doing well, that people love it, that it isn’t exploitative, etc. those are all great things.

But do we need a daily article essentially restating the same thing?

snooggums,
@snooggums@kbin.social avatar

Yes! Articles about popularity should always be as populous as the popular pop culture topic.

Pop.

Skies5394, do games w 'A triumph': Brian Fargo, Mike Laidlaw, and other RPG architects weigh in on Baldur's Gate 3

This was a triump. I’m making a note here, huge success.

MrMcGasion,

That’s Mark Laidlaw.

(Technically Jonathan Coulton, but I couldn’t resist with Mike Laidlaw being in the title)

Call_Me_Maple,
@Call_Me_Maple@lemmy.world avatar

It’s hard to overstate my satisfaction…

Aurenkin,

Larian studios. We do what we must, because we can.

PenguinTD,

For the good of all of us. Except the ones who are dead.

(edit: if you play evil route replace “good” to “evil” )

Syo, do gaming w Overwatch 2 director opens up about having the worst-reviewed game on Steam: 'Being review-bombed isn't a fun experience'
@Syo@kbin.social avatar

If you're the game director and had so little sway to the producers /publishers, then you're nothing but a "yes man" figure head. Maybe go back to dev, the executive role isn't for you.

Otherwise, the only excuse is you initiated all these changes and you are completely out of touch with your customers.

BudgieMania, do games w Total War: Warhammer 3 DLC is getting more expensive and the community is rebelling: 'Remember they need us more than we need them'

If they need more revenue, I wish they would try console releases instead of deteriorating the value of newer DLC. Company of Heroes did it so it is not unheard of, and surely the hardware of latest gen consoles is enough to run a semi-decent experience of Total War titles.

As much as I love the franchise, I'm kinda concerned for its future if they continue down the current route, not gonna lie.

ThunderingJerboa,
@ThunderingJerboa@kbin.social avatar

I think that will be dreadful. Like not a huge fan of the dlc price increases (seriously almost 150% increase over the last game when their last lord pack COC was already an increase), just TW on console just sounds awful since the controls just aren't precise enough for what you need to do in those games. Yes, you can plug in a keyboard and mouse in a console but I don't think many people would be willing to do that for just a singular game except for the most tryhardy of people

orca, do games w Total War: Warhammer 3 DLC is getting more expensive and the community is rebelling: 'Remember they need us more than we need them'
@orca@orcas.enjoying.yachts avatar

The community needs Henry Cavill to come to their rescue.

BleatingZombie,

What do I need to do to have him come rescue me?

kingthrillgore, do gaming w Overwatch 2 director opens up about having the worst-reviewed game on Steam: 'Being review-bombed isn't a fun experience'
@kingthrillgore@kbin.social avatar

Not having a PVP experience when you marketed it extensively kinda sucks.

Zellith, do gaming w Overwatch 2 director opens up about having the worst-reviewed game on Steam: 'Being review-bombed isn't a fun experience'

Review bombs generally dont last the entire release of a game. Perhaps you just made a shit game.

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