pcgamer.com

Awoo, (edited ) do gaming w Disco Elysium's narrator is going to stream Disco Elysium to raise funds for Palestine

Cool. Use the marxist game for marxist causes.

Here’s a relevant hexbear post made shortly after Oct 7th:

https://hexbear.net/pictrs/image/0ea481ce-97b0-4ba8-aeb8-1da3d5f02b7c.png

hexbear.net/post/851674/4118732

CausticFlames, do games w Dragon's Dogma 2 patch introduces a casual mode, which stops your sick pawns from blowing everyone in a town up, among other things

I think they’ve tainted the name enough already, it’s a bit too late IMO

Yet another unfortunately botched Sequel to a fantastic and immersive first game

djsoren19,

I’m interested in knowing what your issues with it are. As someone who never played the first, I found it a pretty incredible and innovative RPG. Probably the biggest disappointment is just that I wish there were more monsters to fight, which I understand was a criticism of the first game until it’s Dark Arisen expansion.

Console_Modder,
@Console_Modder@sh.itjust.works avatar

I’m really speaking for myself here, but my main issues were the micro transactions that are in the game. Before the game was released, it was announced that you can use real money to purchase wakestones to revive yourself, rift crystals to hire stronger pawns, a portcrystal to fast travel, and even to change your character’s appearance (as well as some other items). After the game’s release people quickly realized that buying these were not necessary at all and they could all be obtained easily through normal play, but the damage was already done. It left a sour taste in my mouth and made it seem like the devs or the publisher were not confident in the game and felt like they needed to add a way to milk some more cash out of the people who bought it.

djsoren19,

I mean, that’s just every Capcom release now. It has nothing to do with their confidence or anything, they just add pointless microtransactions because some suit at the company thinks it’s a good idea. It’s the same shit with Devil May Cry 5, all the recent Resident Evil games, literally everything they published. If that’s honestly the only thing keeping you from playing Dragon’s Dogma 2, you’re making a mistake.

njm1314,

That’s an incredibly bad faith argument.

djsoren19,

It’s not really much of an argument, it’s just stating facts. I’m not for the microtransactions, I think it’s confusing that they would add such a thing at all, but they’ve consistently been doing it for all of their published games for nearly half a decade now. I’ve just chalked it up to a cultural difference since Capcom is an Eastern publisher, and on the sliding scale of scummy microtransactions it’s pretty close to the bottom.

samus12345,
@samus12345@lemmy.world avatar

I think it’s confusing that they would add such a thing at all

What’s to be confused about? They make money from it. People complain about it online, but the vast majority of players don’t care.

djsoren19,

Their implementation of it just feels like they don’t actually want you to buy the microtransactions. In Dragon’s Dogma 2 for example, one of the most useful things you could buy is a Port Crystal, since it lets you setup a location to fast travel to and they’re reasonably rare to find. However, you can only buy one maximum, and you don’t really need them at all in the early game. By the time you would need one, you’ll have collected like 3-4, and getting an extra one would be honestly pointless. You would think that they’d change gameplay in some fashion to encourage you to spend money, but after finishing the game I had tons of all the stuff they were trying to sell.

samus12345,
@samus12345@lemmy.world avatar

Ah, I see what you’re saying. Yeah, I agree, their implementation is weird, but I like it that way since there’s less temptation. As you said, I never felt like I was missing out on anything by not buying any of the MTX.

njm1314,

Saying it’s not an argument seems an even more bad faith argument frankly.

Jakeroxs,

Unless there’s a multiplayer aspect where it gives an unfair advantage, while it might be a bit unsavory and potentially predatory, I think being able to get those mtx in game “legit” without it being a slog is honestly much less shitty then other MTX I’ve seen.

dogslayeggs,

I agree. As long as I can get the same items in-game relatively easily, then I’m fine with someone else spending money to make their game more enjoyable. I have more than enough wake stones and port crystals or whatever to make my game enjoyable without having to grind to get them, so I don’t care if someone else skips the minor steps I put in for them.

FilthyHookerSpit,

What’s wild to me is that you can just use cheat engine if you want to get those things without spending cash. Or install mods. I don’t enjoy grinding and that’s usually what I do when I want x amount of potions or crafting components.

CausticFlames,

As someone else mentioned, the microtransactions existing put it in a bad light to start

My main issue however is just how UTTERLY UNPLAYABLE it was for most people’s systems on launch. The number of crashes and performance issues rivaled that of even Cyberpunk, and I still regularly play Cyberpunk. it was a complete and total disaster for many many people, and while it’s likely fixed by now it was such a struggle and headache to get through that I’ll likely never finish it.

djsoren19,

This is a real valid issue. I’ve heard they finally put out a performance fix, but have not personally tried it out myself to confirm. It’s definitely the kinda game where you’ll need cutting edge tech to make it look beautiful, and it can look incredible, but that doesn’t excuse the abysmal performance on lower end hardware.

Sterling,

I’ve personally got a lot of issues with it. It feels like the first game stripped of a ton of charm. The story has so many plot lines that feel pointless. The post game gameplay loop is, imo, inferior to the first game’s. Not to mention the lack of variety in not just monsters but gear.

My biggest gripe though was how it just sorta ended. I didn’t even know I was heading into the final boss fight when I got there. It felt like it was meant to be more of a mid game climax but, nope, here’s the final boss.

A lot of my complaints can extend to DD1 as well but the charm of the game helped me get over all of its faults. Handing me essentially the same game with little improvements (and new faults, I’m looking at you dragon plague) was not the move.

thingsiplay, (edited ) do gaming w The eagerness to grave dance on unpopular games has become a bad habit

Being critical about games is a bad habit?

In general talking about something bad, disappointing or controversal is always a good way to generate clicks. That works for news too. We humans are wired just like that. So its not something that has become recently a bad habit, this is something happening since decades, before and outside of gaming as well.

Yokozuna, do games w Shadows of Doubt, the procgen private-eye immersive sim, is leaving early access next month
@Yokozuna@lemmy.world avatar

I really like the regression of graphics trend lately. It enables the developers to focus in on gameplay, mechanics, and building the world. Personally, I love the style. It reminds me of PS1 days in so many ways.

Someonelol, do gaming w Hidetaka Miyazaki 'knows for a fact' other FromSoftware devs want a Bloodborne PC port: 'If I say I want one, I'll get in trouble, but it's nothing I'm opposed to'
@Someonelol@lemmy.dbzer0.com avatar

I started playing this the other day on a standard PS4 and the frame rate can be really choppy at times. A PC port taking advantage of modern hardware would be amazing. The art direction’s already perfect, it just needs to run at a frame rate that doesn’t make it difficult to time combat maneuvers.

theangriestbird,

With all the exclusives that Sony has ported to PC, it’s so mind-boggling that this is the one they’ve kept on ice. Maybe they feel like a remaster is their ace-in-the-hole for PS6, a la Demon’s Souls?

overload,

I believe this is exactly what’s happening. Why would they just patch this in or release a mid-console cycle remaster when they can release a system-selling remake.

Coelacanth,
@Coelacanth@feddit.nu avatar

For sure. Will probably be even more likely if the Elden Ring DLC does really well and further propels FromSoft into a true mainstream household name.

overload,

Bloodborne 60fps patch is on Silksong levels of hype in the souls community. Guaranteed sales FS.

TonyTonyChopper,
@TonyTonyChopper@mander.xyz avatar

From has sat on this so long that 60 fps isn’t even good anymore. I’ll wait for the 120 fps patch before buying

overload,

I’m in the camp that 60fps is still acceptable. With the Steam deck I think I’ve even moved to thinking that a stable 45 fps feels smooth enough. 120Hz is a bonus, but I think mods will give you unlocked framerate if the game comes to PC.

TonyTonyChopper,
@TonyTonyChopper@mander.xyz avatar

Framerate unlocking mods on PC for other From games have had major issues. The studio still has terrible practices with tying animations to framerates, damage to framerate, etc

overload,

Agreed, it’s not perfect. Never mucked around with them myself, as 60 has been fine enough.

Plavatos, do gaming w Casper Van Dien is loving the Starship Troopers renaissance but still finds it mind-boggling some take it at face value

Would you like to know more?

AdrianTheFrog, do gaming w Indie dev baffled after acquaintance clones his game, puts it on Steam, and acts like it's no big deal: 'Happens every day homie'
@AdrianTheFrog@lemmy.world avatar

Both games are completely free and without any sort of monetization, I do think he definitely should have linked to the original game and taken it down when the original creator asked, but a fan remaking a game doesn’t sound that unusual

No-one is profiting, no one is losing anything, why does it matter?

snek_boi,

Humans care about belonging and fairness. Profit is one type of political good that can be distributed based on different criteria, for example by selling a good or a service or by stealing or copying someone’s code. But profit is not the only political good that exists. There’s also relevance. There is credit. There is legitimacy.

TL;DR: Money is not the only thing that humans care about. Humans also care about fairness.

billgamesh,

It says in the article that he explicitly stated it was a clone, so yeah. only bad thing was being kinda a jerk when asked to take it down

arxdat, do gaming w You can't take it with you, but you can't leave it for someone else either: Valve says you aren't allowed to bequeath a Steam account in a will

Ahh, let the Ensh*ttification of all these platforms wash over you.

Paradachshund, do games w World of Warcraft boss says Microsoft is happy to 'let Blizzard be Blizzard,' but I'm not sure that's entirely true

And also what does that mean?

ThePowerOfGeek,
@ThePowerOfGeek@lemmy.world avatar

A toxic workplace, almost no customer support, and plenty of micro-transactions?

Anticorp,

It means they’re okay with Blizzard launching expansions on maintenance day, so that nobody can actually play until the day after the game is released.

Mango, do gaming w An AI company has been generating porn with gamers' idle GPU time in exchange for Fortnite skins and Roblox gift cards

Great. Now we’re trading pre-made traditional artwork to kids in exchange for fresh robot porn!

melpomenesclevage,

and the kids are getting the traditional art! would not have called it.

NateNate60, do gaming w Grand Theft Auto publisher Take-Two Interactive is laying off 5% of its workforce and 'rationalizing its pipeline,' the latest skin-crawling corporate euphemism for people losing their jobs
@NateNate60@lemmy.world avatar

Whatever happened to “We’re firing people because we realised we can do the job with fewer workers so we want to save money”?

At least then it’s honest.

metaStatic,

you've never been even remotely close to the cult of management have you?

Carighan,
@Carighan@lemmy.world avatar

Honest would be “We’re firing people to make our short term profits look better. That’s what my bonuses are based on, after all!”.

Mango, do gaming w Ubisoft is stripping people's licences for The Crew weeks after its shutdown, nearly squandering hopes of fan servers and acting as a stark reminder of how volatile digital ownership is

As if copies of a game on your computer is somehow more digital than the copy being on a disk or a chip that’s ROM.

evranch,

Digital ownership, not storage. As in DRM, GaaS licensing and always-online launchers.

A ROM cartridge was physical ownership, if you had the cartridge, you could play.

A CD-key was also a form of physical ownership, install the game and type in the key from the case, you could play.

richmondez,

That should be “ownership” as actual ownership implies having control over a thing and no one who “purchased” this seems to have much control. Breaking the DRM and creating a self hosted sever is taking ownership of it. Don’t pretend CD keys were physical ownership either unless the key was entirely validated offline which admittedly older key schemes were.

speck, do gaming w With a near-unprecedented official license for its fan server, one of PC gaming's great MMOs has a vibrant future: 'Let it be shouted far and wide: City of Heroes lives again'

Pretty stoked for this. The superhero genre seems strangely missing in gaming, barring IP related projects connected to DC and Marvel. This came the closest to matching the thrill of being a superhero, when it came out. Character creation was amazing, too

squid_slime, do gaming w Phil Spencer blames capitalism for games industry woes: 'I don't get [the] luxury of not having to run a profitable growing business'
@squid_slime@lemmy.world avatar

I’m glad he can see the issue but then part way through the interview he loses it, and jumps to feeding the capitalist system

saltesc,
Honytawk, do gaming w You can't sue us for making games 'too entertaining,' say major game developers in response to addiction lawsuits

Well, apparently we can

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