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bjoern_tantau, do games w Elon Musk streams Diablo 4 as part of his latest doomed quest to turn X into a Twitch killer
@bjoern_tantau@swg-empire.de avatar

Of all the games he could pick…

UnhingedFridge,
@UnhingedFridge@lemmy.world avatar

Him brain not do so good.

PorknBeans, do games w I'm so glad I waited nearly 3 years to play Cyberpunk 2077, but I dread the fact that this is our new normal
@PorknBeans@lemmy.world avatar

It was a very different experience for me. I had a blast playing this game when first released and didn’t find any game breaking moment. This could be due to me playing on PC? So with the latest patch I loaded up my V and found noting of merit had changed. Seriously I found it to be the same game with small UI and Skill changes. I was shocked to say the least, due to the enormous patch size. I still haven’t left training NC so I might find more changes but so far it’s still an enjoyable game.

A_Random_Idiot,

You had to be one of the rare lucky ones then.

I played on PC and it was an absolute buggy, sometimes crashy, mess.

storksforlegs, do gaming w Elon Musk demanded a cameo in Cyberpunk 2077 while wielding a 200 year old gun: "I was armed but not dangerous"
@storksforlegs@beehaw.org avatar

What a tool.

damnson, do games w How Cyberpunk 2077 clawed its way back from disaster to complete one of the greatest redemption arcs in gaming history

Was fine in the beginning, nerds just love to complain

echo64,

I don’t even have to post gifs of how damn broken it was at launch, you already know them, you can see them playing in your brain space right now.

Primarily0617, (edited )

skyrim also had funny bugs at launch but people only care about the majority of bugs when they've already decided game bad

TigrisMorte,

It was only broken on console. PC was never broken. The issues PC had were all minor and were mostly addressed very quickly.

dan1101, (edited )

It’s weird how much people’s experience varied. There are enough people saying it was very broken and enough that say it was fine that I believe both groups. Hopefully someone figures out what it is about people’s machines, play styles, or something else that gave such different experiences.

I waited until early this year to play and it was an awesome experience.

FabioTheNewOrder,

To me for example was always fine. I got it on launch day and with my PC I experienced very minor issues and almost no crash (maybe one if I remember correctly) and, even if it wasn’t the game CD Project Red marketing department had led us to believe, it was a nice and enjoyable experience for me.

I mount an i9-9900k with an Asus motherboard and a 3070 dual fan, I don’t recall the precise model right now; not a fancy build as I use a very old case and air cooling, but it gets the job done for a 1440 experience at circa 45 FPS.

Now I’m curious to test this 2.0 patch, I’m watching my brother playing on his PC right now and, with a 1070, he’s still getting good performances and the game mechanics look nice! The skill trees are really interesting, I can’t wait to try it out myself!

echo64,

It was so broken that sony had to remove it from sale. This isn’t a “we don’t know the situation” thing. This is well documented.

Chozo,

Yeah, it really depended on what platform you played it on. I played on Stadia, and while it was buggy, it was at least stable. No crashing, but a lot of broken quest lines and T-posing NPCs. But PS4/Xbox One players had a lot of issues because the hardware just couldn't handle the game.

Poor decision-making from CDPR's execs on that one. They should've just cancelled the older-gen versions of the game, but instead they wanted to rush it out the door to take advantage of the new Covid market, and because a lot of people were still having trouble getting their hands on PS5s/Xbox Series systems. So they got absolutely shafted, unfortunately.

stopthatgirl7,
!deleted7120 avatar
InEnduringGrowStrong, do games w I've tested Nvidia's latest ray tracing magic in Cyberpunk 2077 and it's a no-brainer: at worst it's just better-looking, at best it's that and a whole lot more performance
@InEnduringGrowStrong@sh.itjust.works avatar

Did they ever add player reflections?
It’s so annoying waking around all these shiny surfaces, every light bouncing just right, yet be a complete ghost.

McScience,

Yeah, anything with Ray tracing will have player reflections. You usually don’t see them because they’re faking ray tracing by baking the light bounces when the scene first loads

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Yeah, anything with Ray tracing will have player reflections.

Cyberpunk doesn’t/didn’t by default though.
Last I checked you could kind of enable them in a config file, but the model used doesn’t have a head so your reflections are that of a headless V.

Unless they fixed it, you were either a ghost/vampire or a headless chicken.
Pretty jank when you carry a corpse and the dead guy you carry has this perfect reflection in glass panes and puddles or whatnot but you’re just inexistant.

Buddahriffic,

You can have missing objects with real ray tracing. Like the player object itself generally doesn’t need to be rendered so it might not even be added to the scene. Unless the player is looking down. If their arms are holding a gun or reloading, it might just be disembodied arms if you could move the camera to see it from another angle.

Or, different game, but in GT7, the ray tracing doesn’t include vehicles’ self reflections. Which is probably an optimization because every reflection ray trivially intersects with the object it is reflecting from, so it makes sense to skip the reflecting object, but then you miss cases where it should be reflecting another part of itself.

Whirlybird,

Yeah, anything with Ray tracing will have player reflections.

Not true, ray tracing isn’t a “everything all the time” thing.

Edgelord_Of_Tomorrow,

It’s because there’s no player model to reflect.

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

Yea I know but it’s still a bit lame.
You can enable an option to add the first person player model to Ray tracing, but it doesn’t have a head (on purpose so it didn’t clip in the first person camera), so you have decapitated reflections.
Same reason the player shadows are janky, first person models are often like that. You gotta adjust it so it looks good in first person but then it’s all weird in third person.
There’s technically a third person model, but it’s probably not animated, so… yea maybe some day.

DoucheBagMcSwag, do games w Payday 3 developer drops Denuvo from the game before it's even out

Good. Having Denuvo in an always online game was fucking stupid

I still won’t play it because it’s another always online live service

sentient_loom, do games w Games consoles are infuriatingly exempt from California's otherwise important new right to repair bill

Oh that would be amazing. If I had control over my game console.

AdmiralShat, (edited ) do games w [Rumor] Nintendo Switch 2 reportedly uses Nvidia's DLSS to boost frame rates

While there’s a current DLSS thread, am I the only one who actually likes the aesthetics of DLSS, regardless of FPS? It adds a softness to the whole image that reduces eye strain for me and make the game more cinematic almost.

RonSwanson,

From what I understand, DLSS is also the best anti aliaser there is. No jaggies makes everything easier on the eyes

Send_me_nude_girls,
@Send_me_nude_girls@feddit.de avatar

The recent versions are much better. But it also depends on the engine. I haven’t played Cyberpunk2077 since release, but there the trailing shadows of moving people and cars were very visible. Hopefully these issues are a thing of the past.

AdmiralShat,

I remember the Witcher 3 had some pretty shitty interactions with DLSS, too

Amir,
@Amir@lemmy.ml avatar

There’s “DLAA” which has the DLSS softness without the upscaling part. Some games support it, would recommend checking it out.

AdmiralShat,

Noted, thank you

And009,

I’ll check it out when I can afford a gaming pc again

algorithmae, do gaming w Legend has spent years making Portal for the N64 and by Gaben he's done it

He’s documenting his progress on YouTube, pretty interesting!

www.youtube.com/

Thrashy,
@Thrashy@beehaw.org avatar

I know demakes are all the rage, but I don’t know if this counts. It’s just… the game, but on console hardware from a decade before Portal. That’s really impressive, especially given just how restrictive some of the limits of the N64 are.

bermuda,

That makes sense. I think demakes have a bit of retro style, but if he’s recreating the game it might be closer to the whole “running doom on any piece of technology” trend. Gameplay wise it’s the same doom, it’s just on an ATM now.

whataboutshutup, (edited ) do gaming w Legend has spent years making Portal for the N64 and by Gaben he's done it

New itrunsdoom category? Impressive.

gk99, do gaming w Elon Musk appearance at Valorant Champions tournament met with boos, crowd chanting 'bring back Twitter'

This is why Counter-Strike is better: Elon Musk has yet to show up.

Untitled_Pribor,
@Untitled_Pribor@kbin.social avatar

I prefer half-life 2: deathmatch

sodiumbromley,
@sodiumbromley@lemmy.blahaj.zone avatar

Where anyone is yet to show up.

Tahssi, do gaming w Bards are Baldur's Gate 3's best class and I can't imagine playing it as anything else
@Tahssi@yiffit.net avatar

My Drow Warlock has been a ton of fun. A lot of the NPCs react differently to you for being a Drow. I’ve been able to deceive or intimidate my way through a lot of dialog. Also Eldritch blast just feels very satisfying to cast in game.

ConstableJelly,

That sounds good too 😭. This post was a terrible idea lol, I’m less certain now than I was before I posted.

Tahssi,
@Tahssi@yiffit.net avatar

Haha I would just think about what sounds the most fun to you and play that. You can have 3 other npcs in your party that you control so you can have them fill in the gaps that your character may struggle in

o_oli,

Eldritch blast feels soooo good doesn’t it? The effects in this game are so well done.

pixel, (edited ) do gaming w Videogame fantasy settings are staler than mouldy bread right now
@pixel@beehaw.org avatar

I’ve been playing Guild Wars 2 a ton over the past two years and honestly I’m really glad I’ve spent so much time in the setting, it’s so not traditional fantasy and it’s richer for it. I wish that more fantasy played with the expectations of the genre. Tolkien-esque fantasy is a great jumping off point but I wish authors/creators did more with it than just start and stop there

MoogleMaestro,
@MoogleMaestro@kbin.social avatar

Really wish this game had controller support. I want to try it on the steam deck but only community bindings are available!

pixel,
@pixel@beehaw.org avatar

Yeah I agree, especially bc it’s on steam now and the steam deck puts a premium on games with controller support. But even on PC sometimes I feel like I’m short on buttons, but there’s probably some way to play comfortably on a controller and anet really aught to invest in it

Maven,
@Maven@lemmy.sdf.org avatar

I got a Logitech MMO mouse, and it’s great, I can play onehanded for most things!

TowardsTheFuture,

With action cam it’s definitely playable with a controller but I doubt they’ll put in controller support because like… there’s a billion different bindings and everyone rebinds everything in their own so there’s not much point? Browse community bindings and find one that works for you/your character(s).

Maven,
@Maven@lemmy.sdf.org avatar

Yesss I’ve been playing since Guild Wars 1, I was there when the last day dawned on the kingdom of Ascalon, and I looove how they’ve evolved the setting over the decades! I’ve run D&D games set in it, and it’s a great great time

runjun, do gaming w A follow-up to the legendary Disco Elysium might have been ready to play within the next year⁠—ZA/UM's devs loved it, management canceled it and laid off the team

Truly heartbreaking

PiratePanPan, do games w God of War Ragnarök will require a PSN account to play on PC
@PiratePanPan@lemmy.dbzer0.com avatar
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