Game engine limitations, apparently. Say a thread on exactly this earlier today.
Agree it is much poorer for lacking them. It’s immersion breaking being in the far future, zipping around on an interstellar craft, yet being forced to explore slowly on foot. I really can’t even use the ship? Cmon.
Bg3 I think really has shown us what is achievable in today’s games. The branching and intricate story around the Prisim you retrieve at the start of BG3 (without going into spoilers) and the repeated revelations about it and how to can change the direction of the story. Even the companion stories that feed seamlessly into the main plot.
My playtime in starfield is limited at the moment but I’ve been picking along a quest line for a company doing some corporate espionage stuff. But every mission has felt so lackluster. The first mission to “infiltrate” a rival company office and plant a virus. I expected to be putting my stealth skill to the test and breaking into thier server room, dodging the cameras and guards. But what I actually did is walk unimpeded into thier 2 room office space past the reciption desk and though the security checkpoint, squat next to a computer in a cubicle, do the hacking mini game (which is the same as the lockpick one! A downgrade from fallout) click a button and then walk out. I didn’t even have to convince anyone I should be there or even hide my presence.
The following missions were equally uneventful. Run to a “secure” place unopposed, squat, click the gizmo, run back. In one I had to wear a suit, which the vendor in the same building would sell me, and the game even told me that.
Such a stark change from even the simple quest path to out kargha in the druid grove as a wrong 'un in BG3
They thought they had a brilliant idea, but it’s not. It’s a classic. The space is beautiful, of course, but it’s the interactions that make a game unique. No interaction, no party.
Ah yes, yes. The game from “one of the best indie game developers” that, as of 2025.12.04 (2 days since release), has <4 Metacritic user reviews (no score) and stands at 77 score with only 7 reviews by game critics. Devs get tons of free clout by being removed, but somehow their game is still unpopular. Wonder why.
They got tons of publicity by being banned from steam. They harnessed it as much as possible which spawned the infamous “one of the best indie game developers” title in some news articles. Being banned from two major game stores brings a lot of eyes on their game. And even with a bright spotlight lightning up their game - still barely anyone is talking about it. My theory is - game is below average at best and can be barely called an art piece in gaming industry. (based on what I know about the game and on one youtube playthrough)
Popularity matters cause it is a good metric to measure sales. If game is good and sells well - people will talk. People are barely talking about this game. Sales are probably very low. But also, what would sales be if it wouldn’t be banned of steam? I bet they would barely exist.
It would be an extremely risky strategy. The studio’s whole portfolio are offbeat shortforms (indeed one of the higher profile indie devs) and I don’t think getting banned from Steam and losing sales there was something they anticipated. Using this for publicity is plan B for damage control, never has been plan A.
The steam ban was ages ago, the news was recent. They decided to go loud about the steam ban as they released, its clearly pr. I dont think they got banned intentionally but the differwnce is a little academic when you cry this loudly about it.
Yes, as I said, plan B. Do you expect the studio to say “ok fuck it, let’s close up” when they projected a huge loss of sales after Steam denied their release?
(1) The devs trying to make the best out of a bad situation and marketing their game in a difficult situation is, like, not their fault? If you have a product, you want to sell it. Especially if you are an indie dev who desperately needs as much marketing as possible, and ESPECIALLY if you get banned from the largest videogame storefront on the planet because of Valve’s shitty review policies. Calling this “publicity stunt” is very narrow-minded.
(2) Some random news article calling them “one of the best indie game developers” is, again, not their fault. First of all, everyone is entitled to their opinion, and secondly, the devs are not out there brainwashing people to like their game. If someone liked their game enough to consider them a GOTY contender, good for them. My 2018 GOTY was CrossCode despite other big titles releasing that same year (MH World, RDR2, Spiderman, Celeste, God of War just to name a few), is it the dev’s fault?
(3) You calling it “barely an art piece” means shit all. It’s not up to you (or anyone) to decide what’s art and what’s not. This is blatant censorship, but I guess that’s alright as long as it’s not something you like?
(4) The problem is not that they would’ve sold fewer copies had they be available on Steam; the problem is that they weren’t allowed a chance to prove themselves to begin with, because of the shitty review policies by Valve who adamantly refuses to review any game twice (despite them having more than enough money to do so) when they find something they deem “unacceptable”, according to their nebulous metrics. Somehow Sex with Hitler is allowed to be sold on their platform, and so are many Japanese hentai games featuring questionably-legal child-like characters, but this one isn’t? Why is that?
In this crazy world where it could actually happen, I don’t think they did it with intent. Most likely the haven’t had this in their plans, but they did plan on having a minor in the game to ride a horse. They thought that it would be a great idea to capitalize on Steam ban - that is undeniable. And I can’t blame them. That is indeed a perfect advertisement campaign - loud and, most importantly, free.
It is just hilarious to me that with all this clout and attention, their game is getting barely any buzz post-release. And also that the most posted article about Steam ban is mentioning them as one of the best idie devs out there when they are like mid at best.
Thats not what theyre saying at all. Did you read the comment?
Theyre saying after the Steam ban the company decided to make use of the ban to popularize their game, which is completely normal imo. Theyre only saying the game is overhyped by controversy.
They got told “no, and never” by Steam 3 years ago. It’s absolutely a marketing move to bring it up now. The Epic and Humble removals were rug pulls, though.
Does it being a marketing move mean that it’s not worth criticizing Steam for having a one-strike-you’re-out system? I don’t think it does. If your game has (something valve considers reject-worthy) and you get rejected, you should probably be allowed to submit it again after removing the thing valve rejected you for.
that would be impossible! Lord Emperor Gaben is the sole bringer of light to a world of darkness, he, and he himself, is single-handedly the reason why there is still good in the gaming industry! for example, he, alone, by himself, birthed Linux, so we could all enjoy a world free of the tyranny of Microsoft!!!
ok but for real. why do gamers talk about gabe newell the way tech people talked about elon musk circa 2018… im seeing a lot of uncomfortable parallels
Funniest was a comment I saw on reddit after the PR statement, saying looks like reddit overreacted and they are glad Rockstar set the record straight that the workers were fired for leaking information and not for anything related to unions. Typical redditors believing anything to get angry about.
It was over course downvoted, but the audacity of taking the position fully believing the PR release was hilarious that I wondered if it was a plant.
Fret not, anything they aren’t going to actively milk will likely be sold off to try and pay back the $20 billion dollar loan they took to make this purchase.
As far as i understand this deal. No property will be sold. EA will be on the hook for the 20b just like ToysRus. EA is getting nuked and a new name and face but the ip is not going anywhere.
It is one of the reasons. The major reason is that companies aim for maximum profit with low risk, and not best products.
So for them, 10 meh games that gonna sell is better than 10 risky and maybe exceptional games, because they treat games as a dose to junkies. Thats why you have 200 Call of Duty and 500 Assassins Creed, games.
Deadlines, pulling plugs, moving people to different games all the time to reduce costs are the results of gaming becoming an industry. And guess what, they will continue that, even if more BG3 and Expedition 33 come out to hit them.
Yeah it’s pretty much the same whenever the Money People get involved in anything. It inevitably stops being about making something really cool, or even just making a living from making something, and becomes all about shipping the absolute minimum viable product and then strip-mining as much cash as you can out of it at all costs, and then dumping it when people stop buying it.
And the thing that gets me is that this makes nobody happy. The creators hate it because they’re making trash, consumers hate it because they’re being ripped off, and the Money People aren’t even happy because they never are. They always want more.
My main gripe with the universe of starfield is that it works on fallout logic, as in, everyone acts as if telephones and cameras don’t exist, despite being 300 years in our fucking future without any tech loss.
That “don’t you guys have phones?” Blizzard meme is ironically spot on here. They don’t. Communication only happens face to face while out of a ship.
The other thing is how a lot of the game runs on “nobody cares”. Alien ship showing up on orbit? Nobody cares. Another alien ship showing up and attacking you? Nobody saw it, nobody cares. Alien space magic? Nobody cares. Alien space magic being used to wreak havoc in a big city? Not a word on it, instant amnesia after the attack.
It actually makes sense in Fallout since it’s post-apocalyptic. Yes, the apocalypse happened hundreds of years earlier, but most people still live in squalor while only a privileged few have high tech stuff. Starfield, though? The “apocalypse” took like 50 years to happen and everyone escaped Earth. There’s no excuse for widespread telecommunication to not exist.
I’m having a good time on a laptop with no fancy graphics card and have no desire to buy one.
I also do not look for super high graphical fidelity, play mostly indies instead of AAA, and am like 5 years behind the industry, mostly buying old gems on sale, so my tastes probably enable this strategy as much as anything else.
I’ll be honest, I have never paid attention to GPUs and I don’t understand what your comment is trying to say or (this feels selfish to say) how it applies to me and my comment. Is this intended to mostly be a reply to me, or something to help others reading the thread?
Depending on what happens with GPUs for datacenters, external GPUs might be so rare that nobody does it anymore.
My impression right now is that for nVidia gamer cards are an afterthought now. Millions of gamers can’t compete with every company in Silicon Valley building entire datacenters stacked with as many “GPUs” as they can find.
AMD isn’t the main choice for datacenter CPUs or GPUs. Maybe for them, gamers will be a focus, and there are some real advantages with APUs. For example, you’re not stuck with one particular amount of GPU RAM and a different amount of CPU RAM. Because you’re not multitasking as much when gaming, you need less CPU RAM, so you can dedicate more RAM to games and less to other apps. So, you can have the best of both worlds: tons of system RAM when you’re browsing websites and have a thousand tabs open, then start a game and you have gobs of RAM dedicated to the game.
It’s probably also more efficient to have one enormous cooler for a combined GPU and CPU vs. a GPU with one set of heatsinks and fans and a separate CPU heatsink and fan.
External GPUs are also a pain in the ass to manage. They’re getting bigger and heavier, and they take up more and more space in your case. Not to mention the problems their power draw is causing.
If I could get equivalent system performance with an APU vs. a combined CPU and GPU, I’d probably go for it, even with the upgradeability concerns. OTOH, soldered-in RAM is not appealing because I’ve upgraded my RAM more often than other components on my PCs, and having to buy a whole new motherboard to get a RAM upgrade is not appealing.
Thank you for explaining! I am not sure why people are reacting badly to my statement, is knowledge of GPUs something every gamer is expected to have and I am violating the social contract by being clueless?
Well at one point to be a computer gamer you basically needed to put together your own desktop PC.
Integrated GPUs basically were only capable of displaying a desktop, not doing anything a game would need, and desktop CPUs didn’t integrate graphics at all, generally.
So computer-building knowledge was a given. If you were a PC gamer, you had a custom computer for the purpose.
As a result, even as integrated GPUs became better and more capable, the general crowd of gamers didn’t trust them, because it was common knowledge they sucked.
It’s a lot like how older people go “They didn’t teach you CURSIVE?” in schools nowadays. Being a gamer and being a PC builder are fully seperatable, now, but they learned PC building when they weren’t and therefore think you should have that, too.
It’s fine, don’t sweat it. You’re not missing out on anything, really, anyway. Especially given the current GPU situation, it’s never been a worse time to be a PC builder or enthusiast.
Oh boy. Thanks for the context, by the way! I did not know that about the history of PC gaming.
I did learn cursive, but I have been playing games on laptops since I was little too and was never told I had to learn PC building. And to be completely honest, although knowledge is good, I am very uninterested in doing that especially since I have an object that serves my needs.
I have the perspective to realize that I have been on the “other side” of the WHAT DO YOU MEAN YOU’RE SATISFIED, LEARN MORE AND CHANGE TO BE LIKE US side, although I’m exaggerating because I don’t actually push others to take on my decisions. I don’t spam the uninterested to come to Linux, but I do want people who get their needs adequately served by Windows to jump to Linux anyways because I want to see Windows 11, with even more forced telemetry and shoved-in AI and things just made worse, fail. Even though that would actually be more work for satisfied Windows users.
But I would not downvote a happy Windows user for not wanting to switch, and that kind of behavior is frowned upon, is it just more acceptable to be outwardly disapproving to those who do not know about GPUs and are satisfied with what they have with zero desire to upgrade? I don’t have Sufficient Gamer Cred and am being shown the “not a Real Gamer” door? I think my comment was civil and polite so I really don’t understand the disapproval. If it is just “not a Real Gamer” I’ll let it roll off my back, though I did think the Gaming community on Lemmy was better than that… I would understand the reaction if I rolled up to c/GPUs with “I don’t care about this :)” and got downvoted. Is Gaming secretly kind of also c/GPUs and I just did not know that?
Okay I literally just realized it is probably because I hopped on a thread about GPUs and do not know about the topic being posted about. Whoops. Sorry.
Yeah, it’s pretty okay and all, but the hype made it out to be cooler than it was, in my opinion. I’ve been playing Foundation the last day or two and I find it way more addictive, satisfying, and unique, so far. Maybe I just need to revisit Manor Lords. The trailers made the combat out to be Mount and Blade-esque, so I think that’s what really underwhelmed me. It felt more like Civilization-style “throw a bunch of units at the bad guy” combat.
after you hit the 10-15 hours mark you are just looking around like Travolta, that’s it? yep that’s it… no more content. Potential is there but will the devs deliver it? not so sure. Atm the game is overpriced.
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