I’ll stick with my Steam cloud saves and game notes and community forums and community guides and custom controller configurations and community controller configurations and overlay and workshop and screenshots and steam deck and steam link and …
Also, the very first game I ever bought on Steam was almost 15 years ago, and it was delisted and has not been available on Steam for over 10 years. Yet I can still re-download and play it right now.
Steam is not the evil corporation people pretend it is. Take your rage to Microsoft, Sony, and Nintendo.
Steam is not the evil corporation people pretend it is.
Indeed. They’re not saints either but for my personal demands, they offer the best arguments right now. I rank funding improvements to the FOSS Linux stack higher than a DRM-free pile of shame. That may change in the future but for now I prefer Steam over GOG. CD Project is a rich company. They could make a Linux version of Galaxy, put it onto Flathub, make it behave well under Steam Deck Game Mode, and put a tiny fraction of their revenue into Linux improvements.
GOG is funding the FOSS Heroic Games Launcher through an affiliate partnership
GOG has an affiliate links program. Heroic signed up for that. GOG isn’t specifically funding Heroic. Wake me up when CD Project / GOG is hiring a developer of Mesa or something along those lines. You know, an actual part of the technology foundation that’s being used by a wide range of Linux distributions.
An office worker sitting at a desk somewhere at a Linux-running PC is benefiting from technology advancements upstreamed by Valve as part of Steam Deck performance improvements.
Steam colludes with Microsoft, Sony and Nintendo. It’s all one big club meant to extract as much profit as possible.
Steam could charge 2% and Gaben would still be able to afford the 75 to 100 million he spends every year to maintained his fleet of 6 mega yatchs, worth an estimated 1 billion.
Meanwhile I’m over here thinking about how I greatly prefer to put my saves in my own cloud storage (too many games these days not giving me as many slots as I’d like), the community forums are some of the most toxic places on the Internet right now, it’s a coin flip whether Steam’s going to give me a problem with my DualShock4, I hate how the Workshop is a walled garden, and I’m so much happier with my streaming now that I’ve dropped Steam Link and moved to Moonlight.
I guess the guides and Big Picture Mode can be nice?
Steam’s still the #2 best option for me on PC storefronts; the battle.net launcher has some aggressive advertising, as an example of hellscape we’re avoiding here. But Steam continues to not offer me much added value. I go there only because some of my games aren’t available on GOG.
I will say I appreciate what Valve is doing with the Steam Deck, and I’m really hoping it continues to grow an ecosystem that directly competes with Nintendo. They are actively burning up banked goodwill right now, and that segment of the market is getting unhealthy without someone keeping them in check.
Probably the same reason it’s happening all over the corporate web: fewer eyeballs moderating content. I was never enough of a regular on Steam communities to be sure, unlike GameFAQs (which I can tell you has always been that way).
I do agree the community discussions have gone to shit. But that’s true of the entire fucking internet. People are assholes when veiled behind anonymity. That’s not a Steam issue. It’s a human issue.
I picked up a Steam Deck to get into PC gaming and frankly, I don’t get it. So many games not even worth the bandwidth to download much less actually play.
i’m the exact opposite. all my computers are macs so I’ve been gaming on PS5 for years. picked up an sd oled mostly to play hades, but have finished dead island 2, ghsot of tsushima and hogwarts legacy on it. the barrier to entry to play a game is so low with the steamdecks suspend feature, I can just pick it up and be playing 5 seconds later.
I also am a Mac user who has a PS5 and a Steam Deck and honestly my SD is collecting dust. It’s a cool bit of hardware but it has too many compromises. The main problem is that it’s just not comfortable to play on. The screen is too small and the way you hold it you end up constantly looking down at is, which is just not ergonomic. The PS5 is also on in seconds from rest mode, and has the benefit of being hooked up to a 77” OLED and a nice 5.1.4 surround sound system.
Maybe you’ve just grown out of gaming. The Steam Deck has it’s issues, but the sheer amount of different great games playable on it is debatably it’s greatest strength. Hades, Armored Core, Persona, Dark Souls, pokemon romhacks, etc.
Steam is a platform that works best for word of mouth. Yes, 90% of it is crap if you just browse around. Hang around gaming forums and YouTube channels that highlight top indy games, and you’ll soon have more games than you can play in a lifetime.
Those of us who rave about it have been doing this for years and have a big backlog. Now that I think about it, it would be difficult to jump in cold.
Any novel idea that gets a modicum of success is immediately and repeatedly flogged to death by copy-cats, both indie and corporate, for the next several years until the gaming public is sick of seeing it. See any recent successful gaming trend for an example.
Shame. It would be a good way to know if you are their favorite child lol. All joking aside, I think this is a compromise as others have alluded deep in comments. Valve likely doesn’t care or enforce it, but they don’t want to be responsible for account transfer due to games licensing and other legal shenanigans.
I think the thing that bothers me most about lemmys whirlwind of negativity about everything is that you get people like op, that find something they want to spread negativity about, then they post it to a bunch of communities.
Lemmy is small, so you see this one thing over and over and over again. It’s so tiring.
I get that this kind of stuff isn’t something to be positive about, I’m just getting so tired of lemmy. At least reddit didn’t have a constant stream of negativity. Multiplexed through every subreddit.
I’m convinced it’s this kind of thing that’s killing the entire thing. You can’t build communities on this, so there’s less and less people looking every day. I know I look at lemmy a lot less than I used to.
Isn’t like every bigger gaming news posted over 100 times on different communities and instances over a period of multiple days, not even including all the reposts of every different gaming outlet?
On lemmy? Yes. And the small nature of it makes it obvious. But lemmy also goes for the negative outrage stuff more than things of interest, and it’s smaller, so like I was saying. One person making the same post to a bunch of communities makes it stand out a lot,.
Honestly, I think it’s probably just time to delete the app. Lemmy isn’t what I hoped it would be. We’ll it was at first and for a good few months. But eventually the good people move away.
You know you have options to block and filler what you see so you can live in your bubble of only positivity while the AAAA gaming industry continues to get worse.
Heck, I mean feel free to block me since I tend to post positive and negative stories of it bothers you so much, no skin off my back while I post positive stories about Arrowhead and Larian Studios until they start doing things that aren’t positive.
The problem with event sec (and I ran large events for a decade) is that organisers often dont treat you like you’re anything but a bunch of fuckwits and dont tell you anything about planned stunts or anything beyond “Dont let anyone past this point without a pass” asking questions and wanting to be in the loop often gets you told to “do your job” which is why I was very anal retentive about what was and wasnt our responsibility in our contracts and what we were/werent liable for. Often the “talent” or people attending will decide they want to do something off script and you have to take a moment to decide wether or not to crash tackle someone somewhere they shouldnt be who might also be a keynote speaker or the headlining artists manager… its almost always a shitshow of not enough info. I have a lovely story about a bass player for a band not wearing a lanyard and starting a fight with two of the security when they wouldnt let him back stage… theres an NDA involved though because he broke one staff members cheekbone before getting knocked the fuck out.
The absolutely idiotic part was taking him to the ground, that outnumbered and not being aggressive it was unnecessary. Once it goes to the ground it almost always turns into a shitshow.
That bit about “every designer or artist has a bunch of shit ideas and just picks their best 5%” is SO TRUE. Remember this when you’re doing something creative and don’t feel great about it. Just keep doing it.
We’ll have to wait until it’s out to see. The statement that they want to minimize grind? Hoooooly crap, that’s the exact opposite of what RS was. To get to the higher levels and max a skill, it was basically a mental game of sticking to the best xp/tick strategies, which could still take a month or more to max one skill. That was after they had introduced a bunch of new things. The original days? It was a third job on top of it being the second job to do it in months.
It was also really fun for being so simplistic and had a good mix of self-aware humor, so I have hope for their new game.
RuneScape to me is about having an easy enough game that you always have something to do on.
I’ve got a few 99s, but I still have plenty of others to do, and if I don’t want to do skilling, I can go do some of the plethora of quests I haven’t done yet. If I don’t want to do either of those, I can go find quite a lot of different things to do ranging from very easy to very difficult.
I’m sure most people stick around for the grind, but for me, it was always because there was SOMETHING for you to do. :)
The most misleading statement ever though. It’s only halfway XP-wise. You will have unlocked much better training methods, gear, support skill, possibly more money, than earlier in the skill. Time-wise you’re definitely way over the halfway point.
This is the most crybaby thing to complain about. Reminds me of the reviews on Steam that are “I do not recommend” (this player has 3,432 hours logged)
The state of video games is wild to see. People will play a hundred hours of a game and say it’s lacking. Players expect endless content and it’s honestly unhealthy for gaming at large.
It’s completely unnecessary as well. We are absolutely spoiled for choice when it comes to video games, I pick up more for free than I have time to play, and with services like gamepass, offers like humble bundle, and the ever-present steam sales, there’s no reason to ever have to fork out big money for a game you feel you need to play a hundred hours in just to feel you’ve got your money’s worth. If you don’t like it after a few hours then just move on to one of the myriad games in your backlog and you’ll soon forget the boring one.
They wouldn’t have nearly as many problems as they did if they waited another 6 months for the initial release. I have a pc with a 1060 card, and I bought it relatively soon after launch, and it was extremely buggy, and I could barely play even at low settings. I made it maybe a 1/3 into the game before I just gave up and decided to wait until it was improved. I just installed again last week and started another play through, and even pre-2.0 it was markedly better and I could get a consistent 30+ fps on medium.
That’s I think the issue. 2.0 obviously contains many more bug fixes, but that’s not really what that release is about and it’s been past just playable for a long time. I actually really like the idea of 2.0, which is not really a bug fix but rethink of some gameplay mechanics that make a lot of sense. Like, it was always infuriating that the best armored clothes in the game often looked absolutely stupid, so I like them making clothing pretty much just cosmetic, and then moving armor to the ripperdoc upgrades. Sure, they could have probably figured that out for 1.0, but once things get into player hands you are always going to learn something. Conversely, Skryim has shipped on every platform with a screen practically and ships every time with the same garbage ass inventory system from 2011.
So yeah, they (the whole industry) should be releasing games that are fully baked, but I really don’t mind the idea that they’re going to take a game and iterate on it more like a platform. I could see Cyberpunk being something I’m still playing in 10 years as long as they keep adding content and iterating, in much the same way that people are still playing the shit out of GTAV.
Okay, but you being able to eek out fun from it doesnt fundamentally change the fact that it was a buggy, broken, amputated mess that was released 2 years too early.
pcgamer.com
Ważne