I get the impression any more urgent gaps will be covered by the community.
I’ve used my Deck in its desktop mode, plugged in a dock, for extended periods when I didn’t have access to my PC, and it was a decent enough experience for the most part.
I could definitely see SteamDeck sized devices becoming standard computers with a dock for larger screen, IO, keyboard/mouse and maybe GPU in desktop mode while sizing down to a portable device for travel. Same games in both configuration just 4K high quality when docked and 1080 medium quality when handheld. Plus with a full Linux os it could become our main device.
I’ve been thinking about this for some time, but rather smartphones as the form factor. It aligns with the trend of converging technologies, where devices are becoming more multifunctional, and users are seeking more flexibility and efficiency from their gadgets. It’s a future-forward vision that I believe will redefine personal computing.
People have floated this idea of “dockable devices” for decades. Microsoft even made a Windows Phone that did it. The only time it worked was the Nintendo Switch, where they sold the dock together - and even then, I think their studies showed that a majority of players only play in one mode.
So it comes down to consumer friction. What do they get in one box, and how likely are they to buy a second?
I’m glad to hear they’re still working on it, they are one of the few companies I would actually trust to follow through with what they’re saying. It is in their best interest to deliver it so I’m sure they will.
Good thing the linux community already has pretty much all of their concerns covered? Linux already works on regular computers. I have bazzite, which is a drop in replacement for steam os, on my deck and my laptop, and in regular use you would never know the difference. It even has read only root like steam os, but you can install system packages that survive updates.
There is, IIRC, at least once other distro that I believe can do deck as well as regular PC installs, but I haven’t tried it and don’t know the pros and cons.
SteamOS has, in my experience, avoided a lot of problems that any desktop OS has with being a gaming-only device, Windows or Linux. Stuff like applying updates or needing to alt+tab to address notifications that are major pains in the ass to do with a controller.
Such good news. I hope someone can answer this either theoretically or practically as I’m not as knowledgeable in this.
One of the things I love about the steam deck is the ability to just turn it off and back on a few days later and the game is exactly where I left off. If steamOS is on a PC or another handheld deck. Would it still be possible to still have this feature? I guess my question is whether this is a software or hardware feature.
I’d imagine this is something the HW has to support, and the software has to implement a solution via that HW support. I’m really excited to see SteamOS coming up as the next mobile linux platform. With the support from Valve, I’d consider a steam deck or similar over other tablet options.
It’s software. I’m pretty sure my linux desktop can do this… It’s not a special feature, exactly, the system state gets saved to RAM, and then the CPU goes to sleep.
On resume the kernel reads the state from RAM and puts everything back where it was and things continue from the exact same point from which they were suspended. Theoretically.
It’s a complex sequence, and windows sleep is famous for getting it wrong on lots of hardware configs. I’ve had trouble with it on linux, as well, almost always relating to the GPU.
Valve very likely put in some work to have it work as well as it does on SteamDeck, but theres no reason it couldn’t work on any given device.
I’m using HoloISO (it’s like 95% SteamOS) on a mini PC (all AMD, 680M iGPU because I wanted to get close to the deck specs). I mostly stream games from elsewhere in the house, but it has a few titles installed locally.
The sleep works perfectly so far for local titles. I assume other Arch based distros with all of the steam software installed (like ChimeraOS) work just as well. If the hardware maker who puts it on their box makes sure their hardware is well supported it shouldn’t be an issue.
I came here expecting to find something new… find out about 8 of the games are a decade old or more. I wish they could make another list of top 5 in the past 5 years, or are there really not even that many being released these days? I feel like I’ve seen some really cool looking ones every year but never hear of them again.
GaaS took all the profitable pieces of the MMO model, and left the entire genre a desiccated husk populated with zombie games that refuse to die from the 90s, 00s, and 10s. Other than a couple Asian market games (because that market is a lot more accepting of extreme monetization in MMO), Lost Ark, and New World, I literally cannot think of a single MMO released in the 2020s that wasn’t just a kickstarter scam, and even those are less common now.
I don’t know. As a fan of the genre there seems to be renewed interest from some very grass roots developers. I would have agreed with your take in 2020, but in 2023 we have announcements of:
the Riot MMO
Ashes of Creation
The Ghost studios MMO
These are all still in development, some still in the very early stages. But I would say there appears to be renewed interest in the genre by developers. These projects are major investments by industry veterans. There is more hope for a major new game.now than there has been in the last decade.
This article was either written in parts by AI or the author is in such a hurry they didn’t have the time for even basic proofreading. In the first paragraph of the WoW part, they mention Shadowlands being the latest expansion (along with some hilariously false statements about it “bringing the game back to it’s glory early years” despite it being an absolute flop) only to mention Dragonflight in the very next one, even linking a review from their own site!
There are more errors. Eve Online is 20 years old, not 18. He even lists 2003 as the release year. And Palia has been playable for a couple of months now, so it could have included far more information than that.
Whatever AI they used to write parts of this article must be trained on 2 years old data, where Shadowlands was the most recent expansion and where the 2003 release date of EVE would make it 18 years old, at least that’s my hypothesis. The part about Palia is likely just lazy journalism, where the author didn’t even do a basic search to check if the game actually came out, I mean they didn’t even take the time to correct these incredibly obvious mistakes!
It’s not AI-based. Articles like this are generally repeatedly republished with extremely minimal editing every six months or so to keep them ‘fresh’ for the search engine optimisation.
While I’m interested in private servers I feel like I’ve finished warcraft. I did Legion and the whole burning legion story that started with wc1 is done for me.
Does it take a lot of time to experience the story in a satisfying way? I only played a little of the intro years ago and recall like the game but not the combat. I’m really tempted to revisit for its setting though just to go through it, but not if it moves at a crawl.
Not exactly. There’s the old Debian based version and a user edited version of the deck’s recovery image. The latter gets you pretty close to the experience, but as with most arch based distros it’s not always a super user-friendly experience.
Be very keen to see steam OS everywhere, there’s a vetted interest in valve getting this widely adopted (more devices running it means more eyes on steam and more potential sales)
I’m keen to see the hardware variations device manufacturers come up with when they can just throw steam os on them and it all “just works”
pcgamer.com
Aktywne