Is this why they were giving away all free steam keys on 4chan yesterday? I thought it was just Black Friday deals, shoulda known those anons don’t do anything for the sake of being nice.
Seems like they won’t release it before it’s in a state where it’ll “just work” on about machine, which makes sense, since that’s the thing that helped the Steam Deck to success.
To that end it’ll probably be a while before they can get there, particularly for machines with NVIDIA GPUs, assuming stuff like multi-monitor VRR and bug-free Wayland support is on the list of requirements.
The current, unavailable for general download, is Steam OS 3. Valve just refuses to put a number 3 anywhere, do they just pretend the other two do not exist.
BTW, there are a few “almost steam os” out there. I can vouch for Bazzite, it’s fedora based and really good. Very welcoming for beginners, but had a lot of options of you want to dig a bit.
I think you’re talking about the really old version from the steam machines. The OS the Steam Deck uses (version 3.0+) is completely rebuilt and uses a different OS as a base (now using Arch instead of Debian)
If you mean the old Debian based one, yes. SteamOS 3+ is arch based and released with the steam deck. Valve said they’d release a version for desktops, but have yet to follow through.
Weird that the author includes ESO. That’s an outsource game using Bethesda’s IP. They might as well include Fallout NV (which would of course top the list if it were included)
“Multi-person” doesn’t do it justice. The battleships are designed to be run with a deck crew of 16+. Submarines 8, and destroyers 12+.
It’s going to be a major task of coordination for these things to be run. I’ve seen players have a hard time coordinating tanks, and that’s usually just a driver and a gunner.
There’s that game with untextured polygonal graphics about naval combat that’s aimed towards having several players running a carrier. Dammit, what’s the name of that?
This game feels more like a chore with a million fetch quests. I never made it out of new Atlantis in my play through. Bg3 is so much more nuance and a way better game.
Yeah I don’t know why they can’t make space travel to work similar to NMS. That would have been so much better. I don’t really feel like I’m exploring anything jumping from system to system. Hell even planets to planets.
Yeah I don’t know why they can’t make space travel to work similar to NMS
Because the Creation Engine is a pile of shit stacked on top of another pile of shit known as Gamebryo. The only way it even is able to handle high speed vehicles for the space combat is by having much smaller external cells with absolutely nothing in them.
What they could have done, though, is make the planets fully walkable. For some reason, those are also not seamless. You eventually hit invisible walls in any sector you land at. The engine is very capable of handling that, though. Especially if it’s just empty terrain.
Seriously, I wish they had dropped that engine. It’s so hodge podge and lacking, they had a decade to make starfield in a new to them engine. Instead we get this shit in 2023
While I enjoyed my time I really struggling to find what I feel like I would different on a new playthrough making me worried about longevity of this game.
It really feels like unless bethesda (unlikely) or moders could do something drastic I would not return. Just pick the game back up and do the new thing.
Feels not enough to do by only stick to space. Not enough ammo to not use a variety of weapon. Nor that much other ways to deal with combat that it would warrant a new play through.
I only played like 15hrs of vanilla Skyrim. But played like 1000+ hrs of modded Skyrim. I’ve now played about 30hrs of starfield. If the modding scene gets as big as Skyrim, I think it would have merit in longevity.
So, what, bethesda games are now just fancy Little Big Planet sandboxes? Where the main game is just something to keep you busy until the real content creators arive?
Oh definitely the modding is going to carry. But what point I tried to make is I will need something big for me to consider a new playthrough. Not just adding in bunch of mods to existed save file.
Unlike Skyrim where I felt start over for mods I could actually feel like I had choice and it kinda made a difference in play style to be a mage or a knight.
Most of “his” genuinely good games seem to deliver despite him, not because of him. Beyond his ability to deceive enough investors/gamers to get funding for other people to pull something good from the fire he creates, what else does he do.
Ok, hear me out. My intuition tells me its because consoles are subsidized. The manufacturer loses money or breakes even in order to make money back in the games sold. I think Nintendo is an exception. So having the additional expense of having to support them harms the hardware subsidy model.
Maybe, but why should that exempt them? If the model doesn’t work anymore then it doesn’t work. Who cares. They’ll still sell consoles and make money. They might cost more upfront or something, but they’ll still sell them.
Seems like repairs would increase the usable life of the console, thus allowing the user to buy more games for it, letting the manufacturer get over more money out of that purchase.
What’s the alternative, they fix it for free in a recall instead of selling parts? Someone buys a new console which is another loss for them with limited chance to make it up? The person gets upset and buys the competition’s console?
Wouldn’t that be an argument for right-to-repair? If the user has to buy another console because theirs broke, the company has made twice the loss for the same number of games bought (or fewer, because the user has less money to spend on games). Reparing looks like a win-win here.
I guess that depends on the amount of copies sold and the ‘refund ratio’.
If both are within acceptable parameters, they won’t do anything. Just leave it to the modding community to fix whatever needs fixing. They already have your money, don’t they…
It’s a design decision, in the sense a bit like elite dangerous where the planet generation is realistic, as far as we know, even at the expense of being boring.
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