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Naz, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

Helldivers 2 came out in 2024

By definition, that’s last year, so it’s an old game.

Bwuh?

MysticKetchup, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@MysticKetchup@lemmy.world avatar

People are reading the headline and assuming they’re talking about older single-purchase games, but the article is actually referring to mostly MTX-driven games that get continuous updates.

And the data further shows, in Newzoo’s own words, that these 908 million “PC players are heavily skewed towards older, live service games.”

Remember that even things like Rocket League are about a decade old at this point, and games like LoL, Dota 2 and CS:GO are even older

suite403, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

Because we have a giant backlog of steam sales.

LostWanderer, do games w Generative AI Game about People Using AI to Solve Crime that Somehow Isn't a Cautionary Tale

ROFL Irony is lost on some, so this is not at all surprising.

Kolanaki, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
@Kolanaki@pawb.social avatar

I don’t even know what the newest game I even own is… Helldivers 2? Except for Elden Ring and it’s DLC, I haven’t bought anything close to release for years. HD2 came out last year and I bought it last week.

tonytins,
@tonytins@pawb.social avatar

Yeah, I’ve lost track myself. I just follow feeds that alert of me free deals.

Kolanaki,
@Kolanaki@pawb.social avatar

I actually learned that I can’t even sort my Steam library by release date because of this thread. Otherwise I would actually know lol

TheLowestStone,
@TheLowestStone@lemmy.world avatar

Baldur’s Gate 3 and Elden Ring are the last 2 AAA games I bought close to launch for full price. Other than that, I picked up Hades 2 in early access. The rest of my library is all stuff that I bought on sale.

I do have Monster Hunter and Avowed on my wishlist but I think I’m going to be patient. If I do pull the trigger, it would probably be for Avowed because I want more Obsidian games. On a related note Grounded is $20 on Steam right now so I stopped that up even though I beat it back when I had Game Pass.

kiwifoxtrot,
@kiwifoxtrot@lemmy.world avatar

BG3 isn’t an AAA title. Larian is an indie studio.

lapping6596,

Huh, I thought of them as AA. I get indie means independent which they are, but they’re a studio with multiple successful releases even before bg3.

TheLowestStone,
@TheLowestStone@lemmy.world avatar

Based on the size of the company and the budget for the game I’d at least call it a AA game. My real point is I paid full price for it and have absolutely no regrets.

Nosavingthrow, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

Oh, I’m sorry, I thought I just didn’t like games/am depressed/games are getting BETTER, actually.

ampersandrew,
@ampersandrew@lemmy.world avatar

In general, I’d agree that games are getting better, if for no other reason that there are so many made these days that eventually you’ll find something great.

spankmonkey,
@spankmonkey@lemmy.world avatar

If nothing else, the total volume of great games that are available to play keeps increasing because of massive improvements in backwards compatibility through steam and other online game distributors.

termaxima, (edited )
@termaxima@jlai.lu avatar

deleted_by_author

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  • mesamunefire,

    Indies are so good right now, and most without crazy DRM!

    spankmonkey,
    @spankmonkey@lemmy.world avatar

    Are they getting worse overall or are we just comparing all of the current AAA games to the best AAA of the past few decades? Or comparing the current versions of series to the high points, which might just be the first game in the series?

    We definitely have a number of high quality AAA games that come out each year. Most prior years had a few high quality AAA games and a lot of mediocre or terrible ones too. It’s kind of like music where the average quality over time is actually pretty consistent, but in any given year there are a lot of turds and there are certain trends that are common to those turds.

    90% of every entertainment medium tends to be terrible, but when we look back we mostly remember the 10% that were good and only a few of the absolute worst to laugh at.

    greenskye,

    AAA games are legitimately worse now than before, but the gulf isn’t as big as people are claiming.

    drosophila, (edited )

    I think they’re both better and worse.

    In the latter half of the 2000s and early 2010s AAA games were becoming increasingly hollowed out husks, with dumbed down paint-by-numbers gameplay and tons of QTEs. And its not like their narratives or art direction were any good either (it being the blurry brown piss filter era). In the same time period we saw the rise of predatory practices like day one DLCs and preorder bonuses.

    In more recent times I think we’ve actually seen a reversal of the gameplay hollowing out trend, and an improvement in art direction. However with the rise of lootboxes, trading, and gatcha, monetization schemes are more predatory than they’ve ever been (though these are mostly concentrated in multiplayer games). Its also really common now for games to release in an completely broken and unplayable state.

    greenskye,

    I feel like a huge number of franchises were started back in the day, but everything now is just sequels and remasters of old games.

    How many of the current biggest AAA titles got their start in the 2005-2015 era vs the number of new franchises in 2015-2025?

    Creativity seems to be mostly dead and games all have to be mega hits or they’re considered a failure. There’s also a distinct lack of AA games (the successful of which often later became AAA titles).

    skozzii, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    What about new games, like world of warcraft.

    Itdidnttrickledown, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    I do not. I haven’t played a gamer older than thirty years old in years

    capuccino, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
    @capuccino@lemmy.world avatar

    if you mean i do spend my time playing nes and snes via emulator, you are right

    afronaut, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    That reminds me— I gotta do another Fallout: New Vegas run.

    tal,
    @tal@lemmy.today avatar

    Are you familiar with the A Tale of Two Worlds mod, which inserts Fallout 3 into Fallout: New Vegas to make them one giant game? If not, it’s a way to add some new life to the thing.

    afronaut,

    Yes, actually that was my intended next run! I just gotta remember how to set up everything.

    venotic, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
    @venotic@kbin.melroy.org avatar

    While I agree that some of the reasons are because of industry direction and affordability. I do have to mention also that it could also be because of nostalgia, familiarity, simplicity and people still chipping at their library.

    Buelldozer,
    @Buelldozer@lemmy.today avatar

    Upvoted for mentioning simplicity.

    TropicalDingdong, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now
    @TropicalDingdong@lemmy.world avatar

    Was just now in another thread having nostalgia about this game: Reamlz.

    It was distributed as freeware/ shareware back in the 90’s. You had to physically mail the producers cash if you wanted to get the expansions. I played through Balders Gate III recently and honestly, it doesn’t even come close to the replayability that Realmz had.

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    That’s a high bar to clear, but if you add it to the GOG Dreamlist, I’ll vote for it.

    cyberpunk007,

    It’s already on there

    ampersandrew,
    @ampersandrew@lemmy.world avatar

    Thanks. I gave it a search before asking, and I didn’t see it, but with the link you posted elsewhere, I just voted on it.

    tal, (edited )
    @tal@lemmy.today avatar

    Realmz was out about the same time as Spiderweb Software’s games (Exile series, later re-released as Avernum series). Both were popular RPGs for the Macintosh (though I believe both had Windows releases as well).

    While I did play and enjoy Realmz back in the day, I personally preferred the Spiderweb Software games. More complicated interaction with the world, and I preferred the writing. Less-pretty, though the Avernum re-release was isometric and had new graphics. Have you ever tried them?

    I don’t know if I can recommend them in 2025, but if you’re still enjoying Realmz, I figure that the Spiderweb Software stuff might also be something of interest.

    EDIT: The current Steam sale, which runs for another two days, appears to have a bundle of all of their games on sale for 60% off. I didn’t personally enjoy the Geneforge series as much as the Exile/Avernum series, and the Avadon series is considerably simpler, and didn’t really grab me. But a lot of the games are also on sale individually, so…shrugs

    EDIT2: It looks like Realmz has not seen a Steam release; thought I’d check to see if it was on Steam too.

    TropicalDingdong,
    @TropicalDingdong@lemmy.world avatar

    Me and my friends, we would play together by each getting a character and then taking turns during combat moving each of our characters.

    I might buy that bundle on just your recommendation. I never tried those but if its vaguely like Realmz, I want to try it, since I pretty much only play on my steam deck these days.

    tal,
    @tal@lemmy.today avatar

    Me and my friends, we would play together by each getting a character and then taking turns during combat moving each of our characters.

    Hah! That’s some hardcore effort to make that game multiplayer!

    I never tried those but if its vaguely like Realmz, I want to try it,

    I mean, there were a bunch of RPGs in roughly that genre out in those years; IMHO, Realmz and the Exile series were the best out on the Mac.

    goes poking around

    en.wikipedia.org/wiki/Fantasoft

    Hah! I didn’t know this. Back when Jeff Vogel — the Spiderweb Software guy — was just starting out, Fantasoft, the company that did Realmz, published the first three Exile games too.

    goes through the rest of the list

    I don’t think that anything else they published were RPGs, though I’ve played some of the non-RPG games.

    tal, (edited )
    @tal@lemmy.today avatar

    It looks like there were also a bunch of scenarios released for Realmz. I’m trying to remember…I definitely remember playing City of Bywater. I don’t know if I’ve played the other scenarios, though.

    If you haven’t played them and can round them up, might be that you’ve only played about a fraction of the content out for Realmz, if what you’re after is Realmz-like stuff. :-)

    en.wikipedia.org/wiki/Realmz

    While new scenarios were released throughout the game’s history, also typically packed along with the game in the next Realmz release, the game ultimately ended up with 13 official scenarios:

    • City Of Bywater (developed alongside Realmz by Tim Phillips)

    I’ve definitely played City of Bywater.

    • Prelude To Pestilence (1995, Sean Sayrs)
    • Assault On Giant Mountain (1995, Tim Phillips)
    • Castle in The Clouds (1995, Jim Foley)

    I seem to recall the above names, though I don’t remember the scenario content, if I did play them. Nothing after this rings a bell at all.

    • Destroy The Necronomicon (1995, Tim Phillips)
    • White Dragon (1996, Jim Foley)
    • Grilochs Revenge (1997, Sean Sayrs)
    • Twin Sands of Time (1999, Sean Sayrs)
    • Trouble in the Sword Lands (1999, Pierre H. Vachon)
    • Mithril Vault (1999, Tim Phillips)
    • Half Truth (2000, Nicholas T. Tyacke)
    • War in the Sword Lands (2000, Pierre H. Vachon)
    • Wrath of the Mind Lords (2002, Pierre H. Vachon)

    EDIT: There’s also apparently a pretty-inactive Realmz subreddit at /r/Realmz. No GOG Realmz release either, though. Some abandonware sites appear to have it.

    TropicalDingdong,
    @TropicalDingdong@lemmy.world avatar

    I’ve definitely played City of Bywater.

    
    <span style="color:#323232;">    Prelude To Pestilence (1995, Sean Sayrs)
    </span><span style="color:#323232;">    Assault On Giant Mountain (1995, Tim Phillips)
    </span><span style="color:#323232;">    Castle in The Clouds (1995, Jim Foley)
    </span>
    

    Same. I also definitely played City of Bywater, and I know I had both Assault on Giant Mountain and Castle in The Clouds (this one was giants right?)

    tal,
    @tal@lemmy.today avatar

    I’m stretching my memory too far. I remember the City of Bywater world map, but I can’t even remember the world maps for the other scenarios, if I indeed played them.

    This abandonware site appears to have a Windows release:

    www.myabandonware.com/game/realmz-bce

    I have no idea what scenarios might be included, and I’m always a little leery about running binaries from random sites outside of a VM — abandonware can be a vector for malware — so I don’t know if I should recommend using it, but it’s there. There are serial numbers to activate what looks like all the listed scenarios in a comment there, so maybe it comes with all of them.

    The company appears to have been defunct for the past 20 years, so I suspect that there isn’t going to be any legitimate re-release.

    TropicalDingdong,
    @TropicalDingdong@lemmy.world avatar

    This abandonware site appears to have a Windows release:

    Yeah I downloaded it while we were chatting. I’m going to try and get it running after work.

    icecreamtaco, (edited )
    @icecreamtaco@lemmy.world avatar

    I got that bundle at 92% off and it took me 2 years to finish. It was awesome

    cyberpunk007,

    Never played it, but this type of game is up my alley. For what it’s worth:

    www.gog.com/dreamlist/game/realmz-1994

    pennomi,

    Curious what makes Realmz so replayable. BG3 has so many unique storylines and endings you’d be hard pressed to play them all. Not to mention character classes and subclasses.

    TropicalDingdong,
    @TropicalDingdong@lemmy.world avatar

    So Realmz is truly open world in a way that BG3 only pretends to be. In BG3, they create the sensation of this huge diversity of endings and paths you can take, but its all pretty much a fugazi: the illusion of choice when actually only a small number of endings are possible. In BG3, the choices add “color” along the way, but they don’t fundamentally change anything about the game, or what its about (like what even is the point of the game?). I have a whole essay of criticism I’ve developed on it, because I truly did enjoy it, but it was so… it pointed in the direction of how much possibility it could have but didn’t execute on it. Its really only an impression of what it claims to be.

    There is no ending in Realmz. Its just a big open world. And as you dig, you find more, and more and it just keeps going. But there is no particular path to take. You just can go anywhere and find adventure along the way. There are a huge number of random encounters, and the combat style is basically top down tile based D&D, which BG3 is also, more or less. Then you get into some corner of the map in Realmz, and you find some cave or castle or dungeon to explore… and it just keeps going. And going and going and going. And instead of it being one monolithic story like BG3, its a world in which many BG3’s happen. The spider tower. The kobald army invasion. The castle in the clouds. The necromancers tower.

    Another thing is, predictability/ “jail breaking”. Modern games have this expectation that we “know” everything that is possible for an item or method or whatever. This is a big departure from early games where we would often “find out” about what is possible. In modern games when something unexpected happens, the dev’s patch it and change the game. In old games when something unexpected happens… well… thats just part of the game. Dota is a great example of this, where basically, finding ways to break the game to come up with a new strategy was quite literally how the game was played. Its now devolved into a poor impression of itself. In realmz, I remember beating some adventure and its final wizard and getting a wand of polymorph. I used it on one of my characters and it polymorphed them into a red dragon and it killed the entire party. I highly doubt the game developers planned that as a possibility, but game development then was often about creating possibilities, not limiting them. Whenever anyone figures something like that out in BG3, they patch it and the game becomes a little more sterile, a little more boring.

    Also, BG3 is just kinda… empty. Which I was really surprised by, considering how many studios create amazing, populated worlds with complex day night cycles and economies. In BG3, once you’ve pretty much cleared an area, thats it. Not much more to do other than advance to the next area. In Realmz, you had to watch your ass if you were really out there, because no-matter what state your party was in, a random encounter can happen at any time, and in that game, death is permanent. Also, wtf is with there not being a day night cycle in BG3? Like wth. I’ve got a damn vampire and they aren’t weak during the day and OP af at night?

    tal,
    @tal@lemmy.today avatar

    There is no ending in Realmz. Its just a big open world. And as you dig, you find more, and more and it just keeps going. But there is no particular path to take. You just can go anywhere and find adventure along the way. There are a huge number of random encounters, and the combat style is basically top down tile based D&D, which BG3 is also, more or less.

    Just to comment further, if you’re not a big fan of Baldur’s Gate 3 (or the Paths of Exile series, to name another popular modern RPG) for that reason, I wouldn’t recommend the Avadon series in the Spiderweb Software bundle, as it has the same sort of streamlined “move you through the world to the right places” thing. The Exile/Avernum series has the Realmz-style “go wherever and stumble onto stuff” model that you’re referring to.

    Kind of reminds me of the difference between Fallout: New Vegas and The Outer Worlds. Like, both are…technically open world games, but there’s very little reason to ever backtrack in The Outer Worlds, and not much placed content to stumble on outside of cities, whereas in Fallout: New Vegas, I’m running all over the place and running into all sorts of stuff, without having the game really drive me in one direction.

    Eheran, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    Does “older games” only mean the initial public release? So world of Warcraft, Dota 2, Minecraft… all those games that are constantly updated etc. too?

    Because that would be a really useless statistic. Many games are not a one time release and done thing anymore. They evolve over time. The games I listed have large player bases.

    fishy,

    Exactly what I was thinking. While it’s a great headline the article is nonsense. What about early access? Did those players play any new games? How much time was spent afk? Were those old games new purchases? This is a cherry picked statistic and almost certainly doesn’t paint a clear picture or tell any story except “live service games work”

    jjjalljs, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    I find it kind of funny how games are becoming more mainstream, but every once in a while I still meet people that are like “games are a waste of time”. But then again I guess people said that about movies and tv and still do sometimes.

    Also I’ve been playing guild wars 2 again. Base game is like 10 years old but it’s still fun

    afronaut,

    I think the people who often say this feel some personal guilt for how much time they feel they’ve wasted instead of doing whatever it is in life they have yet to achieve. It’s a matter of perspective.

    doingthestuff, do games w PC gamers spend 92% of their time on older games, oh and there are apparently 908 million of us now

    I’m playing Fallout 4 right now. It’s not the only game I play by any means. Too many new games are overly focused on graphics or monetization. I’m always trying new games and the better ones often don’t have the best graphics. We want 2010 gameplay. Hell, I’ll still play Unreal Tournament 1999 GOTY edition, but older games usually need resolution and texture upgrade mods. Fortunately a lot of great old games actually get them.

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