What better way to show your game isn’t mired in controversy by disabling likes and comments on your showcase video. This isn’t going to end well, but I hope I’m wrong.
I’ll try it when it comes out. I really got hooked by Warhammer Online mostly until it closed (now alive again).
I never backed it, but I never felt Jacob’s as anyone bad. He put his own money in and I believe they did considerable refunds after a while. Maybe a bit misguided with whatever that spinoff game was. Warhammer Online tried the same thing after he had already left, with Wrath of Heroes.
If it is fun PvP, I’ll be there. I hope they popularize something new again. I feel like many games have some version of public quests now.
I don’t think Jacobs is a scammer like Chris Roberts with Store Citizen, but you got to agree the 12 year history of CU does not inspire confidence.
I say this as someone who enjoyed Darkfall and can’t stand pure themepark MMOs. I tried to get into DAOC, but the UI/UX is simply too old school for someone who hasn’t played it back in the day.
I miss Warhammer Online. Sometimes I play the fanserver, but the feeling is not there. The past is impossible to get back to, sadly. Still nice to visit though!
I never backed (I only back single player games on Kickstarter). Just wanted to share with others the saga of this 12 years in-development indie crowdfunded MMO.
Id that even Dune? The stuff they’re wearing and the setting they are in does not look like the dune that’s shown in trailers… For one they’re are trees and no sand
Yeah. All GW1 pretty much needs at this point is just the Beyond chapter of Elona and 2 professions unique to Prophecies, one heavy armor, one medium armor. And having Prophecies and Factions weapon drops updated to the new system used in Nightfall and EotN, with inscriptions and more upgrades, and making the upgrades have fixed stats like armor upgrades, so they can get their own trader NPC.
And then rig the trader NPCs to always have supllies at a premium cost so GW1’s economy does not depend on bots to stay supplied.
There’s no way we’ll ever see new professions , and I doubt they’ll ever update the weapon drops. But they have already done some new quests. So there’s still a bit of hope for “Rise of Joko”.
It doesn’t really need it, it’s been live and active since its launch. I suppose new content and ongoing updates would be welcome, but I doubt it would make financial sense.
I think even a relaunch with only the first campaign at the start could revitalize the community. I’d wager there are plenty of people who would want to relive the glory days of Guild Wars 1.
It doesn’t really need it, you can just buy and play it, and it got a graphics update a while ago, so to me at least it looks as good as it looked back in 2005 when I first booted it up
As a long time fan and proud GWAMM, honestly it doesn’t need the “classic” treatment. It’s still online, and the last major content patches didn’t change anything significant enough to alter the gameplay in a way that would make people “miss the old days”. They added some end game content and some quality of life improvements and some tools that allowed players to more easily solo content, then left well enough alone. It still has a small core of regular players, and has the event schedule going on auto. I suppose they could do some graphical improvements but it’s still a very good game as it is
I think every few years I’m reminded this game exists, and go in to try to check it out - and I still have some account issue where my email is in use but it also won’t send a reset code.
Man I LOVED GW1. Never really had much chance to play the second, sadly. I still think about playing my Necro in PVP and doing crazy endgame runs. Long time ago…
Second had nice ideas too but very different, not a coorpg anymore and more an actually MMO. PvP was very disappointing, they didn’t keep anything from the 1, probably because it was too elitist. For me the massification made me feel like I was insignificant, I didn’t like it much, I did a bit of the campaign and that’s it.
Yeah it just seemed so different. I actually installed it recently and farted around for an hour or so (recently installed Linux on an old laptop and wanted to see how it’d do), I’m not really planning on going back. Think I already uninstalled. It seemed fun enough, I didn’t like hate it, but I’m not getting into an MMO right now.
Either way, I wanted GW1 and this was quite a departure. I really loved things like the low level cap that were out the window.
It’s definitely not Guild Wars 1, but it does still have a “low level cap” in the way that it’s extremely easy to get to max level doing a variety of content, then the vast majority of content is done at that level. You probably reach level 80 within completing not even 5%-10% of the total available content, so it’s just a number. The way you “advance” your character is through gear and cosmetics, and there’s an account leveling system called masteries you unlock at 80.
Lol too me its like saying subnautica is too much water. Yes its the overall state but trailer shows a range that could be fun. Hopefully its not repetitive landscape.
It seems to be MMO in a way I am interested, where you can basically play it solo and not be forced to play against or with other players. Kinda like Minecraft survival servers (with PvP optional), Rust, Once Human etc.
massivelyop.com
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