Longer answer: The access hadn’t been removed yet, as the update that would enable account linking wasn’t pushed yet. As for the Steam side, I’m pretty sure people who already had the game installed should’ve had access still, although updates and general unsureness definitely could be obstacles. With this tweet, however, the update is no longer coming, and were just waiting for Sony/Valve to lift the selling/installing restrictions in those countries.
Steam only removes games from the store, and doesn’t remove games from anyone’s library. Those affected people, if they didn’t refund, will still have HD2 in their library. There is also never install restrictions/blocking.
Yeah exactly. And it’s often the only feedback that gets any attention unfortunately. It was getting media attention and getting very loud.
Plus the whole thing was just stupid. They could have accomplished exactly the same thing with little backlash by offering some little in-game trinket for voluntarily linking a PSN account where it was possible to get one. This wasn’t my idea, I saw it somewhere on Lemmy, but that person needs to get a job at Sony stat because the chucklefucks working there now have no clue.
Negative reviews should remain until the purchase restrictions put in place on Steam for non-PSN countries have been reverted.
Until then this looks like a temporary move for damage control and they’ll try this again when refunds are less likely and wont be from restricted countries.
There was a theory that the purchase restrictions were put in place by Valve, not Sony (because those countries couldn’t make an account without violating TOS). If so, Valve might shortly remove the restrictions.
Valve can remove games from sale for any reason they like - it’s been a point of consumer contention when they are accused of censorship for certain risque anime games, too.
They can completely remove a game from sale if it turns out to be bricking people’s computers or function terribly. (Sony did this with Cyberpunk on PSN, without CDPR’s approval)
There may be suspicion the game is not legitimate for sale, for instance it illegally uses someone else’s work.
Going country-specific, if a game is revealed to be slightly less than universally positive to the perfectly infallible, totally-not-genocidal Chinese Communist Party, they may want to stop sales in China.
If a game lets you buy it in Tanzania, download it in Tanzania, and then to play, has you sign an agreement that says “I truthfully state that I do not live in Tanzania”, then that bone-headed agreement reflects poorly on Valve, so they have almost a legal need to take it out of sale in that country.
Basically, each country has its own laws of sale. Having those switches to turn off sales in certain places is important for the store’s own safety. While 60% of the blame for selling a faulty product goes to the manufacturer, 40% still goes to the storefront that chose to stock and sell that faulty good. In this case, the fault was specific to the country of play.
That’s right, I have heard of some of these cases, but thank you very much for the info! I definitely didn’t want Sony to have any ground to stand on here, so happy that Valve is able to step up to protect consumers however they can.
I hope Valve never does this. Tons of games on Steam only work with community fixes, it sets a bad precedent if they pull them because they don’t work in their official state.
It’s better to have them then not, I would just force a disclaimer during sale for abandoned titles that most players have reported that the game does not function without community patches.
Well the guy who made GotR to get saints row working died a few years back and AFAIK the game is effectively nonfunctional for the majority of people who buy it. Those people paid for a product that they cannot use. They could go emulate the game for free and it would run better.
Plus, the owners of the title have a functioning PC version sold elsewhere than Steam. They could easily remedy this if Steam took away their listing.
Illegal means against the law… so no.
Out of their jurisdiction, Steam is Valve’s platform, so no again.
Valve is the seller in this case, who will be liable for the agreement they have with their customers. If one of their sold product is going to end up massively refunded, who do you think will be processing these? Then Valve has to turn around and get the money from Sony… guess how Valve estimates that will go.
So step 1 for Valve is limit exposure by stopping sales where you expect issues.
Step 2 is analyzing the potential for refunds in other countries and limiting there as well if deemed to big a risk.
I can only imagine that feedback from Valve to Sony played a role in the decision to not push forward. As large corporations only speak money… the cost benefit made at Sony must have missed some things to have it now skew the other way.
I’ll believe the account requirement will be totally in the past IF the sales to the non PSN countries are reinstated. Cause why limit your customers to countries if that is not necessary.
Honestly I’m keeping my negative review permanent. The game is great and I enjoy it, but besides a temporary back lash I want the sting to stick around to hopefully teach companies about fucking around and finding out.
They won’t learn anything. They only nulled their bullshit because it would hurt their financial quarter because their biggest cash cow game at the moment is bombing. They only way to maybe make them learn would be if every single one of the “outraged gamers” would just uninstall and never play it again, but that won’t happen and Sony knows that (which is why they can try pulling that shit in the first place).
Good for the peeps in non-PSN countries tho. For them, this is a real win.
You don’t owe Arrowhead anything. They’re not a dog, they’re a company who’s made bad choices and now has to deal with them.
What use is a good game if you get blocked out or exploited trying to play it? Do you really want to give your money away? Ok, but stop wondering why the industry is going to shit. It’s because of gamers with more money than sense.
Again, why do you care? You paid for a product. That product is now different from what it was supposed to be. You’ve been screwed and switch-baited. Why do you care what unholy combination of companies led to this? If it were any other industry and any other type of product you’d be screaming murder. But because it’s games we find excuses.
I never ended up refunding my copy, but I’m certainly not gonna give a single cent to the live service side of the game. I already hadn’t paid for anything, but was considering it before this shitshow. Now, I think I’ll just buy copies of Magicka and throw them at friends to try and support Arrowhead.
Nah, I’d rather they keep speaking like this. Makes it really obvious from the get go who I’m dealing with. If they speak normally, they might blend in
Naw it’s more like “we did something we knew would make you incredibly uncomfortable; but now that you’re screaming we’re worried about the neighbors hearing it and we don’t want the cops called on us, so we’ll back off until a more opportune time.”
Translation: We’re trying multiple predatory methods to see how far we can push PC players and figure out what we can get away with, compared to all the shit shows we successfully pulled off on our own platform.
What’s wild to me is they’re making their own overlay for their PC games. Ghost of Tsushima is supposed to be the first release title with it. Do they not understand steam already has an overlay? I feel like 2 overlays would just compete and be obnoxious and possibly ever impact performance.
Also, why? If it is for co-op crossplay, just make linking PSN to Steam optional, and state it is needed for inviting/grouping with any PS5 friends. Then do what every other multiplatform game does and show 2 friends list in the game.
You just know that there used to be an “…at this time” at the end of that sentence and some good PR folk edited it out because managers are out of touch douches.
No, a bunch of people here just need to be outraged about something all the time, and pessimistic about everything.
Nothing can ever be even modestly positive. Everything - everything - has to be bad and negative all the time. If it was a cute puppy video, there’d be a bunch of comments about how puppy farms are evil and etc.
OK now they can go ahead with plan B where they allow you to link your PSN account to get some super cool cosmetic. I wonder what the reaction of the consumers will be then.
I really don't see the problem, provided it is cosmetic. If you don't want to link, you don't get a glittering, whatever in game. If you don't mind sharing your datas, then you get the shiny thing (and everyone knows you don't mind sharing your datas).
So if you mind sharing your data, don't get the shiny. You know it will become like that shiny pony back in wow's wrath expansion. It told you more about the person than anything else.
There are legitimate reasons for the devs and Sony to want your psn account linked. It’s also reasonable to not want to do so. Why not offer a compromise, like any healthy relationship, and allow, not force, account linking, with a little incentive? Where is the downside to either party?
Except now many loyalty cards are now required to get sale prices that were previously available without them. It is a bleak world where folks have to potentially choose between affording groceries and protecting their privacy.
Brooooo this victory is an absolute game-changer for us die-hard Xbox fans, and it’s downright exhilarating! Sony’s constant blunders pale in comparison to the countless triumphs of team Xbox, and this might just be the knockout blow that finally converts those Lamestationers to our side. Brace yourselves for an epic shift as the unrivaled supremacy of our console dazzles and dominates, pulling every gamer into its unstoppable vortex of pure excitement and adrenaline-fueled gaming bliss!👊👊
I can’t tell if you’re being downvoted by dorks who don’t realise you’re joking or by dorks who DO realise you’re joking and feel attacked. Either way, sad, silly down voters.
It’s weird how collective action works so well but they only choose to do it for this linking requirement. You could get the rootkits gone as well, gamers.
Most people don’t know what they’re installing or don’t care about their privacy, which is why there’s not enough people rising up against kernel level AC’s. Also, not being able to play until you create an account is much more upsetting to most people, than just clicking ‘update’ in League of Legends.
There’s a tooltip next to the update button that says something like ‘Our Anticheat Vanguard is out now!’ or smth like that. The rest is exactly the same as any other update
The Sony BMG CD copy protection rootkit scandal was a scandal focused on the implementation of copy protection measures on about 22 million CDs distributed by Sony BMG in 2005. When inserted into a computer, the CDs installed one of two pieces of software that provided a form of digital rights management (DRM) by modifying the operating system to interfere with CD copying. Neither program could easily be uninstalled, and they created vulnerabilities that were exploited by unrelated malware. One of the programs would install and “phone home” with reports on the user’s private listening habits, even if the user refused its end-user license agreement (EULA), while the other was not mentioned in the EULA at all. Both programs contained code from several pieces of copylefted free software in an apparent infringement of copyright, and configured the operating system to hide the software’s existence, leading to both programs being classified as rootkits.
I was one of them to begin with but once I found out about the whole thing with people of certain countries not able to have an account even though they had already bought the game and were even previously able to play are now locked out, then I was on board.
I’m not against just making accounts, I must have thousands across the internet, what would be one more if I hadn’t already had a PSN account.
But the game isn’t even available on PlayStation so why am I creating an account? At the very least it’s pointless busy work. And apparently not even well thought out.
Using a password manager would avoid this. Everyone should ideally use unique passwords per service, that way a single account can’t compromise the others.
The loss of personal data however is fricking annoying. If a company has no legitimate reason, I avoid signing up to them.
@NocturnalEngineer@Isoprenoid i was so infuriated back when nvidia demanded an account for shadowplay. I thought id lose access to the encoder thingy. So glad that it can be used by other software too. Uninstalled the shadowplay/gf experience stuff and never looked back
Wouldn’t it be nice to not have your info spread across thosands of accounts that you yourself even implied you don’t keep track of?
What sony pulled, and coporate moves like it, are at least in part a result of people saying “meh, what’s one more account, I’ve already got thousands.”
We as a community aren’t an immaculate entity. Companies don’t just make these moves out of nowhere, they analyze what we’re willing to do so they can take advantage of those things to make money. That’s not some sleazy secret scheme, thats basic market research. If we collectively show we do actually care about this stuff and won’t supoort their business when they do it, it might not happen so often.
I’d love to shut up and play Starship Troopers: The Game. But unfortunately, I don’t have a PS5 or gaming PC. Still holding out hope that this will come to Xbox one day.
Actually Halo Infinite might come out on ps5. Microsoft is publishing a lot of their games to Playstation atm. Sea of Thieves, Hi-fi rush, Grounded, Pentiment are all out on ps5.
Sea of Thieves was one of the big xbox exclusive games, developed by Rare, which is owned by Microsoft since 2002 and all the games they have made in the last 15+ years have been xbox exclusive.
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