You see, I, too, was once an awkward nerdy middle school girl and the go-to move for showing a guy you liked him was to get way into one of his hobbies.
Agreed. My ex learned how write software for the ti-84 calculator because I was REALLY into it. Girl found her way in. Smart lady, I miss her sometimes.
I heard this story from a third party, so I can’t prove it’s true, but supposedly the head of IT security at a previous job met his wife when she compromised his home network to get his attention.
That’s not how stick drift works. If that worked, then recalibrating the controller should work. Secondly, I guess you weren’t the kinda kid who loved taking things apart and putting them back together again. Fixed stick drift on a joystick when I was a teenager by taking the joystick apart, cleaning the sensor and putting it back together again. Had no clue what I was doing and this was before youtube, yet I still managed to do it right.
I never expected graphics to improve honestly. Plenty of good games out there that have been in development for a long time and look like old games, like Project Zomboid.
I was gonna come here to comment that PZ has been in early access for damn near 13 years. Hundreds of thousands of people already have hundreds to thousands of hours played on it. There are thousands of mods to change the way the game plays.
Does holding Alt in Baldur’s Gate 3 fall under this? It doesn’t have any kind of visual effect, but I do often find myself needing to use it to see what can be picked up or interacted with in the area.
A gacha game asking money for something useless? That’s the entire model!
Players that buy stuff in these games usually see it as a donation to devs making a good game. If nobody bought any of the useless stuff the game would shutdown. That’s how I treat the $10 a month I spend on Reverse 1999. Or they’re a gambling addict and can’t stop themselves from spinning the wheel.
The disc is 100% trash. People that buy this want the cards, keychains, and (especially) the exclusive in-game items.
I am surprised that it doesn’t also come with some in-game premium currency, though.
As for $40 in-game… That alone is going to net you some trash. You’ll pull a lot more on the free gems you get just for exploring and playing. Sure, you could get a great character, but the odds are back-loaded so that you generally won’t pull a 5-star in the first 70 pulls. $40 is like 40 pulls, maybe?
It depends on how you spend it. The best bang for the buck top-up pack - the $99 one - works out to about 20 pulls per $40 (this includes first-time purchase bonus). If you spent your $40 on the $5 monthly subscription (and logged in every day to claim it) it would work out to 160 pulls for your $40 - but it would take you 8 months to claim.
Yeah, at least some in-game currency is really the least they could have done if you’re gonna pay money to just get the base game to begin with since it’s F2P (pay-to-win) otherwise. Complete waste of money even for people who play and regularly spend money on these types of games.
People that buy this want the cards, keychains, and (especially) the exclusive in-game items.
Yeah, but at that rate, why not just launch a store then and sell those items? Blizzard has their own store. Plenty of franchises do. It’s so weird to see a disc version of a free game. Can you imagine if fortnite did that? I don’t remember if they ever had a disc version of their game, but if they did launch one today, people would be scratching their heads
Honestly, free-2-play economics are so baffling that nothing they do surprises me.
There’s a Genshin Impact McDonalds collab where you have to buy a very specific happy meal to get some in game wings (which I very much want) and some other garbage. I actually considered just buying the meal and giving the food to someone else (homeless?) because I can’t eat that crap on my diet. But instead, I settled for telling everyone around me that I want the code if they get one, and I’ll just hope.
How does that help Genshin Impact? I imagine it helps in the same way as this nonsense physical copy. People get excited about physical copies, even in normal boxes, and they get excited about exclusive items that can’t be obtained any other way. That pulls in a little money directly from the sales of the plastic, but it also creates a ton of buzz around the game like this whole thread.
I think. As I said, it’s pretty baffling. I have to file it under “there’s no such thing as bad PR” most of the time.
Man, if I had any illusions about Lemmy being filled with literal children, this thread would clear them right up. Sexual objectification is gross and it does have consequences, y’all.
I think OPs point is that if Indy was burrowing a hole in the desert, and some random started talking to him, Indy probably wouldn’t respond by punching his way out of the hole.
Because he is. The person he is speaking to is a Nazi. there are other Nazis behind him. They probably dug a hole a left him there to die or something (we lack context for the scene, but it’s believable). Full scene: www.youtube.com/watch?v=0e17p2IVDUU
Those oldest memories of Minecraft are the most peculiar of them all. I still remember starting with either the last Alpha release, or the earliest Beta release. I had come across a comic (using screenshots from the game) of Steve looking out into the night and seeing a single pair of red eyes in a distant hill. He looks out again and a monster is looking back in (or something like that). Always wanted to find that comic again. Anyway, that was my extent of knowledge going into the game. I knew there was mining, night time, and monsters.
I remember digging a hole into a hillside to survive my first night. There was a single torch placed outside of the hole, and throughout the night I watched various animals gather around the entrance to look in at me. I remember feeling awful, thinking they wanted shelter from the monsters outside, but realized while looking back much later that they were just spawning in my torchlight.
I also recall finding sort of a canyon or mountain pass with lava flowing into it. There was a small doorway or opening on one cliff face, and several flaming poles between it and the other side. It looked like an altar of some sort. This was back when lava/fire burned leaves and left the stumps to burn eternally, but in my inexperience I thought these were pyres placed deliberately by some entity, and began to worry there was truth to the Herobrine myth. Maybe other players were in my world.
Early Beta Minecraft was interesting because it felt like anything was possible. The documentation was not like it is now, so it felt like there was a lot more. That was probably enhanced by me being an imaginative kid at that time. The early generation kept things weird and fun. I miss those days.
Some of the oldest memories I have of Minecraft are Me and my Sister spent our entire summer looking for Herobrine (we did totems, rituals, even Herobrine “seeds”), we built this really cool multi story house for us to live in (and then I promptly evicted her after she stole one of my cats), then we compromised and built a brick house for her in a swamp.
Those early memories are some my favorites, I wish I could get back to them, even just for a moment.
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