Mario RPG remake. Actually my first time playing Mario RPG altogether, but I do really enjoy the first couple Paper Mario games, so seeing essentially where the Paper Mario series came from adds to the interest (IIRC, wasn’t the original Paper Mario known as Mario RPG 2 in Japan at least for a while?). The game feels very short, I’m only a couple hours in and already three stars in, but given it was originally a SNES game it makes sense. It’s cool to finally experience a game I was jealous of as a Genesis owner instead of SNES as a kid, even if it’s not 100% to the original, though from what I understand it’s quite a faithful remake, so still pretty close to the original experience.
Have finally. After about a year finished ac Valhalla origins and Odyssey. Manager to squeeze in onimusha the lady couple of days. I have AOE in the background but I should be playing dishonoured 2 as I have had it in my steam library for about 5 years and it’s now playable on GeForce now.
Once I get the motivation and time to play it I hopefully will get into it. Enjoyed the original but this just seems a bit dated, especially after finishing off ac origins.
After that I still have death stranding/ standing. It was a hard slog though
I playing through modded Cyberpunk 2077 which has been fun and a huge improvement from launch. The 2.01 update was great for the game too. Not too interested in buying the DLC though.
I wanted more Vampire Survivors content when I’ve already finished Vampire Survivors. I just discovered that Survivors is a genre now, and there’s a ton of copycat games of varying quality. I’m poking around looking for good ones.
Picked up Spellbook: Demon Slayers because it was a $5 game on sale for a dollar off. It’s still in early access, and that shows. It’s clearly unfinished but it’s got good bones.
Pros: Solid mechanics. Solid variety of spells and builds. Nice variety of endgame and meta progression systems with a reasonable amount of grinding.
Cons: Only three indistinguishable maps, limited enemy variety, and I’m not a fan of the endgame being effectively gated by farming endless mode. I like Vampire Survivors having games effectively limited to 15-30min sessions with all content doable within those constraints, endless mode optional, making time commitments much more predictable and reliable. Spellbook: Demon Slayers is much less respectful of your time.
Still, promising game overall. Solid 6/10 as-is, with a tentative 8-9/10 if the devs can follow through to a finished product. Looking forward to future development. Would love recommendations for other games in the genre that scratch that itch.
Jumped back in to Noita after a while away because a friend has been trying it out too. I've beaten Kolmisilmä a few times now, but I've still not managed to survive the climb back up to the surface yet. My wand building skills are alright, but not good enough to totally trivialise most enemies, and it's usually just a matter of time before I fuck up against something that will take very little time to kill me for it. Having a blast all the same though!
Decided to give Dredge a shot. It seemed like a decent enough game to play while listening to podcasts. It makes me uneasy and I’m barely paying attention to the podcasts 😅
Playing Inscryption. I guess I’m about halfway through. I liked how it started, but I feel like the game is already running out of steam. Not sure if I’m going to finish it.
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