lemmy.world

GrymEdm, (edited ) do gaming w What was Capcom thinking?

They were thinking, “Look at what customers constantly put up with from Blizzard and Ubisoft. Our core gameplay is fun and people have FOMO, so let’s be similarly shitty.”

Kyrgizion, do gaming w What was Capcom thinking?

How to turn a “must-play game” into trash no one wants in less than 24 hours. Good job. Makes me feel sorry for the poor devs who poured their hearts & souls into it only to have the suits fuck it up - again.

DharkStare,

It sucks because I was looking forward to the game since I liked the first DD but after seeing all the micro transactions they added into a single player game I’m going to pass on it.

kautau,

Plus, another game with trash “always online drm” and “your profile is stored on the server” idiocy

Cethin, (edited )

It seems your profile is stored locally from what I’ve seen, but some users are too stupid to know how to use Steam Cloud. Some users have said you can’t delete your save, but you can you just need to disable cloud backup on Steam first.

(I have no experience. I just read a lot of reviews in disappointment last night.)

Edit: Come on guys. Stop just downvoting stuff because you don’t like that it’s not as bad as it could be. Your save is stored locally, backed up on Steam Cloud. Prove me wrong if you want to downvote. That’s fine. If you’re just downvoting because you’d rather not know the reality of the situation, what’s wrong with you?

Rbnsft,

Heard ppl were Auto banned when deleting the save file

Cethin,

Citation? I haven’t seen this at all, and I’ve been looking at quite a bit of the stuff as a fan of the first game. That’s a big accusation to make.

People often don’t understand what they’re doing, and they blame it on things that aren’t true. Most players aren’t technologically literate enough to really know what’s causing their issues. This is the first I’ve heard of a ban, and I would suspect (though this could equally be wrong) that it isn’t because they deleted their save file and instead for doing something else, if it happened at all.

SorryQuick,

Denuvo detects manual file changes and if you do it too much (which doesn’t have to be that much) you get temporary locked out of playing the game (24h first offense). Look it up, this is the case on pretty much all recent denuvo games. This isn’t a “big accusation”, this is a straight fact. Using different proton versions also can get you “banned”.

Cethin,

I tried looking it up, which is why I asked for the citation. I found nothing on the topic. I don’t know where you got it from, but “look it up” isn’t an answer. Also, the save file location should be (no knowledge on whether it is) excluded from this file manipulation detection. The game itself is constantly writting to it. If it’s detecting frequent file changes, it’d detect the game itself writting to the save file.

SorryQuick,

Whose citation do you need? This is a closed-source software, there is no “proof” but only testimonies. Only EMPRESS could tell us for certain. This is one such testimony

This can also be triggered by changes in the machine itself. On linux/steamdeck, changing proton version too often leads to a 24h lock, that one you can google, it’s all over the place. Proton/wine mirrors your own PC specs, so denuvo doesnt base itself one your actual PC, but it’s configuration somehow.

As for the last part of your comment, it makes no sense. For all we know, it’s very likely that Denuvo saves a checksum of its files to their server when you exit that save or the game and checks them back when you open it again. The only way to prevent this and modify the save without the game knowing would be to make a kernel module to edit the save directly in memory while the save is running, though depending on how denuvo works, something like cheat engine might also do the trick.

Cethin,

The person said people have been banned for deleting their save files. I haven’t seen any reference for this. What you posted is for a totally different game and is not related except both have Denuvo. I don’t doubt Denuvo anti-cheat (maybe also anti-tamper) will ban you for doing things it doesn’t like, but deleting save files shouldn’t, and I haven’t ever heard of that happening.

As for the last part of your comment, it makes no sense. For all we know, it’s very likely that Denuvo saves a checksum of its files to their server when you exit that save or the game and checks them back when you open it again. The only way to prevent this and modify the save without the game knowing would be to make a kernel module to edit the save directly in memory while the save is running, though depending on how denuvo works, something like cheat engine might also do the trick.

Checksums for the game files do not include the save folder. That would defeat the purpose of a checksum. Sure, maybe they fucked up and included it, but that would cause it to go off every time the game saves as well. Every file change changes the sum, so even the game doing so would also. How would it know the difference?

Again, I don’t like Denuvo. I think a lot of stuff happening with this game is bad. We don’t need to make stuff up though. There’s plenty actually there to be angry about. Making stuff up just makes the valid complaints get lumped with it and ignored.

SorryQuick,

I’m not talking about one checksum that’s hardcoded somewhere, I mean they calculate it every time you close the save. Do they actually do that, I don’t know, but they could if they wanted to.

The reason why I linked some random other game is because nobody is saying this is the game’s fault, but Denuvo’s fault. Denuvo behaves extremely similarly regardless of the game it runs on, so if it happens for most other games, good chance it happens for this one too.

Cethin,

I’m not talking about one checksum that’s hardcoded somewhere, I mean they calculate it every time you close the save. Do they actually do that, I don’t know, but they could if they wanted to.

They could do anything, and anyone can claim they are doing things without evidence. I have seen nothing except this person’s comment that it’s happening, and even what you posted has nothing to do with save files. I don’t believe such a thing is happening because I haven’t seen any evidence for it and have seen many people discuss deleting their saves. A claim like that needs evidence. It’s going to make people fearful of deleting saves.

Why did you come do defend this person’s specific claim only to say “Denuvo bad.” We all already know that. We don’t need to make shit up about it. Please stop. Criticize what we actually know is happening with the game. There’s plenty.

SorryQuick,

I will say it one last time, this is closed-source software, the only “proof” you may get is many people sharing the same experience.

pcinvasion.com/psa-dont-delete-your-dragons-dogma…steamcommunity.com/app/…/4289188745218377532/videogamer.com/…/dragons-dogma-2-denuvo-bricking-…

All of those seem to say it happens. How many testimonies do you need to consider it “evidence” as you say?

Cethin, (edited )

Once again, these are secondary sources at best. “people are saying that they heard somewhere that…” Are these using the same secondary source? I don’t know. I haven’t seen any evidence that it happens with save files.

The second third (didn’t realize it was 3) link also mentions switching Proton versions too much can cause issues and uses a primary source, and I saw that review the other night while looking at reviews. That is much more trustworthy.

I’m not saying it isn’t happening, but I don’t trust what everyone says. I also don’t trust that a user actually knows what triggered an action. The number of people I’ve seen say the saves are stored online because they don’t understand Steam Cloud is proof that a lot of users aren’t technologically literate enough to just take their word. With there being no first hand source, and potentially both of what you linked using the same secondary source, I still see no reason to believe this.

So, “How many testimonies do you need to consider it “evidence” as you say?” More than 0, which is what we’re at right now.

Edit: Missed the first article when I clicked the links the first time. Even it says it can’t verify the reports and it’s just gathered from forums (and proceeds to not cite them). Any half decent journalist would verify it for themselves, but we know these aren’t journalists, they’re blogs that just repeat any drama they can find. Still only secondary sources at best with no citation, so nothing to be taken as anything more than the comment above saying “they heard it happened to someone.”

ColeSloth,

Apparently all the purchases you can buy are cheaply available in game with the in game currency, and there’s no real reason to pay real money for them unless you’re like some live streamer goob.

Renacles,

That’s not completely true, there is a limited number of port crystals until NG+ (around 5 or 6) and the adventurers camping kit is unobtainable otherwise (although you can get a better one from a side quest).

Ferrystones are also very rare, unlike DD1 where you get an unlimited one right away.

Cold_Brew_Enema,

deleted_by_moderator

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  • wahming,

    Or, some of us just like to vote with our wallets

    Cold_Brew_Enema,

    deleted_by_moderator

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  • CraigeryTheKid,

    holy cow… no kidding! Hype was only building - and then to “reveal” the enshitification before it even enjoys release interest. wow.

    ColeSloth,

    What I’ve heard from people playing the game, is that those and everything else you could pay real money for is dirt cheap to buy and purchasable with the in game currency that you earn by playing the game and that you earn the in game currency quickly enough that you aren’t having to grind anything if you want to buy the stuff.

    CraigeryTheKid,

    Then… Why have them real purchaseable at all, esp at launch?! Full price, single player game; makes absolutely no reasonable sense.

    icydefiance,

    That’s Capcom for you. It doesn’t seem like their mtx ever makes sense to buy.

    Icalasari,

    To part fools from their money?

    daltotron,

    I think there’s some sort of higher-up mandate at capcom to force monetized content into their games, and the dev teams are just working around it, something like that. The same thing happens in monster hunter, street fighter 6, I think devil may cry 5, and it’s all structured in basically the exact same way, where you can either get access to stuff really quickly without paying, or the stuff you have to pay for is basically just aesthetic, or both. I think monster hunter rise even tried to do the same “pay to edit your character” thing. I still don’t think it’s a good practice, but japanese devs are gonna japanese dev, I suppose. Reminds me of fromsoft titles requiring community made performance patches, or being locked to like, 30fps as an engine requirement, shit like that.

    MrBusiness,

    I’m scared to see what they do with MHWilds.

    Ptsf,

    Dirt cheap for now. It’s software, it’ll get an adjustment patch.

    ThirdWorldOrder,

    A drop of vinegar spoils the wine

    shottymcb,

    Games are supposed to be fun. Forcing paying customers to do something intentionally designed to be not fun before they can have fun is stupid. I know I’m in the minority, but I straight up won’t participate in that bullshit.

    ColeSloth,

    I mean…the weak start is kind of the basis of every rpg and almost every fps in existence. You start with the crappy bb gun and then somehow you end up becoming an all powerful stealth archer, even though your game doesn’t even offer a bow to use.

    shottymcb,

    Gaining strength through experience is fun if it’s done in a sane way is fun. Farming the same monsters over and over to unlock common feature is not. Hit the X button 4.5 million times to continue is shit.

    It’s not an accident that unlocking this stuff is tedious when there’s an option to just pay more money to do so. That’s the value proposition behind microtransactions in games: Give us money or we’ll force you to do boring shit for many hours.

    ColeSloth,

    Man. It sure sucks I only start with a water can and 500 coins in Stardew Valley. I could do so much more if I could just start with 20 upgraded sprinklers and 20,000 coins.

    Portosian,

    The worst part of it is that those same assholes that insisted on micro transactions will blame every other aspect of the game before admitting that it did poorly on release because of the blatant money grabbing.

    kautau, (edited )

    Yup, I’ll wait 4 years or whatever until it’s released as “Dragon’s dogma 2, darker arisen, game of the year edition” with all the dlc and microtransactions baked in on a steam sale or some such

    Kaladank420,

    Or wait like a month for someone to crack it and torrent it.

    Rai,

    Could be much longer with Empress gone. But we can have hope.

    kautau,

    I would certainly enjoy a talented, but more level-headed person entering the scene

    Rai,

    Couldn’t agree more.

    Cethin,

    I’m pretty mixed on this. I want to support niche games like this being made. I don’t want to support using Denuvo (even if it’ll be removed eventually) or bad MTX. Also, you’ll miss the online components on a cracked version, which is really cool in DS1 at least and I think even better in 2 from what I’ve heard.

    kautau,

    The thing to me is, I don’t want the online experiences in most of my single player games. I turned off invasions and messages in DS. I could care less about someone else’s experience bleeding into mine, most invasions were annoying and messages were memes. For DD, let me build my pawn, pick from some randomly generated ones and that’s it, don’t punish me for wanting to single-play my single-player game. I don’t mind DLC that is purely a time saver, some people want to pay to win, in a single player game that’s fine, as long as it’s not replacing some stupidly long grind. But at the end of the day, there are far too many “single player” games that are “connect to our server to use the thing you just bought.”

    Cethin,

    You can play this offline I’m 99% sure. Sure, it’s best enjoyed online (the online experience is seemless and you don’t actually interact with other players, just the pawns they created), but it’s purely optional.

    This game is getting so much hate for made up reasons and it’s really frustrating. I would love for the actual reasons to be addressed, but if they see that 99% of it isn’t stuff that’s there anyway, why would they bother fixing the 1% when it’ll just get lied about no matter what?

    kautau,

    You can, after you get through a bit of a process of making your pawn and uploading it. I agree it’s being reviewbombed, my response was to yours about claiming that “you’re missing out if you don’t play online.” But also, you’re talking about a company that pulls hundreds of millions of dollars a year, not an indie developer. If the game sells well, the reviews don’t mean anything, it’s successful. If it doesn’t, it’s their job to focus on what consumers didn’t like and change it.

    Cethin,

    If the game sells well, the reviews don’t mean anything, it’s successful. If it doesn’t, it’s their job to focus on what consumers didn’t like and change it.

    Ideally, yes. However, it’s taken 12 years for a second entry of this franchise. If it doesn’t do well (which I think we’re well past it not doing well, because it’s selling great), most likely they’d just never make a game like it again. The first game is a cult classic. It released about a year after Dark Souls 1 and scratch the same itch before anyone else was making Souls-likes. It didn’t do huge numbers though despite being received fairly well. The fact they made a second is unexpected, and we’d certainly not get a third if it only did as well as the first. They wouldn’t learn a lesson except not to touch this. The same MTX methods are in RE and no one comained, so they aren’t going to learn the lesson we want for just this one game.

    kautau,

    It’s going to make them boatloads of money, the review bombs won’t matter. They’ve broken 200k concurrent players on steam, it’s a financial success. Of course they won’t make another like it again, neither will almost any AAA developer. The market is gearing towards games as a service, forced online/multiplayer and some such, except for the few household names continuing to support single player titles. This was a planned business decision to cash in on a franchise that was calculated as a perfect time to release a sequel, and put in the work to capture the longtime fans, and it’s making money. I’m happy for it, but Capcom is a corporation, they ran financial models and test groups to see if the game would sell well, it has, and so it’s successful.

    Landless2029,

    One of us…

    Dudewitbow,

    its what japanese game companies do after a “golden era” when they come off on top. they make stupid business decisions that tank their goodwill they just earned.

    its why when a japanese game company makes it big, it almost always is followed with becoming the villian immediately after

    the sucess of monster hunter, resident evil remakes, and sf6 has gotten to their head.

    ObstreperousCanadian,
    @ObstreperousCanadian@lemmy.ca avatar

    Honestly, I might get shit for this and he was definitely an asshole, but Phil Fish was right. The Japanese game industry went through a shitty period for awhile years ago, got out of it, and then now (Capcom anyway) starts doing shit like this.

    Dudewitbow,

    its just a pattern that keeps repeating.

    Sony became very aggressive and anti consumer the moment the PS4 outsold the Xbox One after being behind the shadow of the 360 for most of its life. started paying for a lot of timed exclusives, exclusive game content (e.g COD, Hogwarts Legacy), block a lot of cross platform attempts.

    Nintendo went very anti consumer after being very generous with the WiiU, and resurrecting the 3DS and releasing the sucessful, but very feature limited Switch. introduces paid online for an online service thats effectively at times, worse than the WiiU, decides to sell emulated titles either on limited time offer (Mario 3d collection) or required subscription to online, and take away browser and local save backups.

    i could keep going on with a lot of sucessful japanese game companies, but its basically the same story every fucking time.

    Annoyed_Crabby, do gaming w What was Capcom thinking?

    I love the first one, janky stuff but mostly great, so when i heard this game is being made, i was ecstatic about it until i learned the game is $70 with no localised price, at that moment i’m guessing the greedy capcom is really back, because their game used to be fairly priced up until MHW. And then this happened.

    Renacles, do gaming w What was Capcom thinking?

    Capcom is back!

    In all honesty, this might be the end of Dragons Dogma if they don’t turn it around. The first game was a commercial flop even if it is a cult classic now, the MMO crashed and burned and now they ruined a good sequel for no reason.

    I just don’t see how execs will greenlight another one if this isn’t a success.

    Vipsu,
    @Vipsu@lemmy.world avatar

    The game will likely be a moderate success provided they can fix the performance problems.

    Most players (unfortunately) do not care about having microtransactions in a full priced video games or about things like Denuvo. This is party the reason why the triple-a game industry is in such sorry state at the moment.

    Also I find it funny that you’re already worrying about sequels when the newest game has not been out for even a day.

    Renacles,

    I know it’s weird to think about sequels already but this was a franchise that everyone thought was dead for years only to get a second chance and flush it down the toilet at the finish line.

    Anticorp, do gaming w What was Capcom thinking?

    Is that fun?

    njm1314, do gaming w What was Capcom thinking?

    Holy shit, I read some of the other day that there was a bunch of garbage microtransactions but I had no idea it was this bad. And you can’t edit your characters without paying $2? What the fuck?

    Dudewitbow,

    that has been a thing since monster hunter world tbh, if people are only finding about this now, they havent been playing capcom games with custom characters in the past decade.

    nac82,

    It’s been a complaint every time, too. If people are only finding out about these disagreements now, they haven’t been discussing Capcom custom characters with people for the last decade.

    feebl,

    This misinfo is so widespread it hurts my brain. You can edit your character easily by buying an item in game for a negligible amount of gold. A currency which is easily obtained. Same for all the other mtx offers. Stop spreading falsehoods.

    LucidNightmare,

    And what about the one save slot?

    feebl,

    Ofcourse, that being overlooked is completely stupid. Same goes for the horrible performance. Something which should’ve been there from the start. Those are legit complaints. Spreading misinfo about mtx is not part of that now is it?

    Traegert,

    That’s been a part of the game design since the first one was released over a decade ago. This is literally more than ten year old news people are getting riled up about for some reason.

    CliveRosfield, do gaming w What was Capcom thinking?

    Glad I didn’t preorder. Gonna hope for the pc modding community to unfuck the game

    CyanFen,

    They’ll have to remove denuvo first, which isn’t likely

    snugglesthefalse,

    Depends on the popularity of the game

    WildlyCanadian,
    @WildlyCanadian@lemmy.ca avatar

    Wtf is the point of anti-cheat in a single player game? Fuck Capcom, not buying anything they put out anymore. Been wanting to play Dragons Dogma 1, since I already own it, but now I don’t even want to give them the player stat.

    CyanFen,

    Denuvo isn’t anti-cheat. It’s anti-piracy

    WildlyCanadian,
    @WildlyCanadian@lemmy.ca avatar

    Ah I see, all the same shit to me. Throw it in the bin pls. Definitely more understandable for a single player game tho

    LucidNightmare,

    For mods? They’ve already got some… denuvo has no bearing on modding.

    DaBabyAteMaDingo,

    Why are you guys pre-ordering. That behavior enables this type of greed. Promise me you won’t pre-order a game ever again, okay? I don’t care how cool that cheap plastic toy and paper map stuffed in a tin can looks. No more!

    CliveRosfield,

    Nah, I’m gonna keep preordering games I know I’ll like

    umbrella, (edited ) do gaming w What was Capcom thinking?
    @umbrella@lemmy.ml avatar

    i got made fun of when i said microtransactions were a slippery slope and this was gonna end up happening

    Pilferjinx,

    The thing with microtransactions is that people actually buy it. And it makes gobs of money. We don’t deserve full games.

    ImplyingImplications,

    Whales buy it. For every 1,000 fans upset by this decision there is 1 fan who is rich enough that spending $1,000 on the game is nothing. A lot of these aggressive monetization schemes aren’t meant to make money on the average player.

    gmr_leon,
    @gmr_leon@mstdn.social avatar

    The sad part is, those preyed upon aren't always necessarily well off enough to afford it.

    It's one of those situations where either the microtransactions are in fact small, so the low costs add up over time before the victims realize it, or they're set up to pressure people into multiple rapid transactions, and so they either exploit some people's poor impulse control or gambling addictions, or more often than not, both.

    Xanis,

    It’s not that this monetization isn’t meant to target the average player specifically, it’s made to entice singular one-time purchases in a similar fashion to how places like Walmart work. Yes, they have the data that shows a few whales will make those transactions worth it, at the same time they are counting on catching the occasional non-whale slacking. Trick enough minnows into a net and you have the same mass as a whale.

    I know this is a small difference in context, to a business it can mean millions of additional dollars. So remember: They know whales will pay. At the same time they are expecting to catch more than a few smaller fish in the process.

    It’s up to us to prove them wrong where we can.

    TSG_Asmodeus,
    @TSG_Asmodeus@lemmy.world avatar

    Yes, they have the data that shows a few whales will make those transactions worth it, at the same time they are counting on catching the occasional non-whale slacking. Trick enough minnows into a net and you have the same mass as a whale.

    You’re actually thinking much more intelligently than they do. I was in games for almost two decades, left a couple years ago. The vast, vast, vast, vast majority of money made is from whales, it’s not even close. I’ve worked on games where we had to speak to banks in both Canada and the UAE to allow a man to make six figure purchases per week. He and one other whale were over 75% of our revenue.

    Now the intelligent thing to do to make money here would be, as you said, getting minnows to spend – but that takes too long and the people who run these things want it now.

    So rather than selling each armour colour or whatever for 50 cents each, they’ll charge 20 bucks for all of it, pricing out 90% of users*, and barely making money on it, instead of a million people buying it making them a tonne of money. (*this is a personal experience tale, this did happen, these numbers are unaltered.)

    Xanis,

    I was under the assumption this was the case for the mobile market. I didn’t realize this extended to larger titles. I mean, I guessed everyone is whale hunting, just didn’t realize to what extent. I appreciate the perspective!

    TSG_Asmodeus,
    @TSG_Asmodeus@lemmy.world avatar

    To be 100% fair here, that anecdote I used was a mobile game, but the same thing does happen in larger PC/Console game titles, it’s just not 75% of (player) paid revenue.

    This is especially so in games that have battlepasses – far fewer people buy those every time thank you’d think, and the ones who do are a small percentage of total players, but make up a lions share of the total revenue earned from said battlepass. Those are also the people (the every pass ones) who buy everything in the shop. 50 dollar cape or whatever, they buy it on release.

    AutistoMephisto,
    @AutistoMephisto@lemmy.world avatar

    Exactly. They also have to know the number of “whales” is rapidly shrinking as more and more money is moved to fewer and fewer hands. Eventually they’ll be left with like 4-5 whales and only a couple live minnows.

    Cold_Brew_Enema, do gaming w What was Capcom thinking?

    This whole thing has blown up completely unnecessarily. Guys, it’s a SINGLE player game! Everyone one of these things can be easily unlocked in game. If you are against it, here is a crazy idea; Don’t buy them.

    The game is awesome, for anyone not blindly joining in on the circlejerk.

    Thrife,
    @Thrife@feddit.de avatar

    Exactly, it is a SINGLE player game! None of that microtransaction-crap needs to be in there.

    naevaTheRat,
    @naevaTheRat@lemmy.dbzer0.com avatar

    So why are they in there? to prey on people?

    Maybe predatory behaviour is bad and wrong? Things can be unacceptable without them personally hurting you btw.

    Restaldt, do gaming w What was Capcom thinking?
    SuperSaiyanSwag, do gaming w What was Capcom thinking?

    This makes me afraid for Monster Hunter Wilds. That is my favorite series and the only game I still play online.

    TwigletSparkle,

    Luckily the only paid Monster Hunter content so far has been cosmetics and expansions, hopefully it stays that way.

    elxeno, do gaming w What was Capcom thinking?
    The_Picard_Maneuver,
    @The_Picard_Maneuver@lemmy.world avatar

    Beautiful

    Evil_Shrubbery,

    Epic.

    Thank you for enshrining this beautiful moment.

    FooBarrington,

    Don’t cry because it’s over. Smile because it happened

    Boiglenoight, do gaming w What was Capcom thinking?

    I was considering buying this but no longer. Game might be good but vote with your wallet to signal intolerance for greedy business practices.

    misterwu,

    Arrr 🏴‍☠️

    Sabin10,

    Denuvo makes that pretty unlikely and people on steam are saying that characters are stored server side so I don’t know how that will affect piracy attempts even if denuvo is cracked.

    Shadowedcross,

    Denuvo doesn’t make it impossible, it just makes it take longer, dependant on the interest of the crackers. The main need to be online comes from the initial Denuvo validation and for the ability to use others’ pawns. Being offline means you’ll just have to use generated pawns.

    Sabin10,

    The only cracker that works on denuvo games hasn’t done a release in over 10 months. At this point it’s a matter of if/when the developer removes denuvo because there is no one cracking it right now.

    Zehzin,
    @Zehzin@lemmy.world avatar

    I don’t have the game but I assume “characters stored server side” means other people’s pawns like in the original where you could browse through people’s weird sidekicks and recruit them to your party. Not even Monster Hunter stores characters server side, it would be a weird shift to do it now.

    Sabin10,

    From what I have picked up reading steam reviews, starting a new character is an MTX so they enforce that by storing your character on their servers. Others are saying you can get around that by deleting a specific folder but it’s still really shitty.

    mamotromico,

    Capcom has been removing denuvo in 6-12 months. I’ll just wait till then

    therealjcdenton,

    Denuvo can be cracked in as early as week after release. It all just depends if people care about the game enough.

    Sabin10,

    There is one person cracking denuvo, they haven’t done a release in 10 months and when they were active they were doing them by request for a $500 “donation”. It has never been about how much people care about a game. The other titles that had releases early on were because devs occasionally mess up and push out updates that don’t have denuvo applied, not because anyone was cracking denuvo.

    Blank,

    Yeah, I’ll just pirate it.

    I only pay for games that aren’t kneeling at the alter of enshitification.

    AgentGrimstone,

    Yeah this whole thing may seem minor to some people but that’s what companies want you to feel. They’ll slowly slip in these greedy practices until it becomes the norm. Not long ago, Yakuza made New Game+ a paid DLC. What’s next? Paid save slots? Paid difficulty settings? I wouldn’t be surpised if that’s where we end up in a few years and we start posting “Remember when [X] was a standard feature in games?” memes.

    Boiglenoight,

    “What can we get away with?” 👈 Capitalism

    BrotherL0v3,

    Yeah this whole thing may seem minor to some people but that’s what companies want you to feel.

    Remember when Oblivion’s horse armor DLC was considered outrageous? $2 for an in-game cosmetic is hardly a blip on the radar now

    CosmicCleric,
    @CosmicCleric@lemmy.world avatar

    Yeah this whole thing may seem minor to some people but that’s what companies want you to feel. They’ll slowly slip in these greedy practices until it becomes the norm.

    This is why it’s so important to push back on this crap.

    Don’t buy these kind of games, and never pre-order any game.

    And don’t listen to the shills/astroturfers telling you otherwise.

    Fridgeratr, do gaming w What was Capcom thinking?

    You can get all of these items in game for free for not that much effort. Yes it’s dumb but everyone is exploding about this a bit much

    Shadowedcross,

    I think the concern some people have is that it’s a slippery slope. Sure, right now it might not be too egregious, but if this behaviour is just accepted, publishers will want SP games to be designed around mtx. There’s no limit to greedy peoples’ imaginations when it comes to squeezing people for their money, so god knows how they’ll limit your ability to play games without putting in either a lot of time, effort or money.

    SwiggitySwole,

    This has been happening for years. Shadow of war (2017) had orcs in loot boxes, every assassin’s creed since, and including, black flag (2013) has had microtransactions in some form, odyssey (the last one I’ve personally played) had a rotating cash shop in every city. I know it’s another Ubisoft game but farcry 5 had cosmetic microtransactions in a game that is permanently in first person. You could only see your outfit on the change outfit screen. This comment isn’t meant to come across as antagonistic but I do find it strange to be warning about a slippery slope when we’ve all been riding the toboggan for years.

    Bamboodpanda, do gaming w What was Capcom thinking?

    It’s not a big deal. You can purchase and find these in game. All of the dlc is pointless and is practically the same as the original games dlc. For real.

    Chailles,
    @Chailles@lemmy.world avatar

    One of the DLC is just a better version of the camp item that you can’t find in-game.

    Traegert,

    That’s just a straight up lie. I found a better camp than the dlc from a side quest less than 8 hours into the game.

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