I vote for GoW, but if you are looking to snowball it, play TF2 first since the campaign is short but awesome! Then GoW. It’s decently long, but mostly linear. Then after that, probably Bioshock for similar reasons. Finish it off with Horizon, which can be as wide open as you want it to be, but you can also mainline the main quests to get a more streamlined story experience.
Also, I’m the lead mod over on !playstation so come join us over there if you haven’t already!
Bioshock aged poorly. Controversial take I know. Bioshock 2 has pretty slick combat still but aside from that narratively they aged like milk and BS1 combat is only fun if you do ice wrench build lol
Just finished Sea of Stars on PS5, true ending. Loved the way they improved on most aspects of SNES era RPGs , I just wish the story had been as impactful as the awesome gameplay, but I compare everything to Nier Automata so the bar is high.
Picked up Star Ocean First Departure R, and almost immediately regretted it, especially in comparison to Sea of Stars. Wandering aimlessly trying to trigger the next event , talking to every NPC in the village trying to move the plot along with barely a clue on where to go, that old design may have worked in 1996 but it’s just not worth the time anymore.
I think I’ll drop it and maybe try Starfield on the PC, or I’ve got final fantasy stranger of paradise sitting in my unplayed collection.
I didn’t realize Star Ocean was out already. I really liked what I saw from the announcement in the NDirect. Shame to hear it doesn’t fix some of the outdated design of early RPGs. Guess I’ll check out some more reviews.
I recently played Phantasy Star on the Master System (the original from 1987) and I really loved the game in general, story was fun and the characters (as little as you see from them) were cool. But I have two issues with the game
The huge, multi level first person dungeons without a map and without any landmarks to navigate by.
Hardly any information on what to do next or where to go, just walking over the map until you find, by chance, the correct place or NPC to get further.
Both points made me drop the game about 2/3th in. I don’t have the time for that kind of gameplay, I am not 12 anymore.
So yes, those old game mechanics are problematic. And it’s in so many old JRPGs, Star Ocean, Phantasy Star, the early Final Fantasy games. Really sad.
Against the Storm. I can pick it up whenever I have a free minute, and pause it or save and quit when I need to be doing something else. It’s just enough of a challenge to be immersive when I’m playing, but the stakes are low enough that it’s not stressful. And the music/ambient noise is lovely.
Torn between continuing my Zenith playthrough of Terraria and learning more Oxygen Not Included. I probably shouldn’t have started both of those at the same time
Edit: So it turned out that what my brain wanted was to come back to Darkest Dungeon and try to actually beat it
I played oxygen not included a few month ago and realy had fun. At some point I just stopped, don’t even know why. Realy want to replay though. So probably going to start again soon.
I’m playing Valkyria Chronicles. I think I’m about to finish the main story, though I have to tackle most of the extra content still (skirmishes and DLC maps).
It’s a bit strange, but once you stop looking at it as a strategy game, it becomes apparent that it’s actually a puzzle game in disguise, asking you to clear all scenarios in the most time efficient way, which usually translates to very precise troop placement and attacking enemies in a specific order.
I already played VC4 last year and it was a blast. VC1 has a bit less content and the QoL features from the sequel are sorely missing, but it’s still a lot of fun.
Nice. Personally only played VC1 and currently on VC2 (on a break though). All I can say so far is that the game series is a rough gem, fun but a bit unbalanced. VC2 is better in that aspect though, and I would assume the later games are as well.
I can’t speak about VC2 and 3, but 4 is pretty much the same as 1. The unbalanced nature of the game is part of the fun, for me. And if you’re willing to play the missions “as intended” instead of cheesing them with the attack-boosting orders, imo they provide quite the challenge (especially late-game VC4).
If I ever revisit 1, I’ll definitely play it with a rebalance mod, not sure on which since there’s like 3 of them.
While killing a tank with a scout is funny, it cheapens the gameplay. Personally I’m the kind that gravitates to metas, not to the point of obsessive min max, but it’s enough to sour the experience if it’s particularly busted like in the first game. Doesn’t help that the ranking system only cares about speed making it sort of necessary to exploit if you want a good result :/
My only suggestion would be to take your time and take breaks between them to play other games. They’re great, but they’re all very similar. An easy recipe for burnout.
Second this. They have so many activities, but kinda repetitive if play each entry back to back. With a somewhat Grundy nature, it burnt out fast, if not rush.
I just finished Chants of Sennaar. It’s a puzzle game that has you deducing out glyphic languages from context to find solutions, and it’s super satisfying.
Try heavens vault if you haven’t already! I tried chants of sennaar, but I found it to be much less elegant and less gripping than heavens vault’s language deduction system
I was never one for Skyrim, the jank was just too much to get immersed and the graphics too low end to be impressed. 450 mods later, I‘m fully immersed and impressed (runs better (fact) and looks better (subjective) than Starfield now IMO) and playing the heck out of it.
On the go, Hollow Knight has at last pulled me in on Switch. Finally finding the dash and wall climb abilities made the game a blast. Mario 3D World helps to counterweight Hollow Knight‘s melancholy.
Any mod packs or whatever to recommend? Played it once when it came out using a sneak + bow build (didn’t know it was OP when I started though). Haven’t checked out rhe DLC or anything, so I want to revisit it once I upgrade my potato rig later this year
I took the „facelift“ collection as a basis a long, long time ago but added a lot of mods myself and I‘m not sure how many - if any at all - mods of this collection are left by now.
(I mean „left“ as in „still left in my own mod setup“)
I just finished rift apart. Definitely my fave games in the series after the original trilogy. I think it might be the best looking game I ever played and the dimension swapping is seriously impressive.
I’m currently on Hogwarts Legacy. About 7 hours in and it’s not too bad. More RPG elements and a bigger world than expected. Also looks amazing but I can’t make too much of an opinion on it just yet.
Well… #godot engine is free, as in freedom. What happens with #unity could not happen with Godot. You could even contributeurs to make it better. But, it s not the best engine… It s not as convenient, etc. Then you make your choice and can t complain (same as #firefox vs chrome)
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