I always thought it was running anti-“anti-piracy” measures before launching the game. I suppose it could be malware too, which seems like what the meme is getting at.
Real answer is just that they’re executing a process without setting the window style to hidden. It doesn’t mean anything other than the dev is lazy / inexperienced.
I fucking did it was tenish year ago. Ran it in a vbox for the fun of it. Oddly it was the best windows experience I ever had. Can’t say how much malware was in it though.
I used pirated versions of XP for a decade. Nothing bad ever came of it. There were a lot of crackers back then that just did it for the challenge, and shared it because they wanted to.
My first copy of Winxp was stolen from windows a week before release, I found out when I saw a picture of someone holding a burnt disc with windows xp on it outside of Microsoft and it had my serial key on it.
That’s awesome. I eventually got my hands on an enterprise CD key that was given out to over 1000 students at a university and used that instead of the keygens for tortented ISOs.
hard power down like Barry Allen; rips phone cable out of wall (and rj45 in half); runs to router and rips entire power strip out of wall; safe mode with no idea if this helps; blindly searches for very new or old .bat files; tries to figure out how to search entire registry by recent; sob; play eu1 or whatever it was 30 yrs ago
A lot of “downloadable content” for a game that requires an internet connection to play. A lot of “downloadable content” that allegedly already exists in-game. Studio execs need to be fired for this shit
Only thing actually rare are the fast travel items. Everything else on the list you can get within the first four hours of playing the game. The real dumb shit is the new game decision, the character creator demo gave you five save slots so why does the game only have one?!
The teleport stones called “ferrystones” are 10k gold each which is a lot.
In Dragon’s Dogma 1 they give you a reusable one for free after feedback that they were too hard to find in the base game.
Looks like Capcom saw a quick buck instead this time around, with a map 4 times as big this is a much bigger issue than in the original and it seems to have been done on purpose to drive MTX sales.
This is also probably the real reason they’re taking a harder stance against mods. Within 24 hours, there’s already a mod on Nexus that adds one of the items you can buy with real money to an early vendor for like 1 coin.
There’s also another mod that just makes all items 1 coin, so it shouldn’t be too hard for modders to just completely circumvent the bullshit mtx.
im still on that boat that believes the rumor that older management took back power from the younger management (reminder that capcom is a family ran business) after the Chun Li incident. Capcom wants to get into the business of selling game engine use but it being moddable (thus regular people can potentially stain an image of a game) may hurt its adoption.
10k is not a lot. Maybe in the first couple hours when you have zero need of them but by the time you need them you’ll have 100k+ in like half an hour easily. They are also given out often and easily found, I had 12 sitting in storage having bought none before I needed one. The amount of misinformation in this thread by people who never actually played this one or the first one is pathetically laughable. “DAE NEW POPULAR THING SUX IM COOL FOR NOT LIKING POPULAR THING”
Adding this edit to the top because what the FUCK you only get one save file EVER? There’s no new game? And it costs $2 to change your character’s appearance ONE TIME? Words fail me
Rift crystals? Is there in-game currency for this single player game?
Edit: they have an arcade game style “insert a dollar to continue” option I’m dying
Get out of jail free for a dollar card? The more I read the worse it gets. I’m glad I saw this before sinking more time into the first game. Good to know it’s safe to skip.
Rift Crystals are in DD1 also, without MTX. They’re just the currency for your pawn stuff basically IIRC. You’ll get them passively while playing the game, assuming it still works like 1 which I think it does.
One save file has been a thing since the first one. There is a new game plus and you can obviously delete your save and start again. The character edit things are in game and fairly common, already have a few without looking. RC are also earned extremely easily in game and the only purpose there beyond some cosmetic glasses is to add allies into your party that are high above your level. Its just another type of gold. I have no idea what you’re talking about with the “insert dollar to continue” thing. Also the jail keys are incredibly easy to get, you can buy them for like 3000g which is very cheap (early game starter weapons are triple that). All the mtx just seem like incredibly easy and quick to get shit for people who have more money than sense.
One save file has been a thing since the first one.
And it was stupid then too. No modern single player RPG should limit players to a single save file. I understand there are many great RPGs that do, and I still think they shouldn’t.
There is a new game plus
Making players play through tens of hours of campaign as a character that they want to delete is a pretty bad decision on capcom’s part.
and you can obviously delete your save and start again.
No you cannot. There is no option to delete your save data within the game. There is a workaround if you play on PC that involves turning off cloud saves, opening the game’s files and deleting your save data from the file explorer, starting a new game, then turning cloud saves back on, but that is a hack, not a feature.
I’ve seen plenty of people say that the character customization stuff is super cheap and super available in the game. I just don’t get why it costs an in-game currency in the first place on this single player, offline rpg. Seems like it should cost nothing within the game to change your hairstyle or whatever. Like, this doesn’t even fit in with the hardcore, no fast travel stuff. It’s just a pointless in-game currency sink. Virtually every other game that allows post-creation character customization allows it for free. I just don’t see the point in making it cost something that you can pay for with real life dollars.
i mean havent played 2 yet, but travel in dragons dogma 1 was not fun, especially the number of times you had to cross the stone canyon path between the Cassadarris and Gran Soren got very stale.
Capcom continually hamstringing themselves. With this and Street Fighter 6 having 100 dollar costume sets they can fuck all the way off. I expect RE9 to let you buy ammo for cash.
I mean, the RE4make let you buy weapon upgrades with cash, DMC 5 let you just buy all the currencies in game directly, I don’t even know where to begin with Monster Hunter World’s microtransactions. It’s shitty, but Capcom does this in literally all of their games now, so absolutely you’ll see dumb mtx in RE9 and Monster Hunter Rise.
That’s almost too harsh. The one positive thing you can say on the matter is that Capcom isn’t running around shuttering development of games to lay-off developers in order to manufacture like 3 points of profit. The Western AAA games industry is fucking disgusting in their greed, the Eastern AAA industry is just kinda confusing.
Weird thing is no one went and review bombed DMC 5. It’s still talked up as being one of the best hack and slashes. Re4 was continuously talked up as game of the year. If people are going after DD2 then be fucking consistent towards other games too.
I haddent heard of any of this until i saw the new Mortisimal gaming video, but he didnt get specific about them. Now that i actually see this, its a pass from me for years.
Geez! I watched the first few minutes of fightincowboy review on it and he was praising it saying the best thing since Elden Ring. I’m sure the gameplay is great, but what a way to get your game reviewed bombed for good reason. I’m sure this will go on sale soon enough if they don’t make any changes. What a disappointment, micro transactions should never exist on Single Player games let alone most games. Scummy Capcom!
The fuckers already raised the price to “compete with inflation”. I might have been able to accept that by itself, but with this shit added in? It really reveals their intent.
If they haven’t played it, yes. You can’t “re-view” something you haven’t viewed in the first place.
So taking an aspect of the game and writing a review of it without actually playing it is review bombing.
I’m not saying it’s wrong to review bomb, as this deserves it. But reviews are supposed to be for those that have already consumed the product or used the service.
Like I said, I don’t think it’s wrong to review bomb. It’s just not an actual “review.” It’s certainly an expression or opinion of distaste, which is why it’s warranted, just not a review.
I already clocked a handful of hours into the game, I’ve been lucky enough not to experience any issues at all with a high ish end system. I’ve been having a blast, and the game is everything I wanted it to be, but man, it’s weird seeing the rest of the internet having a bad time with it.
Saw that someone was crashing on the first playable section of the game repeatedly and that blows to see. What really gets me is the mtx stuff, I don’t pay it any attention and Im having a great time and it hasnt been in my face one bit.
What’s really getting me down too is seeing how people are having a bad time with the game while Im having a great time but it feels like I shouldnt be. Is anyone else experiencing something similar?
That was my experience playing Cyberpunk at launch while everyone was up in arms about the performance issues. I was just quietly enjoying it and knew it was just a matter of time for the devs to resolve those problems.
I’m admittedly less patient/tolerant of microtransactions though, because they’re intentional. They’re the reason I feel like the mobile game market turned into to a cesspool.
Yeah I pretty much had this exact situation with Cyberpunk as well, maybe we are just lucky with our performance.
After reading your comment though, I feel like you’re right about the microtransactions. While it does not affect me and my enjoyment of the game, it is a bad practice which ends up bringing down the reputation of an IP I like a lot, which is bad for everyone.
Yeah, I’m in the same boat. Despite only having a laptop 3070, and not a desktop 4090 that others are seeing slowdown on, I feel like the numbers Steam is feeding me for FPS is a lie because it says I’m getting 40-50fps but it feels smoother than that for some reason. I am seeing significant slowdown in the capital but other than that I’m not getting bad performance, or bugs, and the microtransactions are easy to ignore because everything is easily obtainable. I’ve been having a blast for the most part, and when they get out some patches maybe I won’t even see slowdown in busy areas. Maybe.
The one thing that gets my goat is the one save system. For the benefit of anybody reading, there IS a way to delete your save on PC, disabling Steam Cloud sync, deleting the file, starting a new game, then turning sync back on and telling Steam to use your local files rather than your cloud files when it complains about a conflict. But the fact remains that this should be a feature within the game itself, not basically cheated in. I frequently restart games because I get distracted and go play something else, come back, can’t remember the plot. This is a major roadblock for me, though of course not one I’m encountering just yet.
I’ve got a high opinion of the devs at Capcom, as they seem to be genuinely interested in making great games.I rarely have a bad time playing a Capcom game. It’s just… The execs. And things like the microtransactions, Denuvo, and the one save system reek of stuff the execs tried to shoehorn in that the game didn’t need to try and bleed the users dry. I’m just grateful that, for the time being, these changes don’t affect me much, but you’re right, it does make me feel a little guilty to have a good time while others can’t even play it.
The goal should be fast travel people don’t want to use because travel is fun.
The Spiderman games for the most part made moving around the city fun enough that I didn’t fast travel, but it was still there for the times I had to go really far away.
If you need a feature that lets players skip a part of your game, you should either make that part better or just remove it. But you should still make concessions to players who want to skip it anyway. Like the little “skip cutscene” buttons.
Travel is fun, Capcom are just a dumb company. You’ll get plenty of access to fast travel tokens throughout the game, but the act is still limited to only a handful of fast travel points. Cart travel has been my preferred method of going long distances, which does come with the risk of a griffon ambush, but griffon ambushes mean you get more combat.
IMO Morrowind did fast travel best: they integrated it into the world, kept it limited (fixed origins/destinations, plus mark/recall) and gave it an appropriate cost (time, gold, magicka, and/or effort needed to discover transit locations).
The key differences are that Morrowind does not have microtransactions/paid mods, and does have the Elder Scrolls Construction set – so I’m pretty sure you could mod in a less limited fast travel mechanism if you really wanted.
lemmy.world
Najstarsze