lemmy.world

kn0wmad1c, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭
@kn0wmad1c@programming.dev avatar

The one thing that Shawn forgot to say is “Larian’s boardrooms aren’t filled with people who don’t play video games!!”

Gogogadget,

It's mostly owned by Sven, who is obviously very passionate about video games, storytelling, and tactical rpgs.

Anticorp, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

New expectations? Lol. These were always the expectations!

Invertedouroboros,

That’s what I don’t get. These are expectations that I’ve had for years. The indie space has kinda proven that creativity will take a game a hell of a lot farther than cash ever will. With few exceptions I simply don’t buy AAA games anymore because honestly I just don’t expect the same level of effort will be put into making them.

GreenMario, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Wizards of the coast paid $0 to fund this game, that’s why it says Larian in the publisher field on Steam and not WoTC or Hasbro.

Fylkir,

Although they probably got some good sweet Nvidia dollars.

FrostKing, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

AAA companies: Makes bad game and releases apology promising to make good games now

Also AAA companies: We are not capable of making good games, stop expecting to much.

Koen967, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

Well Shawn. How about this is the new standard for AAA games and if you can’t reach it than you are a AA studio at most.

TheSealStartedIt,

We should make sure to label games exactly like this. Beta at release? Depending on microtransactions? -> It’s an AA game at most, no matter the production costs.

Syo,
@Syo@kbin.social avatar

Even more ironic. Larian started BG3 6 years ago, or when they were still arguably AA studio.

dudewitbow, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

If devs actually think all 800k active players + the ones who pirated it all play DND, then they have another guess coming. Most of them probably have never touched a Handbook

defluo, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭

I find it sad that if you make a decent game now you are praised. It’s not that good. That’s just how low the bar is now.

Akasazh, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭
@Akasazh@feddit.nl avatar

He should’ve stayed on VACATION, imho

JoYo, do games w Noooooo you can't make a microtransactions free game and finished too 😭😭😭
@JoYo@lemmy.ml avatar

you mean they got the D&D license for free?

legion, do games w Madden should not be 70$
@legion@lemmy.world avatar

Anytime I consider buying a Madden game, I watch a YouTube video of competitive play for the latest version. It always reveals how garbage the football sim part is. It’s all audibles and hot route spam and exploiting the useless AI in the same ways over and over again.

I’ll never buy a Madden game while all that crap is in there. They should make it so that spamming audibles and hot routes causes players to blow assignments and false start all the time, but the average “competitive” Madden player would probably die from nonstop crying and pants-soiling if EA did anything like that.

Mdotaut801,

That’s actually a brilliant solution. Wanna spam audibles? Flag, false start. Or like you said, botched assignments, perhaps a lineman fucks a protection and you take a sack.

Madden games are such trash, the last one I touched had Peyton Hillis on the cover. I’ve always assumed they’re still ass. I truly don’t know how people play sports games in general.

Katana314,

I don’t know what audibles are, but I’ve become increasingly interested in action-strategy type games that find ways to directly punish players that have high Actions Per Minute, encouraging people to take fewer, more deliberate movements. Kinda like combo rhythm in Arkham, rather than mashing X to attack.

Aceticon, do games w Madden should not be 70$

If people buy it anyway at the full price, then the game publisher will correctly deduce that it indeed worth at least that much money for enough people (otherwise those people would not part ways with that much money to get it) to get that game as soon as it comes out.

In Economics, perfect pricing (which is not yet possible but, damn, they’re really trying hard) from the point of view of a seller (i.e. for maximum profits) is when they get exactly as much money from each individual as that person is willing to pay for it, so the “ideal” world for them would be individually-tailored prices going as high as it could possibly go for each person whilst still managing to sell to that person.

As they can’t as of yet sell at different prices to each and every individual, they’ve gone as far as they can (regional pricing, different prices in different stores with different audiences and, maybe more importantly, time-from-publishing pricing) and then push prices up and up slowly whilst checking if in total the price increase has yielded more money or not (they have no issue with loosing customers due to higher prices if in total they still make more money at the price point than at a lower price point).

IMHO, in the face of this, the easist and best reaction for somebody who wants the game but does not think it’s worth $70, is to wait until the price falls down to how much they’re willing to pay for it (even better, let it fall some more and buy a couple more games with the savings). In fact if enough people do it the price will fall much faster as the publisher’s sales data analysis will signal to them that they’ve put the game at too high a price point and they’ll lower it trying to pick up the “money left on the table” from those who are interested but not at that price point before those people lose interest.

themajesticdodo,

Wow. Please tell me more about this capitalistic wizardry. This comment just wasn’t quite excessively detailed enough.

Aceticon,

So you just had to write what in your eyes is “obvious” for everybody as a comment, which hence is redundant, about how some other comment is “redundant and obvious”…

Oh, the irony!!!

themajesticdodo,

According to economics, you’re not as smart as you think.

TommySalami,

Jokes on them, my limit is wildly low compared to this. Most sports games are worth 20 bucks max at this point, the main content is just reskinned gameplay with updated stats and an unnecessary twist on controls. Its DLC.

Phegan, do games w Madden should not be 70$

I loved sports games growing up, but they are absolutely terrible now. Over priced, full of cash grabs and needlessly complex. I just want to hit x to pass. I don’t want a fucking story line, I just want to play the game.

Targy, do games w Madden should not be 70$
@Targy@lemmy.world avatar

No game should be 70$ if you ask me

13esq,

New releases used to be £40 when I was a kid (twenty years ago), given inflation, £70 sounds not too bad.

MrNesser,

That $40 included plastic packaging and a disc both of which largely don’t exist anymore.

matt1126,

And a complete game!

ShittyRedditWasBetter,

Never was a significant cost. So complaining, you are never going to get you 50c of plastic to burn down the planet to spite publishers.

FlyingSquid,
@FlyingSquid@lemmy.world avatar

40? I remember when they were 20. Hell, I remember when you could get slightly older titles for 10. I used to go to Egghead and buy slightly older games with my allowance.

ShittyRedditWasBetter,

No you don’t. You are just imagining. At no point ever was $20 typical for a new game.

FlyingSquid, (edited )
@FlyingSquid@lemmy.world avatar

It absolutely was in the 1980s.

Edit: Here. Even cheaper than I claimed.

https://lemmy.world/pictrs/image/f5d1d454-4f39-498f-b87d-397c4c3314c8.png

acosmichippo,
@acosmichippo@lemmy.world avatar

more importantly they sell way more units now. It takes virtually no more effort or cost for gaming companies to sell 20 million units vs 1 million.

13esq,

If they’re selling 20 million more units than they used to, then $70 clearly is not too much and outs this post as nothing more than a moan.

Kecessa,

Games should not follow inflation at all?

N64 games were 50$ in the 90s, more limited releases (Ogre Battle 64 for example) were 60$.

Games pricing has stagnated, that’s good for the consumers but bad for smaller developers…

Selmafudd,

Surely the difference in overheads involved in physical vs digital would mean profits are increasing at a higher rate then sale price

Kecessa,

Maybe, development cost hasn’t gone down though, not one bit!

billiam0202,

Not really.

Optical discs are dirt cheap. This old answer from Quora says physical media (disc, case, artwork, inserts, etc) accounted for $2-$5 of the cost of a game.

nomnomdeplume,

And selling on steam costs 30%

IronKrill,

IIRC 30% was also the standard box store cut. Steam just carried it on.

Selmafudd,

So that’s like a 2.5 - 7% margin on a $70 game… an extra 7% profit margin at the high end is pretty significant

billiam0202,

Yes, if you’re selling millions of units. But if you’re buying just one, $2-$5 probably isn’t going to matter to you. Not many people would buy a game at $68 they wouldn’t buy at $70.

Hunter2,
  1. The medium games came in were more expensive
  2. The gaming audience was much smaller
  3. Games were only sold in stores
  4. If you add all the season passes you’re paying the same or even more with further microtransactions
  5. Games in general now have a longer shelf life

AAA games in my country have been 69,99€ since the PS3 launch and now they’re asking 79,99€. It’s true development costs have ballooned, but I just don’t think that’s a good price/time ratio and rarely do I buy games over 15€. I really don’t mind waiting a couple years.

Kecessa,

Bad price/time ratio? I don’t know many hobbies where you’ll spend that kind of money for 100h+ of enjoyment…

Hunter2,

You can buy musical instruments for that price software or hardware synthesisers, for example.

But that’s exactly the point, I’d rather pay double, triple, quadruple for something I know I’ll use for hundreds of hours (a monitor, a new keyboard, a Steam Deck) than 80€ for a game that will last me 12 to 30 hours (I only play offline story-based games).

Even if I considered game X, there are decades worth of games availabe for under 10€ that I would rather get now or buy a Humble Bundle while waiting for a sale.

The issue becomes of all publishers start to follow Nintendo’s model and not dropping the prices much.

WereCat,

If you’re going to count in inflation then I’m going to count in the poor quality of those games

Kecessa,

Rose tinted glasses.

WereCat,

K

FoxBJK,
@FoxBJK@midwest.social avatar

Tears of the Kingdom was $70, and I honestly feel like it was worth it because it’s quite an entertaining and enthralling experience.

“Pro football video game v. 34” is probably not in the same caliber though.

Targy,
@Targy@lemmy.world avatar

TofK could be the best game ever made (and I don’t think it’s too far fetched given how good it is) and I still wouldn’t justify anything bigger than 50€, 60€ being generous.

Spacecraft,

I dunno. Baldurs Gate 3 has a truly unbelievable amount of content in it. $70 for it is almost unfair when you consider how far $70 gets you in almost any other hobby.

Targy,
@Targy@lemmy.world avatar

Someone told me something similar about Tears of the Kingdom and my answer is the same: BG3 could be the greatest game ever made with content from here to eternity, but 70$ is still too much for a game. Specially considering who ends up benefitting the most from the sales.

Spacecraft,

That makes zero sense. Explain why BG3 is not worth $70. Give me real data showing that. How much should it cost considering how many people worked on it and how much was spent developing it?

It takes 75 - 100 hours to beat the game, and that’s just one play through and that one play through can take even longer depending on play style. This is the kind of game people can get several hundred or thousands of hours out of. Show me any other hobby where you can spend $70 one time and get hundreds of hours of enjoyment.

Hell, even if you sped through the game as fast as possible and spent 50 hours (made up number, not sure what a speedy play through takes), that’s still a LOT of time for the money spent. Take an uber out to a movie with friends, then go to a restaurant, then uber back home and you’ll have bought at least two copies of BG3, yet you got a few hours of entertainment.

There are next to no other forms of entertainment that give give you that many hours for your money.

berg,

Depends on the playtime you get out of it. 140hrs+? Great value.

Targy,
@Targy@lemmy.world avatar

I have devoted that amount of hours or even more to some games and still think the 40-50€ that costed me each one of them when I bought them is too much.

Entertainment shouldn’t be that expensive. Period.

berg,

I don’t agree. Development costs money and I’m willing to pay for it. I usually compare it to other daily things, such as nice restaurant visits or such. Things costs money.

Just because I’m curious, what would you feel to be a fair price for one of those games?

Targy,
@Targy@lemmy.world avatar

Except most of the revenues from the sales of the games don’t go to those who actually develop the games. We all know gamedevs aren’t paid enough and sometimes do a lot of crunch, specially in big studios. We can’t ignore that fact.

Imo I could excuse a maximum of 50€ (or dollars in this particular case), and the ideal would be something between 30 and 40.

berg,

Depends on the studio of course, but I bet in the general case they wouldn’t be payed more if the price was lowered. It’d be fun to investigate the margins but I don’t care enough to do so.

The games I play the most are actually from reputable studios and/or indie devs whom I don’t mind supporting. Except football manager, but I don’t buy new revisions and have clocked enough hours to feel ok with the price.

Milan,

If you were fine paying $50 15 years ago then I don’t see why you would complain about paying $70 now. That’s just inflation.

vis4valentine, do gaming w Madden should not be 70$
@vis4valentine@lemmy.ml avatar

None of those yearly recicled buggy trashy sport games should be 70 or 30 dollars even. Why people still buy that shit?

Pratai,

Because they like to play those games. Quit gatekeeping others and mind your own shit.

Haui,
@Haui@discuss.tchncs.de avatar

Why are you going after them so hard? This place is supposed to be for discussion. Calm down.

Pratai,

Trashing an entire category of gaming and the people that play them isn’t “discussion.” It’s gatekeeping.

Haui,
@Haui@discuss.tchncs.de avatar

No. It’s not. They’re gibing their opinion that these sportsgames are buggy and not worth a lot of money and also asks why people buy them.

The one that is gatekeeping is you by telling them what to do and in a very rude fashion.

Keep your aggression outside of this place please. If you think that is an unfair assessment, use arguments and convince people.

Pratai, (edited )

ROFL! Dude asks why people “still play that shit” without offering an argument for discussion and you’re telling me I’m aggressive and that I should offer reasons before posting??

Sure. I’ll play along-

How about…. People play it because they enjoy sports games. Is that’s a good reason? And for the record… if I wanted to be aggressive,I would have countered with “why do people play shit like Pokémon, or DBZ games? I didn’t do this because it’s not for me to decide what others play or why. Nor do I judge anyone for what they play regardless of my opinion.

Perhaps this is not a sentiment shared often in this community.

Haui,
@Haui@discuss.tchncs.de avatar

I make a difference between referring to an inanimate object as „shit“ and getting up in someones face about it.

This is why I say it’s aggressive. And yes, you would have been right to call them out and say „because people enjoy it.“ or something along those lines.

It’s not worth discussing this at length. Dude has a point that many people have a problem with the software for different reasons and you have a point that people enjoy that stuff. All I‘m saying is please be kind to eachother.

Have a good one.

IGuessThisIsForNSFW,

A lot of people are only passingly interested in video games. For people that just want to sit down and play something having to learn about the game and how it’s played is work, not entertainment. I can see how someone who only games maybe once a week could have some real fun playing a sports game. It’s very easy to pick up because they already know the rules. I don’t agree personally, for me games are the most fun when I’m interacting with a new mechanic, but I am also willing to grind for hours optimizing and learning to push the game to its limits. If you don’t have the time for all that, but you still want to game, sports games are a perfect entry point. Not even I can come up with a justification for the pricing though.

ArchmageAzor, do games w The Weekly Free Talk Tuesday! Discussion - 15-08-2023
@ArchmageAzor@lemmy.world avatar

I’ve been spending the past month or so drowning in hype over the upcoming Armored Core 6 and Starfield. Finally they’re close now

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