I don’t know, I think there’s still a big collection of games that make it worth it. I don’t think the “core” cheaper option with a set 25 games is really worth it though.
I get that for some users. In my case, 90% of what’s in the catalog that I’d be interested in I already own. I know this isn’t the standards, but it’s what happens when you’re an avid Steam Gamer with a Humble Sub and a collecting problem.
I joined Game pass to have Xbox live to play with my console buddies and for day one exclusive access. At this point, I’ve moved most of them on to PC and Xbox has done nada with my 5 or so years of subscription.
I’ve always been a fan of used physical copies. Don’t wanna play GameX on day one because the last time CompanyB released a game it was good but only after updating a couple of GB? Wait a year and get that game used for cheaper than a meal.
Even if I side with the community on the turnout, I feel like a community manager’s job is to represent the company’s interests to some degree. Kind of like a defense lawyer.
They shouldn’t go as far as lying to people or making bad promises, which can make it a tough job, but they definitely shouldn’t be siding with the players against the company, or the internal employees are catching flak from both sides.
Reminded me that Bethesda does release some great / huge games.
Albeit quite bugged at release,
but since they (usually) embrace the modding scene, lots of this can be / has been patched and even improved by the community.
The Next Gen update is a stupid cash-grab though, and imo should have never happened…
Albeit quite bugged at release, but since they (usually) embrace the modding scene, lots of this can be / has been patched and even improved by the community
Except that all of their patches broke all the mods.
FO4 also was a mediocre fallout game but a decent FPS and base builder
Brother the company is owned by Microsoft now. You can complain about their product in any way you want. Its sold under Microsoft, you can complain. Again, Microsoft
People have complained about FO4’s graphics since release. I always thought it was a good looking game. Coming back after the next-gen update I still think it looks good.
It always looked like nearly next generation. Better than New Vegas, but when stacked up against the other releases that year like Witcher 3 and Bloodborne it just felt a but underwhelming.
IMO the graphics look great, it’s just that it’s so clearly built on the creation engine. Like, the models and textures and lighting are great, but the animation is just so…creation engine
You have one story, thats it. They can update that game til PS7 is a thing and you will have 1 story. I love the game but the replay value is minimal, at best
They actually made the load time worse with their update. Not by a little, by a fucking tonne. Going from any interior to outside now takes like a full minute and 30 seconds, its ridiculous.
It took that time before the update for me as well. 1-2 minutes for every loading screen. There was a mod for that (before the next-gen update) that you could not load via nexus, bc the setup was a little more conplex, but it worked really well (see www.nexusmods.com/fallout4/mods/10283 )
The method of this mod was to speed up the fps only while in the loading screen to 300-350 bc the loading times were somehow tied to the fps. Well done Bethesda.
It seemed a lot faster for me prior to this latest update, but they were never superb. Here’s hoping either the mods can be fixed or bethesda can get their shit together.
I’ve literally always done this with fallout 4. I think Skyrim too. Not because I thought it was improving anything mind you, it was taking so long that I would tab out to scroll some website while I waited.
Xcom2 had a nice “feature” where if you hit capslock right when the mission starts to load it paused all animations and actually loaded the damn mission far quicker than normal
Hah, those are the load times I used to get on my Xbox One with its dinky HDD. At the very least, The Midnight Ride has been updated to post next-gen, and I now get really small loading times (<5 sec) on my SSD. The game feels less rough around the edges, too. Only took 3 hours to set up :,)
Super strange because on PS5 the load times are extremely fast since the patch. indoor / outdoor transitions are never longer than 4 or 5 seconds, and quick travel maybe 6 or so
So, they’re giving it the Skyrim treatment. I think it’s received about 10 version updates since AE launched like 2 years ago. I ended up downloading a modlist that was 1.5.97 (the original version of Skyrim SE) and ended up sticking with it since it’s future proofed.
They definitely are, I have been using 1.6 for a while, it’s just a pain in the ass to keep updating SKSE mods or those mods that support 1.6 but only older versions because the authors don’t make mods anymore.
The most thriving mod communities are ones for games that have essentially been abandoned by their publisher. Bethesda is infamous for trying to integrate with its modding scene and personally I don’t care for it.
I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.
I don’t understand why people put up with this with a freaking game. I will never pay money to companies that do this stuff. There are literally tens of thousands of games available right now that are perfectly enjoyable.
I get that. For me modding is part of that experience and maybe it’s Stockholm syndrome but Skyrim itself is kinda fun with mods just with how many there are
Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.
No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.
But the point of Bethesda isn’t to sell their games. It’s to sell GamePass. Nobody has to play Fallout, they just have to want to play Fallout enough to buy GamePass.
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