I literally pulled the original game out of a cereal box in 2010 and proceeded to have hours upon hours of fun with it. It was on one of those funny small CD-ROMs. Good times.
Super strange because on PS5 the load times are extremely fast since the patch. indoor / outdoor transitions are never longer than 4 or 5 seconds, and quick travel maybe 6 or so
It needs to be “optimized” for controller input in exactly the same way. They could’ve chosen to budget for this “optimization” (whatever that even means) pre-launch.
I think the most likely explanations are 1) larger player base on consoles, 2) Rockstar wants to get the release cash injection ASAP, and 3) staggering platform releases like this prolongs buzz and even leads to a bunch of people buying the game twice.
New Crazy Taxi title will be an open-world, massively multiplayer AAA game, according to Sega (automaton-media.com) angielski
Those Assassin’s Creed, Resident Evil and Death Stranding iOS ports have bombed (mobilegamer.biz) angielski
IGN immediately lays off every non-UK person at their newly bought sites, including some key members like deputy editor Alice Bell (aftermath.site) angielski
Welp, this didn’t take long....
Fallout 4 Fans Are Begging Bethesda To Stop Updating The Game (kotaku.com) angielski
GTA 6 is likely to skip PC again and only launching on current gen consoles (kotaku.com) angielski
I’m confused why Kotaku mentioning next gen in the title when Rockstar only commented on current generation PS5 and Xbox Series X/S.