kotaku.com

atmur, do gaming w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce

The company behind Fortnite and the Unreal Engine is also reported to be selling off Bandcamp

They bought it, did nothing with it, and are now selling it. Amazing.

Honestly happy they’re selling it though, I was so disappointed when they originally bought it.

elscallr, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@elscallr@lemmy.world avatar

Godot seeing both Unity and Epic implode in the same month: “now’s the time”

LiveLM, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

Thank fucking god they’re selling Bandcamp before they had a chance to ruin it🙏

ScreaminOctopus,

Now it’ll go to some private equity vampire who will really ruin it

Vordus, (edited )

It went to Songtradr, who are mostly a music licencing company. So I’m guessing that at least initially things are going to stay the same but that musicians are going to get nagged into letting Songtradr put their stuff up on their big licencing store. And then enshittification, because that’s how absolutely everything is going.

beefcat,
@beefcat@lemmy.world avatar

as of right now Songtradr is still run by actual musicians so it probably won’t be so bad

but that could always change down the road

lukas, do gaming w Capcom President Says ‘Game Prices Are Too Low’
@lukas@lemmy.haigner.me avatar

Breaking news: Company wants more money.

lukas, (edited ) do gaming w Capcom President Says ‘Game Prices Are Too Low’
@lukas@lemmy.haigner.me avatar

Fuck around and find out chart

They can always charge 999999999999999999999999,- € for games. Keep the following rules in mind:

  • Demand always exceeds supply to an absurd degree.
  • Price elasticity doesn’t exist.
  • The average willingness to pay for games is way above the 8,40 €, approaching infinity, contrary to the European displacement study on page 170 paragraph 4.
  • 100 % of game pirates will buy games if they can’t pirate games, therefore DRM good.

Fuck around find out basic economic rules.

sandriver, do gaming w Capcom President Says ‘Game Prices Are Too Low’

Game budgets are too big.

there1snospoon,

Honestly this is it.

AAA gaming does not equal good gaming, just bolted, expensive gaming.

soulfirethewolf, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

It’s funny really. They probably could continued growth had Tim Sweeney just swallowed his pride and accepted the 30% commission rate. Instead, the game has a nearly non-existent prominence on mobile because of it.

SVcross, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp
@SVcross@lemmy.world avatar

That’s some… That’s some… Epic layoff.

HawlSera, do gaming w Capcom President Says ‘Game Prices Are Too Low’

I didn’t know Capcom CEO was trying out to be a comedian

BlackCoffee, do gaming w Capcom President Says ‘Game Prices Are Too Low’

I literally sold the consoles I had and all my games with it because games became shittier each year.

Imagine having to pay 80+ dollars/euros for a game that isnt even the “finished” product.

I’d rather just save my money and spend it on things where I don’t get absolutely railed as a consumer.

reverendsteveii, do gaming w Capcom President Says ‘Game Prices Are Too Low’
pythonoob,

At this point every game company would have to produce super solid, super polished games for like 4 years before they’d get my trust back.

reverendsteveii,

Wanna know which game I last broke my “no pre-orders” rule for?

No Man’s Sky. The game that was a tech demo for the first year or so after release. It’s become a hell of a game since then, but it taught me a valuable lesson and I haven’t bought a game since then.

It’s kinda the natural progression of late stage hypercapitalism though. Used to be that you spent all your money up front, then your sales recouped your investment and hopefully generated you a profit. Once game companies figured out OTA patches they realized that they can push a lot of QA back until after release and use pre-orders and day 1 sales to fund it. Then with DLC they realized that they can sell the untested skeleton of a game up front and use presales and early sales to fund development. The natural progression seems to be the Star Citizen model, where you get huge chunks of your sales up front and use that to determine what you’ll develop and when (if ever) you’ll release it

RickRussell_CA, do gaming w Capcom President Says ‘Game Prices Are Too Low’

Capcom has absolute authority to price its games however they see fit.

If they make choices that put them out of business, that’s on them.

qyron, do gaming w Capcom President Says ‘Game Prices Are Too Low’

You want to bet this kind of iluminated wisdom is what is going to push small independent studios and indie authors to the front line?

ClockworkOtter, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

The Bandcamp sale is hopefully good news. Songtradr looks like they’re just in the music business and don’t (from their Wikipedia page) have any obviously dodgy investors.

magikmw,

Narrator: No dodgy investors… Yet.

ClockworkOtter,

Indeed

Pxtl,
@Pxtl@lemmy.ca avatar

They also bought 7digital.com this year, which is a site I sometimes buy MP3s from since they have a better selection of mainstream record-label stuff than Bandcamp (no Amazon MP3s here in Canada).

SRo, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

Lol

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