Did they sell it though? Everyone who bought it got the game they paid for (and now sort of don’t have anymore, lol) but wasn’t the promise of PvE an add-on to the now free game?
they probably got a lot of people to buy the first couple battlepasses. a success for that quarter, maybe, but probably not the long tail they were hoping to get from transforming it into the GaaS model. they probably made more money from OW1 lootboxes, overall
they probably made more money from OW1 lootboxes, overall
I really doubt it considering how many boxes you got thrown after you, with coins for dups with which you can just buy skins. Was a great system for the player, but probably terrible monitarily.
Burned all of my rope with the battle.net “2.0” complete with Facebook integration, rmah, “get the game for free with a years subscription to world of Warcraft” and killing deckard Cain in act 2 of D3 (along with ACT 1 being the only ACT with any love put into it, and that being the entirety of the demo, also pretty clear that’s when Activision bought blizzard)
Never played any of the sc2 expansions, never watched another blizzard tournament, never bought a wow expansion (after TBC), I lost a lot of really great memory associations, but the nostalgia isn’t worth supporting the corpse-puppet of blizzard.
yooo mobile port of Balatro would be dope. I’ve tried mobile version of Slay the Spire and it’s perfect for killing time when I don’t have access to my PC
I can’t wait… these are the sorts of games that are made for portable play… I don’t want to play Zelda and pause the game mid-swing, I want this, backpack battles, etc.
Yeah. Kinda. Sometimes if you press slightly in the wrong place you get the cursor instead, which can easily lead to misclicks. But it’s definitely playable! A mobile port would be really dope though
kotaku.com
Aktywne