So then you still get to play them. The only people this affects are new buyers, which… scans internet will be approximately nobody, given the raging hate-boners on display. ¯_(ツ)_/¯
Then you’ll play the DLC with the updated graphics etc. There’s nothing mystical about the upgrade pack - it’s just engine optimizations to let the game run natively on new hardware, probably some revamped textures, etc. The base game has been DLC-aware since the DLC was released. Having the DLC doesn’t change the game code, it just makes the extra content accessible.
Okay, so then it’s just like normal? This is no news at all? It’s the same as buying the game on the original Switch? Because the DLCs weren’t included with that version either. 🤷♂️ How uninteresting of a post.
When I hit 360 hours in BotW, I asked myself, was this worth a dollar an hour? Yes, yes it was. That was almost 8 years ago, and doesn’t take into account time spent playing other games, or the 7+ years of playtime since.
Different strokes for different folks. I’ve been playing MK8 for 9ish years on two systems. I don’t expect World to be a step backwards, but it could happen.
I may have bought a Switch at launch solely for BotW (even though I had a Wii U), but that’s not the only game I played, even if was the only game I owned for a bit. More games came later. Anyone saying “I’m only going to buy one game” is basing that off of what’s available at launch. More games will come later, at which point people will make their value decisions.
People are losing their shit about Nintendo bumping prices for the first time in several gaming generations. Broad declarations of “never, not me, I won’t!” There seems to be a large overlap between the most vocal and the following two groups:
Happy with your Steam Deck? Great! I’m glad another actual gaming company (Valve) has entered the hardware space. (For MS and Sony, gaming is just one part of their enormous portfolios.) Nintendo doesn’t interest Deck folks. That’s fine. I can’t play first person or close third person games, and never liked RTS-style click as fast as you can games, so PC gaming has never been my thing. The impressive Steam library doesn’t do much for me. That’s fine. We all have options. Great!
People that just pirate their shit? Great! Piracy always has and always will exist. Companies have always fought back against it, and always will. Getting around those barriers is part of the scene. Remember when Sony lost in court against Connectix, then bought VGS just to kill it? I do. I was an adult at the time, and played a lot of THPS using a shitty USB gamepad on my computer. The world kept turning. Games are still free for those that want them enough.
The thing those groups have in common? Neither of them were all that likely to buy anything Nintendo. But any unfavorable news makes them come out of the woodwork to declare that they’re not going to buy any of it even harder. Great! Just totally irrelevant. It’s the latest chapter in the long running saga of the console wars. It’s never been a good story, but does it ever have staying power. Yay tribalism.
$/h is a shitty metric. Some hours are more enjoyable than others, and also time is a resource we spend, just like money, not something we’re gaining, so it taking time is a negative. Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
$/h is a marketing term. It isn’t a term consumers should bother with. It’s what has lead to boring over-inflated games that waste your time doing things that don’t matter and aren’t fun.
Enjoyment/$ is the metric to use, or maybe (enjoyment/h)/$.
Or, as I stated, “worth the money.” I’m not interested in turning it into a hard formula, universally transferable. As you noted, there’s too many variables. I was stating that the money was well spent. That’s it.
I’m not at all defending the price, but am secretly hoping this outcry will make it easier for me to be an early adopter. I still don’t have a PS5 due to how burned I got trying to preorder one.
I was on the fence about Switch 2, leaning toward not getting one. This just solidified that position. No way I’m paying for something that charges for the instruction manual.
For 10 bucks, it better have a button combination that unlocks Mario Paint 2.
I haven't seen a damn thing in the marketing that justifies it being anything other than free. If it's worth 10 bucks, you better show that shit off. The audacity to call it "welcome tour" with a $10 price tag is wild
The big reason I’m hearing in this thread is “Denuvo and I don’t trust Ubisoft.” However I doubt that is the reason the mainstream audience skipped over this game. Ubisoft franchises generally sell like hotcakes, and for the most part only nerds care about DRM (like the type of person who knows what a lemmy is).
It’s hard to say why it didn’t sell more units. Certainly it seems their internal expectations were sky high:
similarly to the biggest Metroidvania’s in the market, with millions of units sold in a relatively short space of time
The game is good, but metroidvania is not exactly an easy market; there’s some juggernauts in that genre, and they came out with a completely new and unproven concept. Apparently it sold a million units or so still, to me that’s not unimpressive.
On PC, it initially launched only on Epic afaik, which certainly doesn’t help. And by the time they brought it to steam it was much too late.
What I don’t really get is, why disband the team? They’ve proven they can produce quality stuff. Just hand them some other promising projects? I suppose that’s too much of a risk for a publisher like Ubisoft.
If you’re playing on ps3 or emulation you can play online using lbpunion.com they’re currently looking into ps4 support, but just know that it requires CFW.
This has been the case with console addons all the way back to R.O.B. the Robot, if not earlier. People won't buy an addon if there are no games for it. Companies won't make games for an addon if no one buys it. Catch-22.
But… R.O.B. wasn’t an add-on. It was a way to market the NES as a toy rather than a console, in the wake of the video games crash of 1983-85. Was just a way to sideload NES systems into the houses of wary consumers.
You either need the company to commit to making software for it even when hardware sales are lacking (Wii U is a decent example, had really good Nintendo made games despite bad sales), or be a company with such a dedicated fan base that they’ll buy your product regardless of if the software support is there or not (Apple for example).
Not to mention in a more impressive format. I thought Arceus looked graphically barren and I know there are still plenty of people annoyed at the pop-in in Scarlet and Violet. I know it isn’t really Nintendo’s thing to play into the performance competition but a lot of people just expect better these days and the much bigger scope of Breath of the Wild and impressive level of expansion in Tears of the Kingdom has made even Nintendo fans see that there’s better out there.
I’d generally have to agree. When it came out, I definitely recall saying that I’d’ve grown up a pokemon fan (because Digimon was superior in anime 💪🏻😜) if Arceus had come out back then. That said, there’s still plenty of places it could be better. The lack of many of my favourite pokemon was why I ended up quickly dropping it.
While that’s part of it, it’s definitely not “just” that.
Sadly, part of it is that the game has released in a fairly stable/polished state, which is considered a positive in the world of broken releases. The multiplayer also just works with little issue as opposed to some problems of yesteryear.
There’s also a perhaps surprising pent up demand for good co-op PvE focused games. They blow-up hard but tend to fade out depending on gameplay quality. Part of this is the streamer effect, streamers like to play group games with other streamers because it helps cross-pollinate their audiences. Sales are also improved due to group/peer-pressure, if someone can pull in their friend group, that’s a lot of sale multiplication.
I also think that the developers tried to make a game that’s fun. A lot of decisions seem to have followed the rule of cool for this type of game e.g. pal mounts, firearms, catching people, automation of survival elements via slavery.
It also manages to have both a clear and guided progression system while maintaining the freedom for the player to just fuck off and do whatever they want while still at least partially progressing.
My only honest gripes with the game are how world saves are handled (they should use the Grounded system in addition to having dedicated servers) and that I for some reason can’t find the exit button on the title screen so to quit I need to alt-f4, for the rare times I need it.
Nah, it’s actually pretty great. I’ve played hundred of hours of ARK, and this scratches the same “survival-crafting with monsters” itch that ARK does, but with a lot of big improvements (not being heavily PvP-focused, being able to safely store your ‘dinos’ when you’re away, having a reason [loot, npcs, pokedex completion] to explore the worldspace beyond finding dinos or resources, etc).
Idk, it’s definitely not some sort of life changing experience or high art or whatever. It is however kinda cute, a little bit funny, has an enjoyable gameplay loop, adequate exploration, and satisfy combat. It’s also pretty cheap.
The monster mechanics are surprisingly well integrated into the world. Just basic shit like pulling out a burny fox to see when in a cave is pretty immersive. Then discovering special mechanics like the boar that rapidly mines by charging rocks has you throw out your pick and start careening around like a loon.
It only really has legs during the discovery phase I think, but that’s fine. Games aren’t bad if they end.
Id hope they use the popularity to improve it further but I really don’t wanna get invested in the same way I have with valheim, they have been mostly resting on their laurels so far and these developers will probably do the same. I hope I’m wrong tho, seems like a game I’d enjoy if it had more depth.
It would be nice, I wouldn’t bet on it though and don’t recommend buying something in the chance it gets better later. I’m enjoying myself atm and wont be mad if it never becomes more than it is.
Hopefully it’s at least a signal to other devs that there is real market interest in base building + monster collection or just open world monster collecting
Yeah, that’s always good advice, I don’t mind missing out on hype since I’d be playing single player anyway. Enshrouded is also out and it might turn out to be the better option too, who knows. Seems like a good start of the year for survival games enjoyers either way.
It’s a pretty good guess tbh… At worst is October or similar but I expect later on the year but earlier enough so it’s before the holidays but after they showed demos and games in summer conferences.
that's part of every subscription business plan, sadly. The rotation helps keep subscriptions up longer as people have to wait for things to cycle back around.
Are people really going to wait? I thought the whole point was that either the service has to pay for the on-loan games, or if it’s their own product it encourages you to just go buy it if you liked it so much.
Yeah, people definitely wait. Don't have any stats, but I hear people talking about it all the time with regards to streaming services.
THe service does pay for on-loan games, but that's not a reason to rotate. They're paying regardless. THey rotate to try and keep things fresh so people don't cancel.
Oh, as far as video, absolutely. If it leaves one you wait for it to come back on another. But for video games, I just assume once it’s gone, it won’t come back again any time soon. I think there’s kind of different expectations.
Oh yeah, they're probably not waiting months for something to come back. Companies know what's popular, so they tend to stagger those. So people will not cancel if they know next month or the month after is going to be something they want to play.
If you're only interested in one or two games, you'll just buy those (until they stop letting us buy games and force us to rent them).
Yeah that’s honestly the main thing for me too. It’s $120 Canadian for the Deluxe version. My price point is like… $30, especially since by all accounts it’s not even finished.
Were you a big dragon age beforehand? From what I can tell, it seems like old fans actually did like the game but newcomers (who I’m sure were the reason the game morphed so much) had a much colder reception. I loved dao, hated da2, and liked dai but still haven’t taken the plunge on this one.
I’m not OP but I am a long time DA fan (in the sense that I have played each game as a non-completionist at or shortly after release, and have often listed Origins as one of my favorite games of all time) and I’m right there with you on the previous games. I found the game totally fine. It was on par with inquisition and better than DA2 imho. If you liked the others and are a fan I think you’ll enjoy it well enough. Sure, some of the dialogue and story is a little stiff, but I think people have rose colored glasses on when they remember DA:O’s story.
It’s really hard to get people’s real opinion about the new game because a lot of them just wanna use it as a culture war proxy and either hate it because it because they’re anti-LGBTQ, or vehemently defend it to show how pro-LGBTQ they are. Both groups are annoying even though I am a leftist. I don’t really give a fuck about any of that in the context of the game. The game is fun and anyone who is obsessing over the game for political/social stuff probably didn’t actually play it, because it’s a tiny tiny portion of content in the middle of a huge game. People just want to paint this as a bellwether on the future of wokeness in games, when in reality it’s just a bellwether on if people are still into the same ol (fun as hell) BioWare formula.
Every time some incel wants to start a conversation about DA:V, I just point them to Baldur’s Gate 3.
That game is inclusive and diverse, and also fucks - both in the “adult content” sense, disproving their myths about diversity somehow siding together with censorship, and in the quality sense.
The dramatic fall in writing has happened across the industry and should be no surprise to anyone.
It’s on PS plus before 6 months, that should be all the red flags you need not to waste your time.
The writing is atrocious, the art style is atrocious (personal opinion), the only saving grace is technical execution, the final product is very polished in terms of bugs, stability and performance.
Old fans dislike the game because all decision making has been removed from the player and it’s a dumbed down fantasy RPG. The combat is so incredibly pared back that you could play it with touch controls (now that it has completed the transition to an action game). It’s not a dragon age game in everything but name. They butchered the game to please the fortnite generation, but no amount of skibidi will bring those players to dragon age, meanwhile the original fans were left behind and consequently opted to play far better games instead, like Baldur’s Gate 3. Bioware is pretty much running on name recognition alone, any talent that existed there has long left the company.
I enjoyed the first 2 games but after seeing a video of those ‘supposedly woke’ ragebait scenes I knew I wont ever want this in my library. I dont know what the purpose behind that stuff is but its disturbing…
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