Op is just doing the outrage culture thing that has taken over lemmy, basically won’t be happy unless they remove every single micro transaction (that you 100% don’t need and isn’t the intended experience)
Nah it’s everywhere, Lemmy is not special in that regard. Gaming culture in general has a large amount of people who just hate shit, regardless of whether it deserves it or not. Just ask anyone who plays an MMORPG
The discourse here is disappointing considering this isn’t reddit and you expect people to be smarter. Go download and play it right now if you need to form an opinion, because the language you’re all using clearly indicates you haven’t.
Play it so you can give it its valid criticism instead of parroting an internet lynch mob from 10 years ago.
See, the problem is that’s not a criticism if you play it. It’s playable now so why slap a 1.0 label on it until it’s ready. Real criticism would be something like ‘updates are too slow’, ‘shop weapons are way too expensive’, ‘it takes way too long to get to my ship’, ‘server wipes are too extreme and I should be able to keep expensive ships’, ‘basic mechanics are not maintained and bug free enough between feature updates’ <- all criticism mine by the way.
But games journalists are the most ethical and truthful of all journalists and definitely haven’t been misrepresenting this project to drum up drama and clicks for years. It’s just a coincidence that Star Citizen drama makes their shareholders richer.
No need for an informed opinion here, I will keep the opinion The Escapist and the Reddit Hive Mind told me to have, they’re never wrong. Derek Smart? More like Derek Genius.
However, there is still no release date or even release window for Star Citizen 1.0. CIG will share the roadmap later this year.
12 years in and the update is that a later update will announce when they may, or may not, release the game.
This is, and always has been, the issue regarding this game. Even putting aside the budget they’ve burned through to date (which is impressively massive), the fact that they are still unsure of when they think the game is done is mind-boggling.
Years ago, I thought I was being relatively pessimistic that the game may take until 2023-2024 to release. And here we are in 2024 with the “release date will be announced later” updates still coming.
I mean, it was no secret that the game is an ongoing project with ‘it’s ready when it’s ready’ as the goal. Like literally every other public alpha. So I guess people like me will continue enjoying games like SC, DayZ, Arma, Valheim, Zomboid, 7dtd, and countless others just like it while people like you can keep getting mad on the internet. For this game in particular I got far more enjoyment than I deserved for spending $50 I don’t know how people can justify being so lame and self-righteous.
Lately I bought a lot of AAA Games from the past couple year’s for 12€ up to 20€. It is such a better experience. They work (almost bug free) and you get 30+ Hours out of them on the first run. And when you only get 10 Hours or so out of them and don’t feel like investing more time into them, I tend to not have the big buyers remorse effect like with games that cost up to 100€ plus 20€ every other month or so for the next DLC/Battle Pass that should just have been an update or part of the main game from the start.
Because the MMORPG market is mostly dead, with rare exceptions that still can’t beat WoW and the rest is free2play pay2win gatcha skin fest fomo garbage.
As someone who’s played a lot of GW2 over the past couple of years, I can confirm that it’s still fantastic. It doesn’t get anywhere near the amount of content that WoW gets, but it’s on a good cadance these days and outside of buying expansions, is absolutely playable without spending a penny.
I mean even in the past when WoW didn’t have much competition this never really happened before. It would always go down over the expansion then spike up again with a new expansion. While this is definitely in part due to the fact that WoW has multiple versions now and new ones of those have been coming out helping this is definitely still a good sign that what they’ve been doing recently has been working to keep players around.
I mean, they're profitable for the first time since 2018. Not least thanks to a huge amount of cost cutting the past two or three years. This is more of that.
I’d do my part in buying games from them more if they didn’t block my home network from their website lol. Yes it’s behind a VPN, and no I’m not turning it off to give up my privacy just to buy something I can get from stores that won’t block me.
I honestly used to buy games from them a lot, but once their website became inaccessible, I sorta forgot about them. Surely I’m not the only one right…?
That narrative LEGO thing sounds like a fancy way of saying that it’s a branching story with several outcomes like Detroit: Become Human, but maybe less linear? Which still sounds like a cool approach for a shooter.
But this was a dying business years ago, it was propped up by a few people who made a shit ton of money and a whole bunch of idiots they convinced to hold the bag.
GameStop was never going to last long, it was just delayed
It could if they were willing to modify their business model. They could have leaned into the game merchandise more but relying on used game sales was never going to be sustainable.
It should have ended years ago, it’s a crap company who were annoying to do business with, it became a meme and got to live a few extra years. But I say good riddance
basically nintendo and sony are dubious with digital,. since they dont host their own CDN, so the store is more prone to being shut down earlier than virtually all other competitors.
I’m old and buy physical whenever possible so I can trade them in when I’m done. It will suck when console online stores have the monopoly - I might have to go PC Master Race when that happens (complete with eyepatch).
As someone who’s been PC only for some time over a decade, I love digital. Having to store disks and search for them when I wanted them sucked. It’s a shame used isn’t an option, but that was never a great value to consumers anyway. It saved some money, but it was mostly sucked up as profit by whoever was reselling them.
I don’t even have a disk drive on my computer. I have several fairly large drives so I can keep a good number of games installed at a time, and load times are faster than from a disk too. I couldn’t imagine going back. There is the risk of losing it all when a storefront goes down, but that’s already the case with modern physical games which have always online components or DRM locked to a network.
New System Shock probably isn’t happening. Warren Spector was working on it a while back, but the project got canned and the rights are with TenCent now. Since it’s not exactly the sort of thing you can turn into a live service micro transaction generator I really don’t see it going anywhere any time soon.
That subreddit was simultaneously the funniest and creepiest subreddit I’ve ever visited. It’s hilarious how sure they are that they will all be billionaires but I always got the creeps when thinking about how I was reading the comments from a bunch of people just throwing their life savings down the toilet.
I bought a few thousand dollars because I could and I’m just sitting on it because I’m very curious what’s going to happen. I really believe the float has been locked up for a while and there’s some serious shenanigans going on. I either will strike it rich or at some point throw in the towel and write off the losses on my taxes. But I look back at when everyone wrote off Bitcoin and look at it now.
so Bioshock in Space without the original licence or story? I think I’ll pass on this. Bioshock 1 was lightning in a bottle and an amazing game but the rest of the series was never able to reach the same heights and Infinite was really bad in my oppinion so that even the story and the scenery couldn’t save it for me.
Infinite was fucking great. I remeber feeling really immersed in the game and the story. It had super weird and dark theme which had me gripped. Oh Booker and Elizabeth, I miss you.
People seem to forget that Elizabeth was one of the first companions in video game history where she wasn’t this immediate liability that you had to protect harder than protecting yourself. It was a excellent gameplay choice to make her invincible, so you could focus on Booker’s own health and the enemies, but she was also useful, tossing you items and finding rifts to open. Even her interactions made it felt like she was a proper companion and not this misogynistic damsel-in-distress stereotype.
Most people seem to like the third one, which I never understood.
The upgrade system was inferior and didn’t even change the visuals of the guns, Columbia felt more like different setpieces then a real floating city, the AI of Elisabeth was laughable compared to games like The Last of Us and the whole combat felt dumb down, even when it was faster and still little bit of fun. But it was just inferior to the two other installments.
AI of Elisabeth was laughable compared to games like The Last of Us
Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.
Having played both, I can’t say I understand the differences here. Do you mind elaborating? I found Elisabeth a lot more helpful than Elie and to be honest, I can’t remember Elie having any impact on my gameplay off the top of my head.
Quiet the opposite for me. Keep in mind I played it on the PS3 so its been a long time ago, but I remember that the enemys blatantly ignored her, that she did not fight at all and she constantly gave you ammo or health so it made the whole game pretty easy.
Elli on the other hand was really grounded in the gameplay, the animations, she fought back and also got attacked by the enemy. I just found her much more useful and real and I remember that I was quiet shocked about Elisabeth’s basic AI in Infinite
The enemies ignored both of them. Allegedly, anyway. I know when I played The Last of Us at launch, there were times that enemies saw me when I thought I was perfectly hidden while Ellie was out in the middle of no man’s land. In both cases, the enemy AI ignored these other characters because A) escort missions have never been fun, and B) it slowly builds a reason for you, the player, to grow attached to these characters when they help you. You feel the resource deficit in Infinite when Ellie’s not there to throw them to you. Both games did basically come up with the same gimmick in the same year.
Prey should have been called Neuroshock. Yes it’s basically bioshock in space. Even down to the wrench.
I slept on Prey for ages and eventually worked up the motivation to play past the intro and it was such an experience I immediately did a second playthrough. It’s legitimately one of my favourite games. Heartbreaking that it didn’t perform well.
How long until you get out of the section with mimic enemies? Because when that game launched, that was all I saw in footage of the opening hours, and I wasn’t interested in that.
The mimics are there throughout the entire game. However about 1-2 hours in you get a piece of equipment that lets you detect shapeshifted mimics before you get close. You start encountering non-mimics pretty early on though. Once you get out into the lobby you get some variety in enemies which is pretty early on.
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Aktywne