I remember how weird it was getting in the Elden Ring community after the Miquella teaser image was released, but before we had any other info at all, and that was only a gap of about a year, I think lmao. I can’t imagine what Silksong forums look like
I literally could not care less. Thanks to their relentless pursuit of emulator developers and fans who mod their games, Nintendo is dead to me. I’ll never understand why they choose to sue their biggest, most dedicated fans into oblivion. It’s pure evil.
I’m not saying they’re doing the right thing but this is always such an overreaction. Among all the evil in the world today nintendo’s actions are relatively minor, and widespread piracy gives them a plausible legal basis for doing it
You don’t think corporate greed is evil? Not as evil as the shit going down in Israel and the current state of US politics (amongst so many other things), but still evil nonetheless.
I could in some ways understand their pursuit of emulators when they’re monetizing those same games currently (even if I disagree with their pricing structure on them). What really got my goat was when they went after Garry’s Mod animations, a medium that has promoted their visibility and never conflicted with their software sales in the slightest.
Yeah, they’re jerks who happen to produce good games from time to time and build consoles out of parts that are 4 years old at launch.
I believe Nintendo went after Switch emulators because the new Switch shares enough with the original to make it a cake walk to emulate Switch 2 games with better performance.
That’s what pisses me off so much. Instead of releasing a console with decent performance, they rather sue their fans into oblivion, just because they want to run their games @ 4K 120Hz. I wouldn’t need a Switch emulator if their god damn console wasn’t so weak. It can’t even handle 30 FPS in many titles, let alone 120+. It’s not like these are demanding titles, either. I’ve played mobile games with better graphics. There’s no excuse.
Nintendo has had such terrible quality control when it comes to performance on Switch. First party Nintendo games even suffer from unacceptable framerate drops. So many Switch games struggle to perform well on the Switch; we need a Switch 2 just to get all the Switch 1 games to play at the intended performance level.
Seeing Master Chief rumored to be arriving on switch makes me wish Sony would give Little Big Planet a port on Switch. My Steam Deck can already do LBP on the go (somewhat) but i can’t help but feel like LBP and the Switch would be a perfect match
So, Patch 8 is preparing for stress testing later this month (from what I’ve seen), so that would imply most development work is complete and they’re doing testing and bug fixing right now. That wouldn’t require most of their resources anymore.
If two platforms share compatibility then developers can choose to target the weaker system and release on both.
For some games this might involve a bit of compromise and cause resentment with the owners of the more powerful system, but for other (simple) games it might not involve any compromise at all.
Either way there are a lot of Switch consoles in the wild and there will be some publisher support for the Switch for a few years yet.
As an example from the other side of the fence ps4 is still getting titles:
You might get one dual console launch game like twilight princess or BotW but that’s it. If switch 1 could run elden ring or FF7R they’d have had ports years ago
So far we’ve had “amazing Fallout RPG on a janky engine” when (Black Isle / Obsidian) developed it, and “bland Fallout RPG on a janky engine” when Bethesda have developed it. Having both great writers and a decent engine would be amazing for Fallout, although just Obsidian and their Pillars of Eternity engine would be perfect with me.
Larian have said that they’d like to get away from DnD 5e after working on BG3 for so long, so I’m assuming they won’t have licensed Pathfinder either. If we take the set of all possible IPs and strike out those two, then that must make Fallout more likely. (Albeit not very likely.)
With the renewed interest from the show, it would make sense for Microsoft to get someone else working on a Fallout game since Bethesda isn’t going to do it any time soon. However, I would think that Obsidian would be the more natural choice. I would guess that MS would prefer to utilize one of the studios they own rather than license it out, but I could be wrong about that.
And even if they did license out development on a Fallout game, I would assume that they would be in a hurry to get something out there, which would make Larian far less appealing to them. I agree that they would probably make an amazing Fallout game, but another studio would probably make a decent enough game that costs less to develop and pays off sooner.
Bethesda has said that they aren’t going to do one until after the next Elder Scrolls game, so if anything in the Fallout world is going to come out on any kind of a near-term schedule, it’s going to have to be via someone with available bandwidth licensing it.
A new IP is smart. Many game developers have gotten huge when a successful franchise takes off. Assassin’s Creed, The Elder Scrolls (Morrowind, Oblivion, Skyrim, ESO), Fallout (like you mentioned), Mass Effect, Grand Theft Auto, Far Cry, Witcher, just to name a few.
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Aktywne