Headlines. This is literally just a marketing thing, just like every other instance of the tech before it. No one is ever actually going to build this for home use
Microsoft has the Edge here (see what I did?) when it comes to handheld, because they already have a weaker hardware that games on Xbox must be able to run, the Series S. This baseline could be used as a handheld compatibility (at least from performance perspective). Sony on the other hand has a monster console and no weaker version of it. So there is much more and longer to developer. For the coming years, I’m not convinced Sony would be capable of doing that. Also imagine the price it would have.
I don’t think Sony wants a PS4 handheld while Microsoft has the newer generation Series S based handheld. Sony wants to sell new games, not the old one.
Everything that Sony claimed turned out to be true. Games are now exclusive to Xbox, they run worse on PS5, Xbox would get exclusive Call of Duty content and early betas and Xbox is using its market dominance by putting all ABK titles on GamePass.
I still technically am an insider of Behind Good and Evil 2, but I haven’t heard a single bloody thing for YEARS. 10 by now, I think.
This is the first time I’ve heard anything about the franchise and it’s not even from an insider email… Or even remotely related to the prequel that was supposedly well into its development.
When I was invited to be part of the insider program there was a special insider forum and I was given two surveys to do. This was all within the first few months of the invites going out.
The online play is garbage. I played in H1 tournaments around the US back when it was good and would love for them to do it better than they did with their remake. The remake actually remade Halo 1 PC, not the Xbox version.
According to who? Halo CE anniversary is higher fidelity than the original sure. But the art direction is all over the place and not at all consistent with the original style. Not to mention the fact they changed the geometry of everything without actually changing collision. Making shots hit walls/trees/objects that are no longer in that spot.
They also just took enemy models straight out of halo reach without any consideration for how those designs match the original games aesthetic.
If you like it, great. I’m happy you’re able to enjoy it. But as someone who grew up with the original the anniversary version was a slap in the face and a blatant cash grab.
That being said I don’t have much faith that a new remake would be much better.
Ugh, as if we don’t have enough of this kind of game already. SMITE 2 and Marvel Rivals are coming soon. Valve for fucks sake, look at how well Half Life: Alyx did. I seriously hope they’re working on a future Half Life game or some new story driven style game at the very least. I’m calling it now, Deadlock is going to be another Artifact.
SMITE isn’t a shooter, though. Overwatch 2 killed Overwatch and left an empty space. I don’t see a problem if two games (or more) try to fill it. I hope they are fun.
That said, it shouldn’t be Valve’s only focus if fans are expecting different games from them.
I'm ~3/4s through my second playthrough and appreciating it more and more. Haven't picked up the expansion yet either.
I found it hits much harder with a female character. The Johnny Silverhand situation especially felt much more... metaphorically resonant? And Jackie feels more rogue-with-a-heart-of-gold when his best buddy is a woman.
Quickhacks are OP but felt correctly haxx0r, mantis blades are super fun. I enjoyed the combat well enough. Cars are meh, but it's cyberpunk so if you're not riding a futuristic bike ala Akira you're doing it wrong. And wiping out on a bike is great.
The characterisation and world building are what really shine. I was reluctant to play the corpo background but it really makes the story sing.
::: spoiler spoiler
The first time you're in a car with Judy she has a prominent tattoo that says "underwater where thoughts can breathe". Then next mission or a while later her apartment has jellyfish looking paint splotches and an aquarium. It's expanded on more explicitly later, but I really enjoy the way they pull together their characters.
The scene with Takemura on the roof talking about Bakeneko is another moment that I enjoyed first playthrough and came to really appreciate a lot the second time. His food snobbery becomes quite endearing after he accidentally texts you his attempts to search for restaurants.
:::
It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.
Admittedly I haven’t played the new expansion as male v yet, and that may change my opinion. Especially considering I think Keanu gave 110% percent on phantom liberty where I feel like there are certain lines in the original game that were just read from a sheet without context and marked as done
Oh yeah, that's a great point. I admit I stalled out of my male playthrough like 1/4 through, but for sure the voice acting felt lacking compared to female V, who really does a fantastic and job and sells every situation flawlessly. Now that you've mentioned it, it seems so obvious that that's a huge part of the why female V is better.
I’m on a male playthrough a just recently started, and I think the trick is to realize that he’s playing the lines as a more aloof v, which is fine, and actually interesting psychologically as a v that “keeps his cards close to his chest and is cautious about who he opens up to” but you have to accept that version of v in your playthrough, whereas I got used to the “always emotionally invested v” of the female playthrough. Like I said, I still think he did a great job, but that mindset helps me to align the character with the experience. Either way, nice convo, choom
That reading of the character makes sense and jives with how I connect with games I play. I'll keep it in mind when I go back for a male playthrough - gonna have to romance panam eventually. Agreed choom!
It’s also my opinion the female voice actor did an incredible job where as the male voice actor did a great job. Even in the most basic of side quests, it feels like she is giving it her all to be V in that situation whereas on the other hand some lines it feels like he’s just phoning it in.
100% agree. Male V just sounds like "generic video game man who is tough, but not too tough", where as the female V sounds like a hardened, cold bitch that you don't want to fuck with. Cherami Leigh's got range.
Yeah like I said in my other comment, I’m having fun playing through a male v playthrough with the thinking that male v just doesn’t open up often, and is trying his best to keep his cards close. It’s a fun experiment, and plays homage to how male v’s voice actor plays the character, and how a hardened veteran nomad v or abused street kid v might interact with folks, but Cherami’s amazing work is canonical V to me.
It’s really, really good! Tougher than the first game, but that’s a welcome change. After about ~10 hours of gameplay, I already feel like it’s the best sequel I’ve played.
That’s pretty much what God Mode is. The option that gives you a small permanent defense % boost after every single death. I’m too old to git gud so I’ve used it to boost my progression in Hades. The feature seems to still be present in Hades 2.
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