Maybe they’ll actually upgrade the hardware to be half decent on this thing, if they want to discourage piracy, make better shit. If I want to play any switch games currently, I’ll just pirate them and play it on the steam deck.
What’s the point of paying for early access if need to pay again when it’s stable?
Early access users took a gamble of paying a low price for a likely buggy game, that might evolve over time through user’s feedback and that has a possibility of failing and never come out of early access.
Asking for the early access users to buy the game at full price is a slap on the face.
And we thought identity theft was shitty before. I hope that we’ll have better tools to identify AI voices in the future. In some cases right now I have a hard time telling between an actual person and a faked voice.
The only way to limit the damage is the tedious old-fashioned way: An honest debate, thorough public education, followed by laws and regulations, which are backed up by international treaties. This takes a long time however, the tech is evolving very quickly, too quickly, self-regulation isn’t working and there are lots of bad actors, from pervy individuals to certain nation states (the likes of Russia, Iran and China have used generative AI to manipulate public opinion) which need to be contained.
I’d honestly go one step further and say that the problem cannot be fully solved period.
There are limited uses for voice cloning: commercial (voice acting), malicious (impersonation), accessibility (TTS readers), and entertainment (porn, non-commercial voice acting, etc.).
Out of all of these only commercial uses can really be regulated away as corporations tend to be risk averse. Accessibility use is mostly not an issue since it usually doesn’t matter whose voice is being used as long as it’s clear and understandable. Then there’s entertainment. This one is both the most visible and arguably the least likely to disappear. Long story short, convincing enough voice cloning is easy - there are cutting-edge projects for it on github, written by a single person and trained on a single PC, capable of being run locally on average hardware. People are going to keep using it just like they were using photoshop to swap faces and manual audio editing software to mimic voices in the past. We’re probably better off just accepting that this usage is here to stay.
And lastly, malicious usage - in courts, in scam calls, in defamation campaigns, etc. There’s strong incentive for malicious actors to develop and improve these technologies. We should absolutely try to find a way to limit its usage, but this will be eternal cat and mouse game. Our best bet is to minimize how much we trust voice recordings as a society and, for legal stuff, developing some kind of cryptographic signature that would confirm whether or not the recording was taken using a certified device - these are bound to be tampered with, especially in high profile cases, but should hopefully somewhat limit the damage.
Geforce now is amazing. Much better image quality(video stream), on top of running on pc(so better graphics and fps). It is obviously more expensive(and doesnt come with any free games) but you do get what you pay for.
The microsoft cloud is “almost kinda working”/“this is neat” while geforce now “wow, i guess cloud gaming is the future”. Now if only nvidia could persuade sony and japanese devs to release their games on geforce now(though dragons dogma 2 was, which was surprising).
I have to note that sometimes, the loading times on geforce now can be long, this is not normal and varies. Sometimes load times are normal, sometimes are fucky. I think geforce now has become more popular lately and this has caused some issues. Also if a game is really cpu dependent(like dragons dogma 2), the geforce now cpus arent that great.
Another issue is that since games often use weird launchers and drm, this can cause issues. But eventually these issues are resolved.
Generally, “dip” carries the connotation that there will be a rebound, or a return to the original position. A “drop” however would mean that this would hurt the company in the long run.
Basically, stock markets are based on predictions. If it is likely a stock will continue to fall, it is called a drop. You can not know if it’s a dip or a drop in advance because rising and falling stocks are always relative to the rest of the environment. So calling it a drop would be not wrong, but an unlikely prediction.
I did that too!
But it’s always weird when that happens; it seems like Adam Jensen is voice acting for a live person. I did enjoy watching him play the game though.
I hope everyone who plays Call of Duty next year on Game Pass takes a moment of silence for the ~2000 people that had to lose their jobs to make it possible.
Just when I was hoping to see some fan games start popping up, we’re gonna get Spyro 4: It’s about Slime or whatever. And they’ll probably lock it behind their stupid blizzard launcher and it will be console exclusive before it makes it to pc etc. etc.
I’m done. I loved Spyro, but it’s time to let a dead franchise rest in peace.
It’s felt a lot like that this year - that or companies are seizing the opportunity to get bad stuff done while everyone else is, so they don’t stand out.
This seems to be a common refrain I see since the pandemic. Oh, inflation, they are raising prices so we should too to maintain our profits! Oh, layoffs in the industry, we should too while we can! Oh, live service microtransaction bullshit is making that company money, we should do that too!
Wait, what?! 😂 Okay, so is this gonna be a cloud based thing, because how stadia was so successfull? Or are these going to be downloaded apps? Or just stand alone choose your own adventure like black mirrors bandersnatch?
On its website, Netflix says by the end of the year it'll have 86 games for subscribers to play. This includes the recently announced Grand Theft Auto Trilogy - Definitive Edition off the back of the first trailer for GTA 6.
Or are they gonna mail me a disc for gta again? Lol I'm genuinely so confused what this will eventually look like.
They have games for Android already and you actually download the games; you don’t stream them. Notice that this article doesn’t specify whether these 10 games are for mobile or PC, though…
Stadia was successful. Everyone just hated on it for some reason. Didn’t get the playerbase so it was sold off. Was a fantastic service and I curse google daily
It’s fine if it actually worked perfectly for you, but “just working” isn’t exactly a measure of success.
They still needed the playerbase to actually use it, and devs to actually make games for it. Which they got very little of both. So it wasn’t successful.
It kinda is though. In terms of what others attacked it for. All the attack videos and yet I played it via VPN in a non supported country. Google fucked up by launching in America. A place with plenty cash and a spoiled player base. Where it would win would be poor countries. Just look at down votes ? For saying a device worked as intended. Tells you all you need to know.
Internet infrastructure was a big issue and games were mostly Ubisoft but still. What a game changer. Then I moved to GeForce and haven’t looked back.
I think you’re saying it showed it could work. Where others are saying a success on the sense of a viable product that can make enough money to operate and, ideally, to be profitable.
And unfortunately when it comes to a service that requires servers, bandwidth and staff to maintain and operate it then there has to be a certain threshold of users to make it profitable or else it is doomed to fail.
But it did I work. I used it. Many other used it. It was cloud gaming. What hadn’t been accomplished before.
That was an issue. However many companies aren’t profitable in their first few years. The toll out was a complete mess. Also as stated they chose wrong. I get why they picked murica. Infrastructure was always going to be an issue but that’s not where you get people looking to save money and not buy a console. Third world would have been the sweet spot. A rig they can play red dead for pennies.
They opened it up to phones and with Enough bandwidth you could play games you’d never manage before.
Yes but long run. Nobody thought Google was going to saunter in and beat the big Bois. Takes time to build a playerbase get the product actually working and improve it. None of that happened in first year.
I don’t think 3rd world countries would have the Internet infrastructure for wide spread adoption of cloud gaming. Also it’s not like they were giving the games away, those were full-price titles on stadia.
Even if there was a demand for something like this you want to deploy you product first in countries with as much disposable income as possible. If people can’t afford the prices how are you going to make money? (not just in the first few years, but ever) In the end someone has to pay for the servers and GPUs.
People are not saying it wasn’t functional. Just not financially viable.
They don’t have as good as first but they do obviously have some capacity. Plus you can use data. Obviously very expensive using data but you save not buying the console. It’s still where I think Google should have pushed. America didn’t want or need stadia. Same with Europe.
The games were discounted and you got free games in the paid tier. 10er a month for games. Not the worst deal.
Which is where they went wrong. They didn’t get the numbers as people already had gaming units that were better and faster… the issue
It didn’t have a way to function in the event of system failure.
Steam sometimes goes down. When that happens, people can often still play their singleplayer games. If Steam had totally failed business-wise, it either would have been sold to another publisher who would maintain access, or the games would’ve been unlocked for permanent offline play.
Take a look at Stadia’s failure resolution strategy; they had to fully refund every person who bought a game there, because all purchases became completely unusable. Imagine if they’d gone a decade selling games to people and building off of their revenue, before encountering failure.
Nothing works in a system failure. It’s a system failure.
They can only play their download games if it doesn’t need to access steam for a reason. Yeah you can go get a Nintendo 64 and play a game. Modern games require an internet connection. Yeah it’s a downside to it but it’s like saying you can’t play when it’s a powercut. It’s what board games say to video gamers.
Also true. An issue that has just come up with Ubisoft. They have discontinued a game. No way to access it. That’s probably the most legit point.
Very true. Look at Sony. Look at discovery. They aren’t refunding. Are you calling them failures ?
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