eurogamer.net

Evil_Shrubbery, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

Ohhh, they are trying to say that “AAA” (10s+ or 100+ million budget) gaming dev industry has finally dieded?

This saves the PC gaming industry.

bender223, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

I’m guessing AAA game publishers are like the major movie studios, and are risk averse, so they will just make sequels to existing IPs or make something unexciting with fancy graphics. What they don’t understand is that AA and indie devs have the tools to make games that look good or good enough, and are also very interesting and creative. So if a AAA publisher dies off, then good riddance. AAA gaming dying don’t mean the gaming industry is dying. 🤷‍♂️

milliams, do games w Clair Obscur: Expedition 33 hits 500k sales in one day

I haven’t played the first 32 games, am I going to be lost?

GunValkyrie,

Well with this series it started at 0 then the sequels count down from 99. So there’s about 67 other games you need to play.

milliams,

Wow, I’m really behind then! Or ahead. I’ve lost track.

Ashen44, do gaming w Death Stranding 2 will let you clear bosses without actually defeating them

As a diehard(man) Death Stranding fan, I gotta say the boss fights were easily the worst part of the game. I always turn the difficulty up to maximum when I’m doing a new playthrough because the game just feels more impactful and fun when there’s an actual sense of danger, but it goes straight down to easy mode whenever a boss comes out cause I am not dealing with that lol

While I’ll definitely be doing the bossfights the first time around in DS2 this feature will probably save my future playthroughs. It’s just always nice to see more options for letting players engage with the game in the ways they want to.

ka1ikasan,

Didn’t play the first one yet, but your insight is very interesting. Honestly, I cannot understand why any game wouldn’t offer the “storytelling” mode. It’s a solo game, just let people play how they want to. It’s like selling a toy car and saying “You can only drive it on a carpet with four wheels touching the ground at any time”. Nope, my (hypothetical) toy cars will be goddamn submarines if I want them to.

Ashen44,

I 100% agree. Games are about what’s fun, and that differs for everybody. Difficulty selection exists for a reason. My mom LOVES the playstation first party games (god of war, horizon, etc) but she always plays them on story mode. It’s not because she can’t handle any higher difficulties (she’s been gaming since before I was born), she simply doesn’t care about the challenge and just wants to experience the story.

Games are for us to enjoy, and short of cheating in a multiplayer game I don’t really think there’s a wrong eay to enjoy them. Opening up more avenues for more people to enjoy them is just a net positive in my opinion.

prole,

Death Standing is a single player game, but I’m not sure I would call it a “solo” game.

I don’t want to spoil it for you, but the “asynchronous multiplayer” stuff, and how the delivery process evolving over time through cooperation with real people you will never see or meet, parallels the story, was my favorite part of the game. And why I will be 100% playing the sequel.

ka1ikasan,

Oh right! It’s not a spoiler, it was one one the announced features, I just misused solo vs single-player.

prole,

I’ve been literally at the end of the game (right before the end segment, which is very long from what I understand) for like 2 years.

I really enjoyed the game, but wasn’t a huge fan of the times where they took you out of the main gameplay loop for some story shit that, let’s be honest, is barely coherent. Which is why I haven’t started the final segment.

I’ll have to do it before the sequel comes out I guess… How long should I expect that final segment to be? Movie-length?

Ashen44,

Definitely set some time aside to do the final segment. I’m not sure exactly where you are before the end segment, but assuming you’re right before edge knot city you’ve probably got about 4-5 hours left for the main story, if you take your time with it. There’s probably like an hour or two of cutscenes there though and you can absolutely rush the gameplay sections so if you really don’t care about the story you can probably shave that down to under 2 hours. It’s still a commitment though that’s for sure.

Zoot,
@Zoot@reddthat.com avatar

"At the end i believe? Spoilers ahead"Where would I be when you lose the baby? The game just always freaked me out and knowing I’m going to face some kind of boss and not have any help from it made me put down the game many years ago and I’ve never been able to get back into it

Ashen44,

If you mean chapter 14, post Edge Knot CityWhen you’re taking Lou to the incinerator

You’re right at the end, there’s no more bosses. It’s just a bit of hiking and then a bunch of cutscenes. Then you’re in the epilogue and time rewinds so you can keep playing. Might be a bit of a weird place to start playing again though, as you just boot up the game after so many years just to watch a cutscene or two and then credits roll lol.

If you mean chapter 6, before reaching Edge Knot CityWhen Deadman takes the baby to recalibrate it

As you can probably guess by the chapter numbers, you are nowhere near the end of the game, sorry. There IS a bossfight, but you only have to do the first section alone, then you reunite and do the actual main fight together.

saigot,

Yeah I hated all the time warp boss fights especially. I gave up on the game on the last trip back to the beginning area. I LOVED the side quests and general gameplay loop but whenever the main quest came up I was bored out of my mind. I think I would have enjoyed the game more if it was just a sandbox.

Prox, do games w Nintendo Switch 2 hands-on reveals a proper generational upgrade, though its biggest new idea remains unproven

So basically $450+ to play Nintendo IP games at a current-gen caliber level.

This pricing just sucks. Unless you’re a Mario Kart or DK fanboy, you’re probably better off with PS5 or XSX.

EarMaster,
@EarMaster@lemmy.world avatar

The Switch is a family console. Neither Xbox nor Playstation can compete in this sector (and maybe they don’t want to).

Highsight, do games w The story behind the Oblivion mod Terry Pratchett worked on
@Highsight@lemmy.world avatar

A truly beautiful collaboration. I’m so glad they were able to work with him in his final years, and that they could all help one another in such a meaningful way.

Glide, (edited ) do games w Eurogamer: we can't recommend the PC version of Monster Hunter Wilds

The experiences people are reporting with this game are so strange to me.

I loaded the game today during a 1hr break at work on my Legion Go. It took ~10 minutes to do the shader compilation, I opted to turn frame generation on, and the game defaulted the settings to high, which felt awful. After turning the settings to low, turning the upscaling quality from “Max Performance” to just “Performance,” adjusting the sharpness up from 0.5 to 0.6, and then disabling other features I don’t care about (cloud textures? I barely look up) or outright hate (why games continue to push aggressive motion blurring is beyond me - it looks horrible), I started playing.

I experienced a stutter whenever I step into a new space, or load a new cutscene, but it smoothed out in a fraction of a second. While the graphics don’t look the best, the game plays smooth. I did the opening sequence with no stutters, got to the not-tetsucabra fight, and maintained 45+ fps throughout the entire fight, with no stutters or issues. At points, the monster ran into a cave, which aided my hand-held PC and kept the game running at a smooth 60fps for those sections. This is directly in-line with my experiences running the benchmark on Legion Go, which averaged ~45 fps on nearly identical settings.

I haven’t yet run the benchmark or played the released game on my home PC, sporting a Ryzen 7 5800 and a 3070 ti, but the demo, which was less optimized and frame generation did not work during, played “fine.” I was unimpressed with the performance relative to the graphical fidelity in that play (though I am of the opinion that the more gritty, realistic aesthetic is ugly relative to the vibrant worlds of Generations, or Rise and unapologetically think they look better than even World).I can’t say I had problems or felt that performance or visual quality would impede my enjoyment of the game.

This article notes specific stuttering and runs the frame health tests to demonstrate it. I suspect they’re onto something that I am not experiencing for some reason or another. That said, I ultimately think the 4k, 144+ fps gamers running expensive GPUs are offended that they can’t play this one on the highest settings, and are review bombing the hell out of this title. I’m not sure what the deal with all the “ThAt’S nOt HoW fRaMe GeNeRaTiOn WoRkS!” screaming relevant to low end systems is about, as I am experiencing notable improvements through it.

I encourage people to test on their own hardware, rather than taking reviews at face value, as I’ve begun to believe that whatever issue is occurring is deeper than “Capcom didn’t optimize!” Use the benchmark, and take advantage of Steam’s refund policy.

SuperSleuth,

You had to make the game look as terrible as possible and use fake frames to have an “enjoyable” experience. How is that acceptable? What about that is worth $70?

You should be getting a stable 60fps @ 1440p on medium settings with a 3070ti at the bare minimum. MH is not visually impressive enough to justify how demanding it is. If you think otherwise look at RDR2 performance.

Glide,

Please reread. I had to make the game look mediocre (low, not lowest) to have an enjoyable experience on a $750 hand-held PC.

I was getting 60-80 fps on high settings in the beta on my 3070ti, when frame generation was broken. I have not tested on my home PC yet.

ImplyingImplications,

That said, I ultimately think the 4k, 144+ fps gamers running expensive GPUs are offended that they can’t play this one on the highest settings, and are review bombing the hell out of this title.

I can understand. I haven’t played this game but I do have an expensive rig. If turning on dynamic lighting causes the game to stutter, then the dynamic lighting feature is broken. That’s not my machine’s fault. I don’t know exactly what settings aren’t working, but it seems like there are a few nobody can actually use. Negative reviews for a game with broken features is justified.

lemmydividebyzero, do games w Balatro wins formal appeal to reclassify poker game as PEGI 12

Just cut a few murder scenes and all the blood out and it should be fine 😉😉😉

erin, do games w Ubisoft announces studio closure as it lays off 185 staff
@erin@social.sidh.bzh avatar

they should start by laying off executives and commercials who had that veeeery bad ideas of forcing internet connection even on offline mode, forcing Ubisoft Launcher even on steam and thinking that making a game pass with just Ubisoft IP was a good idea...

Spoiler alert: those were finally not good idea at all

Gradually_Adjusting, do games w Celeste studio cancels "2D explor-action game" Earthblade nearly four years after its announcement
@Gradually_Adjusting@lemmy.world avatar

Wishing them luck. I love all their work so far, I don’t mind games that size at all.

RightHandOfIkaros, do games w Sony shows off conceptual immersive gaming tech that lets you stand in a TV box and sniff The Last of Us

So like, hypothetically, if one wanted to play a “hentai game” with such a device, where would one be able to find this tech if Sony sells it? Hypothetically, of course, but also my friend wanted to know where exactly to find it so they could avoid it…

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar
reseller_pledge609,

I’m not sure I want to know, but what is the context of this picture? It’s hentai isn’t it?

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

I have absolutely no idea. It’s an old meme. But since it’s hentai I think it is probably exactly what it sounds like.

tal, (edited )
@tal@lemmy.today avatar

If you seriously want to set something like this up, you’re going to need a device that can emit the smells that you want.

This instance of a device looks like it uses atomizers hooked up to different tanks:

www.amazon.com/…/B0CNMXSN2K

I’d imagine that one run as many tanks as one wanted.

One limiting factor is that scent isn’t going to immediately change when you change your virtual environment. I’d guess that emitting the vapor close to your face, maybe running a hose up towards it, would help. Probably want some kind of exhaust to purge the previous smell from the room. My guess is that the reason that the reason that a “booth” is used in the submitted article is to minimize the airspace surrounding the user and thus clearing time.

Second, some form of computer control. Maybe some device that has relays controlled via USB. A relay is an electromechanical switch that can can cut power to an atomizer on and off, could run it to the atomizer.

ncd.io/usb-relay/

Those guys sell USB devices with up to 64 relays. I haven’t looked, but it probably looks to the computer like a virtual serial port, takes text commands.

Then you need some kind of daemon running on the computer to send these commands at appropriate times.

And lastly, you need some way to trigger the daemon when the game is seeing some sort of event. Could monitor the game’s logfile if it has one and contains the necessary information – I recall some Skyrim-hooking software that does this – take a screenshot periodically and analyze it, or identify and then monitor the game’s memory, probably either a technique called library injection (on Linux, library interposers are a way to so this) or using the same API that debuggers use.

If the hentai game that your friend is after is Ren’Py-based – a popular option for visual novels, which many such games are – and the game includes the Python source .rpy files, which some do, then the game’s source itself could simply be modified. If it contains only compiled .rpyc files, that won’t be an option.

You’re going to need to obtain whatever scents you want to emit as well. You can get collections of essential oils – the aromatherapy crowd is into those – and mix them up to create blends that you want, stick 'em in the atomizer tanks.

One issue is that hacking it into an existing game is going to mean that the game isn’t intentionally designed around the use of scent.

RightHandOfIkaros,

Haha, uh my cat typed that… Haha (lol)

altima_neo,
@altima_neo@lemmy.zip avatar

I can see them selling scent cartridges that include a few key scents. Not sure how well such a thing would work before you’re tired of the smell.

Flamekebab, do gaming w Sony reportedly prepping PlayStation 5 portable, plans to battle Nintendo's handheld dominance
@Flamekebab@piefed.social avatar

Third time's the charm, eh?

PatheticGroundThing, do gaming w Eurogamer: It's been 12 months since Microsoft purchased Activision Blizzard, so what's changed?

Is one year really that long considering the dev cycles of big video games?

BioDriver, do gaming w The Rocky Horror Video Game is a thing, and coming out this month [Eurogamer]
@BioDriver@beehaw.org avatar

Oh the antici

loweffortname,
@loweffortname@lemmy.blahaj.zone avatar

Say it!

BioDriver,
@BioDriver@beehaw.org avatar

……… pation

throbbing_banjo, do games w Black Myth: Wukong studio requests influencers not include "feminist propaganda" or Covid-19 references in coverage
@throbbing_banjo@lemmy.world avatar

Pirate the fuck out of this game, got it

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