I cannot extract a silver lining out of this announcement no matter how hard I try. This is like Activision announcing that the next Call of Duty will be made by Mojang, they’re just so fucking grossly incompatible with each other that it makes absolutely zero sense.
I wonder if the devs are or rather the folks who set the vision that were skilled at keeping such a complex beast going since 2016.
The end product is wonderful, but the sum of something that long in the making had more than skilled devs. It had a chain of people with faith in them that what was being created in their creative process was worth trusting, for a long time.
GDC is always exciting because it’s a big conference of devs, mostly AAA devs, telling the technical details of their algorithms and systems. It really helps the game industry as a whole.
The right decision due to how it runs. It’s basically two copies of the game going at once. None of this players not being able to stray too far from each other nonsense like other local co-op games.
UbiConnect would be FINE if it remembered my login info. Steam does. Galaxy does. But that checkbox “remember my login” must be Swahili for “forget everything you just typed in”
Look at the bright side, at least it doesn’t require you to be online to open offline mode, and then have offline mode throw a tantrum because it doesn’t have an Internet connection…
Fair enough. F76 was a shit show. But I have high hopes both because Starfield is a single player game and because a multiplayer Fallout was always a terrible idea anyway
I’m just concerned and will wait for reviews before buying (like everyone should). Bethesda has a reputation for being slow to fix games and having lots of bugs and crashes at release. And even then, they patch them up to being playable and leave the rest for modders to fix.
What makes you think they stick with their games? They fix bugs for about a year or so after release and move on, just like any other studio. They fix stuff in re-releases but you have to pay for that.
I was reserving judgement. Just giving reasons to be cautious going into this. Everyone should still be excited, I’m just saying “expect a Bethesda game” so look at their recent games and that’s what you’re getting into probably. With those expectations, you’re less likely to be disappointed
Do we have any sort of information on how big the Shattered Space Story Expansion is supposedly going to be? Because 30 bucks extra seems excessive, especially when the game is already 70 bucks. Kinda feels like they just want to lure you with the early access, which will likely be a hot mess anyway.
yup. I am really excited for this game, but I’ll be giving it a few months at least. It’s not just 76, FO4 was… fine. Still replay it. But if starfield has to much in common with that gameplay loop I’ll probably skip it.
I don’t have a lot of patience for AAA releases with a repetitive loop and nothing but better polish to distinguish them from all of the innovative indie games that are out these days.
That sounds like an overly negative take, and it kind of is, but I am definitely rooting for this thing.
I think it’s a reasonable take. Skyrim was the last good game they put out, but I even preferred Oblivion to Skyrim - it captured my imagination more and there was more depth to the role playing - so I think it’s a fair view to be cautious.
I’m hoping it’s great, but with the size and scale of the procedurally generated content I’m kind of expecting it to be mostly soulless cookie cutter shooty shooty content with four times the detail but little actual role playing. It’s Bethesda so we know it’s going to be buggy, that’s nothing new.
Setting down the reasonable take: it does look realllllllly good. Meant what I said I’m rooting for it. I’ve just been hurt before lol.
They’ve been saying all the right words, it’ll come down to feel. Bugs don’t, well, bug me, when there’s soul. And I shouldn’t be overly negative on FO4, there’s some excellent characters there. Nick Valentine in particular will always be a favorite, and while the main plot could be a bit better there’s a lot of heartfelt content along the way and in the side missions.
I do think this is the lesson a lot of AAAs are learning the hard way though. When you do what blizz did to overwatch, what bethesda did with 76, the damage is lasting. I would have been a day 0 person for starfield if not for that. Hell, I still haven’t gotten around to cyber punk, even though it seems pretty OK now.
It's a different game. I go back and enjoy FNV still and FO4 as well because it scratches a different itch. The looting, crafting, settlement construction, etc. are executed much much better than FNV or 3, or otherwise are entirely new mechanics. It's a whole different thing, it's the studio pedigree and franchise the games belong to that allow these criticisms to continue on even when you're comparing games that are radically different beneath the surface.
You know, BG3 is a great experience overall, but I don’t think it’s a great gaming experience. I’ve experienced at least a handful of softlocks that forced me to rewind a decent amount of playtime… and I don’t really think I’m playing in a way that should break the game.
Man, they are still not selling them in Norway, so only one shop has them as a “special import”, and it cost 827GBP for even the 64GB version lol.
Oh well, not as if it is that useful for me since I am usually at home almost all the time after work anyways. I have barely even used the Nintendo Switch’s portable mode.
I use mine mostly to play older games that cant be alt tabbed easily. Playing through Morrowind with the OpenMW engine lately, for example. Also been doing a lot of Yakuza 0. I have a 64 GB SD card as well though. For the really big stuff I can stream from my gaming PC.
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