lmao, to think this game costed four times as much as APB is crazy. That game was the definition of “publisher throwing money at a single project until something fun comes out” and it was fun. How do you not accomplish that at four times APB’s budget?
because they weren’t throwing money at it until it was fun. They were throwing money at it trying to make a new “brand” and live service money printer.
microshit is trying to big tech gaming market... yeah gamers have some idiotic habits.... like pre-ordered but overall this is a higher level customer than you modal "google search user"
at some point, corpos gonna need to learn that the wage slaves have had a enough, good will has been lost... earn it bitch!
Honestly, I’d love to see games set in the Alien universe that have absolutely nothing to do with the aliens. The whole design concept for the original movie was “truckers in space”. So where’s my space trucking game?
Strange to see a game like Nex Machina on the top 10, but I appreciate Eurogamer providing unique and surprising picks. Funny to see Outer Wilds and Tetris Effect in the top 5 - makes me think Eurogamer might be staffed with more than a few old Giant Bomb fans.
Edit: downvoted for not wanting to pay attention to stupid controversy about video games? Weird…
It’s one thing to live peacefully in ignorance. I get it. it is exhausting keeping track of every shitty thing a company does when it’s so much easier at the end of an exhausting 9-5 shift to avoid news and play your games guilt free without thinking about who it’s hurting.
It’s a completely separate thing to brag that your ignorance somehow makes your way of life superior.
People caring about these issues, and sometimes leading to actions being taken because of that, all makes the gaming industry, or to be hyberbolic; the world a better place.
It’s fine to avoid news on controversy and just blindly enjoy games, but don’t lie to yourself (and others) by pretending that it is a good thing.
4v4, objective based gameplay with a slight hero-shooter twist
This sounds awesome to me! Add the portal mechanic to the mix and its a unique hero shooter with objectives. I played the first game back when it was new, but stopped playing because lack of content, playing the same thing over and over again. It got boring. Hopefully they learned their lesson this time.
I appreciate your enthusiasm! I think a lot of folks are a bit burnt out on hero shooters at this point, given the market saturation. On the other hand, you are correct that Splitgate 1 was a bit thin, and they needed to do more with it. To me, it feels like they looked at that problem, and just went “what if we made it more like every other multiplayer shooter on the market right now?”, which strikes me as…lazy? Uninspired?
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