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blazera, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
@blazera@kbin.social avatar

Switch drift was so bad, im not getting the new switch unless it goes months without drift reports first.

chris,
@chris@l.roofo.cc avatar

I upgraded my joycons to the guilykit joysticks and they are wonderful. And its not even that difficult. Took me about 30 minutes for both. But it’s a shame that I had to change them at all.

BennyInc,

Do Amiibos still work with the new sticks?

darkevilmac,
@darkevilmac@lemmy.zip avatar

The NFC reader isn’t on the sticks, so I don’t see why they wouldn’t.

BennyInc,

I thought they were, since you touch the stick with it.

https://feddit.de/pictrs/image/82d8938f-c695-4bc2-97b0-c9cccc48c37f.png

EldVrangr,

It’s actually around the stick, not in. Check a right joycon teardown, you’ll see the antenna stuck to the inside of the shell.

chris,
@chris@l.roofo.cc avatar

Yes.

Blackmist, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

None of my PS4, 5 or Switch controllers have had any drift. I even used the Joycons in Ringfit for ages, and I was sure that spending months being strapped to my leg would bugger it up.

I’m not sure if I’m the luckiest person on Earth, I just don’t use them enough, or others are doing something I’m not (smoking or vaping are possibilities here, along with greasy food fingers).

whileloop, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
@whileloop@lemmy.world avatar

Two things I notice

would eliminate stick drift almost entirely

I thought Hall effect sensors didn’t drift at all?

Second, I’m wondering what exactly Nintendo is patenting here, since Hall effect sensors are nothing new.

Paradox,
@Paradox@lemdro.id avatar

They don’t get sensor drift, but if the mechanical centering of the stick is sub par, you can get mechanical drift. The N64 is a good example. Flawless sensors, shitty mechanical construction

gamer, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

I’ll believe it when I see it. Nintendo are cheap bastards, and if they fix the drift issue then they’ll likely cause it to fail prematurely somewhere else. Maybe the rubber will be cheaper so that it wears down and has to be replaced anyways? Or the plastic will be thinner so it cracks sooner, etc.

echo64,

Also if they wanted to fix it for their next console, then they could have fixed it for this console. Hall effect isn’t some new technology, the dreamcast controller had it.

generalpotato,

I’m betting on sticky buttons or triggers.

Nintendo deserves class action here tbh.

Sniper,

there was a class action lawsuit about this… all it resulted in was nintendo having to provide free repairs to joycons… that eventually will start drifting again

GrammatonCleric, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
@GrammatonCleric@lemmy.world avatar

deleted_by_author

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  • Toad_the_Fungus,

    the left joycon on my switch started drifting after a couple of years, meanwhile the gamecube controller ive had and used for about 20 years still works perfectly

    nutlink,

    I've had my Switch since launch and haven't had any drifting issues. My brothers both had it though, so I think I've just been incredibly lucky.

    Viirax,
    @Viirax@kbin.social avatar

    For me the issue was much worse than drift. One of my joy-cons, that were not really used all that much so the "abusing your controllers" would just be false, just decided that it didn't want to work on the Y axis any more, and the quick fix was the add some credit card thick cardboard behind the joystick box. The controllers were just really badly made in the first place.

    Diasl,

    That’s really not the case, my switch got very light use (like a couple of hours a month) and after about 14 months it started drifting.

    Destraight, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    Yeah?!?! You think so huh? I’m holding my breath on this one and keeping my interests in other game pads like ASUS ROG one, or the one that Logitech is making

    Zellith, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    I fixed my drift with a small piece of cardboard. I figure Nintendo could have eliminated some drift by increasing the material thickness in the cad file they use. They just choose not to.

    bjoern_tantau, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
    @bjoern_tantau@swg-empire.de avatar

    I still wonder what was so special about my N64 joysticks that I never experienced drifting. They’d recalibrate every time you turned the console on (or held some key combination) and after that were golden.

    apprehensively_human,

    The rare comment praising the N64 controller joystick.

    MurrayL,

    Yeah, except they were also so horribly designed that normal use literally grinds away the plastic at the base of the stick until it starts flopping around like a wet noodle.

    SailorMoss, (edited )

    The N64 used optical sensors in its joysticks. If you take apart the N64 joystick you’ll see the joystick is attached to some disks with slits in them. The N64 had an optical sensor that would count how many slits passed by.

    Here is a GIF demonstrating the mechanism.

    morphballganon, (edited ) do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    It would be 100% possible for game devs to include an option to mitigate drift (require the stick to be pushed at least ~x% to move at all, adjustable anywhere from 10 for slight drift to 50 for extreme cases). Haven’t seen the slightest effort nor heard a peep on that.

    Bunch of people in the replies seemingly never tried to play puzzle games with drift and have no idea how much trouble it can cause. Do the puzzles in The Last Campfire with joycon drift and let me know how it goes.

    PM_ME_FEET_PICS,

    That’s not a valid option. 50% is terrible for joystick dead zone and is considered poor quality.

    fartsparkles,

    As a Steam Deck user, even the thought of a 50% dead zone makes me nauseous.

    morphballganon,

    It wouldn’t be the default, obviously… did you read the first part of my post?

    priapus,

    It makes way more sense for that to be an OS level option, not per game. It also makes even more sense to have hall effect joysticks and avoid the problem entirely.

    bulgogi,

    You might as well be using a d-pad at that point

    circuitfarmer,
    @circuitfarmer@lemmy.sdf.org avatar

    Or use Hall Effect sticks and have no deadzone at all

    ChairmanMeow,
    @ChairmanMeow@programming.dev avatar

    Wouldn’t solve it, drift can affect regular joystick operation as well, where pushing it all the way to the side could show up as it being stuck in the middle.

    lackthought, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
    @lackthought@lemmy.sdf.org avatar

    does the switch pro controller use different joysticks than the joycons?

    my joycons have drift but the pro controller, which I’ve used more often, is perfectly fine

    chris,
    @chris@l.roofo.cc avatar

    The technology is fundamentally the same but they are implemented differently. They joycon has less space so they needed a more compact layout. But both use potentiometers.

    Vash63,

    No, it’s just vastly larger so the copper contact strips are also larger and wear slower.

    BroederJakob,

    I bought a pro controller and it had drift out of the box, sent it back immediately and just got a third party Hori controller for half the price

    CarlsIII, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    Buying a new car fixes your old car

    EliteCow, do games w New Nintendo patent suggests Switch 2 may solve joycon drift
    @EliteCow@lemmy.dbzer0.com avatar

    Well I would hope so…

    cassetti, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    Well cool, I hope it does. I'm not a hardcore gamer, but the Nintendo Switch interested me for the occasional mario kart session. But all the Joycon drama scared me off from buying one. I'll hold out for a few more years before splurging - I'm in no rush, I rarely game or watch television anyway lol

    Pistcow, do games w New Nintendo patent suggests Switch 2 may solve joycon drift

    Laughs in Dreamcast

    Waker, do games w Diablo 4 GM confirms “annual expansions” for the game

    Honestly, having know this I wouldn’t have bought D4 in the first place.

    It was expensive as fuck for a game that I played a week at most, and got boring. Not saying the game isn’t great on some aspects. The story and graphics are amazing but… other than that it’s not that interesting late game.

    Spending 60€+ on a game that has battle passes and an ingame shop on top of it, for them to add one expansion a year after, yearly? Wtf

    It’s true what they say. Blizzard has gotten greed af.

    This has probably been the last game I will ever buy from them. There are already Diablo 4 private servers, I think I’ll just wait until those catch up with those expansions…

    (reposting from the D4 community since this community is larger and likely will have more discussion here)

    pulaskiwasright,

    To me, the late game is boring because it’s not as tactical as previous Diablo games. The view is so zoomed in and the enemies are so fast, numerous, and squishy that you basically just have to chew though the closest enemies. It’s not tactical or challenging. It’s either too easy or too hard and your skill doesn’t matter at all. I beat it once and don’t feel the urge to play it again.

    Waker, (edited )

    I never thought about the camera but that could be one of the things that bothers me, now that I think about it…

    I thought that with season 1 I’d be more hyped to play it, but it seemed so shite I couldn’t bring myself to playing it… And now, knowing that there’ll be expansions yearly, I don’t think I’ll ever bother lol.

    pulaskiwasright,

    That was my experience too. I tried to play seasonal content and quit after level 5.

    GBU_28,

    Why’d you buy it so quick? It’s not a ride the wave game where you need full lobbies, it’s an arpg that should be durable and accessable for years to come.

    Waker,

    You’re right. I didn’t even buy it pre order because I hate doing that and never will. So, after the game was launched, I watched some streams, the game seemed fun and no really big complaints anywhere. A couple of friends also bought the game, and told me it was fun.

    And, to be honest, they weren’t wrong. The game WAS fun… Until you end the story and it’s just boring.

    I played on both betas too and did enjoy the gameplay and such. Couldn’t wait for more of the story…

    So that’s how I ended up buying it 1week or so after release.

    InEnduringGrowStrong,
    @InEnduringGrowStrong@sh.itjust.works avatar

    Blizzard has gotten greed af

    The Blizzard of old doesn’t exist anymore, it’s just a shell.

    Waker,

    Yep… I just loved Diablo too much but I guess this was the last time…

    I am curious how this acquisition from Microsoft will go though. I don’t think it can get worse so maybe it’ll get slightly better.

    heavily breathes in hopium

    InEnduringGrowStrong,
    @InEnduringGrowStrong@sh.itjust.works avatar

    I doubt consolidating games companies under a bigger monopoly will be a net positive in the long run.

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