Things went out the window for me when Niki Minaj killed Messi with a neon green sub-machinegun. You’d think that would be a great game, but it’s a bit too much for my likings.
I never really agreed when people said that they want their super realistic call of duty, but this really is just absurd. Even if these skins were free is would be obnoxious. At this point you can only blame the poeple who buy that garbage
Conversely I’ll just roast all CoD players, for continuing to play and spend money on a franchise with all the genuine creative vision of a photocopier and all the predatory financial behaviour of an online gambling website.
I don’t know how many people are behind this, but I think they implement the consent frameworks manually, so if it doesn’t work you can report the website in the extension and help other people in the future with your contribution!
Haha. Those who bought that deserve it. They’ve been enabling that shit by buying everything they release. They are two steps away from being sold dog shit and buying it.
Why does every game have to have neon, cute, annoying bullshit cosmetics now. It’s a fucking war game. Even PUBG caved in and became an obnoxious dress-up game. Yea, really helps set the tone of abandoned, grim wasteland.
Watching Activision burn is great. What a shit company with shit ideas. No wonder another dumpster company like Microsoft wanted it. Shit sticks together.
Yeah, overall it’s fine. It’s definitely enjoyable enough but there’s definitely a lot of work to be done and it worries me when they say they’ll not release the last 3 subclasses until full release when patches are not very stable and entire subclasses with zero testing is… not gonna end up good.
I only really agree with the endgame being lackluster and that’s something that will certainly improve with time as they add more mechanics that get incorporated into Monoliths. The core gear and skill systems are good, which is something that can make or break an ARPG, so saying the developers are unskilled seems a little harsh.
Until it is more fleshed out though I would definitely recommend Grim Dawn over it, which is a game with a lot of content and polish, as well as modding if it’s not enough. I would recommend PoE, but it’s complex enough that it might be better to wait the 1+ year until PoE2 and try that, maybe also learning PoE if it maintains a large playerbase and good support, they claimed they will continue to release just as many expansions for it.
Can you name a few? I’m looking for one that scratches the mage itch of hitting a bunch of mobs with chain lightning without the expectation of online participation, or item refinement.
I don’t have it but I’ve seen admin/dev comments on this, with 1.0 release they plan to add offline singleplayer, and currently online is required on character select/launch, but losing internet connection during play will not kick you out or interrupt it.
I’m keeping my eye on it and will probably pick it up when offline singleplayer is added, but that being included is the deciding factor on if I’ll get it or not myself, since it’s just a promise for now and those can be broken.
Edit: apparently its already added according to other replies
Grim Dawn has one major issue IMO: it overuses passives and semi-passive abilities. When I play an action RPG, I want to actively push different buttons to do different things instead of optimizing my primary attack to do a bit of everything.
Funny thing: on your screenshot, it looks like the Play Offline button is greyed out. But it’s just a visual thing and you can totally click on it, right ?
Yes, I’m pretty sure its just because if you hit enter on that screen, it assumes and selects the Play Online button.
Play Online is actually a relatively newish feature as far as I understand. Multiplayer only came around earlier this year, before then your save was only offline.
dexerto.com
Aktywne