I’m 100 hours in and just about to wrap up the story (I think). And I’m gonna go back and replay because I skipped a TON in acts 1 and 2. It’s such a good game
I didn’t skip the stuff in previous acts, and getting close to the end of my first play through on tactician. I’m currently thinking I’m going to land around 250hrs
Not to be a contrarian, the game is good, but I seriously don’t understand how it’s one of the best games ever made. Just my opinion no one asked for, but I know I can’t be alone. Only other game I can think that’s more overhyped is breath of the wild.
BG3 is annoying as fuck. There’s far too much sequential quest nesting that blocks you out of content for no reason. Not to mention the bugs. Save scumming shouldn’t be part of normal gameplay.
Rescuing hostages from the Moonrise Towers. It warns you against entering before you find the bad guy’s immortality, which sends you to save the Nightsong. If you do that, all the hostages die/disappear and you fail the rescue missions for no reason. The Iron Hand dwarves then won’t show up in Act 3, locking you out of that content.
That doesn’t sound right to me. My first playthrough was blind. Me and a buddy ran straight to Nightsong in chapter 2 and got a flag that warned us to check the rest. We managed to save the prisoners and then go do the nightsong.
same here, did entire playthrough with no guides and never ran into something like this. Was just very thorough on each map, like any rpg I play.
Only complaint I have is the underwater prison in act 3, that one I save scummed. The game makes it seem like Gortash is gonna blow it up in a instant, but you have enough time to dock and do your thing. That is not clear at all, and if you try to go back a second time, then it is instant.
There’s far too much sequential quest nesting that blocks you out of content for no reason.
The reason is for replayability and having a fresh experience each time. You get blocked out of content because there are about 60 unique paths you can take through the game with different content for each.
Not to mention the bugs
The few I experienced personally were fixed within a couple months of release. I haven’t seen a bug of any sort, actually, since January.
Save scumming shouldn’t be a part of normal gameplay
Then… Don’t do that. Save scumming also isn’t a part of tabletop gameplay. You fail a roll or fuck up your plan, you deal with the outcome. Saves are only for emergencies if some bug does come up.
You’re allowed to not enjoy the game, and that’s fine, it’s not for everyone. But your reasons why are poor reasons.
I do think BG3 is a very impressive game and deserves a lot of the praise it gets.
That said, it sucks how finicky it is to run away from a fight. There’s way too many fights that just sort of happen with very little explanation as to why they’re attacking you. It’s also waaay too easy to accidentally steal things and trigger fights, especially on controller.
You basically do have to save scum a little, because one accident can lead to an entire town being pissed at you. If the game had better ways to de escalate combat and some better signposting of consequences, it’d be a 10/10 game
It helps, but you can’t do that to talk to people. Some of the shop keepers are surrounded by so much stuff you can pick up, and even being very careful I accidentally triggered at least 4 fights. My wife missed out at talking to Rafael at last light because she accidentally picked up the chess board that he’s playing (he literally just disappears).
I absolutely love the game. Single player runs great, but multiplayer is bug city. Dialogue lines cut abruptly in the middle, characters listening in to dialogue turn invisible when it stops, actions in combat are sometimes inexplicably unavailable unless you can switch to someone else and switch back, etc. Nothing game breaking so far, but my husband and I experience a few bugs every time we game together.
I completely agree, I really enjoyed D:OS II but I just haven’t been able to get into BG3 so far. I can’t say anything was bad or poorly accomplished but it’s just not clicking for me yet.
Sounds like those just weren’t your type of game. Chances are I could toss a rock at work and hit someone who thinks COD is the best franchise on the planet. Not saying you’re wrong, your opinion is valid, just that to people who lean even a little more towards that kind of experience, to them these games are gold.
You’re not necessarily wrong but maybe you kind of are. I’ll explain, I played the other baldur gate games in the 90s (I still have the old school big box BG2 collectors edition), im not young or new to this style game. It’s not my favorite genre but I DO enjoy it. I played DOS2 in 2019 and loved it, baldurs gate was just over hyped after hearing everyones praise and llaying those other games i expected more. Its obviously keaps ahead of BG2 but thats an OLD game at this point… and man too many people love cod even tho it’s what I’d consider objectively not good, unlike BG3 which is an objectively good game (but over rated).
Another game I’ve played a bit of but can’t understand why it’s so successful is helldivers 2. I Def need to try it some more and see if it clicks, but it’s kind of… empty and repetitive, like cod.
It’s really hard to get a gauge on what you consider an excellent game without knowing some of your favorites. Might inform us on why you don’t consider two highly praised games as overhyped.
It’s honestly the only modern game worth $70 imo. One campaign run is like 126+ hours. Additional playthroughs are possible from other characters, which tells the story from different perspectives. Can go to areas you missed in the first playthrough, too :)
No, it is $60, I just feel like other studios don’t work half as hard as Larian does per title and still charge more money.
The sheer amount of script and voice acting in the game is insane. All the balanced fights, scripted scenes, level designs, characters, mo-cap, and rigging…I don’t even want to think how many hours that all mist have taken. Not to mention developing and writing a script, each with multiple choices and logic branches.
…meanwhile COD and 2K Sport game are reskinning their games every year and charging $70 and putting Nicki Minaj as an operator, haha. More power to them. It just feels like one studio is putting in the effort to justify a higher price and still charging the normal price.
I’m not in an affected country, but from what I can gather from what happened most recently:
Steam changed their pricing policy in relatively poor countries from localized affordable prices to strictly usd equivalent because people in other countries were using vpns to make accounts in those poor countries to get games for what would be pennies for them.
I don’t remember which countries were involved in the first place, but in those countries now where they don’t make as much money on average, but everything is much cheaper, some steam games can cost the equivalent of a month’s salary.
That’s why the store isn’t viable in those countries anymore.
Once enough people do it, it like playing whack-a-mole on a grand scale. Must have been a big enough problem if they decided that locking whole countries out of the market was a solution.
Finally gonna play the first 3 games of The Longest journey and Dreamfall. I am convinced Funcom are great story tellers but awful mmo creators. See Anarchy Online, The Secret World, Conan Exiles. Great story telling. Terrible mmos.
Ohh I played those so long ago during a really difficult time of my life, they were definitely a fun escape and the story felt well suited to a point and click.
I loved Anarchy Online back in the day. I don’t think I ever did anything particularly in depth on it, but I remember being proud that I had an in game apartment and a flying car thing.
Secret world had such a good setting. Unfortunately it wasn’t a good MMO. But damn those riddles were cool. And I had to look up most of them because they were hard and you often needed outside sources.
I am convinced Funcom are great story tellers but awful mmo creators. See Anarchy Online, The Secret World, Conan Exiles. Great story telling. Terrible mmos.
I’ve been curious about The Finals, it looks fun. Is it easy to get into? I worry about toxicity in multiplayer because I’m not great at team based games.
It’s excellent, and I mainly play with randoms. The toxicity not so bad if you accept the BS that comes with random partners. Personally I have only dealt with some shithead teens and one guy who got mad I kept healing him. You get quitters quite a bit like in any PVP game, but it fills quickly. I have voice chat disabled 90% of the time, since pinging is in the game. The destruction is peak physics destruction in a multiplayer game, some of my favorite moments in any game have come from the pure chaos of things falling apart in the Finals. They also added a new 5v5 mode that feels way less frustrating and more casual (to me at least).
I imagine it’s even better if you’ve got a trio of well coordinated players, I’ve certainly played against some nasty trios in my 80 hours. Personally I think this is the most unique PVP shooter out right now, and it’s extremely polished for F2P.
is it spring? i have completely lost track of the flow of seasons at this point. Its like the game of thrones weather but every other day instead of every ten to twenty years
I’m not going to buy something I’m not going to play right away. I’m not going to buy something I’m not going to play right away. I’m not going to buy something I’m not going to play right away.
Somehow the game is 100$ Canadian, I really want to play it but i’m definitely waiting a while. Gonna mention Millenia, which comes out in 9 days and is an excellent looking civilization competitor, i’m definitely looking forward to that.
If you buy Backpack Battles you can get a copy of Slay the Spire for free … just sayin’. I mean I am totally not hoping for a lot of people to hop on Backpack Battles, so I will have a lot of people to play against forever. 😏 It has a demo, so no blind buying necessary. It is Early Access but worth every Cent in my eyes.
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