“Filled” / “Three people” Hahah what? Folks are just asking you do the smallest of read through on an article, and if you make the very common ‘whoops that was wrong’ mistake, just correct it instead of throwing a fit about how you’re being bullied.
I get that but also due to how the Fediverse cross syncs, no one else has commented on it that I could see when I replied. Three responses on an asynchronous model really seems small overall.
Small, yes, but it’s not like I’m not expecting it. As someone who did not write the article, I have no idea what I should replace it with that would sound better and meet everyone’s expectations.
However, every game on Xbox Series X also has to work on Series S, meaning every game is sort of chained to the limitations of that console to a degree.
Since you’re forced to develop for the S when developing for the X, the title of the article still works as-is.
Microsoft’s walked this back for a few games now, BG3 being the largest, and I’d bet a lot try at Witcher 4 will get that same bump.
Edit: even then, the X wasn’t an FPS issue and games were hitting a stable 60 on that while shitting the bed on the S, so developing for the X is still not the problem.
It’s really convoluted and, in this case, not really the fault the developers. Microsoft presents everyone with a high-end console, the Series X, but studios like CD Projekt Red can’t make use of its full potential because they’re forced to target the lower-end Series S first.
However, every game on Xbox Series X also has to work on Series S, meaning every game is sort of chained to the limitations of that console to a degree. With that said, some developers have voiced frustrations with developing for the Xbox Series S and it was even reportedly an issue when bringing Black Myth: Wukong to Xbox.
I’m responding to the stupid misleading headline. The series X (according to the article) is not the challenge. It’s the series S that is. Regardless of Microsoft’s dumb rules, the headline is misleading and disingenuous.
One interesting detail is that all three games have a delivery-by date that’s a few days past the release date
Ah so basically worthless to a consumer if they wanted it release day then. So this will help existing games, but it’s not going to help anyone who wanted a game release day.
Game not selling well? Find a tweet from a nobody talking about your shitty game being “woke.” Sensationalize it, position yourself as a bastion fighting against the hordes, imply that only by purchasing the failing game can the average liberal “fight back.”
Ooh, I know this one! WoTC already did that earlier this year by putting out their own “woke criticism” press-release so that they could secretly introduce gambling as a D&D product via blind-boxes.
Ffs, there’s no conspiracy here mate, the game is meeting expectations. The problem is there are a lot of trolls trying to tear it down because trans people are in it, not that the writers are calling out bigots.
Who are these fucking complete garbage people who can conceive of a world where there are elves, dwarves, Qunari and darkspawn, but trans people are a bridge too far?
I have no idea what woke even means anymore. It seems to mean “social awareness”. Black lives matters kind of a thing. Equal rights for trans people too of course. That doesn’t mean that everyone should support games being forced into having all genders, or races, or include trans people. Or all books or movies should be forced to have those things.
If you create something, it’s up to you how you want that to be. You are the artist.
This is not equal to hating trans people, and anyone with some iq points realizes this. We can’t turn every creation into a vehicle for trans rights.
That’s the anti-woke propaganda the text you’re quoting is complaining about. If you listen to anyone right wing long enough this is what they’ll bring up eventually. it’s “fake news” basically – very dangerous fake news.
yeah, I think there’s been a terrible miscommunication somewhere. It might help if you clarify – do you yourself believe that there is a sizeable contingent of people who want to force games to include all walks of life?
I have no idea. I don’t read about games very much and don’t follow what’s happening. I guess games are like movies, we like to identify with the characters to feel the game is good. Sometimes it’s hard if they are very different from us, and then the movie / game is very boring or even annoying.
There’s a few, very vocal idiots every now and then who believe that every group/minority should be represented in every piece of media. A lot of the time they don’t even belong to any of those minorities. And then there’s the people who comply to cater to that audience, because they appear bigger in numbers than they are.
Don’t wanna get “canceled” on Xitter, you know? /s
Anyway, I don’t care personally. I haven’t really seen a lot of examples in media where the creators made characters part of a minority, maybe even retroactively, just to please a certain demographic. The closest I can think of is J.K. Rowling’s Xitter account. That was interesting to watch, to say the least lol
And when the artists chooses to include all genders, or races, or trans people; what would you call the effort to force the artists from removing this from their art?
That is what the culture war is. The effort to create an environment where publishers and artists have a harder time including aspects labeled “woke” because of a loud minority will harass the people involved, review bomb the products, dominate the discourse with bad faith arguments, and generally minimize the potential enjoyment of anyone who is the intended audience. This is what forcing an agenda upon artists looks like.
I think I’m on the other side - I think it’s way too much woke agenda in a lot of popular TV shows we watch. Disney competely wrecked a lot of shows because they kept pushing in gender/race related things that felt competely out of place.
I couldn’t even watch the acolyte. They wrecked it competely. Many web pages have described what’s wrong with it so won’t repeat that here, but hopefully you already know what I mean.
If you don’t like something, that’s fine. They made the product they want, they’re free to do that, and you’re free to not like it.
Just know that art has always driven social discussion, and it’s always been met with heavy social opposition, just usually in the form of outright censorship. So historically artists had to be subtle in order to be critical without being censored. In order to see more edgy stuff you had to go to small, barely funded art house shows.
But then the internet happened, and suddenly artists weren’t beholden to a small number of elite entertainment corporations. Art containing more openly progressive ideas can now be shared directly with the masses, the masses are now preferring progressive ideals more than ever before, and naturally corporations making entertainment products now have a financial incentive to cater to that demographic (often called “virtue signaling”). Today you see a mix of corporate pandering and actual art, even within the development teams of a mainstream product like Dragon Age or Disney. Some messaging feels honest, others feel ham fisted because it’s pride month.
But the censorship of the pre-internet days existed for a reason. A lot of people feel uncomfortable seeing things that challenge their status quo. People tend to seek comfort, and they just want their entertainment to leave them be. But now that corporate censors are less of a barrier, and now that progressive ideals are proliferating, the people themselves are backlashing. They say things like, “it’s way too much woke agenda, I’m tired of it. I want to watch a show without having the story be about woke issues.” I think that’s also normal.
I think the backlash is two fold: On the one hand, real art challenges the viewer, which can be exhausting when you just want to be entertained before you get a few hours of sleep and go back to work in the morning. But on the other hand, you do have what offen feels like a disengenuous layer of progressive pandering coming from corporations that you never saw before. And no one likes being pandered to, let alone not being pandered to.
I think this corporate pandering towards progressive ideals is new, the terms we use to describe everything are definitely new, but the tendency for art to expose people to progressive ideals and the tendency for the masses to be conservative and resist change are as old as humanity. And I view the two as a social evolutionary yin and yang, keeping each other in check.
They made the product they want, they’re free to do that.
But they aren’t free – Disney has total executive control. This is nothing new though; they used to use this power to censor queerness in shows before (e.g. Gravity Falls). They may still perhaps, and may do so again. Disney in general reigns in everything to make it a sterile corporate product and the artists involved have to swim upstream to make something they want.
We should all boycott Disney and take its capitalist grip off our culture. Then we can have vastly more diverse media, certainly with more queerness.
Out of curiosity, did you like Andor? Because it had all that stuff too but it was well written instead. Just think about how many women are lead roles on Andor for a second.
Dude I’m trans and hate the acolyte. It’s cause it’s shit not “woke”
There’s plenty of “non woke” media that’s shit too
Turns out if you write nothing but shit you get nothing but shit. This is a capitalism putting restrictions on the artist not our society.
It’s happened time and time again they force trends and focus tested ideas into the writing room instead of true passion. It will happen no matter the context. Shit media will just be shit media regardless of “wokeness” that’s just a current symptom of how we create media. It’s all for profit not for the sake of art.
I thought I’d never meet a trans person and very few gay people in the agricultural college I attended when I went back to college. Turned out every damn one of the friends I made was somewhere on the LGBTQ spectrum. So as the other person said “as far as you know”
Acceptance of gay and trans rights has allowed so many people to realize they’re not so straight or not so cisgender and that’s wonderful. People are finally finding the freedom to be who they are!
I support their rights, they are people, the genitals only mader in bed. I just don’t want aliens in the far future watching our shows and thinking “god damn, it was femboy paradies!”
These things are very tied together. Supporting people being who they are means supporting them if they want to publicly show their identity
I just don’t want aliens in the far future watching our shows and thinking “god damn, it was femboy paradies!”
What does that matter at all? Who cares what people in the far future think? What matters is what people think today, and representation helps people find their own identity and know that they’re included in society
Enough creators I follow are coming out as trans that I wonder if I’m missing something about myself. I don’t think it’s me… but if not, I sure can pick 'em.
Admittedly the rate among webcomic artists is through the fucking roof.
I used to think that. But the amount of people hiding it, or just coping, is probably higher than you think.
Like I live in a pretty small city with an average gay community, and all it took was one person coming out as trans for a bunch of others to go “oh you know what me too - let’s do this,” so now we have like a whole posse of trans men that I see at the gym all the time (with their gains and their cool names lol).
I’m not saying this is always the case by any stretch, but if someone is super butch or super femme, they might not be cis.
That doesn’t mean that everyone should support games being forced into having all genders, or races, or include trans people. Or all books or movies should be forced to have those things.
Literally no one is being “forced” to add diversity. This is just plain ignorant.
Besides, no one bats an eye when a character is a white cis hetero man, but the moment something slightly different from the normativity appears, suddenly it is forced and unrealistic.
Fuck that, LGBT people exist and we deserve the bare minimum of at least having proper representation in the media we consume.
This is not equal to hating trans people, and anyone with some iq points realizes this. We can’t turn every creation into a vehicle for trans rights.
Keep your bullshit IQ points talking point. Put yourself on someone’s shoes for once and try to imagine what it might be like for a trans person to experience seeing a character like them. And stop with this bullshit of “making every character trans”, that’s literally not happening.
It’s a very overused and absolutely terrible use of a word.
For two reasons:
It has a predefined meaning, and if you read what the DA creators say, they’re not actually “slamming” it. While they’re pretty openly hostile - and for good reason - that’s a far cry from what someone “slamming” someone else or a quote would be.
It’s inclusion in the headline is for sensationalism, which would not be needed as the “You’re an idiot!”-quote already does that. Or maybe it’s just surprising how desensitivized people on the net are nowadays.
To think it further, consider the whole headline had been slam-ified:
Simplicity to access the content is important, but I’d argue just as important is they’ve tried to make the games simple and appealing to everyone, and they end up not really appealing to anyone. Make an interesting game for the people that want it. Don’t make a game no one wants.
It genuinely feels like the notion of a pure triple AAA RPG is slowly being torn down by publishers chasing the wide audience of action game fans who will ultimately not care that much for the end product.
Yep. Just look at Bioware. BG3 would have been theirs if they didn’t go the action game route. In the past they made BG and SWTOR, but then they made DA: Origins (not an action game, but moving that direction) and then Mass Effect. At that point they never went back from that direction. They’ve been successful most of the time, but I feel it can only last so long, because it isn’t really made for anyone anymore. I think we can see that now.
Dragon Age’s drop in reputation had nothing to do with launchers, given many if not most players were on console.
“Simplicity” is arguably what killed it, because they had an excellent formula with Origins, and “simplified” it to the point it lost its identity as a true RPG.
Wasn’t it dragon age 2 where the level design got super repetitive though? It felt like they kept reusing the same exact level design in ways that didn’t really make sense.
I’ve heard that, and it’s reasonable however I found the level design in the first one could be a little repetitive as well so I thought some of the criticism was somewhat unwarranted.
Yes, 2 had a lot of re-used locations. Some of them did make sense, as the story was almost entirely set within a single city, so certain locations are bound to pop up multiple times, especially as the game takes place over a decade or so.
But the real reason, 2 was developed and rushed out the door in like a year or something? It was a ridiculously short amount of time to develop a sequel to a game as big as DA:O. Unsurprisingly, this led to a LOT of re used assets and locations.
But though it obviously had failings, I, like some others, would probably put DA2 as the high point for the series telling really character driven stories with the most compelling cast of characters.
Oh yes, I played a mage in both and the difference was startling. In the first part you have immensly powerful spells, that could also backfire hard because the game had friendly fire. At high levels you could wipe everything on the screen, including your party. In the second, friendly fire was gone so you could blast away and suddenly you spun around like a kung-fu master for some reason.
I will agree that the asset reuse in 2 was bad. But I loved the game for putting me in completely different shoes from the norm. The settiing of the character as refugee was unique
Aye, let’s agree to respect each other’s opinion. No matter how wrong yours might be.
(joking of course, I actually like 2 a lot despite how clearly unfinished and rushed it was, although I really really disliked 3 except for the romances and the character interactions)
I always enjoyed the story of 2. Origins and 3 both fall for the same story beats aka “You are the Chosen One. Only you can save the World.”
Origins, you are the last of the Grey Wardens in Felderen. Only you can reunite everyone to stop the Blight.
3, only you can close the rifts, reunite everyone, and stop the Big Bad guy.
In 2n Varic actively mocks that in the beginning. Hawke is portrayed as the Chosen One. When challenged, Varic admits that he made it up. Hawke is a nobody in beginning, only kicks start the mage and templar war because of the people that they associated started everything. Cough Anders Cough Hawke really just stumbles from adventure to adventure because of their companions.
It’s a story about unintended consequences and how small events can lead into big events.
2’s biggest failure was the over use of the same assets. The is cave/house/ruin is the same layout all the other cave/house/ruin. It was fine when it made narrative sense however that it is only for a minority of the time.
It’s always weird to me when people talk about video games as if story is the single most important aspect.
Personally I think 2’s biggest folly was abandoning the deep RPG in favor of overly-simplistic hack and slash. A mistake 3 somewhat attempted to correct, and for that, I’ll take its weaker story because I enjoy playing it much more. And if course 1 blows them both out of the water in terms of RPG gameplay.
Inquisition wasn’t quite as bad, I actually enjoyed it because it made an attempt to walk back some of the “streamlining” from 2, though obviously they both pale in comparison to Origins.
I was kind of hopeful they’d rediscovered their identity somewhat with Inquisition, but 4 looks like that hope was misplaced. They doubled down on abandoning the RPG in favor of the overly simplistic button masher with a smattering of RPG elements that are more or less meaningless.
For me I loved Dragon Age 2 beacuse I came from Mass Effect and the streamlined effect totally felt like an ME game to me. Also loved the idea of setting things in one city it was something different. Totally get why people don’t like it tho.
because the creators using it to hide their bad games
How does this work in particular? The hiding bit? Doesn’t it actually draw attention, considering how many people then spam “OMG SO WOKE!11!!angry!!” and so on threads everywhere?
So this then begs the question, why are people decrying games as “woke” trying so hard to push their political agenda into gaming discussions? After all, as per point 1 + point 3, the game was already criticized/panned anyways, then someone came in and tries to push the critique onto a political level instead of a game one.
Citation: Cyberpunk 2077, Baldur’s Gate 3, I can even put Stardew Valley in this list, though not as vocal as others. I didn’t see anyone bash these games as being woke, or maybe they are a minority if there are.
You have spend zero time in game forums talking about Baldur’s Gate 3 if you think it wasn’t criticized for being woke. The best game of the year by every metric, and conservatives got batshit insane about a slider for gender that contained “non-binary” as an option. The first year or so every second steam discussion was about that topic.
Which goes to show that it being heavily criticized for being woke has nothing to do with quality. It’s not a “symptom” of a bad game, like you wrote earlier.
If Dragon age flops it will do so because it’s a bad game, not because it’s woke - the people who actually give games bad ratings for that are thankfully always a very small minority, no matter what a conservative bubble, right wing influencers, or some random internet shit storm might suggest to you. Your original comment simply missed the point.
Based on that, then, do you think that the folk complaining about wokeness are always the vocal minority and the reason you see it far more in unpopular games is that there’s not a higher ratio of positive reviews to hide the assholes?
Aye, it has become another dogwhistle of the weirdo alt right crowd. It’s kinda helpful because whenever you see someone use it unironically, you can just safely block/ban them at no loss of conversation.
Woke is not a symptom. What people usually complain about with “woke” is more choices for the player to personalize their experience. Body type 1 or 2 instead of male female? Woke. Different skincolors? Woke. Woman in charge? Woke.
(I’m so sorry for writing so much. Skip to the last paragraph if you have to. There’s a tension in me because I fall on both sides a bit.)
It’s an indicator of developer focus and intent. Sometimes.
If people’s introduction to trans characters wasn’t “hi, I’m trans” then maybe they wouldn’t have these stereotypes, but we are where we are. Pretending that it’s just extra options is ignoring that the people that push this sort of thing also seem to think we also want to read their shitty writing and shitty characters.
Their dumblelore/voldemort slash fiction bullshit was trash 15 years ago and they haven’t improved because their focus is social issues, not good writing. That’s the real issue - paper thin characters that are just vehicles for social commentary. Subversion isn’t annoying your audience from the start, it’s developing deep characters with all the flaws of humanity that also happen to have atypical identities.
My favorite book series are The Culture novels and Discworld. They both have trans characters that aren’t there just to push narrative. They were well written characters that fit the world and also trans. In the culture it’s not even remarkable - they’ve solved everything biological so it’s just kind of there. Discworld is more by-the-horns, but he still manages to be sneaky with the subversion and it works every fucking time.
On the flip side, Hugo award winner A Deepness in the Sky has a character that uses gender neutral pronouns which is whatever. Not a big deal, but it was the first time I saw it in a book. What was the book? Torture/rape fantasy set in space. It’s one of two books I couldn’t finish. The other is Atlas Shrugged. Coming from someone that’s read a lot of more classic science fiction and considered a Hugo a seal of approval, that was a very harsh realization.
I don’t think there’s anything wrong with extra options or making ugly characters (though I don’t get that - there’s a sweet spot between fan service and trash can) but I don’t consider them a useful feature if the game is shit. If they focus on the game and add ‘woke’ shit to a good game with well written characters it’ll go down like honey. If the devs see the game as a vehicle to disseminate their social ideas, they’re in love with themselves and not the game and people will see that. It can, and has, been done well.
I think a lot of the hating on Gamepass is justified, but I’ve just gotta say as a partially blind gamer it has been a godsend for me.
I used to struggle with whether or not to buy a game every single time because in most cases there is no way from descriptions and reviews for me to know how any given game will work with my vision and fine/gross motor impairment.
With gamepass I can try things and if I can’t play it? I move on and try something else.
Kinda sad that we can’t find some middle ground between making games accessible for disabled folks without bankrupting developers and ultimately hurting consumers.
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