Morrowind is a great game, Worth a try if you’re willing to watch some videos on how to play. Its a bit unforgiving to newcomers who don’t know how to build a proper class yet. Its got an android port too.
If I’m an experienced D&D player, will I need to worry about knowing how to build a class? I didn’t have any problems understanding KOTOR’s character creation, and I actually prefer Mass Effect 1’s combat and levelling over 2. I love crpgs.
Assassins Creed 1&2 are not really open world games comparable with BoTW or ToTK. The world is much smaller and everything is far more linear. The combat system is also not extremely great. You can mainly just wait for counters constantly.
That said, I still enjoyed the games (especially 2) a lot. But it is more the fun climbing action and fairly good storytelling.
Skyrim might be possible, but I have not played it personally. The witcher is available on the Switch as well.
I’ve only ever played the two Oracle games on gameboy color, they were excellent. Never dinished Ages though, too damn difficult. Something about this format (topdown, block-based…) works really well with my brain
I’ve got a few years of waiting on you, but never made an eclipse a priority to see. This one was close enough where I had no excuses. And I had the day off with the kids. We drove many hours to get to Plattsburgh, NY in the hopes that the event wouldn’t be obscured by clouds, we had a choice between that and Ohio. Looks like Ohio did pretty well, we had a high cirrus cloud layer but it wasn’t enough to disrupt the view. I wouldn’t call myself an astronomy buff, but Space has always held huge interest in my life, so dragging the family out for this event was kinda a big ask because they weren’t necessarily into it. I hoped the trip would be worth it, both weather-wise and stellar phenomena-wise.
Worth it. There’s no words to describe the ethereal, silvery ring that magically appears during totality. Bailey’s beads and more. Sure, there are photos and videos, but that doesn’t do justice to the play of light in the environment surrounding the viewer, the night-yet-still-day incongruity.
Everyone is taking home some joy from the experience.
We tried to capture a photo of total, but due to a comedy of errors, it didn’t happen, so the memories will just have to stay in our heads.
I hope anyone near an eclipse’s path of totality won’t write it off if they have a choice. Go see it. Truly a sight.
This is the kind of thing where even if kids don’t seem to really be interested in it, even if they don’t seem impressed, it’s such an incredibly rare and unique event (close enough to home) that they will always remember it. Maybe not to the point of thinking about it every week, but in the sense that every mention of solar eclipses, at the very least, will remind them of this one moment in totality with you. You can plant some seeds for interests without knowing what will take root while still knowing the seed stays there.
I’ve played them all over the years. My favorite for a long time was Wind Waker, because of the feeling of freedom it gave me, so it’ll surprise no one that Breath of the Wild beats it.
Breath of the Wild is my new fave. I gotta say that the story of Tears of the Kingdom really did it for me (just absolutely sobbing at points) but since it feels like it wouldn’t have had that impact if it wasn’t for Breath of the Wild, I give it to Breath of the Wild.
(Special shout out to Link Between Worlds. Really feel like that game was fun as hell.)
Edit: Gotta be real. I don’t remember which one I played first? I think it was Link to the Past.
Probably a Link to the Past. Although I’ve only played the games in the series up to Link’s Awakening so that might change although the game would have to be pretty damn good
I remember thinking that it was the pinnacle of graphics. I mean, it was photos of real people, that had to be as realistic as games could possibly look.
I’m less upset by what the MTX is or that it’s there in a seventy dollar single player game, than I am that they did not disclose it would even have MTX until the day it launched.
If it has been known before hand, I wouldn’t have really cared too much. RE4 has the same kind of MTX, it does not affect the game, but it was also known before launch that it would have it.
Tbf this kind of bullshit useless mtx has been in probably every capcom game for a while now so it was expected on my end. I hate that capcom forces the devs to include them but every game I’ve played that had them they were useless and the devs were only doing malicious compliance.
Star Wars: The Old Republic. I don’t care about all the MMO stuff, but every time I watch or read something star-wars-related, I want to fire it up, get the one month subscription, and go on with some single-player story I need to finish. This happens twice a year more or less.
I believe there are a few games on F-Droid, I haven’t tried any of them tho. Other than that, I believe the best games for you would be Wii games or an older console. Possibly also switch (with yuzu if you find an apk), but that requires a beefy phone.
There are comparatively few worthwhile native games. Emulation is the ticket. I would focus on portable consoles - from GameBoy (mostly GBA) to PSP - since the design of titles for these systems is better suited to smaller screens and shorter play sessions.
The PSP is not a great platform for first person shooters in particular due to the lack of a second analog stick. There are a handful of quality third person titles though, chief among them the two GTA Stories spin-offs set in Liberty City and Vice City. These are proper classic 3D GTAs, just as sophisticated as San Andreas, but set in modified versions of the cities from the two predecessors. Both assume that you have played and completed GTA 3 and Vice City. These spin-offs were also available for PS2, but the PSP versions should run better and can be made to support a second analog stick in PPSSPP:
While you’re at it, you should also check out the isometric GTA Chinatown Wars, a unique and extremely well made title that straddles the line between 2D and 3D GTAs, but with game design that is as modern as GTA IV’s (but far more arcadey). It has been ported to Android, however, the PSP version is superior, having better graphics, more features (including multiplayer) and more missions.
One genre that truly excelled on Sony’s little system was racing games. Here’s a list of highly recommended titles of all subgenres, from arcade to simulation, that I compiled a while ago: beehaw.org/comment/2784912
Scarface: The World is Yours. Perhaps the best clone of classic GTAs, to the point that it’s the superior game in many respects. From the developers of The Simpsons Hit & Run, but decidedly less family-friendly. Brilliant graphics for the platform, outstanding voice acting, writing and direction. Watch the movie first, if you haven’t already! This very late licensed title boasts a fantastic combat system that is all about targeting specific body parts with perhaps the single best lock-on system in gaming history while hitting a button for swearing in order to fill up your “balls” meter, which, once full, allows you to switch to a first person mode with invulnerability and unlimited ammo. Combat is mad, bloody, unhinged fun. It’s not just presentation, narration and combat that are good in this game: There’s are really well made empire building mechanic, a negotiation minigame that somehow never gets old, some clever risk/reward incentives for players that remind me of roguelikes, a good (if not quite as good as GTA) open world, a catchy '80s soundtrack. Lots to love about this game.
Black: Criterion (otherwise known for the Burnout series) tried their luck with a first person shooter. It shouldn’t have worked, but they somehow pulled it off - and it’s just as wild and explosive as the racing game series. Every single weapon, from the lowliest pistol, is loud, punchy, powerful and sends the hapless enemies flying. There’s a marvelous destruction system that feels like black magic on hardware as old as the PS2. The story is nothing special, level design and scripting are average (but levels are at least fairly large and quite open at times), it’s not particularly long nor deep and there are difficulty spikes, but overall, this is still one of the most enjoyable first person shooters on the system and one that holds up remarkably well.
XIII: Based on a popular Belgian series of graphic novels, this highly stylized first person shooter has become a cult classic over the years. If you like conspiracy stories, cell-shaded graphics and a seamless blend of stealth and explosive action, then you will enjoy this game. Best feature: The kill cam, which consists of comic book style freeze frame inserts. So satisfying! Check out the comic book as well, while you’re at it. Just keep in mind that it’s far less stylized and far more adult than the game.
Timesplitters: I haven’t personally played this series yet, but since it’s by former Rare developers, the same people responsible for Goldeneye and Perfect Dark, and extremely highly regarded, you should probably not pass it up. Note that the second and third game are also on Gamecube and will likely run better in Dolphin than the PS2 versions do in AetherSX2.
Deus Ex: The classic immersive sim does qualify as a shooter if you choose to play it that way, but you’re far better off playing it slowly and meticulously as a stealth title. The PS2 port is very interesting. In some ways, it’s compromised, with slightly simplified graphics and levels having been broken up into smaller chunks due to memory constraints, but on the other hand, there is added detail to the environments and animations received a motion capture overhaul. There’s also a completely different UI. If you haven’t played this absolutely legendary title with sheer endless depth, complexity and replayability, then definitely give it a go.
Gamecube/Wii:
Metroid Prime Trilogy: Sci-fi 3D Metroid goodness. I have to admit that I haven’t found the time and patience to really sink my teeth into these games yet, having only perfunctory experience with them, but there’s no denying that these are outstanding games, with strong, inventive mechanics, complex level design and excellent presentation.
Resident Evil 4: The best console version of the original classic. The PS2 port was severely compromised, as was the original PC port. Note that on PC, you can install the RE4HD project, which is perhaps the most impressive fan remaster of all time. The developers of this mod even traveled to the locations that the original developers used for reference photos in order to capture material for enhanced textures and geometry. There are texture packs for Dolphin, which are however, to the best of my knowledge, nowhere near as in-depth. Still a decent way of experiencing this title though.
Gun: Neversoft’s attempt at a third person open world Western game. A solid effort. Compared to Red Dead Redemption on Xbox 360 / PS3, it feels like amateur hour, but it’s still fine, with good combat, limited exploration and a solid story. The open world is unfortunately not very open, hampered by invisible walls and fairly bland design.
James Bond: From Russia With Love: An unusual licensed title, based on 1960s James Bond with Sean Connery, dripping with atmosphere, charm and spectacle. There isn’t much depth here, but it looks great, plays fluently and is solid fun all around. If you like the idea of racing a classic Aston Martin through dense European streets in one level and fighting bad guys while being suspended from a jet pack in another as Sean Connery does his best to charm some hapless bond girl, then check this game out.
I decided to look into Vice City Stories again and discovered that the PS2 version has more side missions, which I was previously unaware of, so if you want the full experience, emulate that version instead of the PSP original, provided your device can handle it. It also looks slightly better.
I’m assuming you’re referring to black bars left and right? Many PS2 games were 4:3, although over the course of the system’s lifespan, more and more did support 16:9 natively and the system could be set to widescreen from the start.
You can set the aspect ratio of the PS2 emulator on this system to widescreen in the options. This should cover most if not all games, including those that never officially did support widescreen.
Huh, that’s odd. I haven’t seen this in videos of the system emulating PS2. This might be done for performance reasons (1x PS2 resolution, no upscaling - something like that), but even if that’s the case, you should be able to set the emulator to fill the entire screen, with an upscaled image if necessary. Experiment with settings, but keep in mind that different PS2 games have vastly different hardware requirements in an emulator. Shadow of the Colossus will always run far worse than e.g. a simple licensed game like Ratatouille, so on limited hardware like yours, there’s no way around per-game settings for at least some titles.
Back in 2010, I tried my luck with PS2 emulation for the first time. Shadow of the Colossus ran so poorly on my PC at the time that I bought one of the last brand new PS2s (for 100 bucks, I believe), almost entirely for this game (and then I paid full price for the game, because it sold so poorly that even used copies went for 60 bucks). This game pushed the little console to its absolute limits, running at single digit frame rates in the most intense screens and forcing the fan to spin at its highest speed, so it’s not just the fault of your little handheld emulation system - it wasn’t very fluent on original hardware either, although still far better than on my PC. Most people played the original’s faithful remaster on PS3 (different from the PS4 remake), which runs far better.
The first time I tried the system, I was shocked by the terrible image quality of the Composite cable that came with its, so I spent a rather substantial amount of money on a Component cable, which did make a noticeable difference.
Back to your emulation console: You should be able to upscale native resolution to the full screen size at least. Might look a bit blurry, but there’s no performance penalty (since the same number of pixels are being rendered - they are just stretched, which even the weakest modern GPUs can do with ease) and your eyes will thank you.
By the way, there are a few Monster Hunter games for PSP, which are very easy to emulate. I’ve played Monster Hunter Freedom Unite both on original hardware and in PPSSPP. It looks astonishingly good and plays very well. There’s also Monster Hunter Freedom, the predecessor, which I haven’t played and didn’t review as well. Japan got an exclusive Monster Hunter Portable 3rd, of which there’s a fan-made translation, including the PS3 enhancements, that runs in PPSSPP. No idea if the enhancements work on your system, so try both the standard fan translation and the fan translation that includes PS3 assets. There’s a further texture enhancement mod for the latter, but this might be pushing it (doesn’t hurt to try though): github.com/…/MonsterHunterPortable3rdHDRemake
Then again, any halfway decent Android phone will run PSP games at a higher resolution than the Vita (and you can use a controller cradle), so it’s not that great of a deal anymore.
@DdCno1 yeah that's helps... adrenaline can normally map face buttons to the sticks without special modifications. I do it with syphon Filter Dark Mirror and there is no Fl0w mod for it.
I wanna say they‘re not chasing whatever FROM‘s been successful doing recently, but… yeah
I absolutely love Nioh and Nioh 2, avoided their parry game because of mediocre to bad reviews like these, and this now is a PS exclusive so I guess I don‘t even have to make up my mind…
Fwiw, their “parry game” is quite fun. Coming from someone who loves nioh. “Bad reviews” are generally just “this isn’t going to change your life” but we can’t describe things in ways other than absolutely good or absolutely bad now.
Night in the Woods is an okay story/adventure game, but man the soundtrack for that game is a real earworm. Years later now and some of the town jingles still pop into my head randomly. RIP to the composer who passed away way too young.
I’m not going to elbow drop Owlboy, but I think you should try it within the refund window because in my opinion it’s way overhyped, and does not deliver much mechanically.
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