Without Work-Life balance, you will be miserable and it won’t matter what you plan to do outside of work you won’t want to do it.
The fact that you’ve just left college and already have a job is a fantastic thing, but the ideal is to have a good work-life balance so that you can actually live life. It took me a long time, too long, to figure that out.
How does one find work-life balance when the 40-hour work week feels like too much? Anything less than “full time” either doesn’t pay benefits or doesn’t pay enough to live off of. It feels like a trap
Lol, no worries. I guess my question is kinda hard to answer.
Good thing I’m hungry, then I suppose :) Honestly, my plan is to one day try to inch my way to some kind of sustainable living situation where I can reduce my needed spending as much as possible and just live in a way that reduces all stress.
I’m not sure if it’s practical yet or just a pipe dream, but it’s keeping me moving forward, so good enough, I suppose lol
Steam deck is good! And if your Internet is good, any device that can do moonlight streaming.
I have my steam deck plugged into my TV in my living room. I’m all hardwired and can use moonlight to stream my PC to my steam deck with no noticeable latency. I’m usually very picky about input lag / latency and I legitimately cannot notice it. Moonlight/sunlight is wayyyy better than steam remote play imo. And for indie games that the steam deck can run well, I can play natively from that. I hardly ever play at my desk anymore
Maybe some classic, more phantastical CRPGs with turn-based combat are more your juice than Disco Elysium: Baldur’s Gate III, Pillars of Eternity II, Fallout. Planescape Torment, Tyranny, Pathfinder, Pillars I and the rest of the Baldur’s Gate series rely on real-time combat with pause which might get tedious when only using the mouse.
Are boycotts really the best solution to stop this epidemic in gaming?
Yes, but not if you don’t convince others to join you.
How can we best prevent these gambling grey markets and the gaming to gambling addiction pipeline?
Educate people on the dangers. Show them why it’s gambling, because there’s a lot of apologetics out there to trick people into thinking it’s not. Point out the same slot-machine-tactics they use to get people hooked.
And then convince them to boycott. The CEOs that put this shit in games know how to read sales numbers, and if sales start dropping (or player counts), they’ll soon figure out that it’s because of their lootbox/gacha systems.
Lastly, give people alternatives. I usually point people to Deep Rock Galactic, but there may be others that are better suited to people’s tastes. “Just leave” isn’t really effective if they don’t know where to go.
It’s a blast! The devs listen to and are involved in the community, you can go back and play earlier season content at your discretion, and all the paid content is optional cosmetics that exist primarily as an additional revenue stream for the devs, so no pay to win or praying to RNGesus to get that one ultra rare drop everyone needs.
I can’t believe indie devs like LocalThunk or Toby Fox don’t get any money when someone buys their games. It’s really bizarre.
Or do you mean, that there are open source game platforms out there that don’t pay the devs?
If all the money should go to the devs, every game would need to be self-published, and the store would not take a cut, which isn’t realistic, if you want the store or platform to have any features.
I mean that I don’t know of an opensource game store, let alone one that allows devs to get paid. There are stores out there where devs publish their opensource games, but the stores themselves are proprietary.
I’m not sure how an opensource game store could be monetized. It would probably be donations. A part of those could go to the game store devs. Probably the closest we’ll get to something like that is the Heroic Launcher. If they added an index of opensource games and had a distribution package (I assume it would be flatpak) and some method of payment or donation link, it could be possible.
The itch.io desktop app is open souce, but afaik the website isn’t. It does actually allow devs to get paid though, through charges or encouraged donations. There are some games you can get from flathub or the standard linux package managers, but they don’t have any built in features to pay devs.
The expensive part of hosting game files, pages, and mods isn’t really any different from what flathub or similar already does. I suppose cloud saves would require extra storage space, but I’d imagine an open source game store could charge for their cloud while also allowing p2p or a selfhosted cloud, which is a similar model to what a lot of open source projects with cloud features already do. That would be a fairly sustainable monetization scheme for the store I think, especially with donations on top of that.
Devs can be paid partially through donations, although I doubt that would be nearly enough without a system like Itch.io has where it always shows a payment screen that you have to click through before you can download the game. There are a couple more models, ArmorPaint is open source but you have to pay for binaries or compile it yourself, and Aesprite is source available (restrictive license) but takes a similar model. Overall though I don’t think open source games will ever become the standard, even for indie devs, and even if open source platforms do.
No way I’m switching to Linux yet, multi monitors support with mixed resolutions and vrr on nvidia still kinda sucks. As soon as someone makes that work I’ll try it out on a separate partition. Buy last time I tried my other monitors had all kinds of issues when I had games open with gysnc
I’m using multi monitors with mixed resolutions and a very old nvidia card (gtx 670).
The only problem I have is that if I put them to sleep, while autorandr or whatever gets me the resolutions and layout back, the app windows move around like crazy because they all wake up at different times, likely due to a mix of HDMI + DVI + DisplayPort connections.
Edit: I see now, this is only an issue when we are talking about vrr simultaneously.
100% worth it. I’ve had a few issues early on but I’m rocking oldish hardware (6700k, 2080 ti). It’s been rock solid for the last 6 months though. A lot of games that ran semi poorly in Windows run great now (Control and Arkham Knight def come to mind) and some cpu heavy bullet hell style games slow to a crawl now much earlier on (I can get sub 20 fps real quick in Rogue Genesia).
The basics (getting the OS installed, some initial settings to your liking etc) is quick. Managed to go from “completely untouched build” to “we gaming on Linux now boys” in a couple hours and most of that was waiting for BG3 to download on my 100Mbit connection. Pretty much everything I needed worked right on the first boot. Then again, I didn’t have much data to transfer over.
I gave Linux Mint a try last week when I received the news about the obligatory MS account for W11. Not that I’ll “upgrade” to W11 but anyway.
Very smooth installation experience. The OS and software like Steam, Brave, Nvidia drivers and some audio & video stuff installed through the package control in no time. I could actually work with it.
Half of my game library is made only for W though. Or the small blocker things like GTA V that works well in Mint in story mode, the Battleye thing won’t start of course, so expect no GTA Online in Mint either.
I think I’ll keep Linux Mint and Windows under dual boot and use Windows only when necessary. Or run W10 in a virtual box in Mint 😎.
Thing is, before battleye, gta online worked perfectly. I played it for years on every remotely popular linux distro, from debian, to ubuntu, linux mint, fedora etc. It’s just the fucking anticheat.
Dual boot is the way for right now. Proton is huge, but there are still a good number of games with compatibility issues or rootkit anticheats. Personally I advise steering clear of the latter, but that’s neither here nor there.
I use CachyOS as my daily driver and booted up the Windows partition maybe 3 times since setting this up back in February (and most of those times were just to play REPO because Elgato hardware with dual input and output has serious issues with Linux, but I’ve sorted that out now with a workaround)
The original crackdown, the only movable object that was completely indestructible were the big yellow skips (don’t know what Americans call them).
Would play in coop with one character fixed in a spot to stop them despawning and see how many I could gather from around the map and bring back. You could only carry them in your arms preventing you from driving and climbing the taller buildings, forcing you into unconventional routes through the city, often while being shot. Think I got about 20 as my record before having to sign off.
This is such a bizarre thing to say. Why does your mind go to Americans, especially if you aren’t one? How do you know we don’t call them that too? (We don’t, but how did you know that?)
Because most of the people you interact with online, in English, tend to be Americans, so it often helps to clarify your point in terms that are more familiar with Americans to save confusion. I’ve been completely misinterpreted in the past by talking about pants (meaning underpants) where my audience thought I was talking about pants (meaning trousers).
And as if to prove my point, there is in fact a different word, though it seems a more generic term than the rather specific British English skip, that is dumpster.
were the big yellow skips (don’t know what Americans call them)
American here! I was reading your first comment, and I was mildly curious what a “skip” is. I guessed “school bus” and oh wow was I wrong. But hey, still a (probably?) public-funded vehicle that’s bigger than a normal car and thus something my 5-year old self thought would be fun to drive.
Differences in uses of the English language in primarily English-speaking countries are always fun, I 100% agree with your point about clarifying. Thanks for explaining nicely to the person above :) I’ve seen a glut of people just being nasty on Lemmy recently so I’m especially happy to see people interacting civilly when some would have gone on an insult spree.
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