bin.pol.social

thatKamGuy, do games w What is your favorite indie game?

Vampire Survivors

It might just be because I was actually early aboard the hype train for this one; but this one just scratched that “one more go” itch until 2am like nothing else.

Enter the Gungeon

Randomly came across this via a YouTube short, and the art-style just meshed with me. Absolutely love the messy bullet-hell quick-play genre in general… Hades being another great example of this.

jsomae, do games w What are some good examples of "Where the fuck do you go" kind of games?

Any metroid game.

cecilkorik, do games w What are some good examples of "Where the fuck do you go" kind of games?
@cecilkorik@lemmy.ca avatar

I’m gonna have to go super old school on this, because I think gradually games have gotten progressively better about this as the art form advanced. The absolute worst for this that I know of for this has to be “Below The Root” which, despite this point of criticism was a mind-blowingly advanced game for its time, arguably the first real open world CRPG. I have no idea how anyone could’ve legitimately completed the game without either using a guide or playing it over and over for years to learn every possible route of progress. I think the confusing nature of the world was in fact simply because nothing of that scale had ever really been attempted before and there was absolutely no precedent for how to adequately guide players through it.

The world was, for its time, truly immense and sprawling with a multiple screen interiors for most buildings, a full cave system hidden underground, ladders and secret platforms aplenty. You could converse and trade with various NPCs in houses and wandering around on many of the screens. And when I say “screens” you have to keep in mind I’m talking about something this size. That is not a lot of context to work with for navigation.

It’s also full of secrets and hidden things, and like many games of the time you will need to find and use pretty much all of them, in pretty much a specific order, to actually complete the game. I can’t even describe how insane the sequence of events you need to do to actually complete the game is, this guy uses a guide and save states but I think it illustrates the general lack of clear guidance in almost all cases. Combine that with the fact that you “die” easily, your inventory is extremely limited capacity, and did I mention you’re on a time limit? Because the “goal” of the game is to rescue a guy and if you take too long, he dies and you can’t win anymore!

Many naive players (myself included) weren’t even convinced it HAD an ending and just kind of played it endlessly like it was some early version of The Sims.

Derpenheim, do games w What are some good examples of "Where the fuck do you go" kind of games?

Bro nothing will ever beat fucking metroid for the nes.

Main progression literally behind random wall tiles you have to bomb

brsrklf,

I had tried a few times before, but the first time I actually completed Metroid 1 was just after its remake, Zero Mission. The original game was included (also as a bonus in one of the Metroid Prime).

The thing is, the map structure is the same (just with extra levels, more puzzles and ability gating). Power-ups and bosses that already existed in 1 are at the exact same spots. Helps a lot if you can just remember where important stuff is supposed to be.

dustyData, do games w Game design question : how to make a "trapped" player character?

I’m only a hobbyist promammer but have probably read too much about game design. So all this advice is theoretical, I’m just quoting. All I have read always suggest that theme must follow gameplay, not the other way around. Suggestions are always to work on gameloops and gameplay elements first. Also, if a game can’t be physically prototyped, it isn’t ready for development yet. This is an odd suggestion unless you have tons of experience with board games, most games we play can be traced to physical simulation. RPG, FPS, puzzle games, management games, even visual novels can all be physically gamed. So I would suggest to do that first to find out which gameplay elements make sense with your desired themes. Iterate a lot, then it will be more intuitive and obvious what works with the theme and what doesn’t.

rigatti,
@rigatti@lemmy.world avatar

How do you physically game an FPS?

dustyData,

The actual gameplay is based on combat, paintball, and other simulations whose rules are replicated. Call of Duty doesn’t emulate real combat, it’s a shooting range circuit skinned like real combat. The gamefying elements are usually card based, or attribute based, which comes from euro board games. There are games whose weapon customizations are based on RPGs or card based deck building.

rigatti,
@rigatti@lemmy.world avatar

Thanks, I was just waking up and was big dumb. Somehow forgot paintball exists.

dustyData,

Yeah, armies have weapons simulator that shoot blanks and lasers to train for real world operations. There’s also BB guns. Most FPS studios send their developers to these places so they get experience and inspiration for weapon models and interesting level designs or combat scenarios.

Glytch, do games w Recommendations for "girly" games?

Unpacking, it’s a relaxing puzzle game with some great environmental storytelling. Gameplay amounts to unpacking after various times moving house throughout a woman’s life. It’s really interesting to see how the different stages of her life are shown by the different living situations she moves into.

Bouzou,

I was going to suggest this one!

bimbimboy, do games w New community for video game suggestions/recommendations
@bimbimboy@lemm.ee avatar

I think it’d be good if the mods put this community in the community info sidebar.

Dremor,
@Dremor@lemmy.world avatar

Will be added, along others, when I finish rewriting the sidebar.

bimbimboy,
@bimbimboy@lemm.ee avatar

coool! Thanks ❤️

Elevator7009,

I feel the same way for !tipofmyjoystick

Detren, do games w Recommendations for "girly" games?

Wandersong! You play as a Bard who has to save the world through music and singing. Minimal combat and absolutely wonderful storyline that will make you cry tears of joy.

A bit of a wilder rec would be Cassette Beasts, which is basically Pokémon but better and has really nice optional romances. Very combat focused tho.

Dremor, (edited )
@Dremor@lemmy.world avatar

Cassette Beasts is great. So great I got the OST on both Vinyl… And cassette tape, of course 😆.

Never tried Wandersong, gonna have to add it to my playlist.

Detren,

Haha hell yeah. The OST for cassette beasts is an all timer. The devs behind Wandersong also just released a monster catching game called Beastball if you want some more indie pokemon fix. Haven’t tried it yet but I heard great things.

DrSteveBrule, do games w Recommendations for "girly" games?

Peggle! It’s a very fun and unique brickbreaker with lots of silly and cute characters, art, and music.

Not super girly/pink overall, but can be enjoyed by pretty much anyone.

Gibibit, (edited ) do games w Looking for a local co-op game to play with my SO (Steam Deck)
@Gibibit@lemmy.world avatar

Me and the wife played a few coop games.

  • DERU - The Art of Cooperation is a pretty puzzle game that is satisfying, not too difficult nor does it overstay its welcome.
  • We also enjoyed the snake-esque puzzler OmoTomO. Only on itch, not Steam, so you have to install it via the desktop mode. When you’re willing to dig a bit itch grants you some shiny gold nuggets for cheap.
  • In Lovers in a Dangerous Spacetime you have to run around a spaceship to operate the different parts (engine, guns, shield). More straightforward than it sounds, and the pacing is such that you’re not rushed but do get some tense moments.
  • Almost forgot Pode which is a very cute 3rd person puzzle adventure game.

Some games recommended by other people in the thread that we can corroborate

  • Trine series is good platforming fun with pretty graphics and dialog that is a little on the nose sometimes.
  • Kingdom: Two Crowns is good for a few hours at least, can’t say I cared about beating it because the levels just keep coming with only minor variations. Definitely a unique blend of tower defense and base building.

Personally I agree on Overcooked, once the novelty wears off it gets a bit frustrating because of the difficulty. Its still fun in groups though.

Dariusmiles2123, do games w Do you think Square Enix should remake other Final Fantasy entries?

I’d have loved turn based combat to remain in FF7 remake.

Don’t get me wrong, I enjoyed the remake bit it doesn’t feel as tactical as the old one in my memory.

wizardbeard,

I think there’s a turn based mode you can enable from the options menu. I know there was one for 15.

Dariusmiles2123,

I think I enabked it, but it’s clearly not the same as the system from the old games.

Dr_Box, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games

You’re not going into depth on how it is half assed. The only thing I can complain about is some performance drops when travelling outside, but I imagine they’ll patch that out at some point. If you’re referring to the classic oblivion stuff like goofy npcs and most of them having the same voice actor tbh I’d be pissed if they changed that

Omegamanthethird, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games
@Omegamanthethird@lemmy.world avatar

All I wanted from the remake was character models that didn’t look like cartoons and a leveling system that didn’t punish suboptimal builds, and by God that’s what they delivered.

People keep clamoring for a Morrowind remake, and I disagree. It’s perfect the way it is. Oblivion NEEDED this.

FQQD, do notjustbikes w NotJustBikes uses Linux!
@FQQD@lemmy.ohaa.xyz avatar

That’s very on-character for him to do, but it’s still great to hear :)

victorz, do games w Day 284 of posting a Daily Screenshot from the games l've been playing

Love these. There’s just something so serene about these posts.

7112,

Like mini-adventures

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

The animals are my favorite part of sharing with this game. I took a picture of a Stingray and some sort of Shark today while i was playing and i’ve already decided that i want to use on of them in today’s post

victorz,

I think part of the magic here is that you’re having fun, and it shows. You’re spreading joy here, bud. Like watching gaming through the eyes of a kid again, but explained with the eloquence of an adult.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

That’s definitely the mindset i try to have when i go in to do these. Just having fun and sharing the parts i like

victorz,

Wonderful 👊😊

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