bin.pol.social

Zahille7, do games w What are y'all buying on the steam sale?

I just bought YEAH! YOU WANT “THOSE GAMES,” RIGHT? SO HERE YOU GO! NOW, LET’S SEE YOU CLEAR THEM! and I’m kind of excited to play it

brenticus,

I spent a whole sick day blasting through a good chunk of the games a while back. It’s weirdly fun. I basically just bought it for the pin pull game that always infuriates me in ads but spent several hours getting all the stars in the parking lot game instead.

cmbabul, do games w What are the best indie games you've ever played?

Stardew Valley by a wide margin, probably dumped close to 1000 hours into it overall

slazer2au,

Looking forward to the patch on Tuesday?

cmbabul,

Kinda but I also have to be careful because how addicted I get to it, also in the middle Rebirth

b8sell, do games w What are the best indie games you've ever played?

Noita (from indie super-group Nolla games) is still amazing.

kakes,

100%. Not enough people have played Noita.

drengbarazi,
@drengbarazi@lemmy.world avatar

Hämis 👍

shani66, do games w What are the best indie games you've ever played?

Rain world is up there with the best games of last decade.

Terraria is amazing.

Dwarf fortress is obligatory.

Ok_imagination,

Did you mean rimworld?

all-knight-party,
@all-knight-party@kbin.run avatar

Rain World is a sidescrolling platformer in which you play a small rodent who must survive on a planet of other life forms pelted with recurring lethally powerful downpours of rain. You must learn to control your creature (who moves with dynamic physics, along with all other creatures), and learn to interact with and hunt the various other creatures (who have varied and intelligent AI and are not necessarily hostile) in order to gain food to sustain you through the next rain cycle.

Through all of this you explore a large interconnected world of different areas that show a background lore of a world that previously inhabited intelligent industrial beings (who have vanished) and uncover the mysteries within and find others of your kind.

That was as succint as I could make it to show off the unique qualities of Rain World. Its visual style is beautiful, its gameplay has a moderate learning curve due to the physics, and the AI of the creatures are successful in creating a dynamic ecosystem wherein the player feels like they're a small incidental piece of a world that has its own goals and behaviors that the player must learn to fit in with and work within.

Ok_imagination,

Awesome! Thank you, I’ll check it out.

shani66,

No

tan00k,

I really wanted to love rain world since it seemed right up my alley. I bounced off it not because of the difficulty, but I think because the character’s movement feels bad. You’re slow, can’t jump high, a lot of maneuvering is fiddly.

Maybe I’ll try it again at some point though, because the world they made is brilliant and has interesting emergent behaviors.

synthllama, do games w What are the best indie games you've ever played?

Factorio, Don’t Starve Together

darthelmet, do games w What are the best indie games you've ever played?
  • Slay the Spire: I don’t just think it’s the best deck building roguelike, I think it’s the quintessential deck building roguelike. It’s such a complete exploration of the design space of the genre in terms of the options it gives the player to build their deck and the challenges it puts those decks up against. Not that there aren’t any other fun games in this genre, but they all still feel like STS, but worse and with a gimmick that doesn’t add much.

-Will edit with more in a bit.

ABCDE,

Balatro has taken that mantle for the moment (over a hundred hours in under two weeks). Other similar games would be Cobalt Core (finished with all characters, don’t feel the need to go back though) and… Monster Train (it’s okay, not as tight as the others).

Pra,

I’m in love with balatro, but do you think it’s better than slay the spire? I think slay the spire just feels… More of a game than balatro I guess? Maybe I feel that way just because there’s not really a story set up against balatro, and slay the spire at least has you fight an entity that you feel good about.

ABCDE,

StS doesn’t really have a story, but yes, it has characters instead; I don’t really mind either direction, Balatro’s fight-against-the-game is essentially the same thing.

They are different, and I do enjoy them both in their own ways. Balatro’s heavy focus on combinations (and regular stores) means decks can shape quite quickly into something very unique. It’s also more accessible as the games are shorter; StS can be an hour if successful, if not more. My comment is more that Balatro is newer and has at least satisfied the itch which - after being out for years - StS has perhaps not been able to do in such a way for a while.

jacksilver,

I picked up Balatro because of this thread and I agree, it’s a great game and something a little fresh, but slay the spire is still probably the best.

I agree about the “more like a game” element. Baltoro feels more like playing cards than playing a video game. I think it’s cause I’m using the same odds/play styles as when I play real life card games.

Bombastion,

Yeah, StS really ruined me for other deckbuilders, and I’m still chasing that high. Some pretty good ones have been Power Chord and Banners of Ruin. They’re both team-based games where cards are tied to certain characters, and I think that particular mechanic adds enough that it took me a while to crack the code on them.

jacksilver,

Wildfrost is a really good one. It’s got a lot of different play styles and has a pretty big learning curve.

Also on android there is Pirate Outlaws. It feels like a slay the spire clone, but has a good amount of content and does enough different to be worth mentioning.

Not exactly the same cause it’s not a deck builder, but has a similar feel is dicey dungeons (both steam and android). It’s a lot simpler and luck is a larger factor, but it’s got a decent gameplay loop and being able to play on Android helped scratch that itch on the road.

rigatti,
@rigatti@lemmy.world avatar

I liked Wildfrost, but it didn’t have that much replay value after 30 or so hours, whereas I have 500+ in StS. They have updated it since I last played though, so maybe there’s a bit more to do now?

jacksilver,

They’ve definitely added things to it over the year or so it’s been out. Not sure if enough to make it worth it for you. It’s also possible I’m just bad at it, as I haven’t beaten it (although only 12hrs on it).

rigatti,
@rigatti@lemmy.world avatar

It’s definitely a tough game. The only thing easy about it is taking your turn, missing something important, then dying.

cafuneandchill,

Wildfrost mention, hell yeah

I’m not too into deckbuilders, so I played it just for that gorgeous presentation lol. The art style falls under an unusual category of “cute, but I’m pretty sure that the artist also draws naughty stuff on the side”

hakase, do games w What are the best indie games you've ever played?

Salt and Sanctuary and Hollow Knight.

RandomStickman, do games w What are the best indie games you've ever played?
@RandomStickman@kbin.run avatar

Does STALKER count? I love the atmosphere of the games.

If not I've sunk a lot of time in Mini Metro

thezeesystem, do games w What are the best indie games you've ever played?

Factorio. Help I got 4k hours and I still get cravings.

Honorable mentions.

Rimworld, Dyson sphere program, Minecraft (before it became microcrap)

sep,

Closing to 6k. There is just infinite replayabillity. Then you add mods, and friends.

haui_lemmy,

I think we‘re the same person! :D

Jokes aside, I wholeheartedly agree. 500 hrs in factorio but rw and dsp are awesome. Mc used to be. I like mineclone though.

Hit me up if you wanna play something together some time.

besmtt, do games w What are the best indie games you've ever played?

IDK if this counts, but I loved SPACEPLAN.

Drew89, do games w What are the best indie games you've ever played?

Terraria. My most played game on steam!

tmijail, do games w What are the best indie games you've ever played?

Celeste

mr_sifl,
@mr_sifl@lemmy.world avatar

This is my top one too. It’s always a fun replay. Terraria and Stardew are probably tied for second.

RagnarokOnline,

This would be mine too. Fun gameplay, cool story!

FatTony, do games w What are y'all buying on the steam sale?
@FatTony@discuss.online avatar

Well, I was going to buy the Star Wars Battlefront Remaster…

ABCDE,

What happened?

force,

it sucked. i don’t even know how you could get it wrong, but they sure as hell went above and beyond to do it

ABCDE,

Ouch, that’s a shame.

pulaskiwasright,

From what I read, it didn’t even just suck, it was practically fraud. They knew how many sales they had and only stood up enough servers to support around 200 players.

Aatube, do games w What are the best indie games you've ever played?

Orwell, the first one

Fall Guys, back before the vaulting fiasco

bungle_in_the_jungle, do games w What are the best indie games you've ever played?

Stardew Valley by a long shot.

Hollow Knight is up there too.

haui_lemmy,

I recently bought stardew valley and its fun but the farming grind feels kinda forced, no? I feel like I need to pay attention to not loose myself in the game which defeats the purpose.

What is your experience there?

cmbabul,

The grind is fun for me, but once you get through a few seasons there’s also so much time to explore and talk to the villagers

haui_lemmy,

Got it. Thanks for chiming in.

I can imagine it gets better but the grind is kind of not for me. The mining and farming grind in minecraft I understand and the grind in factorio as well. Maybe its heightened due to the saving cycle that seems to want you to keep going.

MrScottyTay, (edited )

I used to find it kinda stressful until i realised there was no time limit to the game like the usual harvest moons so once I realised that, I never find myself rushing around or overextending my ability to farm to grind more and just focused on what I was enjoying in the game which was a bit of everything.

haui_lemmy,

Can relate. It’s the same for me but I have to constantly remind myself of the fact which is why I cant relax, sadly.

smeg,

There is sort of a time limit though, you get your “review” at the end of the second year (at which point no new events happen). Also getting things planted in time for when the seasons change etc is kind of time-limiting.

But that’s all detail, it’s great that people can enjoy it without time pressures!

MrScottyTay,

Really? That sucks I’m sure I’m on year 3 and I’ve had events happen

smeg,

Were they things that don’t usually happen in years 1 and 2? I guess they could just be stuff that was added since I last played!

MrScottyTay,

I only really played early on, not dabbled with it properly in years but I do remember things happening. It’s not like I could only get things to happen in the first two years in game

CileTheSane,
@CileTheSane@lemmy.ca avatar

You can also get a new “review” whenever you want after that.

smeg,

Well that’s probably a good thing for playing casually. I think end of year 2 is the earliest though, so that’s kind of a “soft” deadline.

variants,

For me the game only became fun when I started playing with the wife, we split up tasks and got a lot more done and was much funner

haui_lemmy,

Neat, thanks for the info.

MacedWindow,
@MacedWindow@lemmy.world avatar

I usually put off doing too much farming until I have a decent sprinkler setup.

ColeSloth,

There are ways to play (besides mods) where you barely have to grow crops. Unless you’re trying for all the achievements there’s not really a wrong way or a time limit to play.

ColeSloth,

Don’t forget minecraft was originally just one guy. 15ish years ago. In Java.

Now over 600 people work on it.

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