In the 90s I watched something and there was a woman that was becoming a fairly competent go cart racer, she quit cause the men she was competing against couldn’t stand “losing to a girl” and got quite nasty about. This won’t be a credible source though, will it?
Of course not. Especially with supportive people like you
Since we are talking about the real world; did you deliberately omit the fact that men playing video-games are called pathetic & deadbeat losers regardless of whether they’re champions or not ?
Take your mask off and see what happens, incel. It’s always the same fucking formula, go and whine about your own tiny little insecurities every single time anything about women’s experience is highlighted.
You’d find something between your ribs irl real quick if you took off your mask around the people in your life and they found out how incapable you are of even reading about half the population of the Earth’s perspective without self inserting your pathetic insecurities.
lol incel club has been infested with other creepy stuff waaaay beyond just that somewhile ago. today’s incels are low level IQ insults to the people who were the true incels of before, like those intelligent people who came up with 15 feb and so on.
I tend to think the average person is extremely judgmental and desperate for status hierarchy. In part that’s the conclusion of the study. As you can see in the other IQ-obsessed reply, it’s not exactly uncommon.
One really handy thing with the Steam Deck is the ability to remap all of the buttons (as well as the two paddles on the back for each hand), so one could probably make a decent one-handed control setup for 99% of turn-based games. Even ones that require the use of the mouse, given the Deck’s touchpads.
Vampire Survivors requires nothing except the stick/dpad outside of menus (and I’m pretty sure you can use the touchscreen for menus, too).
If your friend(s) are stuck using the dpad, it might not be suitable, but Crypt of the Necrodancer only requires four buttons or left, right, up, and down (and you can assign buttons for the button combos normally required to do things like use bombs). This assumes that they like rhythm games.
Just FYI, there are a number of controllers out there for people who only have the use of one hand that are relatively cheap. I don’t always have the use of both hands, and I can definitely say that it’s possible to learn to use regular controllers effectively one handed as well. Both the Logitech F710 and the 8Bitdo Pro 2 work really well in my opinion. People have laughed at me, but the 8bitdo Zero 2 surprisingly works really well too, but is much more limited for inputs and thus, more suited to retro games.
The objective is to make sure you have enough supplies to survive for as long as you can while making it across America to a place safe from zombies.
I believe the goal is ultimately to get to Canada (I haven't played in a while) but I might be mixing it up with Death Road to Canada, which is similar in premise but probably not something you could play one-handed.
I mean, what even is the point of winning a game? Ah yes, now I get to click through half an hour of dialogue and cutscenes, so that I can then not play the game anymore, because I’ve ‘completed’ it. Really, completing a game sounds like a scam invented by Big Game to sell more games. Like, oh yeah, we’ve made our game so fucking boring that players want it to be over with, so they can buy another of our boring ass games and play that to completion instead.
Well, I was hoping my comment would be ridiculous enough to make it clear that it’s in jest, but apparently not. 🫠
I mean, I do strongly prefer a gameplay loop you can (want to) play forever over story-driven games, but I am very much aware that this is a personal preference.
Life is the same. What is the point in “winning life”, just so I can be burried with some medals, and remembered for a few years, before being forgotten, while everything I did is undone.
It fundamentally changed me as a person. All of the other fromsoft games are great but none of them really encapsulates the experience that is the first Dark Souls game.
So I first played Dark Souls when I was 17. As a kid that was going into my senior year of high school, completely obsessed with games like Call of Duty: Modern Warfare 3 and Uncharted 2 - Dark Souls was such a drastic change in how you interacted with a game. No constant ADHD flick shots in a cod game, no mindless story based progression with a complete lack of difficulty.
Dark Souls taught me three things: Slow down, think critically, and never give up.
Looking back on it, it’s some real basic knowledge to impart on someone. But I feel like they apply to everything in life and nobody around me seems to think the same.
It kinda blows my mind when you look at YouTube and see the absurd amount of videos there are of people describing how dark souls made them a better person mentally. The game is clearly special in a way no other game is to a lot of people and not to mention it popularized a whole new genre.
If anyone reading this hasn’t tried Dark Souls or has tried it once and bounced off of it quickly. I really recommended giving it a(nother) shot.
Fallout 2 is probably one of my favourite games of all time. Absolutely amazing game, if a bit sprawly. I've played through it many times and expect I will do again.
Red Alert 2 - the pinnacle of the isometric RTS genre. Bordering on too silly but without tipping into absolute farce. Mechanically very strong, the art is lovely, and even has nostalgia for me.
The Binding of Isaac: Rebirth. Massive game but a run can be completed relatively quickly. I always disable the music because I don't like games that try to scare and intimidate me. I'm pretty good at the game so it tends to be pretty relaxing for me, if a bit fugue-state-y.
Battlefield: Bad Company 2: the apex of the Battlefield multiplayer games for me. The others have plenty going for them, but BFBC2 was the best compromise between destructibility, player counts, etc. for my tastes. Sniping took significant skill and one couldn't go prone - it meant that open areas didn't feel like a death sentence (looking at you, later BF games!).
Assassin's Creed: Origins/Odyssey two open world games with beautiful maps and locations to explore. I think I preferred the setting of Origins but the story of Odyssey. A bit of escapist fantasy, I suppose. I loved the Ezio trilogy too, mind you.
Fallout 2 is absolutely stellar. I get the arguments some old-heads levy against in when they prefer Fallout 1, but I think I just played FO2 at the perfect time. The wackiness and pop culture references and humour hit with me when I first played it. It is sprawly, but it is also amazing for how big it is and how much there is to do in it.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they’re both of phenomenal, basically seamless quality. It’s really like putting on a fresh coat of paint on the old thing.
I agree that the original is tighter, but I love the free-form adventure of 2.
Did you ever play it modded? The Restoration Project, Updated has two amazing addons that add more talking heads and more voice acting and they're both of phenomenal, basically seamless quality. It's really like putting on a fresh coat of paint on the old thing.
I agree that the original is tighter, but I love the free-form adventure of 2.
While that is also true, what I hear most about is the tone. Fallout 1 is really rather dark, grim and gritty. It leans more into the heavy side of a post-apocalyptic setting and some people really liked that, and were disappointed when FO2 came out and leaned noticeably more into the wacky side of things.
Played it? I voiced a talking dog in it!
Wait, really? That’s so cool! Do you know the current status of the project? The last update was over two years ago…
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