I’m pretty sure you can still find people playing Doom deathmatch online, although these days it might be more limited to various events rather than finding random folks online any given day. The modding community is still going strong after 30 years though
I should have included that. I didn’t want anyone to think I was selling them something, I was just moved to talk about this game in the spur of the moment.
As someone who grew up with New Vegas on PS3 it’s definitely giving me flashbacks lol. I’m at 36 hours playtime and it’s not nearly as bad as I remember NV being but still, it’s a rough issue
Fwiw, I’ve played through almost the entire remaster and only started having issues towards the end, just a bit of typical Bethesda “let the modders fix it” Software save crashes.
Please consider Ghost or Write.as, both are part of the fediverse, support markdown (meaning easy to import content from Lemmy) AND they both support public and paid-for content with ready to use payment gateways.
I don’t have much to give but I will donate to your crusade for great content.
Thank you for the write dot as recommendation, it looks quite nice! I don’t want to give anyone the wrong impression, I am not in this for any kind of money or rewards or views or metrics, nor ads or anything nefarious.
I have been looking at where and how to back these up, but as I say - I want these to be on Lemmy. I believe so strongly in the FOSS alternatives to social media, I had the worst experiences making Reddit and Discord my choices last year (and previously), but since this year, and only choosing places like Lemmy and Mastodon? It’s been such a stark contrast, and a much more positive experience.
Thank you though, as ever Warmaster! I notice you dropped off Matrix and the Revolt server and wondered why! Hope you’ve been well, taking care of you and your family and gaming happily too :)
Ghost is what we use (self-hosted) and it supports ActivityPub along side Lemmy (activitypub.ghost.org). I dont believe it yet supports full-article posting, only links, though.
There has never and will never be any pay to win. Everyone has access to all weapons at any time, no unlocking, just pure skill.
Up to 4 players on your team (ship) open servers with other players all sailing around all the time. You can get in an organic fight over treasure, or matchmake for ranked battles.
All of the progression is cosmetic based.
The devs have been adding content constantly since launch that fleshes out the game systems and makes for more interesting interaction.
I come back to this game all the time. Highly recommend.
This game is so much fun, even when I’m the loner getting my ass handed to me on my sloop (which is most of the time). Seeing a ship looming in the distance and wondering if it’s going to come after you is such a rush.
Dumb question, but you verified you have enough disk space?
I was going to suggest Lutris, i have never used it but i think it can download the game directly from Ubisoft Connect, but I just realized Lutris is Linux only and I’m assuming you’re on windows.
I already signed last year. I sent it around all my friends here in Europe and they too signed. And then they sent it around their friends… I really don’t know what else to do.
I tend to agree, open world is becoming just a box to tick off for AAA developers, which means it just gets put in as filler basically. Halo Infinite is the worst example I can think of. However I do think there are 2 ways open world can be justified: if the world is just packed so full of interesting stuff that the game just gets huge, or if the way of traversing that world is fun.
Category 1 would be games like Morrowind, Skyrim , Fallout 4, or even Mass Effect on a smaller scale. There’s just so much to do that it becomes an open world on its own. Category 2 would be games like the Arkham series , Assassins Creed, or Forza Horizon, where getting from point A to point B is fun on its own.
Open world is great when it’s done right, but since when has Ubisoft or EA made a good game in the past 10 years?
Monster Sanctuary. A superbly polished, extremely fun, and decently challenging metroidvania and monster collecting/battling game. If you played the first few Pokemon generations on gameboy and don’t find the newer games capture that same magic, check out Monster Sanctuary!
Pacific Drive. A station wagon building amd exploration game set in a STALKER-esque Pacific Northwest in the Olympic mountain range. Extremely original and unique game, and with an excellent soundtrack.
Hardspace Shipbreaker: spaceship salvage, with increasing hazards and challenges and complexity of ship systems to expertly disassemble. With a pretty cool workers’ solidarity and union struggle type of plot.
Rimworld. Hundreds of hours lost.
Stardew Valley. A literally perfect game.
Terraria. Also a literally perfect game.
Caves of Qud. Like if Dwarf Fortress adventure mode was actually polished, and also if distant future scifi with mutants and cybernetics and sentient plants and sapient gun turrets.
Dwarf Fortress. It’s Dwarf Fortress.
WolfQuest. Wolf simulator set in Yellowstone, with a focus on real world accuracy. So cool to raise a pack and manage territory and hunt and explore and howl a lot
Bomb Rush Cyberfunk. A brilliantly executed spiritual successor to Jet Set Radio Future.
One game I love that hasn’t been mentioned yet is Subnautica. The only survival crafting game I ever finished. The story telling and athmosphere are unmatched.
I urge anyone who has not played CrossCode to give it a try. I randomly played it during the pandemic, and I’ve since not been able to enjoy gaming the way I did it before. For me, it was very close to being a 10/10.
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