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Boozilla

@Boozilla@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Boozilla,
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I enjoy playing both (solo). But when I see the pros play RTS, I realize turn-based is where I belong. Love the old classic X-Com series.

Boozilla,
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Hardspace: Shipbreaker has a beautiful ambient folk vibe:

youtu.be/6GE2qo5_3eA?si=qxt2bZYxhji6gvDX

Boozilla,
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Thanks for the recommendation. Listening now. I’m a few tracks in. Gorgeous so far.

Boozilla,
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Here’s 7.5 hours of music from Horizon Forbidden West:

youtu.be/uy7lXNaGaSg?si=lLPHbTC95k_Jti4f

Boozilla,
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Took me a while. If you need a hint…think subject of a sentence, not object.

Boozilla,
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I know a lot of indy game developers do their thing hoping to get rich from it. And there’s nothing wrong with that. And they don’t all do that. Some people just really love coding and creating, and just want to make a cool game. Nothing wrong with that, either.

But for once, I’d love to see some brilliant founder create a game studio that has some kind of poison pill clause that prevents it from ever going public or it’s IP ever being purchased by a large mega-corp. And in my wettest of wet dreams, that idea becomes a meme.

Something tells me that here in the United States of Greed, such a thing is ‘un-possible’, legally speaking. Our whole corrupt system is set up to make half a dozen business bros get wealthier. They won’t tolerate anything that jams a wrench into that machinery.

Boozilla,
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That’s true. I would like to hear about them…

Boozilla,
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TIL Valve has a poison pill clause. Cool.

Boozilla,
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I had heard of this, and I appreciate the link to the paper. It’s one reason I used the term. My understanding of it is that these seldom actually work in practice. It did not help Twitter, for example. I appreciate the counter-argument. I definitely want this to be a thing.

Boozilla,
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Yeah, I love Gabe, and I love Steam. Even if it was created because he dropped that installation disk on the floor.

My dream is that the poison pill thing becomes very effective and very common, and I think some folks kind of missed the nuances. Which is fine, that’s why we have a forum to hash this stuff out.

Boozilla,
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Glad you brought up worker cooperatives. I have watched a few Richard Wolff videos and they sound awesome to me.

There’s also this guy, who looks legit on paper, but I can’t figure out if he really is legit or not. I hope he is…

cbsnews.com/…/employee-ownership-life-changing-fo…

Boozilla,
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It is clunky and I am also old, slow, and uncoordinated. I did manage to finish it, and I ended up liking it overall. I didn’t care for the Batmobile stuff, and I was never good at it. But once I got “good enough” at the Batmobile sections and could solve the puzzles, etc, I have to admit I found it satisfying in the same way you feel after getting your taxes or colonoscopy over with.

If you decide to walk away from it, you aren’t missing anything super fantastic. I love the series, but there’s no requirement to complete all of the games. Life is short, there are lots of other things to do. No need to beat your head against the wall on it.

You might like the Spider-Man games better. The combo moves, power ups, suit choices, etc, are more customizable there and I think it ‘flows’ better. Zipping around a realistic map of NYC is really damned cool, too. (Though I did find myself missing the moody atmosphere and je ne sais quoi of Gotham and Bats). There is are the occasional nasty / annoying boss fights in Spider-Man (one of them early on) but once you face roll past them, the rest of the game is hella fun.

Boozilla,
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Evil genius marketing, working as it always does. The kids don’t know any better, so they are being exploited and conditioned to think the horrible new normal is just the way things have to be. And most parents are too tired and busy to find better alternatives.

Boozilla,
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I keep hoping–perhaps naively so–for a major backlash against this. Sometimes consumers have power, and sometimes they don’t. But maybe we’ll all get fed up with this bullshit and start just dropping any and all unnecessary subscriptions from our lives. The big problem is when a brand becomes synonymous with a product (like fucking Adobe and ProTools, for two examples).

Boozilla,
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I honestly don’t care if they do or don’t add this stuff, but please make it skippable. The last thing I want is some boring corporate-approved formulaic bland sex scene that I have to suffer through in the middle of an interactive game. At least movies and shows let me 30-second skip past that stuff. All of them are exactly the same sequence. It’s tedious.

As for flirtation being more important to in-game social interactions and dialog trees that could be fun. It could also set young people up for trouble. They’d be practicing the “wrong habits” that will get charges filed against them IRL.

The reason game designers are afraid of sex is because most of Western society is. Can games help turn that around? I don’t know, but probably not. The USA is super puritanical about all things sex (but blood, gore, and violence are generally OK).

Boozilla,
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Thanks for the warning. I haven’t played it yet, and it’s on my list.

Boozilla,
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Thanks again. One of my friends keeps encouraging me to play it.

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