There’s one historical movie scene that comes to mind for me when I think about Sid Meier’s Civilization 7, and it’s not a flashy arena fight in Gladiator or mission control cheering as we safely bring Apollo 13 back home. It’s Leo DiCaprio as Howard Hughes in The Aviator, running his hand along an airplane fuselage and insisting that he doesn’t want to see any rivets.
With Grand Theft Auto I would say you could start anywhere. Each game features a different protagonist and they play quite different to each other.
I would say playing 4 before 5 is probably a good idea because it doesn’t feel like as much of a tremendous leap compared to going from Vice City to San Andreas. Going from 5 back to 4 would probably make things like the car physics stand out even more.
The original monochromatic Castle Wolfenstein, blowing up Hitler with my buddy and his grandfather who lost family in the camps in Poland will always be a fun memory.
You’ll never perfectly solve the “no pissing people off” issue because in competitive games you necessarily have people benefit at the expense of others and in cooperative games you’ll fall into the trap of backseat-driver players telling you what to do on your turn.
That being said, here are some of my favorites I’d like to suggest:
Cooperative:
Time Stories (kinda like a time-travel themed mystery-solving role-playing game where the pre-built deck is your DM. 1-4 players. You can buy more decks, each with a different setting and story.).
Pandemic (Stop COVID a deadly disease from killing off the planet. Work together to limit the spread and find the cure before it’s too late) (1-4 players)
Competitive:
The Settlers of Catan (claim resources and land strategically to build the most prosperous kingdom) (2-4 players but there are expansions and spinoffs so this could be like 1-6 players)
7 Wonders (draft cards to build the most prosperous kingdom) (3-8 players IIRC)
In-Between:
Betrayal in the House on the Hill (explore a haunted house until you find a dark secret that turns one of you into a villain the rest have to fight) (3-6 players)
Downside is Catan is fucking boring. It’s one of those games where most of the time you’re stuck waiting for your next turn. 5-6 player add on just makes the game infinitely worse. Out of the expansions, Seafarers is nice since it gives you more to do, tho the standalone Starfarers is my go to pick if I gotta play Catan since it sorta has the best parts of all expansions plus random encounters and a more even start. I also like that in the 5-6 player mode 2 players take their turns simultaneously. Tho Catan still isn’t my go-to of board games.
Newer cooperative games mostly avoid the quarterbacking issue by having secret info, or just making it complicated enough that it’s impractical for 1 person to track everything.
It’s not real time but Civilization is a must for any strategy fan. I personally recommend getting V and all its expansions, it’s peak for me still. Some like VI but I could never get into it.
Unciv is a free, open-source reimplementation of Civilization V. It doesn’t have all the eye candy and music and such that the series is famous for but as a result of not having it runs responsively on a phone.
For me anyways, it’s less “what was I doing?” and more “how do I not be an incompetent combat derp?”
I recently fired up God of War after a few months on a different game and promptly got slaughtered for the next 90 minutes straight until I could re-learn all the combos, special abilities, and enemy attack patterns.
Portal and Portal 2 are some of my all-time favorite games. They’re about the only games I enjoy watching other people play, primarily when they’re playing for the first time—it kind of lets me relive that wonder of the first play through. Going through those with my stepdaughter (only 10 at the time) not long after I married her mom was a highlight of my life and really helped us form our own bond. As we progressed through I realized that chamber 17 was going to be rather traumatic for her because she was going to absolutely love the weighted companion cube, so we stopped playing for a few days while I ordered a stuffed weighted companion cube and gave it to her right after the level. As we neared the end of the game I explained to my wife about the Cake. She owned a bakery at the time and we presented kiddo with a cake like the one seen at the end of the game when she won. We did Portal 2 as well, me watching as she played the solo campaign and then we did the co-op together. I’d highly recommend it for any parent who likes gaming to share these with your kids.
Portal 2 spoilers The final fight where the ceiling crumbles and you see the moon and realize what you need to do is definitely a top 5 moment for me. Those games are so fantastic.
I don’t track or rank joy like that, but discovering the dark world in The Legend of Zelda a Link to the Past is definitely up there. Just realising the world had this whole extra dimension to it.
I still love dimensionality / hidden depth in games.
Getting to the top of the mountain in Celeste. It may not be the hardest challenge in the game (screw you Farewell), but just arriving there with the soundtrack swelling felt so good.
Completing the golden path in Tunic.
Any number of silly things in FFXI that at the time probably felt immensely important.
Dang. Nice. Having a Palm PDA with Simon’s Puzzles in 2024 2025 is epic. I would take that thing to parties…and, at the kind of parties I attend, it would make me royalty.
Oh I use it as an ADHD management tool! All the organization and productivity stuff of a smartphone with none of the distractions or dark patterns. Mine is a Sony PEG-UX50, top of the line for 2003 and distinctly 2000s Sony in appearance, function, and annoyances.
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